Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.02 @ 22:42:49 Player: Hawkie Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (5114) 5114 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 11654 Bonus ------- High Alert Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 23/100 System Corruption 12% Temperature Hot (241) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Medium Treads Antigrav System > --- UTILITY (6) ------ Relay Coupler [Cutter] (45) > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Medium Treads Long-range Tractor Beam Hypervelocity Gauss Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Improved Reaction Control System Powered Armor Relay Coupler [Cutter] > --- WEAPON ----------- High-powered Shock Rifle Proton Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Medium Treads Tesla Rifle Hypervelocity Gauss Rifle Railgun [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Cutter] Protection Improved Medium Armor Plating Weapon Datajack Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Slots Evolved 11 | . 1 . 2 2 2 . . 2 2 . Power 3 | . 1 . . 1 . . . . 1 . Propulsion 3 | . . . 1 . 1 . . 1 . . Utility 4 | . . . 1 1 1 . . . 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 220 | 7 13 2 55 49 1 8 22 26 33 4 Power 35 | 1 1 1 9 7 . . 5 3 7 1 Engine 24 | 1 1 1 9 5 . . 1 2 3 1 Core 10 | . . . . 2 . . 3 1 4 . Reactor 1 | . . . . . . . 1 . . . Propulsion 53 | 2 6 . 8 16 . 4 3 7 7 . Treads 19 | . 2 . 7 7 . . . . 3 . Leg 12 | . . . . 3 . 4 3 2 . . Wheel 5 | 2 2 . 1 . . . . . . . Hover 9 | . . . . . . . . 5 4 . Flight 8 | . 2 . . 6 . . . . . . Utility 38 | 2 2 . 7 7 1 . 5 4 10 . Device 13 | 1 . . 2 3 . . 2 1 4 . Storage 4 | . 2 . . 1 . . . . 1 . Processor 3 | 1 . . . . 1 . . . 1 . Hackware 4 | . . . . . . . . 2 2 . Protection 14 | . . . 5 3 . . 3 1 2 . Artifact . | . . . . . . . . . . . Weapon 94 | 2 4 1 31 19 . 4 9 12 9 3 Energy Gun 18 | 1 1 . 7 3 . . 2 2 1 1 Energy Cannon 8 | . . . 2 2 . 1 1 . 2 . Ballistic Gun 33 | 1 1 1 11 7 . 1 1 2 6 2 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 6 | . . . . 2 . 2 . 2 . . Special Weapon 4 | . . . . 2 . . 1 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 21 | . 2 . 10 3 . . 3 3 . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . Parts Lost 46 | . . . 2 3 . 4 . 12 14 11 Power 14 | . . . 1 2 . . . 4 4 3 Propulsion 5 | . . . . 1 . . . . 3 1 Utility 15 | . . . 1 . . 4 . 1 5 4 Weapon 12 | . . . . . . . . 7 2 3 Highest Loss Streak 11 | . . . 2 2 . 2 . 8 3 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 97 89 . 83 90 88 61 65 Engine 13 | . 23 25 19 17 . 7 2 5 5 5 Core 3 | . . . . 1 . 14 13 2 6 4 Reactor 1 | . . . . . . . 4 6 . . Treads 12 | . . 25 28 14 . . . . 3 5 Leg 6 | . . . . 3 . 25 28 18 . . Hover 2 | . . . . . . . . 7 5 10 Flight 1 | . 6 . . 4 . . . . . . Device 10 | . 12 12 12 15 . 5 9 8 5 4 Storage 8 | . 6 12 10 8 . 7 7 6 7 4 Processor 1 | . 5 . . . . 4 . . 4 4 Hackware 1 | . . . . . . . . 8 3 5 Protection 5 | . . . 7 6 . 4 8 6 4 4 Energy Gun 2 | . 4 . 4 1 . . 1 2 . 5 Energy Cannon 2 | . . . 2 1 . 2 5 . 2 . Ballistic Gun 6 | . 12 12 7 5 . 4 2 5 8 5 Special Melee Weapon 4 | . 7 12 5 5 . 4 2 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 7 26 18 29 43 43 48 63 69 81 54 Greatest Support 87 | 20 40 40 63 63 45 80 80 87 84 28 Greatest Overweight (x) 17 | . 3 . . 7 . . . 