Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.10 @ 02:53:26 Player: Runia Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (217) 1085 Value Destroyed (7604) 7604 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1811) 1811 TOTAL SCORE: 18840 Bonus ------- High Alert Combat Kills 438 Follower Combat Kills 436 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 814 Friendly Fire -1477 Cogmind --------- Core Integrity 0/1150 Matter 144/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Drone Bay (2/2) Dirty Datajack (20) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Armor Integrity Analyzer Transmission Jammer Layered Heavy Armor Plating Makeshift Ablative Armor Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Experimental Cooling System Improved Energy Well Experimental Sensor Array Improved Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Makeshift Ablative Armor Improved Hardlight Generator Advanced Shield Generator Advanced Remote Shield Improved Component Analysis Suite Advanced Drone Bay Long-range Proton Cannon Advanced Plasma Cannon Rocket Launcher Missile Launcher Dirty Datajack Dirty Datajack CR-A16's Behemoth Slayer [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . Utility 7 | . . . 1 . 1 1 . . . . . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 4 19 5 32 7 34 7 11 5 . 3 . 2 7 8 4 2 17 19 4 11 15 14 16 . Power 17 | . 4 . 4 . 1 1 2 . . . . . . . . . 1 1 . 1 1 . 1 . Engine 14 | . 4 . 4 . 1 1 . . . . . . . . . . 1 1 . 1 . . 1 . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Propulsion 43 | 2 2 2 10 . 12 1 5 . . . . . 1 . . . . 2 . 2 . 2 2 . Treads 39 | 2 1 1 8 . 12 1 5 . . . . . 1 . . . . 2 . 2 . 2 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 58 | . 3 . 2 1 5 3 4 2 . . . . 2 . 1 2 3 5 . 1 11 4 9 . Device 31 | . . . 2 . 3 3 2 . . . . . 1 . . 2 2 2 . . 7 2 5 . Storage 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . Processor 7 | . . . . 1 1 . . . . . . . 1 . . . . 2 . . 1 . 1 . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Protection 14 | . 1 . . . 1 . 1 1 . . . . . . 1 . 1 . . 1 3 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 10 3 16 6 16 2 . 3 . 3 . 2 4 8 3 . 13 11 4 7 3 8 4 . Energy Gun 8 | 1 2 . 4 . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 41 | . . . 6 3 2 . . . . . . . 2 4 1 . 3 7 2 4 2 4 1 . Ballistic Gun 15 | 1 4 . 1 . 7 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 . 2 . 1 1 . . . . . . . . . . . Launcher 45 | . 4 3 4 3 7 . . . . 1 . 1 1 4 . . 4 4 1 2 . 4 2 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 . 1 . . . . . . 1 . 3 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 3 . 1 1 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 14 | . . . 2 . . 1 1 1 . . . . 1 . . 1 . . . 1 5 . 1 . Parts Lost 43 | . 4 6 4 . 6 . . . . . . . 2 . . . 2 4 . . . . 15 . Power 7 | . 2 1 . . . . . . . . . . . . . . 1 1 . . . . 2 . Propulsion 16 | . 1 2 3 . 5 . . . . . . . . . . . . 1 . . . . 4 . Utility 11 | . . 1 . . 1 . . . . . . . . . . . 1 2 . . . . 6 . Weapon 9 | . 1 2 1 . . . . . . . . . 2 . . . . . . . . . 3 . Highest Loss Streak 12 | . 3 6 2 . 3 . . . . . . . 1 . . . 2 2 . . . . 12 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 94 91 100 99 100 91 84 84 84 84 84 80 86 85 86 86 86 94 99 93 82 67 5 Engine 5 | . 13 12 11 11 9 15 7 . . . . . . . . . 1 7 11 11 7 . . . Reactor 5 | . . . . . . . 7 15 15 15 15 15 13 13 13 13 11 2 . . 1 5 3 . Treads 19 | . 18 14 20 22 35 30 22 15 15 15 15 15 12 13 13 13 13 11 17 22 23 17 19 . Wheel 2 | . 9 14 10 11 . . . . . . . . . . . . . . . . . . . . Device 16 | . . . 16 11 10 15 15 15 15 15 15 15 14 20 20 20 20 21 23 23 25 18 11 5 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . Processor 9 | . . . . 10 7 7 7 7 7 7 7 7 13 13 13 13 13 17 17 17 10 11 6 . Protection 5 | . 5 11 . . 9 7 7 6 7 7 7 7 6 6 6 6 6 5 5 5 4 9 7 . Energy Cannon 7 | . . . 17 21 11 . . . . . . . 1 12 7 6 8 10 10 10 5 10 7 . Ballistic Gun 3 | . 