Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 00:57:09 // Winter2019/RPGLIKE Player: MN-W4D Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2283) 2283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6251 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 210/210 System Corruption 3% Temperature Cool (6) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Power Amplifier Improved Cooling System Advanced Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Gatling Laser Great Axe > --- INVENTORY (3) ---- Xenon Bombardment Thruster Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Cooling System Advanced Signal Interpreter Target Analyzer > --- WEAPON ----------- Gatling Laser Great Axe > --- INVENTORY -------- Xenon Bombardment Thruster Proton Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | 2 . . . 2 1 1 2 Power 1 | . . . . . . 1 . Propulsion 3 | 1 . . . 2 . . . Utility 3 | . . . . . 1 . 2 Weapon 1 | 1 . . . . . . . Parts Attached 42 | 5 . 2 7 3 6 13 6 Power 4 | 1 . . . 2 . 1 . Engine 2 | 1 . . . 1 . . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 7 | 2 . . . . 2 . 3 Treads . | . . . . . . . . Leg 5 | 2 . . . . . . 3 Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | . . 1 . . 3 1 2 Device 4 | . . 1 . . 1 . 2 Storage . | . . . . . . . . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 . 1 7 1 1 11 1 Energy Gun 3 | . . . 2 . . . 1 Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 5 | 2 . . 2 . . 1 . Ballistic Cannon 5 | . . . . . 1 4 . Launcher 8 | . . 1 1 1 . 5 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 85 | . 83 95 100 84 76 77 85 Engine 6 | . 16 16 16 2 . . . Core 8 | . . . . 11 11 13 16 Leg 17 | . 33 33 33 27 . . 22 Wheel 9 | . . . . . 22 21 2 Device 10 | . . 11 16 13 10 6 9 Processor 6 | . . . . . 10 14 16 Energy Cannon 6 | . . . 12 15 11 4 . Ballistic Gun 6 | . 33 16 15 . . 2 . Ballistic Cannon 3 | . . . . . 10 7 . Launcher 5 | . . 16 2 11 . 3 1 Slashing Weapon 1 | . . . . . . 4 8 Naked Turns . | . . . . . . . . Heaviest Build 22 | 6 6 9 16 18 18 22 22 Greatest Support 61 | 20 20 20 20 20 61 61 61 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 3 3 3 3 Average Capacity 2 | . 1 1 1 2 3 3 3 Most Carried 3 | . 1 1 1 3 3 3 3 Average Carried 2 | . . 1 1 2 2 2 2 Final Capacity 3 | 1 1 1 1 3 3 3 3 Final Carried 3 | . 1 1 1 3 3 3 2 Class Distribution -------------------- 58% | Mutant 22% | Skirmisher 18% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 1458 | 233 62 39 111 152 354 458 49 Remotely . | . . . . . . . . Salvage Created 2323 | . 70 . 321 268 898 717 49 Parts 163 | . 11 . 39 24 52 37 . Haulers Intercepted 4 | . . . 3 . 1 . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 60 | . 6 . 10 13 14 16 1 Melee 1 | . . . . . . 1 . Guns 8 | . 6 . 1 . . . 1 Cannons 25 | . . . 4 4 14 3 . AOE 25 | . . . 5 9 . 11 . Classes Destroyed 12 | . 1 . 7 1 1 2 . Worker 5 | . . . 1 1 3 . . Builder 5 | . . . 2 . 3 . . Hauler 4 | . . . 3 . 1 . . Recycler 6 | . . . 1 2 1 2 . Watcher 4 | . . . 1 . 2 1 . Swarmer 23 | . 6 . 3 8 . 6 . Grunt 22 | . . . 5 4 9 4 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 2 . 3 2 . Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 2 1 Best Kill Streak 9 | . 3 . 9 4 6 9 1 Combat Bots Only 9 | . 3 . 5 4 4 9 1 Max Kills in Single Turn 4 | . 1 . 4 4 1 3 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 3 4 . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 2840 | . 294 . 233 200 471 1473 169 Core 2293 | . 232 . 189 161 383 1190 138 Absorbed by Shields . | . . . . . . . . Redirected to Core 1784 | . 193 . 135 131 305 914 106 Core Remaining (%) 73 | 100 . 75 . 97 86 11 . Volleys Fired 179 | . 16 1 35 26 51 41 9 Largest 2 | . 