Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 13:56:02 Player: Sam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (890) 890 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2690 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 96/100 System Corruption 0% Temperature Cool (38) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Melee Analysis Suite Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Terrain Scanner Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Heavy Particle Cannon Axe > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Visual Processing Unit Melee Analysis Suite Shield Generator Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 43 | 6 3 10 24 Power 5 | 1 1 1 2 Engine 3 | 1 1 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 . 3 11 Treads 2 | 2 . . . Leg 7 | . . 1 6 Wheel 5 | . . 2 3 Hover . | . . . . Flight 2 | . . . 2 Utility 7 | 1 1 2 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 1 4 8 Energy Gun 8 | 1 . 4 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 8 14 Power 3 | . . 1 2 Propulsion 6 | . . 4 2 Utility 4 | . . . 4 Weapon 9 | . . 3 6 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 98 88 68 Engine 6 | . 14 11 . Core 3 | . . . 6 Treads 8 | . 28 5 . Leg 3 | . . . 5 Wheel 2 | . . 9 . Flight 1 | . . . 3 Device 2 | . . . 5 Storage 16 | . 26 22 9 Processor 7 | . . 11 10 Protection 5 | . . 11 5 Energy Gun 9 | . 5 7 12 Energy Cannon 1 | . . . 2 Ballistic Gun 9 | . 22 10 3 Slashing Weapon 1 | . . . 2 Peak Build Rating 25 | 6 7 11 25 Average Rating 10 | 5 6 9 14 On Entrance 5 | . 6 7 9 Naked Turns 24 | . . . 24 Heaviest Build 23 | 11 16 17 23 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 6 | . . 5 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 7 Average Carried 5 | 2 6 6 3 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 4 3 Class Distribution -------------------- 72% | Mutant 13% | Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 828 | 232 281 96 219 Remotely . | . . . . Salvage Created 1113 | . 199 364 550 Parts 66 | . 20 19 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 6 8 11 Melee 2 | . . . 2 Guns 19 | . 6 5 8 Cannons 1 | . . . 1 AOE 3 | . . 3 . Classes Destroyed 8 | . 4 1 3 Builder 2 | . 1 1 . Recycler 2 | . . . 2 Watcher 3 | . 1 2 . Swarmer 7 | . 3 . 4 Grunt 14 | . 3 7 4 Duelist 1 | . . 1 . Sentry 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 350 | . 58 53 239 Missed 107 | . 16 11 80 Damage Taken 3134 | . 488 695 1951 Core 877 | . 76 235 566 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 37 16 Regen/Repaired (Parts) 79 | . . . 79 Core Remaining (%) 70 | 100 69 41 . Volleys Fired 102 | . 27 33 42 Largest 3 | . 2 2 3 Hottest 138 | . 60 96 138 Shots Fired 181 | . 54 52 75 Gun 174 | . 54 52 68 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 83 | . 33 28 22 Thermal 76 | . 21 24 31 Explosive . | . . . . Electromagnetic 22 | . . . 22 Robot Hit Streak 9 | . 6 8 9 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | . 30 33 54 Core Hits 54 | . 14 15 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 2 | . . 2 . Sever 2 | . . . 2 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2219 | . 392 712 1115 Guns 1470 | . 389 382 699 Cannons 125 | . . . 125 Explosions 328 | . . 328 . Melee 290 | . . . 290 Ramming 6 | . 3 2 1 Kinetic 720 | . 213 162 345 Thermal 1043 | . 176 548 319 Explosive . | . . . . Electromagnetic 160 | . . . 160 Impact . | . . . . Slashing 290 | . . . 290 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 190 | . . 166 24 Projectiles 10 | . . . 10 Explosions 166 | . . 166 . Melee 14 | . . . 14 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . . 91 . Shots 1 | . . 1 . Rammed 2 | . 1 1 . Targets Rammed 3 | . 1 1 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 250 | . 84 250 216 Average Temperature 72 | . 44 100 73 Received Heat Transfer 1143 | . 213 210 720 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 1995 | . 400 904 691 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 184 | . 172 184 164 Initial 20 | . . 1 20 Average 58 | . 39 72 68 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 10 11 43 Peak Tracking Total 12 | . 4 4 12 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 2 5 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 31 | . 3 6 22 Successful 22 | . 1 4 17 Failed 8 | . 2 2 4 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 1 | . . 1 . Terminals 15 | . 3 2 10 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 4 | . . 4 . Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 7 | . 1 . 6 Record 3 | . . . 3 Prototype ID Bank 1 | . . . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 7 | . . . 7 Insert Component 3 | . . . 3 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 76 | . . . 76 Parts Recycled 1 | . . 1 . Recycled Matter 168 | . . 168 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2522 | 115 630 559 1218 Spaces Moved 1282 | 63 335 306 578 Core 205 | 5 . 35 165 Treads 465 | 58 335 72 . Legs 242 | . . 10 232 Wheels 234 | . . 189 45 Hover . | . . . . Flight 136 | . . . 136 Fastest Speed 50 | 50 160 90 50 Average Speed 155 | 151 160 132 164 Slowest Speed 350 | 160 160 300 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 38 19 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . 36 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1615 | 80 375 412 748 Wait 147 | 8 5 57 77 Move 1279 | 62 334 305 578 Hop . | . . . . Pick Up 20 | 4 4 5 7 Fast Attach 27 | 6 2 1 18 Attach 15 | . . 9 6 Detach 3 | . . 1 2 Swap 1 | . 1 . . Drop 8 | . 1 . 7 Fire 102 | . 27 33 42 Melee 10 | . . . 10 Ram . | . . . . Kick 1 | . . . 1 Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Utility x2 921 | -9/Materials | Lost 3 parts (2n1w) 1151 | -9/Materials | Core integrity fell below 50% 1177 | -9/Materials | Lost 4 parts (2n2w) 1206 | -9/Materials | Discovered new exit (range 14) 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1493 | -8/Materials | Lost 5 parts (1p1n1u2w) 2028 | -8/Materials | Central database locked down 2218 | -8/Materials | Repaired Axe 2257 | -8/Materials | Repaired Lgt. Nuclear Core 2410 | -8/Materials | Core integrity fell below 50% 2415 | -8/Materials | Released all parts (8) 2430 | -8/Materials | Lost 3 parts (1p2u) 2482 | -8/Materials | Core integrity fell below 20% 2523 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Imp. Carbon-fiber Leg. Lgt. Nuclear Core destroyed. Acquired Imp. Carbon-fiber Leg. U-05 Engineer builds a Wall. Terrain Scanner destroyed. Melee Analysis Suite destroyed. Destroyed Flight Unit. Released Imp. Carbon-fiber Leg. Released Sml. Storage Unit. Released Terrain Scan Processor. Released Hvy. Particle Cannon. Released Axe. Released Weight Redist. System. Released Imp. Carbon-fiber Leg. Released Assault Rifle. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Kicked S-10 Pest out of the way. S-10 Pest destroyed. Critical hit (Burn: +37). 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