19 10 1 . 6 14 15 8 7 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 4 7 14 15 14 10 . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Heaviest Build 177 | 11 89 89 100 100 104 107 130 131 131 134 134 134 140 140 140 137 140 140 139 139 170 177 168 1 Greatest Support 167 | 40 40 10 16 16 83 82 140 140 140 140 140 140 140 140 140 140 140 140 114 114 100 120 167 3 Greatest Overweight (x) 9 | . 8 8 9 6 1 1 1 . . . . . . . . . . 1 1 2 1 1 3 . Average Overweight (x) 1 | . 5 8 6 6 1 1 . . . . . . . . . . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 6 14 14 17 23 25 24 25 25 25 25 23 23 22 22 22 25 25 25 25 25 25 25 25 5 Average Carried 21 | 4 11 13 13 20 23 21 24 24 24 23 23 23 21 21 21 23 24 21 23 24 24 24 20 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 14 11 15 22 22 24 25 24 25 23 23 23 21 22 22 25 22 23 25 25 25 24 5 5 Class Distribution -------------------- 74% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Matter Collected 5206 | 200 504 . 563 251 909 . 341 100 60 52 . 226 154 247 206 20 285 208 62 297 150 315 56 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7474 | 79 567 3 727 269 1502 . 564 84 . 23 . 151 173 49 118 . 376 1010 92 498 317 742 130 . Parts 367 | 1 31 . 50 25 96 . 10 5 . 2 . 6 1 1 10 . 27 29 7 22 7 30 7 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . 7 4 . 12 . . 10 5 16 . 2 2 . 23 . . Prevented 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 190 | . 16 7 22 9 37 . . . . 2 . 8 5 7 2 . 15 20 3 9 5 19 4 . Guns 24 | . 9 . 2 . 12 . . . . . . . . . 1 . . . . . . . . . Cannons 53 | . . . 10 2 8 . . . . . . 5 3 1 1 . 2 6 . 4 1 9 1 . AOE 104 | . 7 7 10 7 16 . . . . 2 . 3 2 6 . . 12 12 3 5 . 9 3 . Classes Destroyed 23 | 1 5 1 4 2 . . . 1 . . . . 1 . 1 . 1 2 1 . 1 1 1 . Worker 7 | . 1 . . . 2 . . . . . . . . . . . . 3 . . . . 1 . Builder 6 | . . . . 2 1 . . . . . . . . . . . . 2 . . . . 1 . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 2 . . . 2 . . . . . . . . . . . . 2 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Swarmer 65 | . 6 . 6 4 13 . . . . 2 . 5 . 4 . . 10 5 3 1 . 6 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 67 | . 10 . 11 4 18 . . . . . . 3 3 . . . 1 7 . 1 . 6 3 . Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Duelist 7 | . . . 1 1 1 . . . . . . . . . . . 1 1 . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . 3 . 5 . . . . . . . 1 . . . . 1 . 1 . 1 . . Hunter 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Programmer 7 | . . . . . . . . . . . . . 1 . 1 . 1 4 . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Assembled 10 | . . 7 . . . . . . . . . . . 3 . . . . . . . . . . Thug 8 | . . . . . . . . . . . . 1 . . . . 1 . . 5 1 . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Best Kill Streak 12 | 1 7 7 5 4 12 . . . . 2 . 5 4 4 1 . 7 8 3 9 2 6 6 . Combat Bots Only 11 | . 5 7 5 4 11 . . . . 2 . 5 4 4 1 . 7 5 3 9 2 6 4 . Max Kills in Single Turn 4 | 1 4 2 3 4 4 . . 1 . 1 . 2 1 2 1 . 3 3 3 2 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 4 4 . . . . 1 . 2 1 2 . . 3 2 3 2 . 3 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Damage Taken 13172 | . 683 733 594 161 1577 . . 53 10 16 . 430 369 118 240 . 906 917 23 154 545 1068 4496 79 Core 2012 | . 67 161 75 12 108 . . . . . . 25 20 11 46 . 123 99 . . 24 76 1086 79 Absorbed by Shields 2015 | . . . . . . . . 18 4 6 . 157 138 45 88 . 329 311 22 103 167 250 377 . Reduced by Siege Mode 103 | . . . . . . . . . . . . 37 24 . 18 . . 13 . 11 . . . . Regen/Repaired (Parts) 1598 | . . . 261 . 329 . 78 . . . . . 435 . . 261 . . . . 234 . . . Core Remaining (%) 74 | 100 . 8 . 78 80 . . . . . . 96 . . . . 76 . . . . 80 . . Volleys Fired 460 | 4 57 7 44 13 86 . 23 10 4 2 . 19 14 11 6 . 17 51 1 12 8 44 27 . Largest 2 | 1 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 . 2 2 1 2 2 2 2 . Hottest 196 | 50 70 70 136 136 136 . 48 48 73 33 . 96 113 125 145 . 125 196 33 196 196 196 196 . Shots Fired 798 | 4 105 10 80 21 159 . 