Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.03 @ 12:41:50 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (148) 740 Value Destroyed (5040) 5040 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 8797 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 634/700 Matter 259/300 Energy 290/290 System Corruption 1% Temperature Cool (50) Movement Walking (187) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Target Analyzer Small Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Target Analyzer Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Great Axe [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Cryofiber Web Storage Huge Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 7 | . 1 2 2 . . 2 Power 1 | . 1 . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 77 | 7 4 7 24 . 26 9 Power 14 | 1 2 1 6 . 3 1 Engine 14 | 1 2 1 6 . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 . 1 9 . 13 4 Treads . | . . . . . . . Leg 29 | 2 . 1 9 . 13 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 3 3 . 1 3 Device 4 | . . 1 1 . 1 1 Storage 4 | 1 1 . 1 . . 1 Processor 3 | . . 1 1 . . 1 Hackware . | . . . . . . . Protection 2 | 1 . 1 . . . . Artifact . | . . . . . . . Weapon 21 | 2 1 2 6 . 9 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 . 2 5 . 7 1 Ballistic Cannon 4 | . 1 . 1 . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 23 | . 1 1 3 . 15 3 Power 6 | . 1 . 1 . 2 2 Propulsion 9 | . . . . . 9 . Utility 2 | . . 1 1 . . . Weapon 6 | . . . 1 . 4 1 Highest Loss Streak 5 | . 1 1 1 . 5 1 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 99 100 98 100 96 97 Engine 16 | . 24 20 16 16 15 11 Leg 28 | . 25 20 33 33 30 28 Device 8 | . . 10 7 8 8 14 Storage 8 | . 12 10 8 8 8 7 Processor 13 | . . 5 12 16 16 21 Protection 3 | . 12 14 3 . . . Ballistic Gun 10 | . 18 10 12 8 12 1 Ballistic Cannon 6 | . 6 10 2 8 2 12 Naked Turns . | . . . . . . . Heaviest Build 113 | 18 55 58 108 108 111 113 Greatest Support 63 | 20 20 20 62 62 62 63 Greatest Overweight (x) 5 | 2 2 5 2 1 4 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 Largest Inventory Capacity 25 | 10 20 20 25 25 25 25 Average Capacity 22 | 7 11 20 23 25 25 25 Most Carried 25 | 4 8 8 21 19 24 25 Average Carried 15 | 1 5 5 14 19 19 23 Final Capacity 25 | 10 20 20 25 25 25 25 Final Carried 25 | 4 8 8 19 19 22 25 Class Distribution -------------------- 59% | Hacker-Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 3612 | 222 196 342 859 224 1224 545 Remotely . | . . . . . . . Salvage Created 5631 | . 291 677 1632 262 2051 718 Parts 299 | . 18 35 92 17 95 42 Haulers Intercepted 8 | . 1 1 2 . 3 1 Recyclers Shooed 6 | . . 1 3 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 103 | . 6 13 22 10 38 14 Guns 62 | . 4 4 20 5 27 2 Cannons 41 | . 2 9 2 5 11 12 Classes Destroyed 12 | . 5 3 3 . . 1 Worker 12 | . . . 3 . 5 4 Builder 6 | . . . 1 . 2 3 Hauler 8 | . 1 1 2 . 3 1 Recycler 12 | . 1 2 4 . 3 2 Operator 1 | . . 1 . . . . Watcher 8 | . 1 1 2 . 3 1 Swarmer 18 | . 2 2 . 5 6 3 Grunt 57 | . 4 5 13 3 24 8 Duelist 2 | . . 1 . . 1 . Sentry 21 | . . 5 6 2 7 1 Hunter 3 | . . . 3 . . . Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 3 4 6 3 8 6 Combat Bots Only 5 | . 2 4 4 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 642 | . 51 65 142 37 243 104 Missed 167 | . 9 16 34 11 62 35 Damage Taken 4340 | . 342 442 1094 195 1677 590 Core 744 | . 103 107 225 26 217 66 Absorbed by Shields . | . . . . . . . Redirected to Shielding 102 | . 22 58 22 . . . Ignored by Resistances 2648 | . 213 273 653 122 1025 362 Regen/Repaired (Parts) 185 | . . . 185 . . . Core Remaining (%) 61 | 100 58 73 . . 14 . Volleys Fired 404 | . 42 46 108 22 136 50 Largest 2 | . 2 2 2 2 2 2 Hottest 88 | . 55 58 58 67 88 88 Shots Fired 802 | . 84 92 211 44 271 100 Gun 584 | . 70 46 190 22 227 29 Cannon 218 | . 14 46 21 22 44 71 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 802 | . 84 92 211 44 271 100 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 90 | . 31 34 46 47 90 29 Robot Miss Streak 3 | . 2 2 2 1 3 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . . 1 . 4 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 678 | . 70 76 179 28 246 79 Core Hits 319 | . 24 31 73 13 119 59 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . 1 . . 3 . Critical Strikes 12 | . . 3 . 1 4 4 Destroy 5 | . . 1 . . 4 . Blast 7 | . . 2 . 1 . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11571 | . 697 1065 2641 543 4629 1996 Guns 7543 | . 459 468 2306 246 3591 473 Cannons 3996 | . 238 597 330 297 1011 1523 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 32 | . . . 5 . 27 . Kinetic 11539 | . 697 1065 2636 543 4602 1996 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . 2 2 2 1 Average Corruption 1 | . 1 . 1 2 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . 3 . 3 11 33 7 Message Errors 13 | . 1 . . 3 7 2 Matter Fused 13 | . . . 2 2 8 1 Heat Flow Errors 9 | . 1 . . 1 5 2 Energy Discharges 8 | . 1 . . 4 2 1 Parts Rejected 2 | . . . 1 . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 5 | . . . . . 4 1 Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 40 | . 19 . . 21 . . Projectiles 40 | . 19 . . 21 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 51 | . 3 7 5 4 7 25 Impact . | . . . . . . . Kinetic 50 | . 3 7 5 4 7 24 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . . 1 . 5 1 Kicked 7 | . . . 1 . 5 1 Crushed . | . . . . . . . Highest Temperature 241 | . 234 114 28 241 209 169 Average Temperature 53 | . 70 35 11 116 77 56 Received Heat Transfer 3018 | . 312 246 756 99 1278 327 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 532 | . 177 268 289 532 420 213 Initial 189 | . . 14 28 142 189 19 Average 131 | . 77 84 89 362 188 54 Maximum Alert Level 2 | . . 1 1 2 2 1 Low Security (%) 72 | 100 100 92 87 8 43 99 Level 1 24 | . . 7 12 54 55 . Level 2 3 | . . . . 36 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 4 . 7 3 Investigation 3 | . . . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 2 . 3 . Assault . | . . . . . . . Garrison 5 | . . . 2 . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 8 | . 3 2 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 10 17 35 11 55 19 Peak Tracking Total 7 | . 3 6 5 3 7 4 Tactical Retreats 9 | . 1 . . . 7 1 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 11 | . 2 1 6 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 4 | . . . . 3 1 . Max in Single Turn 1 | . . . . 1 1 . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 11 | . 1 1 2 1 3 3 Terminals 8 | . 1 1 . 1 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 35 | . 4 5 5 2 12 7 Successful 21 | . 4 3 5 1 5 3 Failed 14 | . . 2 . 1 7 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 4 5 . 2 7 7 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . 1 . 5 . Terminal Hacks 16 | . 4 3 . 1 5 3 Record 4 | . 3 1 . . . . Part Schematic 2 | . . . . . . 2 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . 1 . . . . Transport Status 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 1 2 1 2 2 Full Trace Events 3 | . . . . . 1 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 14 | . . . . 14 . . Machine Destruction 14 | . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 7426 | 68 638 1106 1510 625 2107 1372 Spaces Moved 2482 | 49 223 352 555 257 630 416 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs 2461 | 28 223 352 555 257 630 416 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 190 192 190 187 Average Speed 219 | 110 198 261 191 192 254 211 Slowest Speed 470 | 150 260 470 263 192 400 262 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 46 31 52 38 64 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 3 1 Melee . | . . . . . . . Projectile 4 | . . . . . 3 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 3642 | 59 348 453 781 345 852 804 Wait 640 | . 76 46 82 67 44 325 Move 2476 | 48 222 351 554 256 629 416 Hop . | . . . . . . . Pick Up 26 | 4 3 1 8 . 8 2 Fast Attach 25 | 7 2 2 7 . 7 . Attach 26 | . 1 3 6 . 13 3 Detach 6 | . 1 1 1 . 3 . Swap 26 | . 1 2 11 . 6 6 Drop 6 | . . 1 3 . 1 1 Fire 404 | . 42 46 108 22 136 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . 1 . 