Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 21:13:53 Player: Artem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2830) 2830 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 7576 Bonus ------- High Alert Combat Kills 346 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 24/500 System Corruption 2% Temperature Cool (44) Movement Hovering (68) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core Light Fission Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (6) ------ Improved Cryofiber Web Compact Battery Advanced Signal Interpreter Target Analyzer Cloaking Device Force Field > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- 0b10 Decoder Chip [Looter] Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cryofiber Web Compact Battery Advanced Signal Interpreter Target Analyzer Cloaking Device Force Field > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core 0b10 Decoder Chip [Looter] Recoil Stabilizer [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Force Field Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Mace Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 4 | . . . 1 . 1 . 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 140 | 7 3 2 6 25 13 22 60 1 1 Power 25 | 1 . 1 . 3 1 5 12 1 1 Engine 16 | 1 . . . 3 1 3 8 . . Core 9 | . . 1 . . . 2 4 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 . . 1 6 . 5 11 . . Treads . | . . . . . . . . . . Leg 15 | 2 . . 1 3 . 3 6 . . Wheel 6 | . . . . 3 . 2 1 . . Hover 4 | . . . . . . . 4 . . Flight . | . . . . . . . . . . Utility 30 | 2 . . 2 3 3 2 18 . . Device 15 | 1 . . 1 1 . 1 11 . . Storage 4 | 1 . . . 1 . . 2 . . Processor 4 | . . . 1 . 1 . 2 . . Hackware 1 | . . . . . . 1 . . . Protection 6 | . . . . 1 2 . 3 . . Artifact . | . . . . . . . . . . Weapon 60 | 2 3 1 3 13 9 10 19 . . Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon 13 | . . . . . 1 . 12 . . Ballistic Gun 3 | 1 2 . . . . . . . . Ballistic Cannon 8 | . . . . 5 . 1 2 . . Launcher 13 | . . 1 1 3 4 4 . . . Special Weapon 4 | . . . 1 . . 2 1 . . Impact Weapon 6 | . . . . 3 1 1 1 . . Slashing Weapon 5 | . . . . 2 1 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 6 | . 1 . 1 . 2 . 2 . . Unidentified Prototypes 3 | . . . . . . 2 1 . . Parts Lost 47 | . . . . 14 5 7 20 . 1 Power 13 | . . . . 3 1 3 5 . 1 Propulsion 12 | . . . . 5 3 2 2 . . Utility 9 | . . . . 2 . . 7 . . Weapon 13 | . . . . 4 1 2 6 . . Highest Loss Streak 8 | . . . . 8 5 4 7 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 88 93 90 68 70 100 98 Engine 5 | . 14 11 . 7 8 4 4 . . Core 4 | . . 2 11 2 . 4 3 13 11 Leg 10 | . 28 28 22 10 . 4 12 . . Wheel 5 | . . . . 18 24 2 . . . Hover 2 | . . . . . . . 3 26 26 Device 7 | . 14 14 11 4 . 2 9 20 20 Storage 9 | . 14 14 11 15 13 7 7 6 6 Processor 6 | . . . 11 11 9 7 5 13 13 Hackware 1 | . . . . . . 3 . . . Protection 4 | . . . . 1 10 7 4 . . Energy Cannon 3 | . . . . . . . 8 13 13 Ballistic Gun 2 | . 23 19 11 . . . . . . Ballistic Cannon 2 | . . . . 4 . . 2 6 6 Launcher 2 | . . 8 4 4 2 1 1 . . Impact Weapon 4 | . . . . 4 7 12 1 . . Slashing Weapon 2 | . . . . 6 7 4 . . . Naked Turns 10 | . . . . . . . 10 . . Heaviest Build 66 | 15 15 16 16 24 37 41 66 46 46 Greatest Support 71 | 20 20 20 30 36 36 38 71 48 48 Greatest Overweight (x) 13 | 1 . . . 6 11 10 13 . . Average Overweight (x) . | . . . . . . 