Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.26 @ 17:13:38 // AFD2020/Player2 Player: Minty Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (4138) 4138 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5729) 5729 TOTAL SCORE: 15567 Bonus ------- High Alert Combat Kills 538 Follower Combat Kills 1709 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2484 Friendly Fire -502 Cogmind --------- Core Integrity 0/1000 Matter 382/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (49) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (8) ------ Advanced Heat Sink Small Storage Unit Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (3) ------- RU-N14's Throwing Claymores v3 > --- INVENTORY (8) ---- Energy Well (350) HERF Cannon Vortex Driver (30) Vortex Driver (30) RU-N14's Throwing Claymores v3 (2) RU-N14's Throwing Claymores v3 (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Wheel Antigrav System Antigrav System Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Authchip [Propulsion] Authchip [Device] > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Shock Maul > --- INVENTORY -------- Energy Well Compact Matter Pod Advanced Terrain Scan Processor Smartbomb Launcher Smartbomb Launcher Thunder Hammer [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Surge Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Surge Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Vortex Catalyst Activator Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . Utility 6 | . . . 2 . 1 1 1 . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 195 | . 11 5 23 1 36 26 4 15 45 10 13 6 Power 26 | . 1 1 6 . 3 5 1 1 5 3 . . Engine 14 | . 1 1 6 . 2 1 . . 1 2 . . Core 11 | . . . . . 1 4 1 1 3 1 . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 63 | . 3 2 5 . 14 8 . 12 15 1 3 . Treads 3 | . . . 2 . . . . . . 1 . . Leg 3 | . . . 1 . . . . . 2 . . . Wheel 2 | . . . 1 . . . . . 1 . . . Hover 15 | . . . 1 . 7 1 . . 6 . . . Flight 40 | . 3 2 . . 7 7 . 12 6 . 3 . Utility 49 | . 4 2 5 . 12 6 2 1 10 2 2 3 Device 13 | . 1 . 1 . 3 3 1 . 2 . . 2 Storage 10 | . 1 1 1 . 2 . . . 1 2 2 . Processor 19 | . 2 1 1 . 5 2 1 1 5 . . 1 Hackware 4 | . . . . . 1 1 . . 2 . . . Protection 3 | . . . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 57 | . 3 . 7 1 7 7 1 1 15 4 8 3 Energy Gun 17 | . . . 3 1 4 5 . . 3 1 . . Energy Cannon 5 | . . . 1 . . . . . 1 . 2 1 Ballistic Gun 14 | . 3 . 3 . 1 . . . 5 1 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 7 | . . . . . . . . . 4 . 2 1 Special Weapon 4 | . . . . . . . . . . . 3 1 Impact Weapon 6 | . . . . . . 2 . 1 2 1 . . Slashing Weapon 3 | . . . . . 2 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 3 . . 3 . 3 . Corrupted Parts 2 | . . . . . . . . . 1 1 . . System Corruption 2 | . . . . . . . . . 1 1 . . Parts Lost 40 | . . . 2 . 6 3 . 8 15 5 . 1 Power 7 | . . . . . 2 . . . 2 2 . 1 Propulsion 18 | . . . 1 . 1 2 . 6 7 1 . . Utility 9 | . . . 1 . 3 . . 1 2 2 . . Weapon 6 | . . . . . . 1 . 1 4 . . . Highest Loss Streak 11 | . . . 1 . 4 2 . 8 11 4 . 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 80 80 90 100 91 99 100 88 84 62 75 76 Engine 3 | . 7 4 9 11 5 . . . . 2 5 5 Core 2 | . . . . . 2 7 6 6 2 2 . . Treads 1 | . . . 5 22 . . . . . 1 1 . Hover 2 | . . . 1 . 11 . . . 1 2 . . Flight 14 | . 15 28 3 . 14 29 26 23 19 . 10 17 Device 5 | . 3 9 9 . 6 4 6 2 3 5 5 7 Storage 7 | . 7 14 10 11 9 7 6 6 4 3 7 11 Processor 20 | . 4 4 18 11 20 19 24 28 24 23 23 20 Hackware 5 | . . . . . 1 13 8 6 10 7 5 5 Protection 1 | . . . 2 22 2 . . . . . . . Energy Gun 7 | . 