4 17 4 Average Overweight (x) . | . . . . . . . . . 2 1 Largest Inventory Capacity 15 | 5 15 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 5 6 8 8 8 10 10 10 10 10 9 Most Carried 10 | 4 8 8 8 10 9 10 10 10 8 7 Average Carried 7 | 1 4 7 7 7 9 9 9 8 3 6 Final Capacity 10 | 5 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 4 8 8 8 10 9 10 10 6 5 7 Class Distribution -------------------- 69% | Hacker-Mutant 22% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Matter Collected 3738 | 87 343 . 694 706 . . 571 217 1087 33 Remotely . | . . . . . . . . . . . Salvage Created 5764 | 45 279 25 1250 1114 . 161 708 311 1588 283 Parts 311 | 1 31 3 74 57 . 4 25 13 93 10 Haulers Intercepted 5 | . 1 . . 3 . . . . 1 . Recyclers Shooed 6 | . . . 1 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Combat Hostiles Destroyed 100 | 1 6 . 26 17 . 4 15 6 21 4 Melee 2 | . . . . . . . 2 . . . Guns 60 | 1 6 . 16 10 . . 5 4 14 4 Cannons 25 | . . . 8 4 . 2 5 . 6 . AOE 9 | . . . 2 2 . 2 1 2 . . Classes Destroyed 16 | 1 5 . 3 2 . 1 2 1 1 . Worker 6 | . 1 . 2 2 . . . . 1 . Builder 8 | . . . . . . . . 1 7 . Tunneler 3 | . 1 1 1 . . . . . . . Hauler 5 | . 1 . . 3 . . . . 1 . Recycler 3 | . . . 1 1 . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . Watcher 10 | . 1 . 4 2 . . . 1 2 . Swarmer 15 | . 4 . 3 2 . . 1 . 5 . Cutter 2 | . . . . . . . 2 . . . Grunt 51 | 1 2 . 15 8 . 2 10 4 6 3 Brawler 3 | . . . 1 1 . . . . . 1 Duelist 1 | . . . . . . . 1 . . . Sentry 14 | . . . 7 3 . . 1 2 1 . Specialist 2 | . . . . . . 2 . . . . Hunter 7 | . . . . 3 . . . . 4 . Programmer 5 | . . . . . . . . . 5 . Best Kill Streak 7 | 1 4 1 5 7 . 2 4 4 7 3 Combat Bots Only 5 | 1 4 . 5 5 . 2 4 3 3 3 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 1 2 3 2 Gunslinging 1 | . . . 1 . . . . . 1 . Exploded 2 | . . . 1 2 . 2 1 1 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Hostile Shots Fired 1200 | 5 36 . 90 128 . 45 187 435 186 88 Missed 429 | . 10 . 32 32 . 18 69 201 51 16 Damage Taken 8260 | 33 139 . 619 921 . 496 1088 1685 2144 1135 Core 1637 | . 34 . 88 87 . . 180 247 764 237 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 9 | . . . 9 . . . . . . . Ignored by Resistances 4600 | 22 98 . 380 554 . 288 612 1056 993 597 Regen/Repaired (Parts) 47 | . 13 . 34 . . . . . . . Core Remaining (%) 82 | 100 . 86 78 84 . . 74 70 . . Volleys Fired 440 | 5 45 14 93 82 . 8 56 37 86 14 Largest 3 | 2 2 1 2 2 . 2 2 3 3 3 Hottest 163 | 60 60 33 112 156 . 99 133 124 163 153 Shots Fired 705 | 7 54 14 133 143 . 16 78 61 172 27 Gun 520 | 7 54 14 91 116 . . 26 52 133 27 Cannon 153 | . . . 42 20 . 6 46 . 39 . Launcher 20 | . . . . 2 . 10 . 8 . . Special 12 | . . . . 5 . . 6 1 . . Kinetic 371 | 5 45 14 46 84 . . 11 28 126 12 Thermal 159 | 2 9 . 50 37 . . 45 16 . . Explosive 20 | . . . . 2 . 10 . 8 . . Electromagnetic 155 | . . . 37 20 . 6 22 9 46 15 Robot Hit Streak 27 | 4 27 11 27 23 . 17 21 23 25 12 Robot Miss Streak 3 | 1 2 1 2 2 . . 3 2 2 1 Penetration Max 2 | . . . . . . . . . 2 1 Secondary Targets 8 | . . . 3 2 . . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 1 Shots Hit Robots 613 | 5 53 13 108 124 . 10 72 60 144 24 Core Hits 251 | 3 17 2 46 45 . 7 30 29 63 9 Critical Kills 11 | . 1 . . . . . . . 10 . Critical Parts Destroyed 8 | . . . . . . . . . 7 1 Critical Strikes 32 | . 1 . 7 1 . . 3 2 17 1 Burn 9 | . . . 7 1 . . . 1 . . Destroy 19 | . 1 . . . . . . . 