2 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 5 Average Capacity 7 | 7 8 8 8 8 10 10 5 5 5 Most Carried 10 | 2 5 7 7 8 9 10 8 3 3 Average Carried 4 | 1 2 6 6 4 7 5 2 2 2 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 5 Final Carried 7 | 2 5 7 5 7 7 4 2 3 2 Class Distribution -------------------- 62% | Mutant 17% | Tank 7% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Matter Collected 2142 | 263 84 44 . 704 128 205 556 158 . Remotely 68 | . . . . 68 . . . . . Salvage Created 2775 | 44 162 90 . 1069 169 460 718 63 . Parts 141 | 5 15 11 . 45 5 19 37 4 . Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 4 | . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 68 | . 5 5 . 30 5 8 14 1 . Melee 14 | . . . . 7 1 6 . . . Guns 5 | . 5 . . . . . . . . Cannons 20 | . . . . 9 . . 10 1 . AOE 23 | . . 5 . 13 2 . 3 . . Classes Destroyed 13 | 1 3 . . 5 . 1 3 . . Worker 6 | . . . . 2 1 2 1 . . Builder 7 | . . . . 1 2 1 3 . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 1 | . . . . . . . 1 . . Recycler 2 | . . . . 2 . . . . . Operator 1 | . . . . . . . 1 . . Watcher 4 | . 1 . . 2 . 1 . . . Swarmer 18 | . 3 3 . 4 3 . 5 . . Grunt 28 | . 2 2 . 12 1 7 4 . . Duelist 3 | . . . . 1 . . 1 1 . Sentry 16 | . . . . 13 1 . 2 . . Hunter 1 | . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 9 | 2 4 3 . 9 3 4 4 1 . Combat Bots Only 7 | . 3 3 . 7 3 3 3 1 . Max Kills in Single Turn 3 | 2 1 3 . 2 1 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . 2 1 . 1 . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Damage Taken 7742 | . 221 . . 1950 680 1240 3462 10 179 Core 1751 | . 42 . . 396 53 400 807 . 53 Absorbed by Shields 921 | . . . . 4 . . 832 10 75 Regen/Repaired (Parts) 97 | . . . . 22 . . 75 . . Core Remaining (%) 63 | 100 . 83 . 1 90 42 . . . Volleys Fired 121 | 1 14 2 13 42 2 2 39 3 3 Largest 3 | 2 2 2 1 2 1 1 3 3 3 Hottest 207 | 60 40 53 20 78 30 5 207 178 178 Shots Fired 213 | 2 28 4 13 59 2 2 85 9 9 Gun 45 | 2 28 2 8 . . . 5 . . Cannon 126 | . . . . 31 . . 77 9 9 Launcher 35 | . . 2 . 28 2 . 3 . . Special 7 | . . . 5 . . 2 . . . Kinetic 93 | 1 28 2 8 31 . . 17 3 3 Thermal 57 | . . . 5 . . . 40 6 6 Explosive 35 | . . 2 . 28 2 . 3 . . Electromagnetic 26 | 1 . . . . . . 25 . . Robot Hit Streak 18 | 1 6 . 4 9 1 1 18 3 1 Robot Miss Streak 7 | 1 2 . 3 2 2 1 4 3 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 206 | 1 20 . 5 62 21 40 52 4 1 Core Hits 111 | 2 12 7 . 47 6 11 24 2 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 14 | . . . . 4 4 5 1 . . Critical Strikes 19 | . . . . 6 4 6 3 . . Blast 2 | . . . . . . . 2 . . Smash 14 | . . . . 4 4 5 1 . . Sever 3 | . . . . 2 . 1 . . . Melee Attacks 115 | . 1 . 2 34 22 54 2 . . Impact 74 | . . . . 19 16 37 2 . . Slashing 35 | . . . . 15 3 17 . . . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . 2 4 8 3 1 . . Combat Hostiles 2 | . . . . 2 . . . . . Follow-up Attacks 15 | . . . . 4 2 9 . . . Damage Inflicted 7518 | 27 221 201 28 2706 802 1270 2132 105 26 Guns 362 | 27 210 . 28 . . . 97 . . Cannons 1943 | . . . . 470 . . 1342 105 26 Explosions 2275 | . . 201 . 1335 160 . 579 . . Melee 2912 | . . . . 901 642 1270 99 . . Ramming 26 | . 11 . . . . . 15 . . Kinetic 1023 | 15 210 . 28 470 . . 274 26 . Thermal 1059 | . . . . . . . 954 79 26 Explosive 2067 | . . 201 . 1335 160 . 371 . . Electromagnetic 431 | 12 . . . . . . 