Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.20 @ 22:54:46 Player: switch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (6376) 6376 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11346 Bonus ------- None Cogmind --------- Core Integrity 799/850 Matter 29/300 Energy 497/500 System Corruption 0% Temperature Cool (0) Movement Treading (236) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Seismic Detector Hardened Heavy Armor Plating > --- WEAPON (6) ------- Enhanced Autogun Gauss Rifle Gauss Cannon Gauss Cannon Mini Assault Cannon Heavy Missile Launcher > --- INVENTORY (25) --- Cooled Deuterium Engine Large Matter Pod (0) Improved Sensor Array Recoil Stabilizer Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Seismic Detector Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun Gauss Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Light Treads Large Matter Pod Improved Sensor Array Recoil Stabilizer Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher [Rating: 74] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Slots Evolved 9 | . 1 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . 1 . . 1 . . . 1 . Weapon 4 | . . 2 . . 1 . . 1 . Parts Attached 119 | 7 5 8 6 11 40 5 22 10 5 Power 9 | 1 . 1 1 2 2 1 1 . . Engine 9 | 1 . 1 1 2 2 1 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 . . 1 9 3 4 . 2 Treads 19 | . 2 . . 1 9 1 4 . 2 Leg 2 | 2 . . . . . . . . . Wheel 2 | . . . . . . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 1 2 . 2 10 1 4 6 1 Device 9 | . 1 1 . . 2 1 2 2 . Storage 6 | 1 . 1 . . 2 . 1 1 . Processor 1 | 1 . . . . . . . . . Hackware . | . . . . . . . . . . Protection 13 | . . . . 2 6 . 1 3 1 Artifact . | . . . . . . . . . . Weapon 58 | 2 2 5 5 6 19 . 13 4 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 26 | 2 . 2 . 2 13 . 6 1 . Ballistic Cannon 24 | . 2 3 3 4 3 . 5 3 1 Launcher 4 | . . . 1 . 1 . 1 . 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 6 . 1 . . Parts Lost 13 | . . . 1 2 4 2 1 1 2 Power 2 | . . . 1 1 . . . . . Propulsion 3 | . . . . . 2 . . . 1 Utility 4 | . . . . . 1 2 . . 1 Weapon 4 | . . . . 1 1 . 1 1 . Highest Loss Streak 2 | . . . 1 1 2 1 1 1 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 99 93 57 85 85 87 Engine 7 | . 12 10 7 7 7 3 6 6 6 Treads 20 | . 3 20 20 25 22 7 15 18 22 Device 7 | . 12 10 10 8 2 12 13 11 12 Storage 7 | . 12 10 10 8 7 7 7 6 6 Processor 5 | . 12 10 10 8 7 . . . . Protection 6 | . . . . 8 11 1 6 6 6 Ballistic Gun 16 | . 18 . . 5 27 11 24 16 12 Ballistic Cannon 17 | . 5 39 38 26 7 . 8 18 18 Peak Build Rating 74 | 7 13 20 20 31 68 63 62 74 74 Average Rating 48 | 5 8 18 19 27 59 40 57 70 63 On Entrance 32 | . 7 13 20 20 31 62 35 62 74 Naked Turns . | . . . . . . . . . . Heaviest Build 143 | 16 22 43 43 51 63 58 124 143 143 Greatest Support 125 | 20 46 46 46 69 123 24 125 125 125 Greatest Overweight (x) 3 | 1 1 . . . . 3 1 1 1 Average Overweight (x) . | . . . . . . 1 . 1 1 Largest Inventory Capacity 25 | 10 10 15 15 15 15 15 25 25 25 Average Capacity 17 | 8 10 12 15 15 15 15 22 25 25 Most Carried 20 | 4 10 14 15 15 15 15 19 20 18 Average Carried 14 | 2 6 10 14 14 14 14 14 17 16 Final Capacity 25 | 10 10 15 15 15 15 15 25 25 25 Final Carried 19 | 4 8 14 15 15 15 14 19 18 13 Class Distribution -------------------- 41% | Hacker-Gunner 24% | Hacker-Tank 10% | Hacker-Executioner 10% | Scavenger-Tank 9% | Scavenger-Executioner 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Executioner | -6/Factory Hacker-Executioner | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Matter Collected 6123 | 281 42 766 316 655 2372 77 592 977 45 Remotely . | . . . . . . . . . . Salvage Created 6449 | 99 153 760 309 652 2918 . 