Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 02:09:48 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (135) 675 Value Destroyed (4654) 4654 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16752) 16752 TOTAL SCORE: 24161 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 303 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6750 Subatomizer Sterilization 3000 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -63 Cogmind --------- Core Integrity 321/360 Matter 204/700 Energy 1680/1680 System Corruption 18% Temperature Cool (0) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Multitool > --- INVENTORY (16) --- Improved Treads Improved Treads Improved Treads Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (22) High-powered Tractor Beam Minigun Minigun Minigun Hypervelocity Gauss Rifle Missile Launcher Long-range Missile Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Minigun Gauss Rifle Hypervelocity Gauss Rifle Improved Datajack > --- INVENTORY -------- Light Treads Light Treads Light Treads Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Shock Rifle Heavy Particle Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Missile Launcher Missile Launcher Long-range Missile Launcher Multitool [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 73 | 3 7 14 29 12 8 Power 4 | . . 1 2 1 . Engine 3 | . . 1 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 12 | 2 1 2 4 2 1 Treads 9 | 2 . 1 3 2 1 Leg . | . . . . . . Wheel 3 | . 1 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 3 3 9 4 4 Device 7 | 1 1 . 4 . 1 Storage 2 | . 2 . . . . Processor 2 | . . . . 1 1 Hackware 2 | . . . 1 . 1 Protection 11 | . . 3 4 3 1 Artifact . | . . . . . . Weapon 33 | . 3 8 14 5 3 Energy Gun 7 | . 2 2 3 . . Energy Cannon 7 | . . 5 2 . . Ballistic Gun 12 | . . 1 7 4 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 2 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . 1 . 2 . . Parts Lost 9 | . . 2 4 3 . Power 2 | . . 1 . 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 2 . . Weapon 2 | . . . 1 1 . Highest Loss Streak 2 | . . 1 1 2 . To Critical Strikes . | . . . . . . Average Backups 11 | 6 8 7 15 14 16 Power . | 1 . . . . . Propulsion 2 | 4 2 3 3 2 2 Utility 2 | . 1 . 4 4 5 Weapon 4 | 1 3 3 4 5 6 Tool/Special . | . . . . . . Unused Backups 39 | . 5 9 13 2 10 Power 3 | . 2 1 . . . Propulsion 9 | . 1 1 2 1 4 Utility 14 | . 1 . 8 1 4 Weapon 12 | . 1 6 3 . 2 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 92 | . 100 84 92 92 100 Engine 10 | . 14 12 7 7 9 Treads 19 | . 26 14 23 14 19 Wheel 6 | . 1 13 2 7 7 Device 6 | . 14 1 7 7 2 Storage 7 | . 14 2 9 7 9 Hackware 1 | . . . 4 . 1 Protection 8 | . . 11 9 10 16 Energy Gun 8 | . 25 1 8 . . Energy Cannon 5 | . . 16 1 2 . Ballistic Gun 11 | . . 2 15 30 24 Launcher 2 | . 2 5 . . . Peak Build Rating 46 | 7 20 20 32 46 38 Average Rating 20 | 6 7 12 25 37 36 On Entrance 18 | 6 7 20 16 28 36 Avg Prop Armor Cover (%) 8 | . 12 7 11 7 9 Naked Turns . | . . . . . . Heaviest Build 68 | 13 28 45 60 68 62 Greatest Support 63 | 40 40 40 60 16 63 Greatest Overweight (x) 4 | . . 3 4 4 3 Average Overweight (x) 1 | . . 1 1 3 2 Largest Inventory Capacity 16 | 8 15 16 16 16 16 Average Capacity 11 | 8 8 7 16 16 16 Most Carried 16 | 6 11 15 16 16 16 Average Carried 11 | 5 8 7 15 14 15 Final Capacity 16 | 8 15 16 16 16 16 Final Carried 16 | 4 11 15 16 16 16 Class Distribution -------------------- 32% | Mutant 22% | Tank 22% | Subdweller-Mutant 14% | Scavenger-Tank 4% | Commander-Executioner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 4063 | 210 215 943 1031 815 849 Remotely . | . . . . . . Salvage Created 4793 | 80 356 1077 1734 728 818 Parts 299 | 3 29 86 87 41 53 Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 39 | . . 39 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 106 | . 7 37 34 14 14 Guns 45 | . 1 3 22 9 10 Cannons 19 | . . 