Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 13:03:37 Player: Demise Result: Destroyed by as-35923 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (1703) 1703 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 3842 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 211 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (26) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Advanced Terrain Scanner Armor Integrity Analyzer Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Datajack Mining Claw Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Matter Pod Structural Scanner Core Shielding Hacking Suite Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon Heavy Assault Rifle Minigun Minigun Grenade Launcher Datajack Mining Laser Mining Claw Mining Claw Mining Claw [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 69 | 4 10 5 40 10 Power 5 | . 2 1 2 . Engine 4 | . 1 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | 2 2 . 11 2 Treads 17 | 2 2 . 11 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 4 1 7 2 Device 3 | . 2 . 1 . Storage 5 | . 2 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 33 | 2 2 3 20 6 Energy Gun 6 | . . . 4 2 Energy Cannon . | . . . . . Ballistic Gun 19 | 2 2 2 12 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 . 3 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . . . 4 . Parts Lost 9 | . . 1 2 6 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 3 | . . . 1 2 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . 1 1 6 Average Slot Usage (%) 98 | . 94 99 99 98 Engine 9 | . . 13 10 11 Core 2 | . 11 . . . Treads 23 | . 27 28 22 21 Device 7 | . 12 14 5 . Storage 24 | . 12 14 29 33 Protection 6 | . . . 8 10 Ballistic Gun 23 | . 27 27 21 19 Naked Turns . | . . . . . Heaviest Build 97 | 3 25 39 97 97 Greatest Support 40 | 3 40 40 40 40 Greatest Overweight (x) 2 | . 2 . 2 2 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 26 | 4 10 12 26 26 Average Capacity 19 | 4 9 11 23 26 Most Carried 26 | 4 10 12 26 26 Average Carried 19 | 2 8 11 23 25 Final Capacity 26 | 4 10 12 26 26 Final Carried 26 | 4 10 12 26 21 Class Distribution -------------------- 65% | Hauler-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2370 | 252 321 260 1477 60 Remotely . | . . . . . Salvage Created 3150 | 88 390 138 2416 118 Parts 201 | 3 33 7 156 2 Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed 5 | . 1 . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 64 | . 10 4 36 14 Guns 49 | . 10 2 36 1 AOE 15 | . . 2 . 13 Classes Destroyed 14 | 2 5 . 5 2 Worker 14 | . 1 2 8 3 Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 7 | . 1 . 6 . Recycler 8 | 1 1 . 6 . Mechanic 2 | . 1 . 1 . Operator 4 | . . . 4 . Watcher 4 | . . . 4 . Swarmer 22 | . 6 2 14 . Grunt 20 | . 4 2 12 2 Duelist 1 | . . . 1 . Sentry 9 | . . . 9 . Demolisher 1 | . . . . 1 Assembled 11 | . . . . 11 Best Kill Streak 15 | 2 4 4 6 15 Combat Bots Only 12 | . 3 2 5 12 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3351 | . 584 238 1304 1225 Core 524 | . 81 32 176 235 Absorbed by Shields 259 | . . . 259 . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 248 | 3 61 20 141 23 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 50 100 75 Shots Fired 466 | 6 122 40 274 24 Gun 447 | 6 122 38 269 12 Cannon . | . . . . . Launcher 14 | . . 2 . 12 Special 5 | . . . 5 . Kinetic 430 | 6 122 38 264 . Thermal 5 | . . . 5 . Explosive 14 | . . 2 . 12 Electromagnetic 17 | . . . 5 12 Robot Hit Streak 22 | 5 5 4 22 21 Robot Miss Streak 5 | . 5 4 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 288 | 5 70 18 184 11 Core Hits 159 | 3 23 9 82 42 Critical Hits 3 | . . . 3 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5194 | 55 666 297 3134 1042 Guns 4050 | 55 666 165 3097 67 Cannons . | . . . . . Explosions 1107 | . . 132 . 975 Melee . | . . . . . Ramming 37 | . . . 37 . Kinetic 3936 | 55 666 165 3050 . Thermal 18 | . . . . 18 Explosive 1089 | . . 132 . 957 Electromagnetic 114 | . . . 47 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 2 2 Corruption Purged . | . . . . . Effects 21 | . 2 2 12 5 Message Errors 7 | . 1 . 2 4 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 5 | . . 2 3 . Data Loss (minor) 4 | . . . 4 . Targeting Errors 2 | . 1 . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . . . 64 Shots 4 | . . . . 4 Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | . 14 22 145 273 Average Temperature 14 | . 3 10 9 74 Received Heat Transfer 690 | . 162 87 325 116 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 642 | 10 194 253 642 305 Initial 240 | . 6 32 20 240 Average 245 | 4 86 104 322 266 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 52 | 100 100 93 34 . Level 1 27 | . . 