46 20 8 2 . 34 25 15 12 . 24 86 1 20 16 73 37 . Gun 285 | 4 96 2 19 . 90 . 46 20 4 . . . . . 4 . . . . . . . . . Cannon 405 | . . . 54 16 56 . . . 4 . . 31 23 8 8 . 14 73 . 16 16 58 28 . Launcher 108 | . 9 8 7 5 13 . . . . 2 . 3 2 7 . . 10 13 1 4 . 15 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 301 | 3 71 1 10 . 90 . 46 20 8 . . 31 21 . . . . . . . . . . . Thermal 389 | 1 25 1 63 16 56 . . . . . . . 2 8 12 . 14 73 . 16 16 58 28 . Explosive 108 | . 9 8 7 5 13 . . . . 2 . 3 2 7 . . 10 13 1 4 . 15 9 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 1 11 1 7 16 21 . 17 11 2 . . 14 25 2 9 . 6 14 . 21 6 9 7 . Robot Miss Streak 4 | . 2 4 2 . 4 . 1 3 1 . . 2 2 1 2 . 1 2 . 1 1 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 541 | 1 69 1 48 10 109 . 42 15 4 . . 22 18 6 10 . 19 60 2 17 14 45 29 . Core Hits 416 | 2 34 20 34 15 77 . 8 7 1 2 . 11 8 7 6 . 25 50 4 28 3 49 25 . Critical Kills 5 | . . . . . 1 . . . . . . . . . . . . 3 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 1 . 1 . . . . 1 2 . . . 1 3 1 1 1 . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . 1 . . . . . . . . . . . . 3 . . 1 . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Melee Attacks 66 | . . . . . . 1 . 3 . . . . . . 4 1 15 . 2 1 34 . 5 . Impact 9 | . . . . . . 1 . 3 . . . . . . 4 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . . . . . 15 . 2 1 34 . 5 . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23751 | 23 1397 755 1598 643 3220 . 727 284 79 172 . 957 765 695 286 . 1538 3601 324 1098 375 3384 1830 . Guns 3155 | 23 686 12 108 . 1184 . 727 284 33 . . . . . 98 . . . . . . . . . Cannons 8131 | . . . 823 225 883 . . . 46 . . 677 507 127 188 . 279 1700 . 396 375 1318 587 . Explosions 12001 | . 711 736 667 418 1153 . . . . 172 . 280 258 568 . . 1022 1901 170 646 . 2066 1233 . Melee 456 | . . . . . . . . . . . . . . . . . 237 . 154 56 . . 9 . Ramming 8 | . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 3907 | 23 434 . 57 . 1184 . 727 284 79 . . 677 442 . . . . . . . . . . . Thermal 7486 | . 359 12 874 225 883 . . . . . . . 65 127 286 . 279 1700 . 396 375 1318 587 . Explosive 11894 | . 604 736 667 418 1153 . . . . 172 . 280 258 568 . . 1022 1901 170 646 . 2066 1233 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 456 | . . . . . . . . . . . . . . . . . 237 . 154 56 . . 9 . Highest Corruption 13 | . 1 12 . . . . . . . . . . . . . . . . . . . . 13 13 Average Corruption 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 10 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . Effects 17 | . 5 1 . . . . . . . . . . . . . . . . . . . . 8 3 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Fused 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 845 | . 93 51 31 . 52 . . . . 9 . 102 23 69 13 . 29 57 125 24 20 137 10 . Projectiles 274 | . . . 17 . 23 . . . . . . . 23 8 13 . . 40 . 24 20 106 . . Explosions 446 | . 93 51 14 . 29 . . . . 9 . 102 . 61 . . 29 17 . . . 31 10 . Melee 125 | . . . . . . . . . . . . . . . . . . . 125 . . . . . Knockbacks 13 | . . . . . . . . . . . . 9 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . 9 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 727 | . 73 72 42 84 159 . . . . . . . . . . . 62 93 . 22 . 64 56 . Shots 27 | . 2 3 2 4 7 . . . . . . . . . . . 2 3 . 1 . 2 1 . Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | 10 121 36 198 108 326 . . . . . . 35 15 . . . . 155 . 105 196 389 145 136 Average Temperature 59 | 7 35 12 48 42 94 . . . . . . 20 10 . . . . 39 . 42 73 102 44 71 Received Heat Transfer 2505 | . 300 40 222 30 711 . . 9 . 6 . 161 128 . 27 . 126 174 . 55 66 121 308 21 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . 1 1 . 1 . . 1 . 1 . 2 . . Total Turns 118 | . . . . . . . . . . . . 26 15 . 10 . . 10 . 16 . 41 . . Longest Duration 30 | . . . . . . . . . . . . 26 15 . 10 . . 10 . 16 . 30 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . . . . . . . . . . . 3 . . 2 1 . . Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . 2 . . 2 1 . . Parts Melted 28 | . 1 . 3 . 3 . . . . . . . . . 2 . . 17 . . . 2 . . Heat Transferred 11853 | . 938 37 1628 407 1591 . . . . . . . 74 185 422 . 370 2289 . 587 475 2000 850 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Peak Influence 769 | 5 338 61 455 182 769 350 122 486 . . . . 175 . . . . 617 . . . . 655 . Initial 647 | . 3 33 3 99 10 349 122 . . . . . . . . . . 336 . . . . 647 . Average 237 | 2 186 33 284 107 292 349 43 357 . . . . 90 . . . . 354 . . . . 551 . Maximum Alert Level 3 | . 1 . 2 . 3 1 . 2 . . . . . . . . . 2 . . . . 2 . Low Security (%) 52 | 100 64 100 15 100 56 . 100 25 . . . . 100 . . . . . . . . . . . Level 1 30 | . 35 . 76 . 8 100 . 5 . . . . . . . . . 80 . . . . 19 . Level 2 14 | . . . 7 . 24 . . 69 . . . . . . . . . 19 . . . . 80 . Level 3 2 | . . . . . 10 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 2 1 6 1 . 1 . . . . 2 . . . . 3 . . . 1 5 . Investigation 8 | . 2 . 1 1 2 . . . . . . . 1 . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Reinforcement 12 | . 2 . 1 . 3 1 . 1 . . . . . . . . . 1 . . . . 3 . Assault 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Distress Signals 12 | . 1 . 4 . 3 . . . . . . . . . . . . . . . 1 1 2 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . 1 7 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 26 20 34 9 60 1 1 4 2 2 . 11 6 10 2 . 18 20 2 9 21 24 25 1 Peak Tracking Total 20 | . 4 20 6 4 7 1 1 2 1 2 . 5 4 4 1 . 6 5 3 5 7 7 9 1 Tactical Retreats 8 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . 3 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 8 | . 3 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 3 . . . . . . . . . 1 . 3 1 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 33 | . 2 . 1 . 7 . . 16 1 . . 2 . . . . . 1 . . . 1 2 . Max in Single Turn 4 | . 2 . 1 . 4 . . . 1 . . . . . . . . 1 . . . 1 2 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 27 | . 3 . 5 1 4 2 . 2 . . 3 . 3 1 . . . 2 . . . . 1 . Terminals 12 | . 3 . 2 . 2 1 . 1 . . . . 1 . . . . 1 . . . . 1 . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 95 | . 11 . 21 1 17 4 . 4 . . 24 . 6 1 . . . 4 . . . . 2 . Successful 65 | . 4 . 15 1 12 . . 3 . . 24 . 4 1 . . . . . . . . 1 . Failed 30 | . 7 . 6 . 5 4 . 1 . . . . 2 . . . . 4 . . . . 1 . Catastrophic 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 5 . . . 3 . . 2 . . . . . . . 1 . 2 . . 2 . 2 . Terminals 36 | . 11 . 6 . 9 2 . 2 . . . . 2 . . . . 2 . . . . 2 . Fabricators 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Repair Stations 23 | . . . 12 . 7 . . . . . . . 4 . . . . . . . . . . . Recycling Units 5 | . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 3 . 3 1 5 . . 2 . . 24 . 2 1 . . . . . . . . 1 . Record 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . 12 . 6 . . . . . . . 2 . . . . . . . . . . . Scan Component 10 | . . . 6 . 3 . . . . . . . 1 . . . . . . . . . . . Repair 10 | . . . 6 . 3 . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 3 . 3 2 . 2 . . . . 2 . . . . 2 . . . . 1 . Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 10 . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . 6 . 3 . . . . . . . 1 . . . . . . . . . . . Time 318 | . . . 212 . 78 . . . . . . . 28 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . 2 5 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total Allies 35 | . . . . 3 . . 20 . . . . 1 . . . 2 . . . 2 5 1 1 . Largest Group 20 | . . . . 2 2 . 20 18 8 5 5 6 . . . 2 2 . . 2 5 1 1 . Highest-Rated Group 551 | . . . . 42 42 . 551 493 217 144 144 240 . . . 59 59 . . 40 309 47 137 . Highest-Rated Ally 137 | . . . . 31 31 . 35 35 31 31 31 96 . . . 31 31 . . 20 68 47 137 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 114 | . . . . . 6 . 16 30 26 7 . 15 . . . . 7 . . . . 4 3 . Total Damage 3794 | . . . . . 109 . 289 2209 367 22 . 601 . . . . 48 . . . . 