17 1 Corrupt 1 | . . . . . . . . 1 . . Sever 3 | . . . . . . . 3 . . . Melee Attacks 52 | . 6 2 12 6 . . 17 9 . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . 11 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . 3 2 12 6 . . . 7 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11644 | 48 399 90 2036 2139 . 730 1501 1187 2901 613 Guns 6282 | 48 399 90 984 1426 . . 330 700 1692 613 Cannons 2989 | . . . 706 433 . 148 871 . 831 . Explosions 2020 | . . . 340 184 . 582 139 454 321 . Melee 161 | . . . . . . . 161 . . . Ramming 96 | . . . 6 . . . . 33 57 . Kinetic 4279 | 27 312 90 495 999 . . 140 334 1571 311 Thermal 2505 | 21 87 . 798 523 . 142 716 218 . . Explosive 1519 | . . . 120 184 . 440 . 454 321 . Electromagnetic 3084 | . . . 617 433 . 148 484 148 952 302 Impact . | . . . . . . . . . . . Slashing 161 | . . . . . . . 161 . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . 3 . . . . 6 10 12 Average Corruption 5 | . . . 2 . . . . 1 6 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 . Effects 73 | . . . 13 . . . . 2 42 16 Message Errors 15 | . . . 6 . . . . . 6 3 Matter Fused 11 | . . . 3 . . . . . 7 1 Heat Flow Errors 9 | . . . . . . . . 1 6 2 Energy Discharges 7 | . . . 1 . . . . . 3 3 Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 13 | . . . 1 . . . . 1 7 4 Data Loss (major) 4 | . . . . . . . . . 3 1 Misfires 4 | . . . 1 . . . . . 2 1 Alerts 2 | . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . . 27 5 . 2 19 . 81 . Projectiles 99 | . . . 27 5 . . 5 . 62 . Explosions 35 | . . . . . . 2 14 . 19 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 258 | . . . 161 . . . 18 52 27 . Shots 7 | . . . 5 . . . 1 1 . . Rammed 12 | . . . 1 . . . . 6 5 . Targets Rammed 12 | . . . 1 . . . . 6 5 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 742 | 32 110 6 380 313 . 24 527 287 742 606 Average Temperature 140 | 16 27 3 81 68 . 12 221 96 192 284 Received Heat Transfer 2964 | 30 60 . 291 504 . 54 798 486 147 594 Effects 68 | . . . 5 2 . . 15 1 34 11 Shutdowns 28 | . . . 2 1 . . 7 . 14 4 Energy Bleed 9 | . . . . 1 . . . . 6 2 Interference 6 | . . . 2 . . . 1 1 1 1 Matter Decay 2 | . . . . . . . 2 . . . Short Circuit 5 | . . . 1 . . . 1 . 3 . Damage (minor) 7 | . . . . . . . . . 7 . Damage (major) 6 | . . . . . . . 3 . . 3 Damage (core) 5 | . . . . . . . 1 . 3 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . 2 . Combat Hostiles 3 | . . . . . . . 2 . 1 . Parts Fried 7 | . . . 4 1 . . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 10 | . . . 5 2 . . 2 1 . . Heat Transferred 5488 | 50 200 . 2063 1273 . 50 1297 555 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 4 . . 1 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Peak Influence 984 | 20 215 6 303 424 5 168 984 416 381 . Initial 383 | . 9 1 . . 5 2 98 383 9 . Average 153 | 4 127 4 61 144 5 34 397 278 147 . Maximum Alert Level 3 | . 1 . 1 2 . . 3 2 1 . Low Security (%) 68 | 100 92 100 95 67 100 100 12 16 75 . Level 1 25 | . 7 . 4 26 . . 52 80 24 . Level 2 4 | . . . . 6 . . 24 3 . . Level 3 1 | . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . 2 2 . 1 . 6 6 . Investigation 3 | . . . 2 . . . . . 1 . Extermination 3 | . . . . . . . . 1 2 . Reinforcement 6 | . . . . . . 1 . 2 3 . Assault . | . . . . . . . . . . . Garrison 5 | . . . . 2 . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Distress Signals 7 | . 