469 889 200 Parts 394 | 6 11 61 12 45 171 . 28 39 21 Haulers Intercepted 9 | . . 2 . 1 3 . 2 1 . Recyclers Shooed 10 | . . 1 . 3 2 . 1 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 140 | . 5 20 25 15 49 . 9 14 3 Guns 63 | . 5 . . 2 42 . 8 6 . Cannons 64 | . . 20 15 13 4 . 1 8 3 AOE 13 | . . . 10 . 3 . . . . Classes Destroyed 20 | 2 2 6 3 1 5 . . . 1 Worker 11 | . . . 2 1 2 . 3 1 2 Builder 11 | . . 4 1 . 2 . . 1 3 Tunneler 8 | 1 . 1 1 . 3 . 1 1 . Hauler 9 | . . 2 . 1 3 . 2 1 . Recycler 14 | 1 . 1 1 2 6 . . 2 1 Operator 6 | . . 2 . . 2 . . 2 . Watcher 18 | . . 5 . 5 6 . . 2 . Swarmer 26 | . 2 5 . 5 11 . . 3 . Grunt 39 | . 3 7 4 4 10 . 6 5 . Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . 1 . . 2 . . . . Protector 1 | . . . . . 1 . . . . Sentry 22 | . . 7 . 5 5 . 1 2 2 Demolisher 2 | . . . 2 . . . . . . Specialist 2 | . . . . . 2 . . . . Hunter 9 | . . . . 1 6 . . 2 . Programmer 14 | . . . . . 10 . 2 2 . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 Assembled 19 | . . . 19 . . . . . . Best Kill Streak 20 | 1 3 7 20 6 11 . 3 4 8 Combat Bots Only 17 | . 3 5 17 4 6 . 3 3 2 Max Kills in Single Turn 8 | 1 1 2 8 2 3 . 2 2 6 Gunslinging 1 | . . . . . 1 . . . . Exploded 7 | . . . 7 . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Hostile Shots Fired 724 | . 11 33 87 35 288 5 36 81 148 Missed 233 | . 4 6 34 13 86 1 8 30 51 Damage Taken 5330 | . 44 170 603 219 2244 125 189 544 1192 Core 463 | . 18 35 85 3 247 . 24 32 19 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3216 | . 30 118 366 138 1321 69 124 329 721 Core Remaining (%) 84 | 100 92 . 70 99 . . 61 . . Volleys Fired 244 | 3 9 34 21 36 87 . 16 31 7 Largest 6 | 2 2 4 4 4 5 . 5 6 6 Hottest 245 | 40 78 156 156 156 180 . 180 245 245 Shots Fired 1062 | 5 18 136 77 139 427 . 68 150 42 Gun 560 | 5 16 . . 26 370 . 55 74 14 Cannon 493 | . 2 136 71 113 56 . 13 76 26 Launcher 9 | . . . 6 . 1 . . . 2 Special . | . . . . . . . . . . Kinetic 1053 | 5 18 136 71 139 426 . 68 150 40 Thermal . | . . . . . . . . . . Explosive 9 | . . . 6 . 1 . . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 69 | 5 13 19 18 21 69 . 29 27 29 Robot Miss Streak 4 | . 1 1 1 2 4 . 3 3 1 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 685 | 5 12 79 36 87 283 . 47 102 34 Core Hits 482 | 3 7 38 49 40 203 . 50 74 18 Critical Kills 3 | . 1 . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 22 | . 1 1 . 5 3 . 2 8 2 Destroy 3 | . 1 . . . 2 . . . . Blast 19 | . . 1 . 5 1 . 2 8 2 Melee Attacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17593 | 52 142 1797 1720 1942 6332 . 1347 2924 1337 Guns 8413 | 52 121 . . 340 5355 . 935 1329 281 Cannons 6609 | . 21 1739 867 1551 495 . 173 1164 599 Explosions 2095 | . . . 836 . 427 . . 377 455 Melee 222 | . . . . . . . 222 . . Ramming 254 | . . 58 17 51 55 . 17 54 2 Kinetic 15022 | 52 142 1739 867 1891 5850 . 1108 2493 880 Thermal 232 | . . . 118 . . . . 114 . Explosive 1863 | . . . 718 . 427 . . 263 455 Electromagnetic . | . . . . . . . . . . Impact 222 | . . . . . . . 