5 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 14) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Power x1 318 | -10/Materials | Build established: Hacker-Mutant 391 | -10/Materials | Identified exit to Mines 593 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Discovered exit to Materials (range 12) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Utility x2 1748 | -9/Materials | Identified exit to Materials 1748 | -9/Materials | Discovered exit to Materials (range 8) 1813 | -9/Materials | Entered another Materials area 1813 | -8/Materials | Evolved 2 slots: Propulsion x2 2740 | -8/Materials | Build established: Scavenger-Mutant 2863 | -8/Materials | Repaired Hvy. Assault Rifle 2897 | -8/Materials | Repaired Hvy. Assault Rifle 3146 | -8/Materials | Garrison activated, responded to threat 3317 | -8/Materials | Identified exit to Garrison 3323 | -8/Materials | Entered Garrison 3372 | -8/Garrison | Triggered checkpoint 3407 | -8/Garrison | Garrison Relay disabled 3422 | -8/Garrison | Garrison Relay disabled 3534 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Build established: Hacker-Mutant 3656 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Garrison Relay disabled 3931 | -8/Garrison | Identified exit to Materials 3931 | -8/Garrison | Discovered exit to Materials (range 10) 3948 | -8/Garrison | Entered Materials 4502 | -8/Materials | Core integrity fell below 50% 4622 | -8/Materials | Lost 5 parts (1p2n2w) 4901 | -8/Materials | Build established: Scavenger-Mutant 5625 | -8/Materials | Garrison activated, responded to threat 5627 | -8/Materials | Core integrity fell below 20% 5950 | -8/Materials | Identified exit to Factory 5950 | -8/Materials | Discovered exit to Factory (range 16) 6055 | -8/Materials | Entered Factory 6055 | -7/Factory | Evolved 2 slots: Utility x2 6366 | -7/Factory | Identified exit to DSF 6958 | -7/Factory | Build established: Hacker-Mutant 7427 | -7/Factory | Self-destructed Last Messages --------------- 07396_ K-01 Serf collects debris. 07396_ U-05 Engineer builds a Wall. 07402_ System corrupted: Heat flow error (+291). 07407_ R-06 Scavenger collects Welding Torch. 07409_ Acquired 3 matter. 07411_ T-07 Excavator knocked back. 07411_ R-06 Scavenger collects Lgt. Nuclear Core. 07414_ R-06 Scavenger collects Wheel. 07416_ G-47 Trooper destroyed. 07416_ K-01 Serf collects debris. 07418_ K-01 Serf cleans the Terminal. 07418_ K-01 Serf collects debris. 07419_ K-01 Serf destroyed. 07419_ R-06 Scavenger collects Imp. Heat Sink. 07420_ K-01 Serf collects debris. 07422_ M-13 Machinist repairs Welding Torch. 07422_ Assault Cannon destroyed. 07423_ K-01 Serf collects debris. 07424_ K-01 Serf destroyed. 07425_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????#?#?# ? """ ?#%######??##?# | | ???????????#?## # T"?## #?##################+# | | ?????????????## # ? """ ## #? !! ###??##?# | | ???????????? # ? ? ## # !! #?#???### | | ???????? ?? ??# #####+##### # !! #?#?#?### | | ??????## ? +% % + ###?#?### | | ?????##? ? ?# #+##/#### ###??#?######## | | ??????#????? # # #? ####??##?#?#??# | | ???? ??#?? # # ! #############?##?##??#? | | ??????######### # ##?##?###?#####???#?##? | | ???#?#??# #*!! ###??##?##???##???? ?? | | ????????# #*!! ###?##?#?######?#?????# | | ???????## #*! ##? ? ? ###?#?????? | | ????????# #####+### ? ? ?#????? ???? | | ????#?#?# #?# # ?? ?? ??##???????? | | ????????# ### #? ? ? ###????????? | | ????????# [%+???" ? ? #?#??????? ? | | ????????# % ###!!%% #?""" ???#??#???????? | | ??? ? #######+##?#!%*= #?""??? ??#??????????? | | ????###### #? ? ? ###%### ?? ??? ???????????? | | ?????????# ## ?? ? ??### #######??###??#????????? | | ???##? ? + #? ? ??#?#%#?#?###?###?#??????????? | | ?????? ??? ## ?##[##?#???####??? ????????? | | ????? ???#?## ? ? ?? ?##%###?? ? ????#??????????? | | ???????? ???####?########r### ? ?"? ## ????????? | | ?????????? %k@r # ??"?"? #???"???????? | | ?????????? kk%! # ?""?? #?? ????????? | | ??????? ?+ k = k/ ????? #? ?????????? | | ???????? ?? ^ *% # ? ? ?#?? ????????? | | ??????????? ! #? ???????????????? | | ??????????? ^ k%##? !!?????????????? | | ???????????? u m u=#?? ? #???????????? | | ???????????############# #??#??#####???????????? | | ???????????????#???##??#gkg##???#???#????????????? | | ??????????????#????????#k k#???#??#??????????????? | | ??????????????#???????# = #??#???#?????????????? | | ??????????????? ????#?? ? ??????????????????? | | ??????????????? ??????? %T ?????????????????????? | | ?????????????????? ????! !????? ???????????????? | | ??????????????????????? ? ##???????????????????? | | ?????????????????????####?##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronRefineryShield Manual? 0 Play Time 00:41:28 Cumulative 1679.7 hours Start 2024.04.01 @ 21:23:23 End 2024.04.03 @ 12:41:50 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 950 Rogue 62 Adventurer 0 Explorer 888 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f27c57f-f183-45be-968f-cce8e1aca085