12 2 5 . AOE 40 | . 6 22 8 . 4 Classes Destroyed 19 | 2 7 3 1 4 2 Worker 3 | . 1 . 2 . . Builder 5 | . 1 . 1 . 3 Tunneler 1 | 1 . . . . . Hauler 6 | . 2 . 4 . . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . . . . 1 Operator 4 | . 1 . 3 . . Watcher 7 | . 2 . 4 . 1 Swarmer 28 | . 3 9 11 2 3 Grunt 43 | . 4 15 15 4 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 15 | . . . 8 4 3 Demolisher 1 | . . . . 1 . Specialist 1 | . . . . 1 . Hunter 3 | . . . . 1 2 Artisan 2 | . . 2 . . . Subdweller 12 | . . 12 . . . Mutant 1 | . . 1 . . . Best Kill Streak 9 | 2 8 5 8 3 9 Combat Bots Only 7 | . 5 5 7 3 6 Max Kills in Single Turn 5 | 1 2 5 3 1 4 Gunslinging . | . . . . . . Exploded 5 | . 2 5 3 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 363 | . 8 74 120 103 58 Missed 98 | . 1 19 24 33 21 Hits 265 | . 7 55 96 70 37 Projectile 265 | . 7 55 96 70 37 AOE 3 | . . . . 3 . Critical Strikes 6 | . . . 5 . 1 Damage Taken 3739 | . 75 877 1145 1098 544 Core 344 | . 21 85 104 95 39 Absorbed by Shields 282 | . . . 272 10 . Core Remaining (%) 89 | 100 . 78 . . . Volleys Fired 363 | 9 35 76 126 77 40 Largest 6 | 2 2 2 3 6 3 Hottest 178 | 100 80 160 125 178 99 Shots Fired 693 | 18 40 103 274 149 109 Gun 569 | 18 30 29 256 128 108 Cannon 81 | . . 53 7 21 . Launcher 43 | . 10 21 11 . 1 Special . | . . . . . . Kinetic 369 | . . 11 133 117 108 Thermal 172 | 18 30 71 32 21 . Explosive 43 | . 10 21 11 . 1 Electromagnetic 109 | . . . 98 11 . Robot Hit Streak 15 | 5 6 14 15 13 11 Robot Miss Streak 4 | 3 3 2 4 4 3 Penetration Max 3 | . . . . . 3 Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 405 | 9 21 52 178 79 66 Core Hits 233 | 3 24 52 75 28 51 Critical Kills 11 | . . . . 1 10 Critical Parts Destroyed 23 | . . . 2 4 17 Critical Strikes 39 | . . . 7 5 27 Burn 2 | . . . 2 . . Destroy 35 | . . . 3 5 27 Corrupt 2 | . . . 2 . . Melee Attacks 13 | . . . . 9 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . 8 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9443 | 113 747 2427 4020 1194 942 Guns 4609 | 113 179 211 2767 750 589 Cannons 1435 | . . 796 206 433 . Explosions 3363 | . 566 1420 1013 11 353 Melee . | . . . . . . Ramming 36 | . 2 . 34 . . Kinetic 2863 | . . 71 1470 733 589 Thermal 2147 | 113 179 936 486 433 . Explosive 3311 | . 566 1420 961 11 353 Electromagnetic 1086 | . . . 1069 17 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . 4 14 18 18 18 Average Corruption 13 | . 3 4 18 18 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 195 | . 17 29 68 45 36 Message Errors 52 | . 3 8 18 13 10 Matter Fused 40 | . 5 7 12 8 8 Heat Flow Errors 19 | . 2 5 8 3 1 Energy Discharges 25 | . 2 4 9 6 4 Parts Rejected 5 | . . . 2 2 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 18 | . 2 3 5 6 2 Data Loss (major) 7 | . 1 . 2 3 1 Misfires 8 | . 2 2 2 1 1 Alerts 2 | . . . . 1 1 Weapon Failures 18 | . . . 9 2 7 Overload Shots . | . . . . . . Overflow Damage 111 | . 6 21 84 . . Projectiles . | . . . . . . Explosions 111 | . 6 21 84 . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . . 63 55 . . Shots 5 | . . 4 1 . . Rammed 4 | . 1 . 3 . . Targets Rammed 5 | . 1 . 4 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 379 | 351 107 228 379 267 176 Average Temperature 94 | 193 24 69 117 55 65 Received Heat Transfer 1128 | . 18 271 524 153 162 Effects 7 | . . . 6 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 1 1 . Interference 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 5 | . . . 5 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 3 . . Heat Transferred 4129 | 333 522 1472 1173 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 4 | . . . 3 4 3 Low Security (%) 40 | 100 100 . 23 . . Level 1 18 | . . . 59 . . Level 2 19 | . . . 10 22 76 Level 3 17 | . . . 6 61 23 Level 4 3 | . . . . 15 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 1210 | 5 152 . 742 1210 854 Initial 589 | . 