81 68 . Kills 26 | . . . . . 2 . 1 14 2 . . 3 . . . . 1 . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 1 2 . . . 1 1 1 2 . . 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . . . 23 . . . . . . Traps 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . Emergency Access 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Items 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Turns Passed 20132 | 27 1473 119 1319 1136 1867 287 1029 368 966 760 140 469 429 658 504 1662 1244 986 368 1291 1652 763 515 100 Spaces Moved 9327 | 11 683 48 455 567 592 114 369 203 590 469 85 245 210 387 284 1029 520 505 154 516 584 251 257 199 Core 308 | . . . . . . . . . . . . . . . . . . . . . . . 109 199 Treads 7506 | 3 248 . . . 592 114 369 203 590 469 85 245 210 387 284 1029 520 505 154 516 584 251 148 . Legs 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1505 | . 435 48 455 567 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 200 175 190 240 236 155 160 160 160 160 160 160 160 160 160 160 160 230 230 232 232 50 50 Average Speed 182 | 130 185 200 193 190 240 239 216 160 160 160 160 160 160 160 160 160 160 163 230 232 232 234 146 50 Slowest Speed 410 | 160 200 200 215 190 240 240 236 160 160 160 160 160 160 160 160 160 160 230 230 320 232 235 410 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 89 16 59 98 55 3 95 6 70 63 70 49 6 62 41 84 69 15 33 82 81 53 11 28 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . 1 1 . . 1 . 1 1 . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . . 1 . . . . 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 . . . . 1 1 1 1 . 1 1 1 . . 1 1 1 . . . Scrap Searched 27 | . . . . 3 . . . . 2 3 . 1 . 1 5 4 2 . . 2 . 3 . 1 Spaces Dug 226 | . 36 . 10 29 32 1 . 3 . 7 . 1 . 10 4 . 31 9 . . 17 32 4 . Terrain Destroyed 783 | . 77 45 46 40 94 1 . 3 1 16 . 32 11 55 5 . 85 78 9 33 18 114 20 . Melee 29 | . . . . . . 1 . 3 . . . . . . 4 . 4 . . . 17 . . . Projectile 46 | . . . . . . . . . 1 . . 2 1 . 1 . . 17 . 1 1 14 8 . AOE 708 | . 77 45 46 40 94 . . . . 16 . 30 10 55 . . 81 61 9 32 . 100 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total 11558 | 20 788 60 811 603 888 127 571 224 605 477 89 287 276 406 314 1043 873 604 162 592 825 355 359 199 Wait 1144 | . 12 . 256 8 143 . 136 . 11 . 5 22 41 . 15 7 301 16 . 10 94 25 42 . Move 9305 | 10 682 48 454 566 591 114 368 202 589 468 84 244 209 386 283 1028 519 504 153 515 583 250 256 199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | . 14 . 16 7 18 4 11 1 1 1 . . 3 1 1 4 1 9 2 7 8 1 6 . Fast Attach 46 | . 5 . 7 1 6 . 5 1 . . . . 1 . 1 . . 3 . . 9 3 4 . Attach 61 | 2 3 3 10 . 10 2 2 1 . . . . 4 . 1 . 3 7 . 2 1 1 9 . Detach 6 | . . . . 1 1 . 3 . . . . . . . . . . . . . 1 . . . Swap 140 | 2 11 2 15 6 18 5 4 3 . 3 . 2 3 8 2 2 14 9 4 9 5 10 3 . Drop 107 | 2 4 . 9 1 15 1 19 3 . 3 . . 1 . 1 1 3 5 . 7 21 5 6 . Fire 460 | 4 57 7 44 13 86 . 23 10 4 2 . 19 14 11 6 . 17 51 1 12 8 44 27 . Melee 66 | . . . . . . 1 . 3 . . . . . . 4 1 15 . 2 1 34 . 5 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 106 | . . . . . . . . . . . . . . . . . . . . 29 61 16 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 28 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 13) 110 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 3) 649 | -10/Materials | Lost 3 parts (1p1n1w) 771 | -10/Materials | Discovered new exit (range 14) 863 | -10/Materials | Discovered new exit (range 12) 1027 | -10/Materials | Discovered new exit (range 11) 1501 | -10/Materials | Entered Mines 1560 | -10/Mines | Discovered new exit (range 15) 1591 | -10/Mines | Assembled infested the area 1605 | -10/Mines | Core integrity fell below 50% 1616 | -10/Mines | Core integrity fell below 20% 1619 | -10/Mines | System corruption reached 10% 1620 | -10/Mines | Entered Materials 1620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -9/Materials | Destroyed 7 combat bots 1641 | -9/Materials | Identified exit to Mines 