1 . 20 22 11 9 . . 3 2 4 2 Ballistic Gun 3 | . 26 18 . . 2 1 . . 4 2 1 . Impact Weapon 2 | . . . . . . 1 13 11 3 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 14 12 8 18 18 21 19 20 20 35 26 37 24 Greatest Support 40 | 20 20 8 40 40 21 22 20 24 24 28 28 24 Greatest Overweight (x) 6 | . 1 . 1 . 4 1 . 1 5 6 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 6 8 7 8 7 8 8 8 7 6 7 8 Most Carried 8 | . 7 8 8 8 8 8 7 8 8 5 8 8 Average Carried 6 | . 4 7 7 7 7 7 6 6 7 4 5 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 8 8 8 Final Carried 8 | 6 7 8 8 8 8 8 7 8 5 4 6 6 Class Distribution -------------------- 33% | Scavenger-Mutant 17% | Sprinter 16% | Mutant 9% | Hacker-Sprinter 8% | Derelict-Mutant 6% | Scavenger-Gunner 4% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scout | -6/Factory Gladiator | -6/DSF Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Matter Collected 2795 | 199 12 430 230 7 374 236 59 120 791 155 . 182 Remotely . | . . . . . . . . . . . . . Salvage Created 3933 | . 27 11 675 29 501 608 . 103 1088 414 385 92 Parts 210 | . 4 . 34 5 29 37 . 4 58 16 20 3 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 23 . 1 Prevented 8 | . . . . . . . . . . 6 . 2 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Combat Hostiles Destroyed 78 | . 2 2 11 2 7 9 . 2 12 6 23 2 Melee 5 | . . . . . 1 2 . 1 . 1 . . Guns 30 | . 2 2 10 2 6 2 . . 3 3 . . Cannons 2 | . . . . . . . . . . . 1 1 AOE 32 | . . . . . . 2 . . 6 1 22 1 Classes Destroyed 20 | . 1 1 7 . 3 2 . 1 1 3 1 . Worker 7 | . . . . . 1 2 . . 4 . . . Builder 3 | . . . 1 . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . . Recycler 6 | . . . 2 . 1 1 . . 2 . . . Operator 3 | . . . . . 1 2 . . . . . . Watcher 2 | . . . . . . . . . 2 . . . Swarmer 9 | . 2 . 2 2 . 1 . . . . 2 . Grunt 31 | . . . 5 . 4 3 . 1 2 1 13 2 Brawler 3 | . . . 1 . . 1 . . . . 1 . Duelist 3 | . . . . . . . . . . 2 1 . Protector 4 | . . . 1 . . . . . 1 . 2 . Sentry 10 | . . . 2 . 3 2 . . 3 . . . Demolisher 1 | . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . 1 . . 1 . Hunter 8 | . . . . . . 1 . . 3 2 2 . Programmer 4 | . . . . . . 1 . . 3 . . . Behemoth 1 | . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 14 | . 2 2 7 2 3 6 . 2 7 3 14 1 Combat Bots Only 14 | . 2 2 3 2 2 5 . 2 3 3 14 1 Max Kills in Single Turn 7 | . 1 1 2 2 1 2 . 1 4 2 7 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 7 | . . . . . . 2 . . 2 1 7 1 Melee 1 | . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Hostile Shots Fired 412 | . 8 7 26 3 77 84 . 53 76 43 27 8 Missed 147 | . 4 2 7 . 27 31 . 20 28 11 13 4 Damage Taken 5011 | . 69 98 242 22 747 619 . 593 1621 662 242 96 Core 1250 | . 36 . 25 14 207 142 . 92 373 221 108 32 Absorbed by Shields 16 | . . . . . . . . 16 . . . . Redirected to Shielding 19 | . . . 4 2 13 . . . . . . . Regen/Repaired (Parts) 161 | . . . . . . . . . 144 . 17 . Core Remaining (%) 79 | 100 . 72 . 87 54 77 . 89 . . . . Volleys Fired 172 | . 13 7 27 3 42 16 . . 40 10 10 4 Largest 3 | . 2 2 2 2 2 2 . . 2 3 2 2 Hottest 142 | . 40 40 110 110 110 100 . . 136 142 60 108 Shots Fired 296 | . 26 14 55 6 65 30 . . 58 22 15 5 Gun 266 | . 26 14 55 6 65 30 . . 48 17 5 . Cannon 8 | . . . . . . . . . . 5 . 3 Launcher 19 | . . . . . . . . . 10 . 8 1 Special 3 | . . . . . . . . . . . 2 1 Kinetic 89 | . 26 14 . . 11 . . . 23 15 . . Thermal 134 | . . . 55 6 54 . . . 14 . 5 . Explosive 13 | . . . . . . . . . 10 . 2 1 Electromagnetic 51 | . . . . . . 30 . . 11 7 . 3 Entropic 9 | . . . . . . . . . . . 8 1 Robot Hit Streak 16 | . 3 1 9 15 16 13 . . 