Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 14:18:28 Player: Singularius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1328) 1328 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (8950) 8950 TOTAL SCORE: 13648 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3150 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/500 Matter 700/700 Energy 95/100 System Corruption 5% Temperature Warm (157) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Target Analyzer Improved Focal Shield X0-1V1's Piety Tracker > --- WEAPON (4) ------- Mini Assault Cannon Scythe > --- INVENTORY (15) --- Advanced Heat Sink Seismic Detector Recoil Stabilizer Advanced Shield Generator Force Field Heavy Laser Phase Gun Matter Neutralizer Mini Grenade Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Target Analyzer Improved Reaction Control System X0-1V1's Piety Tracker > --- WEAPON ----------- Wave Gun Railgun Mini Assault Cannon Scythe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Carbon-fiber Leg High-capacity Matter Pod Seismic Detector Improved Light Armor Plating Layered Heavy Armor Plating Improved Focal Shield Advanced Shield Generator Phase Gun Matter Neutralizer Flak Gun Mini Grenade Launcher DRS Beacon [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 56 | 7 8 . . 2 39 Power 11 | 1 1 . . 1 8 Engine 10 | 1 1 . . 1 7 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 2 . . . 11 Treads 3 | 2 . . . . 1 Leg 12 | . 2 . . . 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 . . 1 11 Device 9 | 1 2 . . . 6 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 13 | 2 2 . . . 9 Energy Gun 4 | . . . . . 4 Energy Cannon 2 | . 2 . . . . Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 38 | . 4 . 1 . 33 Power 9 | . 1 . 1 . 7 Propulsion 12 | . 1 . . . 11 Utility 10 | . 1 . . . 9 Weapon 7 | . 1 . . . 6 Highest Loss Streak 10 | . 3 . 1 . 10 To Critical Strikes . | . . . . . . Average Backups 10 | 2 8 10 10 10 11 Power 1 | . 1 2 2 1 1 Propulsion 1 | 1 2 2 2 2 . Utility 4 | . 2 4 4 4 5 Weapon 2 | . 2 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . . . . 1 11 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . . . 1 7 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 96 100 100 71 89 Engine 12 | . 11 14 14 13 9 Treads 5 | . 18 . . . 1 Leg 20 | . 9 28 28 28 19 Device 13 | . 13 14 14 14 13 Storage 11 | . 14 14 14 14 6 Processor 3 | . . . . . 11 Energy Gun 1 | . . . . . 5 Energy Cannon 2 | . 4 14 14 . . Ballistic Gun 8 | . 23 14 14 . 5 Ballistic Cannon 1 | . . . . . 4 Slashing Weapon 1 | . . . . . 5 Peak Build Rating 79 | 7 20 20 20 20 79 Average Rating 27 | 5 11 20 19 18 59 On Entrance 14 | . 7 20 20 19 20 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 63 | 13 21 21 21 24 63 Greatest Support 61 | 40 40 20 20 20 61 Greatest Overweight (x) 9 | . 1 1 1 1 9 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 6 9 10 10 14 15 Most Carried 15 | 4 10 10 10 15 15 Average Carried 10 | 3 8 10 10 11 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 4 10 10 10 15 10 Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1860 | 275 553 68 . 20 944 Remotely . | . . . . . . Salvage Created 1595 | 69 544 29 . . 953 Parts 95 | 9 38 5 . . 43 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 40 | . 18 2 . . 20 Melee 10 | . . . . . 10 Guns 22 | . 16 . . . 6 Cannons 7 | . 2 2 . . 3 Classes Destroyed 9 | 1 3 . . . 5 Builder 2 | . . . . . 2 Tunneler 3 | 3 . . . . . Mechanic 1 | . 1 . . . . Swarmer 19 | . 9 2 . . 8 Grunt 14 | . 9 . . . 5 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 3 4 2 . . 6 Combat Bots Only 5 | . 4 2 . . 5 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 714 | . 98 15 9 . 592 Missed 235 | . 28 7 3 . 197 Hits 479 | . 70 8 6 . 395 Melee 2 | . . . . . 2 Projectile 477 | . 70 8 6 . 393 Critical Strikes 8 | . . 2 . . 6 Part Disruptions 7 | . . . . . 7 Damage Taken 6010 | . 686 69 123 . 5132 Core 970 | . 138 6 40 . 786 Absorbed by Shields . | . . . . . . Ignored by Resistances 50 | . . . . . 50 Regen/Repaired (Parts) 94 | . . . . . 94 Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 100 | 6 60 6 . . 28 Largest 4 | 2 2 2 . . 4 Hottest 175 | 40 80 80 . . 175 Shots Fired 218 | 12 120 12 . . 74 Gun 171 | 12 104 6 . . 49 Cannon 47 | . 16 6 . . 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 170 | 12 104 6 . . 48 Thermal 44 | . 16 6 . . 22 Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 14 | 3 14 2 . . 