2 1 2 2 2 2 1 Hottest 150 | . 40 20 150 150 119 119 80 Shots Fired 293 | . 32 1 55 32 98 66 9 Gun 85 | . 32 1 30 . . 13 9 Cannon 183 | . . . 21 28 98 36 . Launcher 25 | . . . 4 4 . 17 . Special . | . . . . . . . . Kinetic 136 | . 32 1 20 . 49 34 . Thermal 132 | . . . 31 28 49 15 9 Explosive 8 | . . . 4 4 . . . Electromagnetic 17 | . . . . . . 17 . Robot Hit Streak 13 | . 4 3 10 2 10 13 12 Robot Miss Streak 11 | . 3 . 3 4 11 7 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 206 | . 20 1 34 14 70 58 9 Core Hits 151 | . 7 . 26 20 60 32 6 Critical Hits 4 | . . . . 1 1 2 . Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . 1 . 1 . Melee Attacks 15 | . . . . . . 15 . Impact . | . . . . . . . . Slashing 15 | . . . . . . 15 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6239 | . 211 15 1092 868 1465 2322 266 Guns 898 | . 211 15 193 . . 213 266 Cannons 2794 | . . . 325 400 1462 607 . Explosions 1956 | . . . 574 468 . 914 . Melee 588 | . . . . . . 588 . Ramming 3 | . . . . . 3 . . Kinetic 1407 | . 211 15 124 . 537 520 . Thermal 2673 | . . . 394 400 925 688 266 Explosive 1042 | . . . 574 468 . . . Electromagnetic 526 | . . . . . . 526 . Impact . | . . . . . . . . Slashing 588 | . . . . . . 588 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 3 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Effects 19 | . . . . . . 15 4 Message Errors 4 | . . . . . . 3 1 Matter Fused 10 | . . . . . . 8 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 272 | . . . 30 . 30 212 . Projectiles 30 | . . . . . 30 . . Explosions 60 | . . . 30 . . 30 . Melee 182 | . . . . . . 182 . Knockbacks 19 | . . . . . 16 3 . Impact . | . . . . . . . . Kinetic 17 | . . . . . 14 3 . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 145 | . . . 10 . 1 134 . Shots 3 | . . . 1 . . 2 . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 496 | . . . 256 496 288 87 . Average Temperature 97 | . . . 73 164 67 24 . Received Heat Transfer 492 | . . . 81 57 171 159 24 Effects 3 | . . . . 3 . . . Shutdowns 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 2 . 2 . 3 Heat Transferred 3782 | . . . 629 565 1369 694 525 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 452 | . 155 60 252 345 452 383 166 Initial 166 | . . 60 . 97 76 2 166 Average 123 | . 49 25 104 273 173 100 134 Maximum Alert Level 2 | . . . 1 1 2 1 . Low Security (%) 78 | 100 100 100 77 34 65 86 100 Level 1 21 | . . . 22 65 31 13 . Level 2 . | . . . . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . . 4 1 2 6 1 Investigation 4 | . . . 1 . . 3 . Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . . . 3 . 2 1 . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 3 | . . . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 7 . 17 14 24 22 2 Peak Tracking Total 5 | . 3 . 5 5 4 4 1 Tactical Retreats 4 | . 1 . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . . . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . 1 . . Triggered 2 | . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 8 | . . . . 2 . 6 . Max in Single Turn 4 | . . . . 1 . 4 . Garrison Access 3 | . . . . . . 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 23 | . . 1 3 1 7 9 2 Terminals 16 | . . . 3 1 7 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 3 | . . . . . . 3 . Total Hacks 51 | . . 1 5 4 18 19 4 Successful 39 | . . 1 3 3 14 16 2 Failed 12 | . . . 2 1 4 3 2 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 20 | . . . 5 1 6 5 3 Terminals 40 | . . . 5 4 18 9 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 6 | . . . . . . 6 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 20 | . . 1 . 3 10 5 1 Record 6 | . . . . 1 2 3 . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . . . . . 2 . . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 4 | . . . . . 3 . 1 Investigation Status 1 | . . . . 1 . . . Assault Status 1 | . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 4 | . . . . . . 4 . Insert Component 2 | . . . . . . 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . 3 . Seal Access 3 | . . . . . . 3 . Unauthorized Hacks 11 | . . . 3 . 4 3 1 Terminals 10 | . . . 3 . 4 2 1 Botnet 10 | . . . 3 . 4 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Extract 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . . 1 1 5 4 2 Full Trace Events 3 | . . . . . 1 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 1 . . Highest-Rated Group 70 | . . . . 70 8 . . Highest-Rated Ally 31 | . . . . 31 8 . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . 15 6 . . Total Damage 240 | . . . . 184 56 . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 6635 | 59 278 954 1099 981 767 2109 388 Spaces Moved 4705 | 47 165 766 724 752 547 1400 304 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 2709 | 38 165 766 724 752 6 . 258 Wheels 1987 | . . . . . 541 1400 46 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 100 Average Speed 111 | 106 120 120 120 120 100 100 116 Slowest Speed 120 | 120 120 120 120 120 120 100 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 21 95 49 97 40 31 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 5 | . . . 1 . 2 2 . Terrain Destroyed 116 | . . . 26 39 11 40 . Melee 2 | . . . . . . 2 . Projectile 27 | . . . 6 9 11 1 . AOE 87 | . . . 20 30 . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 5772 | 53 216 799 900 798 668 2013 325 Wait 729 | 2 30 31 113 . 33 516 4 Move 4698 | 46 164 765 723 751 546 1399 304 Hop . | . . . . . . . . Pick Up 14 | . 1 . . 2 6 5 . Fast Attach 23 | 5 . 1 4 1 3 5 4 Attach 1 | . . . . . . . 1 Detach . | . . . . . . . . Swap 18 | . . 1 3 2 3 8 1 Drop 25 | . . . 4 2 7 10 2 Fire 179 | . 16 1 35 26 51 41 9 Melee 15 | . . . . . . 15 . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous 68 | . 5 . 18 14 17 14 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 590 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 592 | -10/Mines | Found Prototype Device 592 | -10/Mines | Identified Exp. Sensor Array 693 | -10/Mines | Discovered new exit (range 10) 734 | -10/Mines | Discovered new exit (range 5) 882 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Entered Materials 1294 | -9/Materials | Reached level 2 1758 | -9/Materials | Reached level 3 2106 | -9/Materials | Discovered new exit (range 20) 2364 | -9/Materials | Discovered new exit (range 17) 2391 | -9/Materials | Entered Mines 2393 | -9/Mines | Reached level 4 2449 | -9/Mines | Discovered new exit (range 10) 2474 | -9/Mines | Learned 4 Materials zone layouts 2489 | -9/Mines | Met a Derelict testing a Signal Generator 2749 | -9/Mines | Found a hidden stash of uninstalled traps 2751 | -9/Mines | Upgraded with Propulsion slot (x2) 2845 | -9/Mines | Reached level 5 2847 | -9/Mines | Discovered new exit (range 8) 3036 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3372 | -9/Mines | Entered Materials 3372 | -8/Materials | Accompanied by 1 ally 3373 | -8/Materials | Identified exit to Factory 3374 | -8/Materials | Reached level 6 3484 | -8/Materials | Upgraded with Utility slot (x1) 3702 | -8/Materials | Reached level 7 3802 | -8/Materials | Build established: Skirmisher 4139 | -8/Materials | Entered Factory 4141 | -7/Factory | Reached level 8 4177 | -7/Factory | Discovered new exit (range 20) 4196 | -7/Factory | Identified exit to Factory 4434 | -7/Factory | Reached level 9 4619 | -7/Factory | Discovered new exit (range 13) 4630 | -7/Factory | Identified