16 9 9 6 Robot Miss Streak 5 | . 5 4 2 . 2 3 . . 2 3 2 . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 6 | . . . 3 1 . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . 1 . . . Shots Hit Robots 238 | . 10 5 37 6 46 34 . 9 53 26 7 5 Core Hits 169 | . 5 3 17 3 15 22 . 1 35 14 50 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . 4 2 . . Critical Strikes 14 | . . . 1 1 2 2 . . 4 3 1 . Burn 4 | . . . 1 1 2 . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 6 | . . . . . . 1 . . 4 1 . . Sever 2 | . . . . . . 1 . . . . 1 . Melee Attacks 62 | . . . . . 5 16 . 18 14 9 . . Impact 46 | . . . . . . 6 . 17 14 9 . . Slashing 16 | . . . . . 5 10 . 1 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 1 . . 4 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . Damage Inflicted 14454 | . 80 37 691 112 946 1147 . 442 2954 1197 6022 826 Guns 3535 | . 80 37 691 110 760 490 . . 1026 288 53 . Cannons 259 | . . . . . . . . . . 140 . 119 Explosions 8276 | . . . . . . 245 . . 1265 247 5865 654 Melee 2223 | . . . . . 186 412 . 442 661 522 . . Ramming 4 | . . . . 2 . . . . 2 . . . Kinetic 1146 | . 80 37 . . 127 . . . 585 317 . . Thermal 2748 | . . . 691 110 633 245 . . 769 247 53 . Explosive 3487 | . . . . . . . . . 767 . 2586 134 Electromagnetic 890 | . . . . . . 490 . . 170 111 . 119 Impact 1735 | . . . . . . 143 . 409 661 522 . . Slashing 645 | . . . . . 186 269 . 33 . . 104 53 Piercing . | . . . . . . . . . . . . . Entropic 3799 | . . . . . . . . . . . 3279 520 Highest Corruption 4 | . . . 1 1 . 4 . . 1 2 2 . Average Corruption 1 | . . . 1 1 . 1 . . 1 1 2 . Corruption Purged 3 | . . . . . . 3 . . . . . . Corruption Blocked 11 | . . . . . . . . . 11 . . . Effects 12 | . . . 2 1 . 1 . . 2 4 2 . Message Errors 4 | . . . 1 . . . . . 1 1 1 . Matter Fused 2 | . . . . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . 1 . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . 1 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 675 | . . . . . 26 77 . 24 281 205 53 9 Projectiles . | . . . . . . . . . . . . . Explosions 126 | . . . . . . . . . 59 5 53 9 Melee 549 | . . . . . 26 77 . 24 222 200 . . Knockbacks 6 | . . . . . . . . 2 1 3 . . Impact 3 | . . . . . . . . 2 1 . . . Kinetic 3 | . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . . 1 . . . Targets Rammed 2 | . . . . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | . 8 17 354 96 238 167 . . 339 86 . 4 Average Temperature 69 | . 4 15 68 44 72 73 . . 80 56 . 2 Received Heat Transfer 1222 | . 33 40 93 . 369 201 . 144 210 75 48 9 Effects 2 | . . . 1 . . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Fried 15 | . . . . . . . . 1 13 1 . . Impact Corruptions 22 | . . . . . . 2 . 2 8 10 . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 8 | . . . 3 . 5 . . . . . . . Heat Transferred 4376 | . . . 1380 296 1406 200 . . 807 212 75 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Peak Influence 1253 | . 132 66 668 343 673 791 390 382 1253 . . . Initial 387 | . . 51 25 244 133 214 387 273 200 . . . Average 436 | . 62 62 316 312 395 476 389 334 727 . . . Maximum Alert Level 4 | . . . 2 1 2 3 1 1 4 . . . Low Security (%) 20 | . 100 100 44 . 13 . . . . . . . Level 1 36 | . . . 9 100 46 30 100 100 28 . . . Level 2 26 | . . . 46 . 39 63 . . 8 . . . Level 3 13 | . . . . . . 6 . . 51 . . . Level 4 2 | . . . . . . . . . 11 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 3 . 1 5 . 2 7 . . . Investigation 7 | . 3 . 2 . . 1 . . 1 . . . Extermination 2 | . . . . . . 1 . . 1 . . . Reinforcement 7 | . . . . . 1 2 . 