Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 10:14:48 Player: ktur Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2265) 2265 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 4854 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 251 Friendly Fire -130 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 271/280 System Corruption 13% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Improved Treads Cooling System Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Structural Scanner Transport Network Coupler Hacking Suite Hacking Suite Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Structural Scanner Transport Network Coupler Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Katana [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 70 | 6 12 6 36 8 2 . Power 8 | 1 1 2 4 . . . Engine 8 | 1 1 2 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 2 9 . . . Treads 14 | 2 1 2 9 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 5 . 10 4 . . Device 2 | . . . 2 . . . Storage 6 | 1 4 . 1 . . . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 9 | . . . 5 4 . . Artifact . | . . . . . . . Weapon 28 | 2 5 2 13 4 2 . Energy Gun 5 | 1 . 1 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 21 | 1 5 1 10 2 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 8 | . . . 8 . . . Parts Lost 7 | . 1 1 3 1 . 1 Power 1 | . 1 . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . 1 1 . 1 Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . 1 1 1 1 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 77 . Engine 12 | . 13 14 11 11 11 . Treads 24 | . 28 28 21 22 22 . Device 1 | . . . 3 . . . Storage 12 | . 14 14 11 11 11 . Processor 14 | . 13 14 21 5 . . Protection 10 | . . . 7 27 33 . Energy Gun 1 | . 2 2 . . . . Ballistic Gun 21 | . 25 24 21 21 . . Naked Turns . | . . . . . . . Heaviest Build 105 | 13 49 49 99 105 104 . Greatest Support 40 | 40 40 40 40 40 40 . Greatest Overweight (x) 2 | . 1 1 2 2 2 . Average Overweight (x) 1 | . . 1 1 2 2 . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 Average Capacity 21 | 7 16 20 22 25 25 25 Most Carried 25 | 6 21 20 25 25 25 23 Average Carried 20 | 3 14 20 22 23 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | 6 20 20 25 23 23 23 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2979 | 201 603 282 1428 465 . . Remotely . | . . . . . . . Salvage Created 3487 | . 758 342 2087 300 . . Parts 236 | 4 46 24 150 12 . . Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 4 | . 1 . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 77 | . 14 10 47 6 . . Guns 72 | . 14 10 47 1 . . AOE 5 | . . . . 5 . . Classes Destroyed 14 | 1 5 . 7 1 . . Worker 2 | . . . 1 1 . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 7 | . 2 . 5 . . . Recycler 7 | . 2 . 2 3 . . Operator 3 | . 1 . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 23 | . 3 3 17 . . . Grunt 38 | . 11 7 19 1 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 2 . . . Protector 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Assembled 5 | . . . . 5 . . Best Kill Streak 6 | 1 4 3 6 4 . . Combat Bots Only 6 | . 4 3 6 4 . . Max Kills in Single Turn 2 | 1 1 1 2 2 . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3424 | . 584 503 1895 348 . 94 Core 549 | . 84 58 339 32 . 36 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 676 | . 232 . 444 . . . Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 266 | . 53 27 163 20 . 3 Largest 2 | . 2 2 2 2 . 2 Hottest 130 | . 60 40 130 43 . 43 Shots Fired 531 | . 106 52 327 40 . 6 Gun 523 | . 106 52 327 32 . 6 Cannon . | . . . . . . . Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 505 | . 90 52 325 32 . 6 Thermal 18 | . 16 . 2 . . . Explosive 8 | . . . . 8 . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 9 22 19 5 . 3 Robot Miss Streak 6 | . 3 1 2 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 1 7 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 371 | . 73 43 235 16 . 4 Core Hits 163 | . 34 22 90 16 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 3 | . 1 . 2 . . . Burn 1 | . . . 1 . . . Destroy 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5694 | 3 913 559 3613 562 . 44 Guns 5309 | . 905 545 3580 235 . 44 Cannons . | . . . . . . . Explosions 323 | . . . . 323 . . Melee . | . . . . . . . Ramming 62 | 3 8 14 33 4 . . Kinetic 5134 | . 759 545 3551 235 . 44 Thermal 175 | . 146 . 29 . . . Explosive 323 | . . . . 323 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 2 2 13 13 13 13 Average Corruption 7 | . 2 2 7 13 13 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 218 | . 15 19 74 94 15 1 Message Errors 39 | . 3 4 12 18 2 . Matter Fused 63 | . 3 3 23 26 8 . Heat Flow Errors 30 | . 5 1 14 9 1 . Energy Discharges 26 | . . 4 9 12 . 1 Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 30 | . 2 4 6 15 3 . Data Loss (major) 9 | . 1 . 4 3 1 . Misfires 12 | . . . 4 8 . . Alerts 5 | . . 1 1 3 . . Weapon Failures 3 | . . 2 1 . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . 10 . . Projectiles . | . . . . . . . Explosions 10 | . . . . 10 . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 78 | . . . . 78 . . Shots 2 | . . . . 2 . . Rammed 15 | . 1 4 7 3 . . Targets Rammed 16 | 1 1 4 7 3 . . Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 275 | . 257 193 275 273 148 . Average Temperature 84 | . 71 31 84 112 80 . Received Heat Transfer 1284 | . 345 276 612 51 . . Effects 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 473 | . 325 . 148 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 758 | 5 211 187 758 289 . 5 Initial 289 | . 3 33 39 289 . . Average 176 | . 116 63 327 50 . 4 Maximum Alert Level 3 | . 1 . 3 1 . . Low Security (%) 72 | 100 98 100 32 99 . 100 Level 1 12 | . 1 . 30 . . . Level 2 9 | . . . 25 . . . Level 3 4 | . . . 