222 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 1 4 . 8 16 16 . . Average Corruption 5 | . . 1 2 . 1 13 16 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 113 | . . 3 13 . 43 10 44 . . Message Errors 25 | . . 1 5 . 7 2 10 . . Matter Fused 28 | . . . 1 . 12 1 14 . . Heat Flow Errors 15 | . . 1 3 . 6 . 5 . . Energy Discharges 11 | . . . 2 . 2 1 6 . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . 8 2 4 . . Misfires 6 | . . . 1 . 4 . 1 . . Alerts 5 | . . 1 . . 2 . 2 . . Misdirections 5 | . . . . . . 4 1 . . Weapon Failures 3 | . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . 1 45 44 19 73 . 70 50 23 Projectiles 117 | . 1 45 22 19 11 . 3 16 . Explosions 141 | . . . 22 . 62 . . 34 23 Melee 67 | . . . . . . . 67 . . Knockbacks 49 | . . 22 6 6 6 . 3 6 . Impact 1 | . . . . . . . 1 . . Kinetic 44 | . . 19 6 6 5 . 2 6 . Secondary 4 | . . 3 . . 1 . . . . Self-Inflicted Damage 222 | . . . 14 . 51 . . 157 . Shots 5 | . . . 1 . 1 . . 3 . Rammed 33 | . . 10 2 6 8 . 3 3 1 Targets Rammed 39 | . . 13 4 7 8 . 3 3 1 Kicked . | . . . . . . . . . . Crushed 6 | . . 3 2 1 . . . . . Highest Temperature 632 | . 18 442 213 57 518 . 317 632 510 Average Temperature 126 | . 9 119 33 17 139 . 92 171 205 Received Heat Transfer 1121 | . 24 93 26 135 237 . 105 69 432 Effects 21 | . . 2 . . 7 . 3 7 2 Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 4 | . . . . . 1 . . 3 . Interference 5 | . . . . . . . 3 2 . Matter Decay 4 | . . . . . 2 . . 1 1 Short Circuit 3 | . . 1 . . 1 . . 1 . Damage (minor) 2 | . . 1 . . 1 . . . . Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 250 | . . . 200 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Peak Influence 351 | 10 150 323 186 202 351 45 182 311 125 Initial 45 | . 4 45 36 15 9 45 13 . 3 Average 88 | 5 98 133 85 106 93 35 34 101 32 Maximum Alert Level 1 | . . 1 . 1 1 . . 1 . Low Security (%) 90 | 100 100 81 100 98 87 100 100 78 100 Level 1 9 | . . 18 . 1 12 . . 21 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . . . 1 1 17 . 5 3 1 Investigation 3 | . . . . . 3 . . . . Extermination 10 | . . . . . 7 . 1 2 . Reinforcement 8 | . . . 1 1 3 . 1 1 1 Assault . | . . . . . . . . . . Garrison 7 | . . . . . 4 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Distress Signals 4 | . . 1 . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 7 25 26 21 63 6 14 20 8 Peak Tracking Total 13 | . 3 5 13 3 7 6 3 4 5 Tactical Retreats 2 | . . . . . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Traps Triggered 13 | . . 1 . 1 7 . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Machines Disabled 35 | . . 2 7 . 16 . . 10 . Max in Single Turn 7 | . . 1 7 . 4 . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Machines Accessed 20 | . 2 3 . 4 6 . 2 3 . Terminals 19 | . 2 3 . 4 6 . 1 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 52 | . 4 6 . 11 19 . 5 7 . Successful 22 | . 2 2 . 5 7 . 2 4 . Failed 30 | . 2 4 . 6 12 . 3 3 . Catastrophic 5 | . . . . 2 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 15 | . . 4 . 4 3 . 2 2 . Terminals 50 | . 4 6 . 11 19 . 3 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 22 | . 2 2 . 5 7 . 2 4 . Record 1 | . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 1 . Garrison Index 1 | . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . 1 . Unreport Threat 4 | . . 1 . 1 1 . 1 . . Locate Traps 3 | . . . . 1 2 . . . . Disarm Traps 1 | . . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . 1 . . . 1 . Registered Prototypes 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . 2 . . 1 . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 1 . 4 6 . 2 3 . Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . . Total Damage 149 | . . . 149 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Turns Passed 9268 | 84 202 1139 617 832 3364 148 1035 1310 537 Spaces Moved 4589 | 54 114 585 330 419 1801 124 448 501 213 Core 4 | 4 . . . . . . . . . Treads 4314 | . 17 585 330 419 1801 . 448 501 213 Legs 147 | 50 97 . . . . . . . . Wheels 124 | . . . . . . 124 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 105 155 235 235 Average Speed 174 | 115 128 160 160 160 162 111 207 235 235 Slowest Speed 240 | 120 190 160 160 160 163 135 240 235 236 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 20 38 41 50 55 90 16 14 25 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 235 | . . 6 75 4 31 . 3 98 18 Melee . | . . . . . . . . . . Projectile 34 | . . 6 3 4 10 . 3 7 1 AOE 201 | . . . 72 . 21 . . 91 17 Terrain Rammed 1 | . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Ext Total 5259 | 67 156 702 364 513 2034 136 504 556 227 Wait 93 | . 8 27 2 10 44 . 1 . 1 Move 4581 | 53 113 584 329 418 1801 123 447 500 213 Hop . | . . . . . . . . . . Pick Up 88 | 4 11 21 2 16 18 2 10 4 . Fast Attach 37 | 7 4 . 1 1 15 . 8 1 . Attach 43 | . 1 4 1 3 9 3 10 8 4 Detach 9 | . . . . . 1 2 1 5 . Swap 39 | . . 4 4 7 16 2 4 1 1 Drop 83 | . 10 15 . 15 34 4 2 3 . Fire 244 | 3 9 34 21 36 87 . 16 31 7 Melee 2 | . . . . . . . 2 . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 39 | . . 13 4 7 8 . 3 3 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 150 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Weapon x2 296 | -9/Materials | Identified exit to Storage 296 | -9/Materials | Discovered exit to Storage (range 13) 594 | -9/Materials | Build established: Hacker-Gunner 776 | -9/Materials | Identified exit to Mines 776 | -9/Materials | Discovered exit to Mines (range 8) 1426 | -9/Materials | Entered Mines 1484 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1527 | -9/Mines | Learned location of Recycling (-9) 1544 | -9/Mines | Identified exit to Materials 1544 | -9/Mines | Discovered exit to Materials (range 15) 1684 | -9/Mines | Assembled infested the area 1738 | -9/Mines | Lost 3 allies 1756 | -9/Mines | Destroyed 17 combat bots 1827 | -9/Mines | Learned location of 1 exit from Lower Caves 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -8/Materials | Identified exit to Factory 2833 | -8/Materials | Discovered exit to Factory (range 3) 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3497 | -7/Factory | Garrison activated, responded to threat 3565 | -7/Factory | Cargo convoy interrupted 3882 | -7/Factory | Build established: Hacker-Tank 4167 | -7/Factory | Identified exit to Lower Caves 5902 | -7/Factory | Garrison activated, responded to threat 6096 | -7/Factory | Build established: Hacker-Gunner 6226 | -7/Factory | Identified exit to Factory 6226 | -7/Factory | Discovered exit to Factory (range 15) 6239 | -7/Factory | Sucked down chute 6239 | -7/Factory | Entered Waste 6254 | -7/Waste | EMP discharged 6254 | -7/Waste | System corruption reached 10% 6262 | -7/Waste | Spotted C-40 Crusher 6275 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6278 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6291 | -7/Waste | Spotted C-40 Crusher 6318 | -7/Waste | Spotted C-40 Crusher 6319 | -7/Waste | Spotted C-40 Crusher 6331 | -7/Waste | Spotted C-40 Crusher 6353 | -7/Waste | Spotted C-40 Crusher 6354 | -7/Waste | EMP discharged 6365 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6371 | -7/Waste | Identified exit to Factory 6371 | -7/Waste | Discovered exit to Factory (range 11) 6387 | -7/Waste | Entered Factory 6559 | -7/Factory | Garrison activated, responded to threat 6771 | -7/Factory | Build established: Scavenger-Tank 7375 | -7/Factory | Discovered exit to Factory (range 15) 7422 | -7/Factory | Entered another Factory area 7422 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7650 | -6/Factory | Identified exit to Lower Caves 7650 | -6/Factory | Identified exit to Extension 7710 | -6/Factory | Build established: Scavenger-Executioner 8546 | -6/Factory | Build established: Hacker-Executioner 8732 | -6/Factory | Entered Extension 8935 | -6/Extension | Spotted B-75 Beast 8953 | -6/Extension | Destroyed B-75 Beast 8985 | -6/Extension | Spotted B-75 Beast 9269 | -6/Extension | Self-destructed Last Messages --------------- 09076_ Acquired 3 matter. 09114_ M-28 Smith repairs B-75 Beast. 09116_ M-28 Smith repairs Imp. Cooling System. 09117_ R-10 Processor knocked back. 09121_ Acquired 5 matter. 09178_ Acquired 1 matter. 09179_ R-10 Processor exits Transfer Station. 09184_ T-07 Excavator enters Transfer Station. 09186_ U-05 Engineer enters Transfer Station. 09190_ K-01 Serf enters Transfer Station. 09199_ T-07 Excavator exits Transfer Station. 09199_ K-01 Serf exits Transfer Station. 09199_ U-05 Engineer exits Transfer Station. 09200_ U-05 Engineer enters Transfer Station. 09207_ T-07 Excavator enters Transfer Station. 09216_ K-01 Serf enters Transfer Station. 09219_ R-10 Processor enters Transfer Station. 09221_ T-07 Excavator enters Transfer Station. 09266_ W-25 Informer distress signal alerts nearby ally. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???###?###????????????????????????? | | ???# !#????????????????????????? | | ???# "" ????????????????????????? | | ???" """ #????????????????????????? | | ???? R" ?????????????????????????? | | ???? """ ????#????????????????????? | | ????? ???? #????????????????????? | | ????? ???? #????????????????????? | | ?????#+#####w#????????????????????? | | ?????# ^ #????????????????????? | | ?????# #????????????????????? | | ?????# ##### #??????????????? | | ?????# @ s #??????????????? | | ?????# #############??????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #????????????????#####?????? | | ?????# #????????????????#===######? | | ?##### #####????????????# #? | | ?# "" "" #????????????# #### #? | | ?# " " ###############+#####+## | | ?# | | ?# | | ?# | | ?# % % % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Exterminator I Survived The Infestation Quick And Dirty Challenges ------------ None Game ------ Seed BottomlessAluminumLattice Manual? 0 Play Time 01:46:59 Cumulative 23.4 hours Start 2025.03.20 @ 20:57:17 End 2025.03.20 @ 22:54:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3adc6108-3e71-48fd-a648-06e68ba9a63f