1649 | -9/Materials | Lost 6 parts (1p2n1u2w) 2358 | -9/Materials | Build established: Scavenger-Mutant 2537 | -9/Materials | Repaired Imp. Ion Engine 2564 | -9/Materials | Repaired Com. Wheel 2617 | -9/Materials | Repaired Adv. Beam Cannon 2670 | -9/Materials | Repaired Adv. Beam Cannon 2698 | -9/Materials | Repaired Lgt. Treads 2725 | -9/Materials | Repaired Lgt. Treads 2939 | -9/Materials | Entered Mines 2997 | -9/Mines | Discovered new exit (range 6) 3156 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3207 | -9/Mines | Learned Materials terminal intel 3247 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3250 | -9/Mines | Found Prototype Device 3268 | -9/Mines | Received a Mining Laser from a helpful Derelict 3535 | -9/Mines | Discovered new exit (range 7) 3559 | -9/Mines | Met a Derelict shopkeep closing up shop 4075 | -9/Mines | Entered Materials 4075 | -8/Materials | Accompanied by 2 allies 4075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4076 | -8/Materials | Identified exit to Factory 4077 | -8/Materials | Loaded intel: 12 terminal locations 4080 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4379 | -8/Materials | Build established: Mutant 5027 | -8/Materials | Discovered exit to Factory (range 16) 5200 | -8/Materials | Destroyed 7 combat bots 5435 | -8/Materials | Lost 3 parts (2n1u) 5468 | -8/Materials | Destroyed 11 combat bots 5495 | -8/Materials | Build established: Scavenger-Mutant 5577 | -8/Materials | Discovered exit to Factory (range 16) 5675 | -8/Materials | First assault squad dispatched 5852 | -8/Materials | Repaired Lgt. Treads 5880 | -8/Materials | Repaired Lgt. Treads 5907 | -8/Materials | Repaired Lgt. Treads 5942 | -8/Materials | Entered Factory 5942 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5944 | -7/Factory | Identified Exp. Sensor Array 6229 | -7/Factory | Sucked down chute 6229 | -7/Factory | Entered Waste 6230 | -7/Waste | Joined by Warlord forces that had cleared the area 6430 | -7/Waste | A Compactor rumbled back to life 6432 | -7/Waste | Allies destroyed C-40 Crusher 7208 | -7/Waste | Discovered new exit (range 16) 7258 | -7/Waste | Entered Factory 7258 | -7/Factory | Accompanied by 18 allies 7439 | -7/Factory | Identified exit to Storage 7439 | -7/Factory | Identified exit to Lower Caves 7626 | -7/Factory | Entered Lower Caves 7626 | -7/Lower Caves | Accompanied by 8 allies 7742 | -7/Lower Caves | Learned 4 Factory zone layouts 8079 | -7/Lower Caves | Encountered a Warlord checkpoint 8465 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8542 | -7/Lower Caves | Discovered new exit (range 13) 8592 | -7/Lower Caves | Entered another Lower Caves area 8592 | -7/Lower Caves | Accompanied by 5 allies 8605 | -7/Lower Caves | Learned Factory non-interactive machine intel 8999 | -7/Lower Caves | Discovered new exit (range 14) 9045 | -7/Lower Caves | Learned location of Zion (-6) 9352 | -7/Lower Caves | Entered Data Miner 9352 | -7/Data Miner | Accompanied by 5 allies 9352 | -7/Data Miner | Discovered new exit (range 6) 9383 | -7/Data Miner | Met Data Miner 9416 | -7/Data Miner | Learned location of Section 7 (-2) 9416 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9442 | -7/Data Miner | Received God Mode back door access code from Data Miner 9492 | -7/Data Miner | Entered Proximity Caves 9492 | -6/Proximity Caves | Accompanied by 5 allies 9626 | -6/Proximity Caves | Escorted by Enhanced Grunt 9626 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9922 | -6/Proximity Caves | Discovered new exit (range 14) 9961 | -6/Proximity Caves | Entered Factory 9961 | -6/Factory | Evolved 2 slots: Utility x2 9962 | -6/Factory | Identified exit to Lower Caves 9963 | -6/Factory | Loaded intel: 229 non-interactive machine locations 10141 | -6/Factory | Discovered new exit (range 10) 10209 | -6/Factory | Repaired Hvy. Treads 10390 | -6/Factory | Entered Lower Caves 10656 | -6/Lower Caves | Encountered