11 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 12 | . 3 1 8 . . . Investigation 6 | . 2 . 4 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 2 | . . 1 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 7 | . 3 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 29 14 84 9 . 1 Peak Tracking Total 6 | . 5 4 6 5 . 1 Tactical Retreats 10 | . . 1 8 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 5 | . . 1 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 24 | . 10 . 12 1 1 . Terminals 15 | . 7 . 7 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 25 . 41 2 1 . Successful 47 | . 17 . 27 2 1 . Failed 22 | . 8 . 14 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 45 | . 17 . 26 2 . . Terminals 45 | . 17 . 26 2 . . Fabricators . | . . . . . . . Repair Stations 14 | . 6 . 8 . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 6 . 10 2 1 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 6 | . 1 . 4 1 . . Unreport Threat 4 | . . . 3 1 . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 6 . 8 . . . Scan Component 7 | . 3 . 4 . . . Repair 7 | . 3 . 4 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . Terminals 6 | . 3 . 3 . . . Botnet 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 8 . 10 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 3 . 4 . . . Time 182 | . 78 . 104 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 3 . . . Highest-Rated Group 71 | . . 71 63 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 53 | . . 10 43 . . . Total Damage 600 | . . 90 510 . . . Kills 11 | . . 3 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 10598 | 78 2132 1550 4035 2326 471 6 Spaces Moved 3491 | 45 869 601 1148 681 147 . Core 9 | 9 . . . . . . Treads 3482 | 36 869 601 1148 681 147 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 320 320 . Average Speed 264 | 138 209 240 285 320 320 . Slowest Speed 320 | 160 240 240 320 320 320 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 99 93 91 94 49 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 68 | . . . . 68 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 68 | . . . . 68 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4310 | 57 1084 649 1577 790 150 3 Wait 348 | . 105 6 163 74 . . Move 3485 | 44 868 600 1147 680 146 . Hop . | . . . . . . . Pick Up 64 | 6 28 2 26 2 . . Fast Attach 26 | 6 5 2 13 . . . Attach 11 | . 1 . 6 2 2 . Detach 6 | . . . 4 . 2 . Swap 33 | . 6 4 17 6 . . Drop 55 | . 17 4 31 3 . . Fire 266 | . 53 27 163 20 . 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | 1 1 4 7 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 3) 1176 | -10/Materials | Discovered new exit (range 14) 1679 | -10/Materials | Discovered new exit (range 7) 1906 | -10/Materials | Discovered new exit (range 6) 2087 | -10/Materials | Repaired Assault Rifle 2114 | -10/Materials | Repaired Lgt. Treads 2141 | -10/Materials | Repaired Assault Rifle 2211 | -10/Materials | Entered Mines 2223 | -10/Mines | Discovered new exit (range 6) 2226 | -10/Mines | Learned 8 Materials zone layouts 2576 | -10/Mines | Learned Materials emergency access door positions 3213 | -10/Mines | Core integrity fell below 50% 3241 | -10/Mines | Discovered new exit (range 6) 3296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3371 | -10/Mines | Met a Derelict testing a Signal Generator 3729 | -10/Mines | Build established: Scavenger-Mutant 3761 | -10/Mines | Entered Materials 3761 | -9/Materials | Accompanied by 3 allies 3761 | -9/Materials | Evolved 2 slots: Utility x2 3762 | -9/Materials | Identified exit to Materials 3851 | -9/Materials | Discovered new exit (range 12) 4130 | -9/Materials | Repaired Lgt. Treads 4157 | -9/Materials | Repaired Lgt. Treads 4159 | -9/Materials | Build established: Mutant 4520 | -9/Materials | Repaired Assault Rifle 4548 | -9/Materials | Repaired Lgt. Treads 4945 | -9/Materials | Discovered new exit (range 12) 4961 | -9/Materials | First assault squad dispatched 5440 | -9/Materials | Core integrity fell below 50% 5469 | -9/Materials | Build established: Scavenger-Mutant 5643 | -9/Materials | Discovered exit to Materials (range 16) 6002 | -9/Materials | Build established: Mutant 6869 | -9/Materials | System corruption reached 10% 6995 | -9/Materials | Discovered exit to Materials (range 5) 7249 | -9/Materials | Discovered new exit (range 14) 7361 | -9/Materials | Sterilization system engaged 7361 | -9/Materials | Non-combat units ordered to evacuate 7373 | -9/Materials | Core integrity fell below 20% 7461 | -9/Materials | Combat units ordered to evacuate 7661 | -9/Materials | Ambient heat levels rising (+10) 7796 | -9/Materials | Entered Mines 8460 | -9/Mines | Assembled infested the area 8564 | -9/Mines | Build established: Scavenger-Mutant 8776 | -9/Mines | Discovered exit to Materials (range 11) 8846 | -9/Mines | Discovered exit to Materials (range 5) 9665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10109 | -9/Mines | Discovered new exit (range 5) 10122 | -9/Mines | Entered Exiles 10200 | -9/Exiles | Met 8R-AWN 10255 | -9/Exiles | Met EX-HEX 10379 | -9/Exiles | Met EX-DEC 10402 | -9/Exiles | Learned location of Zion (-6) 10410 | -9/Exiles | Build established: Mutant 10549 | -9/Exiles | Discovered new exit (range 10) 10593 | -9/Exiles | Entered Mines 10599 | -8/Mines | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 10381_ EX-DEC: "Oops, I hope HEX didn't hear that..." 10395_ System corrupted: Matter fused (-7). 10402_ Connecting with EX-Message Board... 10402_ Current location identified: Exiles >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -6/Zion. 10449_ System corrupted: Substantial component data lost. 10466_ System corrupted: Component data lost. 10489_ System corrupted: Matter fused (-10). 10521_ M,WS|5|=JKF3I:H5B,