1 . . 2 . . . 3 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | 1 7 . 34 22 . 6 35 32 37 9 Peak Tracking Total 12 | 1 3 . 4 4 . 3 6 12 3 9 Tactical Retreats 20 | . . . . . . 4 9 2 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Traps Triggered 7 | . . . 1 5 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Machines Disabled 11 | . . . 4 . . . 2 . 5 . Max in Single Turn 2 | . . . 1 . . . 1 . 2 . Garrison Access 1 | . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Machines Accessed 25 | . 3 . 12 5 1 . 1 1 2 . Terminals 18 | . 1 . 9 4 1 . 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 68 | . 8 . 36 15 1 . 3 1 4 . Successful 51 | . 7 . 27 12 1 . . 1 3 . Failed 17 | . 1 . 9 3 . . 3 . 1 . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 2 . 4 . . . . . 1 . Terminals 51 | . 3 . 30 12 1 . 3 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 3 . 4 . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 36 | . 2 . 21 10 1 . . 1 1 . Record 20 | . 1 . 11 8 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 3 . 4 . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . Repair 3 | . 1 . 2 . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . . . . 2 . Report Inventory 4 | . 2 . 1 . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . 10 2 1 . 1 1 1 . Full Trace Events 9 | . 3 . 3 1 . . 1 . 1 . Feedback Events 3 | . . . 2 . . . . . 1 . Corruption 2 | . . . 2 . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . Time 68 | . 26 . 42 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 20 | . 3 1 4 4 . . 2 6 . . Non-combat 17 | . 3 1 4 4 . . . 5 . . Combat 3 | . . . . . . . 2 1 . . Robot Hacks Applied 25 | . 5 2 5 5 . . 2 6 . . parse_system 10 | . 3 1 1 2 . . 2 1 . . no_distress 6 | . 1 1 3 1 . . . . . . start_evac 1 | . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . 1 . . find_recycling 4 | . 1 . 1 2 . . . . . . link_fov 1 | . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . . 8 . . . Machine Destruction 8 | . . . . . . . 8 . . . Attached 3 | . . . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Turns Passed 8713 | 78 426 458 2520 1447 6 192 1054 876 1240 416 Spaces Moved 4762 | 64 329 266 1285 717 5 126 653 596 454 267 Core 64 | 19 . . . . . . . . 45 . Treads 2019 | . 3 266 1285 430 . . . . 34 1 Legs 1244 | . . . . 170 5 126 653 290 . . Wheels 277 | 45 232 . . . . . . . . . Hover 947 | . . . . . . . . 306 375 266 Flight 211 | . 94 . . 117 . . . . . . Fastest Speed 37 | 50 37 160 160 109 120 120 125 48 48 136 Average Speed 147 | 71 88 160 166 153 120 122 126 120 205 139 Slowest Speed 900 | 80 277 160 170 635 120 130 130 321 900 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 7 44 58 80 37 . 82 62 13 12 43 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 272 | . . . 59 25 . 59 13 43 70 3 Melee . | . . . . . . . . . . . Projectile 11 | . . . 1 2 . . . . 5 3 AOE 259 | . . . 58 23 . 59 13 43 63 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Upp Total 5734 | 90 414 286 1518 909 5 145 767 701 610 289 Wait 42 | 4 . . 29 5 . . . 4 . . Move 4749 | 63 328 265 1284 716 4 125 648 595 454 267 Hop . | . . . . . . . . . . . Pick Up 115 | 11 12 1 19 26 . 1 9 9 25 2 Fast Attach 25 | . 1 . 2 12 . 1 7 2 . . Attach 75 | 7 2 . 9 13 1 . 2 8 30 3 Detach 12 | . 2 . 2 1 . . . 1 6 . Swap 120 | . 10 2 44 24 . 7 13 16 3 1 Drop 93 | . 8 2 23 24 . 