2 2 . . . Assault 3 | . . . 1 . . . . . 2 . . . Garrison 2 | . . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Distress Signals 1 | . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 11 8 21 3 21 17 . 11 27 12 28 5 Peak Tracking Total 16 | . 6 5 6 1 6 4 . 4 5 9 16 3 Tactical Retreats 7 | . . 2 . . . . . 1 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Traps Triggered 6 | . 1 . 1 . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 6 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Machines Disabled 19 | . . . 1 . 3 1 . . 13 . 1 . Max in Single Turn 4 | . . . 1 . . . . . 4 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Machines Accessed 13 | . 2 . 3 . 2 1 1 . 2 . 2 . Terminals 6 | . 1 . 1 . 2 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . 10 . 10 . 6 3 1 . 7 . 2 . Successful 24 | . 5 . 6 . 3 2 1 . 5 . 2 . Failed 15 | . 5 . 4 . 3 1 . . 2 . . . Catastrophic 3 | . 1 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 7 . 4 . 2 . . . 1 . . . Terminals 22 | . 7 . 5 . 6 . 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 8 | . . . 5 . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 . 2 . 1 . 2 . 2 . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . . Analyze 2 | . . . 1 . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 3 . 1 . . . 1 . . . Terminals 4 | . 1 . 1 . 1 . . . 1 . . . Botnet 4 | . 1 . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . 2 1 . . 2 . . . Full Trace Events 6 | . 1 . 1 . 2 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 10 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 8 | . . . . . . . . . 8 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Total Allies 3 | . 1 . . . . . . . . 2 . . Largest Group 3 | . 1 1 1 1 1 1 1 1 1 3 2 2 Highest-Rated Group 159 | . 55 57 70 70 74 80 95 103 135 159 145 143 Highest-Rated Ally 135 | . 55 57 70 70 74 80 95 103 135 135 115 117 Total Orders 3 | . . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 146 | . 5 8 21 1 26 12 . 11 33 24 . 5 Total Damage 7309 | . 52 120 697 116 877 540 . 725 2962 1053 . 167 Kills 68 | . 1 4 12 3 11 6 . 6 18 6 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Turns Passed 3557 | . 162 95 492 95 413 383 174 148 659 391 437 108 Spaces Moved 3487 | 1 144 125 329 50 405 462 162 194 794 342 392 87 Core 35 | . . . . . . . . . 10 25 . . Treads 273 | . . . 52 50 . . . . . 72 99 . Legs 42 | 1 41 . . . . . . . . . . . Wheels 176 | . . . 152 . . . . . 24 . . . Hover 557 | . . . 48 . 140 . . . 124 245 . . Flight 2404 | . 103 125 77 . 265 462 162 194 636 . 293 87 Fastest Speed 20 | 120 37 37 37 160 30 26 26 20 20 60 49 49 Average Speed 55 | 120 61 37 102 160 48 27 26 26 41 90 77 49 Slowest Speed 350 | 120 120 37 160 160 315 100 26 117 300 350 160 49 Overloaded Moves 42 | . . . . . . . . 22 20 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . 1 5 . . 2 1 . . 3 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 1 28 31 27 12 32 8 4 87 16 53 75 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 321 | . . . . . . 11 . . 111 13 124 62 Melee 1 | . . . . . . . . . . 1 . . Projectile 7 | . . . . . . . . . 3 4 . . AOE 313 | . . . . . . 11 . . 108 8 124 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Total 4714 | . 199 157 435 60 550 669 292 267 1043 384 510 148 Wait 566 | . 11 18 24 2 27 115 126 8 111 . 78 46 Move 3450 | . 141 115 328 49 400 459 161 193 787 341 389 87 Hop 12 | . 1 4 . . 2 1 . . 3 . 1 . Pick Up 65 | . 5 2 10 2 7 11 . 11 12 2 3 . Fast Attach 116 | . 8 1 15 . 24 13 1 5 30 5 10 4 Attach 51 | . 2 1 6 . 7 7 2 4 15 3 3 1 Detach 48 | . 