5 Robot Miss Streak 5 | 2 3 5 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 168 | 5 74 3 . . 86 Core Hits 79 | 3 29 2 . . 45 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 8 | . 1 . . . 7 Destroy 2 | . 1 . . . 1 Sever 6 | . . . . . 6 Melee Attacks 64 | . . . . . 64 Impact . | . . . . . . Slashing 64 | . . . . . 64 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3311 | 58 971 46 . . 2236 Guns 1405 | 58 815 11 . . 521 Cannons 510 | . 156 35 . . 319 Explosions . | . . . . . . Melee 1396 | . . . . . 1396 Ramming . | . . . . . . Kinetic 1514 | 58 815 11 . . 630 Thermal 392 | . 156 35 . . 201 Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Impact . | . . . . . . Slashing 1396 | . . . . . 1396 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 37 | . . . . . 37 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 37 | . . . . . 37 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 418 | . 270 108 . . 418 Average Temperature 92 | . 106 55 . . 91 Received Heat Transfer 1221 | . 204 . . . 1017 Effects 7 | . 1 . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . 1 . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . . . . 10 Heat Transferred 766 | . 333 74 . . 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 97 100 . . 100 Level 1 1 | . 2 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 216 | 10 216 59 . . 147 Initial 9 | . . 9 . . . Average 55 | 1 87 19 . . 29 Influence Increases 1442 | 15 596 50 . . 781 Destroy 0b10 Robot/C 800 | . 360 40 . . 400 Destroy 0b10 Robot/NC 30 | 15 5 . . . 10 Destroy Leader 150 | . 60 10 . . 80 Allied During Kill 3 | . . . . . 3 Successful Hack 52 | . 17 . . . 35 Disable Machine 15 | . . . . . 15 Destroy Structure 17 | . 4 . . . 13 Lose Combat Pursuer 375 | . 150 . . . 225 Influence Decreases 1332 | 15 571 75 . . 671 Entered New Map 16 | . . 16 . . . Time Decay 966 | 15 531 59 . . 361 Lost Part 310 | . 40 . . . 270 Lost Ally 40 | . . . . . 40 Squads Dispatched 14 | . 5 . . . 9 Investigation 2 | . 2 . . . . Extermination 3 | . . . . . 3 Reinforcement 6 | . 3 . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 35 3 2 . 59 Peak Tracking Total 9 | . 5 3 2 . 9 Tactical Retreats 17 | . 6 . . . 11 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 17 | . 6 1 . 6 4 Terminals 8 | . 5 1 . . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 10 3 . 28 7 Successful 40 | . 6 1 . 28 5 Failed 8 | . 4 2 . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 14 | . 7 3 . . 4 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 5 1 . 28 2 Record 25 | . . . . 25 . Robot Analysis 4 | . 1 . . 3 . Prototype ID Bank 2 | . 2 . . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 1 . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 6 | . . . . . 6 Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 58 | . . . . . 58 Highest-Rated Ally 29 | . . . . . 29 Initial UFD Resources 23 | . . . . . 23 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 149 | . . . . . 149 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 95 | . 20 . . . 75 Good Acts 10 | . 1 . . . 9 Bad Acts 15 | . 1 . . . 14 Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2603 | 21 1103 . . . 1479 Seismic 1591 | 21 1103 . . . 467 Machine Analysis 1479 | . . . . . 1479 Robot Analysis Total 4 | . 1 . . 3 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5988 | 116 1741 170 113 2245 1603 Spaces Moved 3070 | 52 844 81 60 1280 753 Core 5 | 3 . . . . 2 Treads 679 | 49 560 . . . 70 Legs 2386 | . 284 81 60 1280 681 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 167 | 153 168 190 188 174 151 Slowest Speed 500 | 160 190 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 98 17 7 91 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 5 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 14 | . . . . . 14 Melee 5 | . . . . . 5 Projectile 9 | . . . . . 9 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3612 | 73 1042 86 59 1291 1061 Wait 263 | 5 118 . . . 140 Move 3065 | 51 843 80 59 1279 753 Hop . | . . . . . . Pick Up 42 | 4 10 . . 6 22 Fast Attach 24 | 7 1 . . . 16 Attach 26 | . 3 . . 1 22 Detach 1 | . . . . 1 . Swap 11 | . 4 . . 1 6 Drop 16 | . 3 . . 3 10 Fire 100 | 6 60 6 . . 28 Melee 64 | . . . . . 