3 . 135 473 589 Average 380 | 2 29 . 324 845 654 Influence Increases 3477 | 10 327 480 1189 907 564 Destroy 0b10 Robot/C 2140 | . 140 480 680 520 320 Destroy 0b10 Robot/NC 160 | 10 35 . 75 10 30 Destroy Leader 328 | . 28 . 186 10 104 Allied During Kill 101 | . . . . 77 24 Successful Hack 42 | . 19 . 19 . 4 Select Force Hacks 110 | . 60 . 50 . . Disable Machine 90 | . . . 75 . 15 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 251 | . 45 . 89 95 22 Lose Combat Pursuer 105 | . . . 15 45 45 Influence Decreases 2998 | 5 332 218 723 425 1295 Entered New Map 1005 | . 2 . 127 255 621 Time Decay 1433 | 5 330 208 556 . 334 Lost Part 80 | . . 10 40 30 . Lost Ally 180 | . . . . 140 40 Purge Threat 300 | . . . . . 300 Squads Dispatched 13 | . 5 . 5 . 3 Investigation 6 | . 4 . 1 . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 4 . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 13 | . 2 . 7 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 159 | . 19 37 43 24 36 Peak Tracking Total 9 | . 4 5 4 6 9 Tactical Retreats 5 | . . . 1 2 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 10 | . 2 2 . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 10 | . . . 5 4 1 Max in Single Turn 2 | . . . 1 2 1 Garrison Relay 2 | . . . . 2 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . . 1 . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 20 | . 7 1 6 . 6 Terminals 13 | . 5 . 3 . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . 1 . . Total Hacks 54 | . 16 4 20 . 14 Successful 26 | . 7 4 11 . 4 Failed 25 | . 8 . 8 . 9 Catastrophic 10 | . 4 . 2 . 4 Database Lockouts 3 | . 1 . 1 . 1 Manual 45 | . 18 . 14 . 13 Terminals 39 | . 13 . 14 . 12 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 3 . . . . Scanalyzers 5 | . . . 3 . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 15 | . 5 4 4 . 2 Record 4 | . . 4 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 6 | . 4 . 2 . . Unreport Threat 2 | . . . . . 2 Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 2 . 5 . 1 Terminals 6 | . . . 5 . 1 Assimilate 2 | . . . 2 . . Botnet 3 | . . . 2 . 1 Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . 5 . 5 . 2 Full Trace Events 5 | . 2 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Program Shield 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 11 | . . . . 11 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 126 | . . . . 126 60 Highest-Rated Ally 25 | . . . . 25 24 Total Orders . | . . . . . . Ally Attacks 59 | . . . . 40 19 Total Damage 1456 | . . . . 1062 394 Kills 16 | . . . . 13 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 104 | . 16 . 15 60 13 Average Entertainment 29 | . 16 7 22 47 88 Good Acts 38 | . . 18 6 9 5 Bad Acts 47 | . . 29 9 8 1 Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 2169 | 8 1646 . . . 515 Seismic 1654 | 8 1646 . . . . Machine Analysis 515 | . . . . . 515 Robot Analysis Total 6 | . 4 . 2 . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 7301 | 39 1650 2198 1630 1041 743 Spaces Moved 3702 | 7 792 1403 707 426 367 Core . | . . . . . . Treads 1225 | 1 675 29 485 . 35 Legs 6 | 6 . . . . . Wheels 2471 | . 117 1374 222 426 332 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 105 125 130 145 Average Speed 140 | 125 151 122 155 153 146 Slowest Speed 240 | 160 160 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 93 85 69 58 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 13 | . . 13 . . . Spaces Dug 12 | . . 3 . 5 4 Terrain Destroyed 395 | . 61 137 102 77 18 Melee 4 | . . . . . 4 Projectile 13 | . . 7 1 5 . AOE 376 | . 61 130 101 70 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 5208 | 20 1214 1787 1010 707 470 Wait 779 | . 366 205 65 124 19 Move 3698 | 6 791 1402 707 425 367 Hop . | . . . . . . Pick Up 91 | . 9 31 32 14 5 Fast Attach 27 | 1 . 6 13 4 3 Attach 20 | 2 . 3 7 8 . Detach 2 | . . . 1 . 1 Swap 72 | . 