419 . . Impact 1965 | . . . . 493 557 816 99 . . Slashing 947 | . . . . 408 85 454 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 1 . . 2 2 2 Average Corruption 1 | . . . . 1 . . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . 10 . . 10 5 2 Message Errors 7 | . . . . 3 . . 3 1 . Matter Fused 10 | . . . . 3 . . 5 1 1 Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 4 | . . . . 1 . . 2 1 . Data Loss (minor) 4 | . . . . 1 . . . 2 1 Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 962 | . . . . 232 361 170 198 . 1 Projectiles 74 | . . . . 16 . . 57 . 1 Explosions 96 | . . . . 24 10 . 62 . . Melee 792 | . . . . 192 351 170 79 . . Knockbacks 14 | . . . . 4 2 3 5 . . Impact 8 | . . . . 2 2 3 1 . . Kinetic 6 | . . . . 2 . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 571 | . . . . 104 . . 467 . . Shots 11 | . . . . 3 . . 8 . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 9 | . 4 . . . . 1 4 . . Kicked 8 | . 4 . . . . . 4 . . Crushed . | . . . . . . . . . . Highest Temperature 453 | . 9 12 . 108 3 1 453 179 72 Average Temperature 104 | . 7 9 . 36 3 1 134 90 50 Received Heat Transfer 1935 | . 72 . . 720 72 444 627 . . Effects 8 | . . . . . . . 8 . . Shutdowns 3 | . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . 2 . . Short Circuit 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 27 | . . . . 11 12 3 1 . . Impact Corruptions 33 | . . . . 8 13 10 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . . . 7 . . Heat Transferred 1223 | . . . . . . . 1075 111 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Peak Influence 1209 | 10 163 252 20 1209 623 264 473 . . Initial 459 | . 6 63 20 5 459 264 19 . . Average 229 | 1 78 138 17 620 515 136 128 . . Maximum Alert Level 4 | . . 1 . 4 2 1 2 . . Low Security (%) 64 | 100 100 83 100 14 . 69 82 . . Level 1 15 | . . 16 . 14 . 30 11 . . Level 2 13 | . . . . 29 100 . 5 . . Level 3 4 | . . . . 24 . . . . . Level 4 2 | . . . . 16 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . . . . 6 3 2 11 . . Investigation 4 | . . . . 1 . 1 2 . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 8 | . . . . 1 3 . 4 . . Assault 1 | . . . . 1 . . . . . Garrison 6 | . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Distress Signals 4 | . . . . . . 1 3 . . Communications Jammed 4 | . . . . . . 4 . . . Distress Signals 4 | . . . . . . 4 . . . Times Spotted 131 | . 9 3 1 41 8 15 44 7 3 Peak Tracking Total 8 | . 5 3 1 5 3 5 8 7 3 Tactical Retreats 20 | . 1 . . 3 . 1 13 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Traps Triggered 7 | . . . . 1 . 1 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 5 | . . . . 1 . . 4 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Machines Disabled 16 | . . 2 . 7 . . 7 . . Max in Single Turn 4 | . . 2 . 2 . . 4 . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Machines Accessed 20 | . . . 1 4 2 7 6 . . Terminals 13 | . . . 1 3 1 4 4 . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 2 | . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 46 | . . . 4 9 14 9 10 . . Successful 33 | . . . 4 7 14 3 5 . . Failed 13 | . . . . 2 . 6 5 . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 25 | . . . 4 7 4 4 6 . . Fabricators 5 | . . . . . . 5 . . . Repair Stations 4 | . . . . 2 . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 16 | . . . 4 5 4 1 2 . . Record 5 | . . . . 2 3 . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Disarm Traps 2 | . . . . 1 . . 1 . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 . . 2 . . Scan Component 2 | . . . . 1 . . 1 . . Repair 2 | . . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . Insert Component 5 | . . . . . 5 . . . . Analyze 5 | . . . . . 5 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . 1 3 2 6 2 . . Full Trace Events 3 | . . . . 1 . 1 1 . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 2 | . . . . 1 . . 1 . . Time 118 | . . . . 38 . . 80 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . 1 . 3 . . . . Non-combat 4 | . . . 1 . 3 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 5 | . . . 2 . 3 . . . . no_distress 4 | . . . 1 . 3 . . . . find_recycling 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Turns Passed 5503 | 72 148 400 161 834 346 1304 1899 295 44 Spaces Moved 3402 | 46 71 309 103 478 261 550 1120 416 48 Core 259 | 1 . . . 4 4 103 147 . . Treads . | . . . . . . . . . . Legs 1480 | 45 71 309 103 181 . 190 581 . . Wheels 890 | . . . . 293 257 257 83 . . Hover 773 | . . . . . . . 309 416 48 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 90 50 68 68 Average Speed 125 | 124 120 120 120 106 100 190 133 68 68 Slowest Speed 700 | 190 120 120 120 350 600 550 700 68 68 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 15 58 9 76 23 18 28 61 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched 3 | . . 1 . . . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 279 | . . 15 . 183 8 . 69 2 2 Melee . | . . . . . . . . . . Projectile 14 | . . . . 1 . . 9 2 2 AOE 265 | . . 15 . 182 8 . 60 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Total 4253 | 55 106 334 126 688 316 724 1432 420 52 Wait 382 | . 9 19 1 84 11 95 163 . . Move 3393 | 45 70 308 102 477 260 549 1119 415 48 Hop . | . . . . . . . . . . Pick Up 61 | 2 4 2 1 18 5 8 20 1 . Fast Attach 51 | 7 . 1 . 7 1 4 31 . . Attach 46 | . . . 3 10 4 10 18 . 1 Detach 5 | . . . . . 2 1 2 . . Swap 43 | . 3 1 3 8 8 8 11 1 . Drop 36 | . 1 1 1 8 4 3 18 . . Fire 121 | 1 14 2 13 42 2 2 39 3 3 Melee 97 | . 1 . 2 30 19 43 2 . . Ram 1 | . . . . . . 1 . . . Kick 8 | . 4 . . . . . 4 . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . 4 . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -10/Mines | Discovered new exit (range 15) 621 | -10/Mines | Entered Materials 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 769 | -9/Materials | Discovered new exit (range 6) 780 | -9/Materials | Identified exit to Storage 782 | -9/Materials | Entered Storage 929 | -9/Storage | Destroyed 7 combat bots 1032 | -9/Storage | Lost 8 parts (1p3n1u3w) 1080 | -9/Storage | Core integrity fell below 50% 1175 | -9/Storage | Lost 4 parts (1p2n1u) 1182 | -9/Storage | First assault squad dispatched 1398 | -9/Storage | Core integrity fell below 20% 1504 | -9/Storage | Repaired Katana 1522 | -9/Storage | Discovered new exit (range 15) 1615 | -9/Storage | Identified exit to Materials 1616 | -9/Storage | Entered Materials 1616 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1909 | -8/Materials | Discovered new exit (range 15) 1962 | -8/Materials | Entered Factory 1962 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1987 | -7/Factory | Lost 5 parts (1p3n1w) 2680 | -7/Factory | Fabricated Mace? 2945 | -7/Factory | Lost 3 parts (2p1n) 2982 | -7/Factory | Core integrity fell below 50% 3009 | -7/Factory | Lost 4 parts (1p1n2w) 3230 | -7/Factory | Identified exit to Factory 3266 | -7/Factory | Entered another Factory area 3266 | -6/Factory | Evolved 2 slots: Utility x2 3527 | -6/Factory | Released all parts (9) 3550 | -6/Factory | Lost 7 parts (1p1n3u2w) 3668 | -6/Factory | Lost 3 parts (2p1n) 3965 | -6/Factory | Garrison activated, responded to threat 3966 | -6/Factory | Core integrity fell below 50% 3996 | -6/Factory | Lost 3 parts (2u1w) 4237 | -6/Factory | Repaired F-cell Engine 4326 | -6/Factory | Build established: Tank 4608 | -6/Factory | Cargo convoy interrupted 4980 | -6/Factory | Core integrity fell below 20% 5037 | -6/Factory | Lost 6 parts (2p1u3w) 5154 | -6/Factory | Discovered new exit (range 15) 5164 | -6/Factory | Identified exit to Lower Caves 5165 | -6/Factory | Entered Lower Caves 5260 | -6/Lower Caves | Learned Factory stockpile data 5395 | -6/Lower Caves | Build established: Gunner 5445 | -6/Lower Caves | Discovered new exit (range 16) 5455 | -6/Lower Caves | Identified exit to Lower Caves 5460 | -6/Lower Caves | Entered another Lower Caves area 5504 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05422_ Found 24 Matter. 05423_ Acquired 0b10 Decoder Chip [Looter]. 05424_ Acquired 24 matter. 05444_ Acquired 1 matter. 05445_ Acquired 42 matter. 05445_ EXIT=FOUND 05451_ 1R IKPI3F0XOJE8FS3NY/BR:S 05455_ EXIT=IDENTIFIED: LOWER CAVES 05457_ Searching scrap... 05457_ Found Core Analyzer. 05457_ Found 28 Matter. 05458_ Acquired 6 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 05461_ 9T-LZ1(k) breaks down the debris. 05485_ System corrupted: Component data lost. 05486_ Lgt. Fission Core destroyed. 05493_ 9T-LZ1(k) breaks down the debris. 05499_ Destroyed VTOL Module. 05500_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ???????????### ##???????????????????????????????? | | ? #??????### ###?????????##??????????????????? | | ??" ?????# ####??#### ##?????????????????? | | ??? #### #### #?????????????????? | | ????? ## ##????????????????? | | ?????? ????# ##???????????????? | | ??????## ?### ##??????????????? | | ?????## #" #??????????????? | | ?????# ### #??????????????? | | ?????# ####?# #??????????????? | | ?????# ##???## s ##??????????????? | | ?????## ## #????#; ### #???????????????? | | ??????# #####???## ss #???##???????????????? | | ??????# #???????# #????????????????????? | | ??????## #???????## ##????????????????????? | | ???????# #????????## #?????????????????????? | | ???????# #?????????#@ #?????????????????????? | | ???????## #?????????# #?????????????????????? | | ????????# #??######## ####??????????????????? | | ???????? $ #??????????????????? | | ??????? ## #??????????????????? | | ???????### ???????## k #??????????????????? | | ?????????# ?????????## #??????????????????? | | ?????????# ??????????## #??????????????????? | | ?????????# ???????????## #?????????????????? | | ??????????? ?????????????## ##?????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 640 Matter Stores 382 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mace | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed XenonMissileBay Manual? 0 Play Time 00:49:37 Cumulative 12.3 hours Start 2022.07.06 @ 20:24:41 End 2022.07.06 @ 21:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56503c0f-adca-41eb-a638-8f67a0cab562