6 2 4 . 11 5 1 1 9 . 7 2 Swap 28 | . 1 3 2 1 5 6 1 6 . 2 . 1 Drop 126 | . 11 4 19 2 20 21 . 15 22 . 9 3 Fire 172 | . 13 7 27 3 42 16 . . 40 10 10 4 Melee 60 | . . . . . 5 15 . 18 13 9 . . Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . . Rewire 12 | . . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 14) 163 | -10/Materials | Entered Mines 164 | -10/Mines | Assembled infested the area 218 | -10/Mines | Discovered new exit (range 8) 238 | -10/Mines | Discovered new exit (range 6) 258 | -10/Mines | Entered Materials 258 | -9/Materials | Evolved 2 slots: Utility x2 550 | -9/Materials | Discovered new exit (range 10) 658 | -9/Materials | First assault squad dispatched 714 | -9/Materials | Discovered new exit (range 15) 715 | -9/Materials | Build established: Scavenger-Mutant 750 | -9/Materials | Entered Mines 839 | -9/Mines | Discovered new exit (range 5) 845 | -9/Mines | Entered Materials 845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -8/Materials | Lost 4 parts (1p1n2u) 1189 | -8/Materials | Discovered new exit (range 11) 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Discovered new exit (range 19) 1603 | -7/Factory | Garrison activated, responded to threat 1641 | -7/Factory | Entered another Factory area 1641 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1645 | -6/Factory | Identified exit to DSF 1815 | -6/Factory | Entered DSF 1832 | -6/DSF | Discovered new exit (range 19) 1834 | -6/DSF | Additional patrols routed to DSF 1920 | -6/DSF | Lost 8 parts (6n1u1w) 1957 | -6/DSF | Identified exit to Factory 1963 | -6/DSF | Entered Factory 1963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1979 | -5/Factory | Repaired Sml. Storage Unit 2214 | -5/Factory | Build established: Sprinter 2263 | -5/Factory | First assault squad dispatched 2557 | -5/Factory | Garrison activated, responded to threat 2576 | -5/Factory | Core integrity fell below 50% 2589 | -5/Factory | Lost 11 parts (1p5n2u3w) 2605 | -5/Factory | Discovered new exit (range 7) 2622 | -5/Factory | Entered Upper Caves 2695 | -5/Upper Caves | Build established: Scavenger-Mutant 2740 | -5/Upper Caves | Spotted B-75 Beast 2823 | -5/Upper Caves | Lost 4 parts (1p1n2u) 2824 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2935 | -5/Upper Caves | Identified exit to Upper Caves 2977 | -5/Upper Caves | Core integrity fell below 20% 2980 | -5/Upper Caves | Destroyed B-75 Beast 2998 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 3013 | -5/Upper Caves | Entered Warlord 3013 | -5/Warlord | Accompanied by 1 ally 3100 | -5/Warlord | System corruption cleaned by Quarantine Array 3198 | -5/Warlord | Found Prototype Special Weapon 3198 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3200 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3203 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3206 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3222 | -5/Warlord | Met Warlord 3247 | -5/Warlord | Warlord's base attacked by MAIN.C 3257 | -5/Warlord | Found Prototype Launcher 3257 | -5/Warlord | Identified Vortex Catalyst Activator 3262 | -5/Warlord | Found Prototype Energy Cannon 3262 | -5/Warlord | Identified Vortex Driver 3265 | -5/Warlord | Found Vortex Driver 3336 | -5/Warlord | Opened side exit 3346 | -5/Warlord | Discovered new exit (range 10) 3384 | -5/Warlord | Destroyed 14 combat bots 3450 | -5/Warlord | Entered Proximity Caves 3450 | -4/Proximity Caves | Accompanied by 1 ally 3468 | -4/Proximity Caves | Destroyed 8 combat bots 3542 | -4/Proximity Caves | Spotted B-86 Titan 3558 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 03497_ Found Matter Neutralizer. 