3 15 14 2 2 Fire 440 | 5 45 14 93 82 . 8 56 37 86 14 Melee 52 | . 6 2 12 6 . . 17 9 . . Ram 10 | . . . . . . . . 6 4 . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Identified exit to Materials 44 | -11/Scrapyard | Discovered exit to Materials (range 8) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 159 | -10/Materials | Repaired Lgt. Ion Engine? 193 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered exit to Mines (range 8) 303 | -10/Materials | Build established: Hacker-Mutant 372 | -10/Materials | Identified exit to Materials 372 | -10/Materials | Discovered exit to Materials (range 12) 505 | -10/Materials | Entered Mines 638 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 958 | -10/Mines | Discovered exit to Materials (range 3) 963 | -10/Mines | Entered Materials 963 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Identified exit to Mines 1139 | -9/Materials | Discovered exit to Mines (range 16) 1704 | -9/Materials | Repaired Datajack 2277 | -9/Materials | Identified exit to Materials 2277 | -9/Materials | Discovered exit to Materials (range 7) 2427 | -9/Materials | Build established: Scavenger-Mutant 2818 | -9/Materials | Build established: Hacker-Mutant 2992 | -9/Materials | Discovered exit to Mines (range 9) 3288 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3372 | -9/Materials | Discovered exit to Materials (range 15) 3483 | -9/Materials | Entered another Materials area 3483 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4081 | -8/Materials | Garrison activated, responded to threat 4142 | -8/Materials | Identified exit to Factory 4142 | -8/Materials | Discovered exit to Factory (range 14) 4930 | -8/Materials | Entered Factory 4930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4935 | -7/Factory | Identified exit to DSF 4936 | -7/Factory | Entered DSF 4963 | -7/DSF | Identified exit to Garrison 4963 | -7/DSF | Discovered exit to Garrison (range 12) 4969 | -7/DSF | Additional patrols routed to DSF 5128 | -7/DSF | Entered Garrison 5370 | -7/Garrison | Triggered checkpoint 5429 | -7/Garrison | Identified exit to Factory 5429 | -7/Garrison | Discovered exit to Factory (range 10) 5467 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5547 | -7/Garrison | Installed Relay Interface Framework 5678 | -7/Garrison | Triggered checkpoint 5727 | -7/Garrison | Garrison Relay disabled 5804 | -7/Garrison | Triggered checkpoint 6004 | -7/Garrison | Build established: Scavenger-Mutant 6074 | -7/Garrison | Garrison Relay disabled 6098 | -7/Garrison | Rescued a captive Derelict 6099 | -7/Garrison | Rescued a captive Derelict 6115 | -7/Garrison | Discovered exit to Factory (range 4) 6182 | -7/Garrison | Entered Factory 6182 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6732 | -6/Factory | Spotted B-75 Beast 6796 | -6/Factory | Garrison activated, responded to threat 6890 | -6/Factory | Build established: Hacker-Mutant 6918 | -6/Factory | Cargo convoy interrupted 6966 | -6/Factory | Lost 3 parts (1p2w) 7051 | -6/Factory | Identified exit to Factory 7051 | -6/Factory | Discovered exit to Factory (range 15) 7058 | -6/Factory | Entered another Factory area 7058 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7083 | -5/Factory | Lost 8 parts (2p1u5w) 7085 | -5/Factory | Hacking Suite fried by hacking feedback 7590 | -5/Factory | Lost 3 parts (2u1w) 7830 | -5/Factory | Cargo convoy interrupted 7873 | -5/Factory | Found Powered Armor 8134 | -5/Factory | System corruption reached 10% 8238 | -5/Factory | Identified exit to Upper Caves 8238 | -5/Factory | Discovered exit to Upper Caves (range 16) 8265 | -5/Factory | Core integrity fell below 50% 8298 | -5/Factory | Entered Upper Caves 8326 | -5/Upper Caves | Lost 3 parts (2p1w) 8586 | -5/Upper Caves | Build established: Scavenger-Mutant 8622 | -5/Upper Caves | Learned Factory emergency access door positions 8662 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8683 | -5/Upper Caves | Core integrity fell below 20% 8714 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Acquired 12 matter. Imp. Heat Sink destroyed. Acquired 10 matter. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Y-72 Warden misfires. Slug penetrates B-60 Warrior. Y-72 Warden misfires. Slug penetrates Wall. Slug penetrates B-60 Warrior. B-60 Warrior destroyed. Slug penetrates Wall. Slug penetrates G-50 Soldier. Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????# ##?????????????????? | | ???????????????????????;#;## #?????????????????? | | ?????????????????????##; ##????????????????? | | ??????????????????#### #########????????? | | ??????????????????? " ????????? | | ????????????????????# ##?????????? | | ????????????????????# ![#?????????? | | ?????????????????????# =%#?????????? | | ??????????????????????# =%* ??????? | | ???????????????????#### ### %= ??????? | | ???????????????????# ##???????????????????? | | ???????????????????# #" Y #????????????????????? | | ???????????????????# ?##; ##???????? ###????????? | | ???????????????????# ?# #gg####?????? ?????????? | | ??????????????????## ### ! ##????# ##????????? | | ?????????????? #### g## %= ##??? ?????????? | | ?????????? g @ ##?? #??????????? | | ?????????? ### #???????????? | | ?????????? ### #???????????? | | ??????????? ### ???# #???????????? | | ???????????????### ????### = #???????????? | | ?????????????????# ???????#; % ##???????????? | | ????????????????# ?? ??????### ##????????????? | | ????????????????#?? ???????## #?????????????? | | ??????????????????? ??????## #?????????????? | | ?????????????????? ????#### #????????????? | | ?????????????????? #### ## #???????????? | | ????????????????? ## #???????#### # | | ????????????????? # #????### # | | ???????????????? ????# #???? # | | ???????????????? #???# #???# # | | ???????????????? #??# ##??# # | | ????????????????? #?# ##### ?? | | ????????????????????# ## ## #?????? | | ?????????????????????# #??????# | | ?????????????????????# ##????## | | ?????????????????????## ##??## | | ??????????????????????####### ### #?## | | ????????????????????????????######?## #?# | | ???????????????????????????????????## ##?# | | ??????????????????????????????????## ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 50 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 87 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot First Step to Greatness Hey, That's Mine! It's Just You Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout System Compromised Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed AntigravHoverCloak Manual? 0 Play Time 02:20:56 Cumulative 2.3 hours Start 2024.07.02 @ 20:20:23 End 2024.07.02 @ 22:42:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 194d4863-b688-43f6-b6fd-53070a998449