a Warlord checkpoint 11006 | -6/Lower Caves | Discovered new exit (range 6) 11048 | -6/Lower Caves | Entered another Lower Caves area 11152 | -6/Lower Caves | Learned 8 Factory zone layouts 11168 | -6/Lower Caves | Spotted B-75 Beast 11190 | -6/Lower Caves | Destroyed B-75 Beast 11310 | -6/Lower Caves | Encountered a Warlord checkpoint 11322 | -6/Lower Caves | Discovered new exit (range 5) 11552 | -6/Lower Caves | Entered Zion 11660 | -6/Zion | Given A8's code to call for help 11703 | -6/Zion | Discovered new exit (range 16) 11937 | -6/Zion | Found Prototype Device 11938 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12050 | -6/Zion | Gained Derelict followers 12106 | -6/Zion | Received a visual enhancement algorithm 12366 | -6/Zion | Found CR-A16's Pointy Stick 13214 | -6/Zion | Entered Proximity Caves 13214 | -5/Proximity Caves | Accompanied by 2 allies 13217 | -5/Proximity Caves | Spotter reported a threat 13448 | -5/Proximity Caves | Spotter reported a threat 13453 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14017 | -5/Proximity Caves | Spotted B-75 Beast 14056 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14059 | -5/Proximity Caves | Destroyed B-75 Beast 14155 | -5/Proximity Caves | Destroyed 7 combat bots 14337 | -5/Proximity Caves | Identified exit to Factory 14458 | -5/Proximity Caves | Entered Factory 14458 | -5/Factory | Evolved 2 slots: Utility x2 14459 | -5/Factory | Identified exit to Extension 15278 | -5/Factory | Identified exit to Factory 15347 | -5/Factory | Identified exit to Upper Caves 15358 | -5/Factory | First assault squad dispatched 15444 | -5/Factory | Entered Upper Caves 15641 | -5/Upper Caves | Encountered a Warlord checkpoint 15661 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15794 | -5/Upper Caves | Discovered new exit (range 6) 15812 | -5/Upper Caves | Entered another Upper Caves area 15821 | -5/Upper Caves | Attacked by a faux Warlord 15853 | -5/Upper Caves | Destroyed 9 combat bots 15972 | -5/Upper Caves | Discovered exit to Factory (range 7) 15976 | -5/Upper Caves | Encountered a Warlord checkpoint 16378 | -5/Upper Caves | Learned Factory trap positions 16513 | -5/Upper Caves | Learned Factory machine intel 16671 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16964 | -5/Upper Caves | Discovered new exit (range 12) 17103 | -5/Upper Caves | Entered Warlord 18219 | -5/Warlord | Met Warlord 18240 | -5/Warlord | Opened Warlord's prototype stash 18244 | -5/Warlord | Warlord's base attacked by MAIN.C 18250 | -5/Warlord | Found Prototype Reactor 18250 | -5/Warlord | Identified Vortex Chain Reactor 18264 | -5/Warlord | Found Prototype Device 18264 | -5/Warlord | Identified Exp. Phase Shifter 18279 | -5/Warlord | Found Prototype Processor 18279 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18496 | -5/Warlord | Spotted B-86 Titan 18500 | -5/Warlord | Spotted B-75 Beast 18516 | -5/Warlord | Destroyed B-86 Titan 18524 | -5/Warlord | Destroyed B-75 Beast 18548 | -5/Warlord | Build established: Commander-Mutant 18594 | -5/Warlord | Warlord forces counterattacked 18612 | -5/Warlord | P-70 Sage assimilated allied 38-UWL(g) 18632 | -5/Warlord | Spotted B-86 Titan 18637 | -5/Warlord | Spotted Striker 18637 | -5/Warlord | Destroyed B-86 Titan 18644 | -5/Warlord | Destroyed Striker 18664 | -5/Warlord | P-80 Master assimilated allied 3I-GU7(g) 18672 | -5/Warlord | P-70 Sage assimilated allied 70-GFW(g) 18675 | -5/Warlord | Spotted Executioner 18727 | -5/Warlord | Discovered new exit (range 14) 18755 | -5/Warlord | Entered Proximity Caves 18858 | -4/Proximity Caves | Spotter reported a threat 18877 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18909 | -4/Proximity Caves | Spotter reported a threat 18911 | -4/Proximity Caves | Spotter reported a threat 19050 | -4/Proximity Caves | Build established: Mutant 19076 | -4/Proximity Caves | Learned Research terminal intel 19487 | -4/Proximity Caves | Discovered exit to Factory (range 14) 19518 | -4/Proximity Caves | Entered Factory 19518 | -4/Factory | Accompanied by 1 ally 19518 | -4/Factory | Evolved 2 slots: Propulsion x2 19519 | -4/Factory | Identified exit to Armory 19520 | -4/Factory | Loaded intel: 121 trap records 19521 | -4/Factory | Loaded intel: 299 machine locations 19569 | -4/Factory | Identified exit to Upper Caves 19588 | -4/Factory | Build established: Derelict-Mutant 19592 | -4/Factory | Incoming investigation squad redirected 19799 | -4/Factory | Search patrols dispatched 19883 | -4/Factory | Lost 3 parts (2p1u) 19883 | -4/Factory | System corruption reached 10% 19973 | -4/Factory | Released all parts (4) 19979 | -4/Factory | Core integrity fell below 50% 19995 | -4/Factory | Core integrity fell below 20% 20003 | -4/Factory | Lost 12 parts (4n5u3w) 20019 | -4/Factory | Build established: Mutant 20033 | -4/Factory | Entered Upper Caves 20133 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19994_ W-44 Eye destroyed. 19994_ K-01 Serf collects debris. 19996_ P-70 Sage heat spikes uncontrollably. 20013_ K-01 Serf cleans the Terminal. 20021_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20024_ Slammed into A-15 Conveyor. 20024_ Destabilizing: System interference. 20024_ Imp. Weapon Cycler temporarily disabled. LOCATION=UPPER CAVES GOAL=ESCAPE 20047_ System corrupted: Energy discharge (-28). 20048_ 90-YH5(k) breaks down the debris. 20049_ DU-U5C(k) breaks down the debris. 20049_ L2-RNF(k) breaks down the debris. 20050_ Searching scrap... 20050_ Found Proton Cannon. 20050_ Found 18 Matter. 20082_ System corrupted: Heat flow error (+179). 20099_ System corrupted: Component data lost. 20100_ L2-RNF(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## # | | ????????????????????????????????????????????## # | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????# #? | | ?????????????????????????????????????????### ## | | ?????????????????????????????????????##### # | | ??????????????????????????? ?????????# "## | | ????????????????????????? ?????????#"" | | ???????????????????????? ?????????#""" | | ????????????????????????? ?????????# "" ### | | ????????????????????????? ?????????#" ## ##?# | | ?????????????????????????# #????????##### #??# | | ?????????????????????????? ##??????????## ??# | | ?????????????????????????? #???????????# #?# | | ??????????????????????????? ???????????## #### | | ??????????????????????????? #????????????##### | | ???????????????????#???????# #???????######### | | ???????????????????# ??????# #????#### | | ???????????????????# ###### #???## | | ???????????????????# @ # ##?## ######### | | ???????????????????# ### ##???????# | | ???????????????????######## #????????# | | ??????????????????????????## #????????# | | ???????????????????????????# # ##????????# | | ???????????????????????????## g ## #?????????# | | ????????????????????????????# ## #?????????# | | ????????????????????????????# ## #?????????## | | ????????????????????????????# ## #??????????? | | ????????????????????????????# ### #??????????? | | ??????????????????????????? ##?# #??????????? | | ?????????????????????????? #??# #??????????? | | ????????????????????????? #??# #??????????? | | ?????????????????????????% ####??# #??????????? | | ????????????????????????? ??????# #??????????? | | ?????????????????????????? ?????? ???????????? | | ??????????????????????????? ??????? ???????????? | | ????????????????????????????#???????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 8 Armor Coverage 1650 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoHardcellFacilitator Manual? 0 Play Time 01:48:14 Cumulative 856.7 hours Start 2023.09.10 @ 01:02:58 End 2023.09.10 @ 02:53:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 732 Rogue 732 Adventurer 0 Explorer 0 Win Type - Total 44 Types 15/8/9/1/1/1/7/1/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5839882b-2dcb-4aa2-a29d-1f522ff59488