03497_ Found HERF Cannon. 03497_ Found Com. Matter Pod. 03497_ Found Core Analyzer. 03497_ Found 12 Matter. 03498_ Dropped ECM Suite. 03498_ Acquired Core Analyzer. 03500_ Acquired 12 matter. 03501_ Acquired HERF Cannon. 03507_ Dropped Backup Laser III. 03509_ Vortex Catalyst Activator implodes. 03509_ Destroyed Field Laser. 03526_ Fighter 6b destroyed. 03530_ G-67 Veteran destroyed. 03540_ Corrupted Field Laser self-destruct mechanism malfunctions. 03540_ Acquired 101 matter. 03541_ Acquired 50 matter. 03555_ Player 2 removes Autogun. 03555_ Player 2 attaches Corrupted Field Laser. 03558_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ????????????#" ## ### #???????## ## ##????? | | ????????????# "" #??????### #????? | | ????????????#"""| #??????# ##???? | | ????????????#"" ! ##??????# #???? | | ????????????# "## ##????????# #???? | | ????????????####### ##????????## #????? | | ??????????????????# #??######## ###?###? | | ??????????????????# #??# ## #?## ## | | ??????????????????# #### ### # | | ??????????????????# ### # | | ??????????????????# #?## ##### ## | | ???????????????###### #??# ##???## ##? | | ??????????????##! ### #?## #?????## #?? | | ??????????????# ## #?# #??????### #?? | | ??????????????### ### ##????????## ##? | | ????????????????## ### #??????????### #? | | ?????????????????## ##???????????## #? | | ??????????????????## #??????????###"% #? | | ??????????????????## ########??????????# % ##? | | ??????????????????#; #????????????????# #?? | | ??????????????????#; #?????????????? #? | | ??????????????????##[###????????? # | | ???????????????????# !!#????????##### ## | | ???????????????????#;@ #??????###### #? | | ???????????????????## ### ? | | ????????????????????# @ | | ???????????????????#; % ### | | ???????????????????# ; ; # ## | | ??????????????????# ;;; BB # ??## | | ?????????????????# ;; BB ????## | | ????????????????# ;; ?????? | | ????????????????# %; ????? | | ????????????????# ## ;; ;; ????? | | ????????????????####?# ;;;;; # ?????? | | ????????????????????? ;; ; ##?????? | | ????????????????????? #; ;; ###??????? | | ?????????????????????### ;;;######????????? | | ????????????????????????## ###?????????????? | | ??????????????????????????######???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 387 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Corruption Block 16 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 10 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Prc. Shock Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . 2 . 1 . . . . . . Utility 4 | . . . . . 2 1 . 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 86 | . 8 2 8 . 8 9 5 9 19 12 3 3 Parts Lost 21 | . . . . . . . . 5 3 10 3 . Damage Taken 4140 | . 28 41 144 . 172 265 . 537 1264 1169 477 43 Core 382 | . 8 26 12 . 46 17 . . 145 95 33 . Player 2/Cogmind (%) 23 | . 18 100 32 . 18 10 . . 27 30 23 . Absorbed by Shields . | . . . . . . . . . . . . . Damage Inflicted 7163 | . 52 120 697 116 877 540 . 725 2962 907 . 167 Player 2/Cogmind (%) 33 | . 39 76 50 50 48 32 . 62 50 43 . 16 Combat Hostiles Destroyed 56 | . 1 4 12 1 6 6 . 6 13 6 . 1 Player 2/Cogmind (%) 41 | . 33 66 52 33 46 40 . 75 52 50 . 33 Game ------ Seed AntimatterBiometalStorage Manual? 0 Play Time 00:50:13 Cumulative 677.3 hours Start 2024.02.26 @ 16:25:11 End 2024.02.26 @ 17:13:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 691 Rogue 416 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cd3703c-ef2c-4e7e-be2e-82d749e989ac