8 20 19 8 17 Drop 91 | 2 4 31 36 9 9 Fire 363 | 9 35 76 126 77 40 Melee 13 | . . . . 9 4 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . 4 . . Escape Stasis 29 | . . . . 29 . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous 17 | . . 12 . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 40 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Met a group of wandering Federalists 122 | -10/Materials | Discovered new exit (range 15) 147 | -10/Materials | Discovered new exit (range 8) 173 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 1301 | -10/Materials | Discovered new exit (range 7) 1489 | -10/Materials | Discovered new exit (range 15) 1535 | -10/Materials | Central database locked down 1686 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1690 | -10/Materials | Entered Subcaves 1691 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1697 | -10/Subcaves | Learned Materials security intel 1793 | -10/Subcaves | Lost 3 allies 1936 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1943 | -10/Subcaves | Learned location of Zion (-7) 1943 | -10/Subcaves | Met a Zionite searching for "candidates" 1977 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1982 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2049 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2059 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2285 | -10/Subcaves | Build established: Subdweller-Mutant 2360 | -10/Subcaves | Ambushed by Subdweller buried in earth 2704 | -10/Subcaves | Learned Materials terminal intel 2785 | -10/Subcaves | Visited Clippyterm 2788 | -10/Subcaves | Learned location of Section 7 (-2) 2788 | -10/Subcaves | Learned Factory emergency access door positions 2934 | -10/Subcaves | X0-1V1 activates XOMVISION 2941 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3055 | -10/Subcaves | Identified exit to Materials 3055 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3078 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3113 | -10/Subcaves | Identified exit to Recycling 3113 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 3152 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 3184 | -10/Subcaves | X0-1V1 sent you into danger 3193 | -10/Subcaves | X0-1V1 caused items to flee you 3194 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 3218 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 3394 | -10/Subcaves | Items stopped fleeing you 3575 | -10/Subcaves | Visited 4L-MR0's lab 3777 | -10/Subcaves | System corruption reached 10% 3786 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 3888 | -10/Subcaves | Entered Materials 3888 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3890 | -8/Materials | Loaded intel: 12 terminal locations 4006 | -8/Materials | X0-1V1 announced a LAN party 4186 | -8/Materials | System corruption reached 10% 4635 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 4669 | -8/Materials | Central database locked down 4689 | -8/Materials | Discovered new exit (range 12) 4787 | -8/Materials | Build established: Scavenger-Tank 5050 | -8/Materials | Discovered new exit (range 3) 5375 | -8/Materials | Destroyed 7 combat bots 5417 | -8/Materials | Build established: Tank 5455 | -8/Materials | Discovered new exit (range 12) 5518 | -8/Materials | Identified exit to Garrison 5518 | -8/Materials | Entered Garrison 5528 | -8/Garrison | Triggered checkpoint 5579 | -8/Garrison | X0-1V1 caused items to flee you 5618 | -8/Garrison | Triggered checkpoint 5623 | -8/Garrison | X0-1V1 sent hostile D-53 Grenadier (x1) 5632 | -8/Garrison | Triggered checkpoint 5742 | -8/Garrison | X0-1V1 activates XOMVISION 5765 | -8/Garrison | X0-1V1 sent you into danger 5765 | -8/Garrison | Triggered checkpoint 5769 | -8/Garrison | X0-1V1 sent allied C-17 Slicer (x5) 5770 | -8/Garrison | Triggered checkpoint 5772 | -8/Garrison | Triggered checkpoint 5775 | -8/Garrison | Triggered checkpoint 5807 | -8/Garrison | Items stopped fleeing you 5808 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 5812 | -8/Garrison | Core integrity restored by X0-1V1 (+130) 5816 | -8/Garrison | Lost 5 allies 5970 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 6286 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 6311 | -8/Garrison | Build established: Commander-Executioner 6332 | -8/Garrison | Installed Relay Interface Framework 6371 | -8/Garrison | Phase Generator disabled 6433 | -8/Garrison | Weapon slot count reverted to normal (-4) 6476 | -8/Garrison | Triggered checkpoint 6496 | -8/Garrison | Discovered new exit (range 12) 6525 | -8/Garrison | Expanded RIF knowledge: Program Shield 6559 | -8/Garrison | Entered Materials 6559 | -8/Materials | Accompanied by 3 allies 6711 | -8/Materials | X0-1V1 released a cloud of subatomizers 6743 | -8/Materials | Build established: Tank 6767 | -8/Materials | Central database locked down 6884 | -8/Materials | X0-1V1 announced a LAN party 6959 | -8/Materials | First assault squad dispatched 7129 | -8/Materials | Discovered new exit (range 22) 7219 | -8/Materials | Sterilization system engaged 7219 | -8/Materials | Non-combat units ordered to evacuate 7302 | -8/Materials | Self-destructed Last Messages --------------- 07219_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 07219_ ALERT: All non-combat units evacuate. 07219_ X0-1V1 roars with laughter! 07226_ >> Machine Analyzer network decryption results: 07226_ Terminal x1 07231_ Terminal reconfigured, +10% effectiveness. 07233_ Connecting with Terminal... 07245_ System corrupted: Substantial component data lost. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07265_ Terminal reconfigured, -15% effectiveness. 07267_ Connecting with Terminal... 07268_ System corrupted: IFF burst signal emitted. 07296_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????# #??### | | ???????????????????????????#[#?? | | ???????????????????????????#%#? | | ???????????????????????????#!#? | | ???????????#######+######### # "" | | ???????????# # """ | | ???????????# =+ """ | | ???????????# / # """ | | ???????????# ########### # "" | | ???????????? #?????????# #? | | ???????????? #?????????#== #? | | ???????????? #?????????# %*#?? | | ???????????? #?????????#= #??### | | ???????????? #?????????# #????? | | ???????????? #?????????# #????? | | ???????????? +?????????# ###### | | ???????????? #?????????# # | | ???????????# #?????????# # """" | | ???????????# ###???????# / ""T" | | ??????????? # | | ??????????? ##+### | | ??????????? # | | ?########### ########### # | | ?? # #?????????# # | | ???""""""" # #?????????# # | | ?? """""""@#H #?????????# ###+## | | ?? """"""" # ##????????# | | ???""""""" + +????????+ ! | | ???""""""" # ##????????# " !]] | | ?? #% ##?????????#"" !]] | | ?# # #??????????#"T ]] | | ?########### #??????????#"" / | | ???????????# #??????????#"" / | | ????######## #?#######??# | | ????? ## #? ! #??# ]! | | ????? """ + # #??# ! | | ??????""" ## # / /#??# #####+ | | ??????""" ## + #??# #????? | | ??????? ?# # #??# #????? | | ??????? ## ############ #????? | | ?????#+#+## #????? | | ?????# #????? | | ?????# #????? | | ?????## T #????? | | ??????# ^ ############ #????? | | ??????# ########???# #????? | | ??????# # ! #???# #????? | | ??????# # #???# ###### | | ??????# # " ##### | | ??????# """ # T + #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 15 Energy Capacity 1680 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingAlloyMindspike Manual? 0 Play Time 00:56:53 Cumulative 731.1 hours Start 2026.10.27 @ 01:15:53 End 2026.10.27 @ 02:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 649 Rogue 613 Adventurer 36 Explorer 0 Win Type - Total 11 Types 2/3/0/1/1/0/0/2/1/1 Lore% 88 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14c1e21e-9858-4573-88a6-cfdbeb1851be