6 32 100 Level 2 20 | . . . 33 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 7 1 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 24 8 60 20 Peak Tracking Total 16 | . 3 3 5 16 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 21 | . 8 . 13 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 66 | . 27 . 39 . Successful 40 | . 16 . 24 . Failed 26 | . 11 . 15 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 37 | . 19 . 18 . Terminals 45 | . 22 . 23 . Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 8 | . 1 . 7 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 15 | . 8 . 7 . Part Schematic 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 3 . 7 . Terminals 8 | . 3 . 5 . Track 2 | . 1 . 1 . Botnet 5 | . 1 . 4 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Mask 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 . 12 . Full Trace Events 6 | . 5 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 2 . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 78 | . 52 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 9 . 1 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 1 | . . . 1 . STAY 1 | . . . 1 . Ally Attacks 41 | . . 12 29 . Total Damage 529 | . . 135 394 . Kills 11 | . . 4 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5462 | 35 1099 603 3328 397 Spaces Moved 2536 | 34 639 334 1362 167 Core 200 | 34 166 . . . Treads 2336 | . 473 334 1362 167 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 160 160 200 Average Speed 174 | 50 132 160 198 200 Slowest Speed 200 | 50 160 160 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 66 | 3 98 93 97 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 6 | . . 3 . 3 Spaces Dug 5 | . . . 5 . Terrain Destroyed 85 | . . 13 7 65 Melee 2 | . . . 2 . Projectile 5 | . . . 5 . AOE 78 | . . 13 . 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3146 | 44 782 365 1750 205 Wait 190 | . 55 1 131 3 Move 2532 | 33 638 333 1361 167 Hop . | . . . . . Pick Up 51 | 4 10 3 33 1 Fast Attach 15 | 4 4 . 7 . Attach 15 | . 2 1 7 5 Detach 4 | . 1 . 3 . Swap 39 | . 4 4 26 5 Drop 46 | . 7 2 36 1 Fire 248 | 3 61 20 141 23 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 1 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 12) 36 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 7) 192 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Identified exit to Materials 931 | -10/Materials | Repaired Assault Rifle 958 | -10/Materials | Repaired Lgt. Treads 1135 | -10/Materials | Entered Mines 1397 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1445 | -10/Mines | Learned location of 1 exit from Materials 1510 | -10/Mines | Discovered exit to Materials (range 13) 1606 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1685 | -10/Mines | Discovered exit to Materials (range 13) 1738 | -10/Mines | Entered Materials 1738 | -9/Materials | Accompanied by 3 allies 1738 | -9/Materials | Evolved 2 slots: Utility x2 1739 | -9/Materials | Identified exit to Materials 2196 | -9/Materials | Build established: Hauler-Mutant 2220 | -9/Materials | Discovered new exit (range 8) 2462 | -9/Materials | Repaired Lgt. Treads 3031 | -9/Materials | Discovered exit to Materials (range 9) 3250 | -9/Materials | Identified exit to Mines 3443 | -9/Materials | Crushed by falling debris 3996 | -9/Materials | Discovered exit to Materials (range 9) 5066 | -9/Materials | Entered Mines 5076 | -9/Mines | Met a Derelict bent on vengeance 5172 | -9/Mines | Discovered exit to Materials (range 11) 5421 | -9/Mines | Assembled infested the area 5430 | -9/Mines | Core integrity fell below 50% 5440 | -9/Mines | Core integrity fell below 20% 5463 | -9/Mines | Destroyed by as-35923 with Assembled Heavy Rifle Last Messages --------------- 05457_ K-01 Serf collects debris. 05457_ U-05 Engineer lays Concrete. 05457_ R-06 Scavenger destroyed. 05457_ Destroyed Asb. F-torch. 05457_ as-97499 destroyed. 05457_ as-23291 destroyed. 05457_ as-98388 destroyed. 05459_ U-05 Engineer lays Concrete. 05459_ Lgt. Armor Plating destroyed. 05459_ Lgt. Treads destroyed. 05460_ U-05 Engineer lays Concrete. 05461_ The unstable cave ceiling collapses. 05461_ U-05 Engineer builds a Wall. 05461_ U-05 Engineer lays Concrete. 05461_ as-98314 destroyed. 05461_ K-01 Serf destroyed. 05462_ The unstable cave ceiling collapses. 05462_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05463_ The unstable cave ceiling collapses. 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Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicBottomlessFlamer Manual? 0 Play Time 00:40:16 Cumulative 259.2 hours Start 2021.02.01 @ 10:36:35 End 2021.02.01 @ 13:03:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bcc99ce-7c79-47bf-90a1-fc0a2a1c6bc5