64 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 10) 929 | -10/Materials | Discovered new exit (range 16) 1147 | -10/Materials | Discovered new exit (range 16) 1210 | -10/Materials | Discovered new exit (range 6) 1216 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1258 | -10/Materials | Core integrity fell below 50% 1296 | -10/Materials | Lost 3 parts (1n1u1w) 1697 | -10/Materials | Discovered new exit (range 3) 1858 | -10/Materials | Entered Mines 2015 | -10/Mines | Discovered new exit (range 9) 2028 | -10/Mines | Entered Subcaves 2029 | -10/Subcaves | Approached by a straggling Scientist 2094 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2141 | -10/Subcaves | Entered Scraptown 2445 | -8/Scraptown | Discovered new exit (range 7) 2628 | -8/Scraptown | Visited Red Mages 2717 | -8/Scraptown | Visited TADAMA 2814 | -8/Scraptown | Visited Symbiants 2838 | -8/Scraptown | Visited Fellowship of the Rings 3131 | -8/Scraptown | Visited SPCMW 3205 | -8/Scraptown | Visited Cyclists 3237 | -8/Scraptown | Visited IN-MT5's Study 3277 | -8/Scraptown | Visited UFD Registry 3287 | -8/Scraptown | Registered with UFD as "Nutlauncher" 3372 | -8/Scraptown | Entered Cyclist Reading Room 3496 | -8/Scraptown | Visited Science Testing Area 3526 | -8/Scraptown | Visited Scrap Suit Storage 3806 | -8/Scraptown | Visited Scrapoid Pod Storage 3834 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3862 | -8/Scraptown | Found DCF Scrap (29 items) 3918 | -8/Scraptown | Visited Analyses Database 3986 | -8/Scraptown | Visited Abandonware Association 4015 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4062 | -8/Scraptown | Visited Curators Association 4098 | -8/Scraptown | Visited Derelict Rescue Squad 4114 | -8/Scraptown | Found DRS Beacon 4230 | -8/Scraptown | Met Optimus 4230 | -8/Scraptown | Accepted into 0bPrime 4314 | -8/Scraptown | Visited Cartography Club 4377 | -8/Scraptown | Discovered new exit (range 5) 4386 | -8/Scraptown | Entered Factory 4386 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4396 | -6/Factory | Identified exit to Factory 4396 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 4493 | -6/Factory | Repaired Hrd. Medium Armor Plating 4537 | -6/Factory | Weapon slot count permanently improved by X0-1V1 (+1) 4660 | -6/Factory | Fabricated Nuclear Pulse Array? 4691 | -6/Factory | Lost 9 parts (2p3n2u2w) 4768 | -6/Factory | X0-1V1 sent you to a vault 4839 | -6/Factory | X0-1V1 sent you into danger 4857 | -6/Factory | X0-1V1 turns hostiles against one another 4865 | -6/Factory | Garrison activated, responded to threat 4898 | -6/Factory | Lost 4 parts (1p1n1u1w) 4978 | -6/Factory | Sight range permanently improved by X0-1V1 (+1%; -150 max core) 4988 | -6/Factory | X0-1V1 announced a LAN party 5234 | -6/Factory | X0-1V1 sent you into danger 5240 | -6/Factory | Build established: Scavenger-Gunner 5277 | -6/Factory | Lost 4 parts (1p1n1u1w) 5334 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 5377 | -6/Factory | Matter capacity permanently improved by X0-1V1 (+400; -200 max core) 5439 | -6/Factory | X0-1V1 foreshadows a heat wave 5652 | -6/Factory | Ambient heat levels rising (+10) 5765 | -6/Factory | Cargo convoy interrupted 5864 | -6/Factory | Ambient heat levels rising (+10) 5896 | -6/Factory | Core integrity fell below 50% 5921 | -6/Factory | Lost 10 parts (1p4n3u2w) 5969 | -6/Factory | Core integrity fell below 20% 5989 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05979_ Overheating: System interference. 05979_ Target Analyzer temporarily disabled. 05979_ Imp. Focal Shield temporarily disabled. 05979_ G-50 Soldier heat spikes uncontrollably. 05979_ Knocked back. 05979_ G-50 Soldier overheating. 05983_ G-50 Soldier heat damages Carbon-fiber Leg, Adv. Heat Sink, Hvy. Laser. 05983_ G-50 Soldier overheating. 05986_ G-50 Soldier heat short circuits Carbon-fiber Leg. 05986_ G-50 Soldier overheating. 05988_ G-50 Soldier heat damages core (-9). 05988_ G-50 Soldier overheating. 05989_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Broken Carbon-fiber Leg. 05989_ G-50 Soldier heat damages core (-12). 05989_ G-50 Soldier overheating. 05989_ X0-1V1 chortles! 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Medium Armor Plating | 60% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed ThermalTerrabombInitializer Manual? 0 Play Time 01:06:08 Cumulative 153.8 hours Start 2026.06.27 @ 13:05:04 End 2026.06.27 @ 14:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 94 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a771626-bb7c-46ff-97f1-103d2e0d2548