exit to Storage 4853 | -7/Factory | Core integrity fell below 50% 5370 | -7/Factory | Upgraded with Power slot (x1) 5447 | -7/Factory | Reached level 10 5668 | -7/Factory | Core integrity fell below 20% 5790 | -7/Factory | Build established: Assassin 5956 | -7/Factory | Discovered exit to Factory (range 15) 6006 | -7/Factory | Reached level 11 6027 | -7/Factory | Destroyed 9 combat bots 6248 | -7/Factory | Entered another Factory area 6249 | -6/Factory | Core integrity fell below 50% 6249 | -6/Factory | Core integrity fell below 20% 6250 | -6/Factory | Reached level 12 6319 | -6/Factory | Upgraded with Utility slot (x2) 6636 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06405_ Acquired Power Amplifier. 06498_ ALERT: Rogue bot located, Programmers report to Factory Zone 6U. 06501_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 06551_ System corrupted: Matter fused (-8). 06552_ Shock Rifle melted. 06552_ Remote Datajack melted. 06552_ Target Analyzer melted. 06552_ P-60 Hacker destroyed. 06555_ Acquired 49 matter. 06596_ QJPNWFPMMMVNKPAODKN9LB1N&M1SO%N0>ZX%ZXT 06600_ K-01 Serf collects debris. 06628_ System corrupted: Matter fused (-6). 06635_ System corrupted: Gatling Laser targeting data glitched. 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"?? ?????????#"""" Y | | ?" ?????????????# @# | | ????????????????# ! # ##+#####+######### | | ????????????????############# ### k???????????? | | ????????????????????????????# #?? ???????????? | | ????????????????????????????# #?? ??????????? | | ????????????????????????????# #?? ?k??????? | | ????????????????????????????# #?? k ???????? | | ????????????????????????????# #?? ??????? | | ????????????????????????????# #?? ????? | | ????????????????????????????# #?? ???? | | ????????????????????????????# #?#######+#######??? | | ??????bg????????????????????? ???????????????????? | | ???????g????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????#???????????????????? | | ??????????????R??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 34 Terrain Scan Density 310 Power Amplification 20 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 50 Target Analysis 5 Offensive Hacking 15 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Extracted Imp. Heat Shielding | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force I Spy Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Levels Raised 11 | . . . 2 2 2 4 1 XP Earned 19742 | 3000 775 500 3015 2636 3466 4640 1710 XP Spent 17590 | 2850 125 . . 3270 2540 5540 3265 Upgrades 61 | 7 2 . . 6 13 24 9 Power Slot 1 | . . . . . . 1 . Propulsion Slot 3 | 1 . . . 2 . . . Utility Slot 3 | . . . . . 1 . 2 Weapon Slot 1 | 1 . . . . . . . Core Integrity 11 | . . . . . 4 7 . Heat Dissipation 7 | . . . . 2 3 . 2 Energy Generation 2 | . . . . . 2 . . Mass Support 1 | . . . . . 1 . . Inventory Capacity 3 | 1 . . . 2 . . . Sight Range 5 | 4 . . . . . 1 . Sensor Range 11 | . 2 . . . . 6 3 Terrain Scan Density 3 | . . . . . . 1 2 Ranged Accuracy 2 | . . . . . . 2 . Melee Accuracy 2 | . . . . . . 2 . Hack Attack % 3 | . . . . . 2 1 . KI Resistance % 1 | . . . . . . 1 . TH Resistance % 1 | . . . . . . 1 . EX Resistance % 1 | . . . . . . 1 . Protomatter Created 670 | . 39 . 175 121 169 166 . Integrity Restored 1339 | . 87 . 355 261 348 288 . Core 1142 | . 87 . 300 181 286 288 . Parts 197 | . . . 55 80 62 . . Protomatter Decayed 194 | . . . 29 70 95 . . Game ------ Seed AlloyTargetSword Manual? 0 Play Time 01:31:46 Cumulative 20.5 hours Start 2021.10.03 @ 21:21:08 End 2021.10.04 @ 00:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 21 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60be6af1-d6a8-4c89-9633-7594bd0bfe3d