Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 14:38:45 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1043) 1043 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2907 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 323/550 Matter 96/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Cesium-ion Thruster Advanced Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Light Armor Plating Beam Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cesium-ion Thruster Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Light Armor Plating Beam Rifle Assault Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | . 10 18 14 Power 8 | . . 5 3 Engine 8 | . . 5 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | . 3 5 3 Treads . | . . . . Leg 8 | . 3 5 . Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 5 | . 2 . 3 Device . | . . . . Storage 2 | . 1 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | . 5 8 5 Energy Gun 7 | . 1 5 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon 3 | . . . 3 Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 10 8 Power 4 | . . 2 2 Propulsion 7 | . . 4 3 Utility 1 | . . . 1 Weapon 6 | . . 4 2 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 95 74 Engine 11 | . 14 10 7 Leg 31 | . 28 40 . Hover 3 | . . . 21 Storage 12 | . 14 11 15 Processor 12 | . 12 11 20 Energy Gun 10 | . 6 13 3 Ballistic Gun 10 | . 19 7 3 Launcher 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 21 | 12 20 21 18 Greatest Support 52 | 20 26 52 18 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 5 7 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 601 | 200 44 353 4 Remotely . | . . . . Salvage Created 1249 | . 214 921 114 Parts 76 | . 19 52 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 22 2 Guns 19 | . 1 17 1 Cannons 1 | . . . 1 AOE 11 | . 6 5 . Classes Destroyed 7 | . 4 2 1 Worker 1 | . . 1 . Recycler 3 | . 1 2 . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 10 | . 3 7 . Grunt 14 | . 4 9 1 Sentry 7 | . . 6 1 Best Kill Streak 5 | . 5 4 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2070 | . 138 1371 561 Core 484 | . 21 236 227 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 91 41 . Volleys Fired 87 | . 8 52 27 Largest 2 | . 2 2 1 Hottest 121 | . 40 121 56 Shots Fired 137 | . 11 99 27 Gun 119 | . 6 94 19 Cannon 8 | . . . 8 Launcher 10 | . 5 5 . Special . | . . . . Kinetic 55 | . 6 35 14 Thermal 51 | . . 38 13 Explosive 10 | . 5 5 . Electromagnetic 21 | . . 21 . Robot Hit Streak 12 | . 4 12 9 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | . 6 71 22 Core Hits 65 | . 13 46 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2351 | . 456 1523 372 Guns 1201 | . 45 931 225 Cannons 147 | . . . 147 Explosions 989 | . 411 578 . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 476 | . 45 229 202 Thermal 793 | . . 623 170 Explosive 799 | . 411 388 . Electromagnetic 269 | . . 269 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 8 13 Projectiles 13 | . . . 13 Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 64 | . . 64 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 226 | . 6 226 144 Average Temperature 48 | . 3 47 58 Received Heat Transfer 810 | . 45 450 315 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2003 | . . 1485 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 732 | . 234 732 416 Initial 245 | . . 22 245 Average 290 | . 118 374 333 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 27 | 100 67 12 . Level 1 44 | . 32 37 98 Level 2 25 | . . 45 1 Level 3 2 | . . 4 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 12 30 12 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 7 | . . 4 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 6 1 Terminals 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 13 15 2 Successful 19 | . 7 11 1 Failed 11 | . 6 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 8 6 2 Terminals 28 | . 13 13 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . . 2 . Locate Traps 2 | . 2 . . Investigation Status 1 | . 1 . . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 4 1 Terminals 8 | . 3 4 1 Botnet 8 | . 3 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1489 | 1 453 832 203 Spaces Moved 1000 | 1 337 484 178 Core 4 | . . . 4 Treads . | . . . . Legs 822 | 1 337 484 . Wheels . | . . . . Hover 174 | . . . 174 Flight . | . . . . Fastest Speed 52 | 120 120 120 52 Average Speed 109 | 120 120 120 62 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 77 43 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . 12 59 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 71 | . 12 59 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1256 | 2 379 635 240 Wait 74 | . . 62 12 Move 997 | . 336 483 178 Hop . | . . . . Pick Up 27 | . 13 10 4 Fast Attach 6 | . 2 2 2 Attach 14 | . . 9 5 Detach 3 | . . 1 2 Swap 22 | . 8 7 7 Drop 24 | 2 12 7 3 Fire 87 | . 8 52 27 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 12) 168 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 12) 451 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x2 731 | -9/Materials | Discovered new exit (range 13) 869 | -9/Materials | Lost 4 parts (1p1n2w) 901 | -9/Materials | Identified exit to Mines 1023 | -9/Materials | Discovered new exit (range 14) 1133 | -9/Materials | Core integrity fell below 50% 1160 | -9/Materials | Lost 3 parts (1p2n) 1212 | -9/Materials | Discovered new exit (range 3) 1286 | -9/Materials | Identified exit to Materials 1287 | -9/Materials | Entered another Materials area 1287 | -8/Materials | Evolved 2 slots: Utility x2 1490 | -8/Materials | Self-destructed Last Messages --------------- 01445_ Critical hit (Burn: +37). 01449_ G-50 Soldier suffers critical hit (Burn). 01449_ G-50 Soldier overheating. 01453_ Hover Unit destroyed. 01454_ G-50 Soldier overheating. 01455_ G-50 Soldier heat damages Hvy. Laser, Carbon-fiber Leg, Carbon-fiber Leg. 01455_ G-50 Soldier overheating. 01458_ Destroyed Carbon-fiber Leg. 01459_ Lgt. Ion Engine destroyed. 01460_ G-50 Soldier overheating. 01472_ Lgt. Ion Engine destroyed. 01473_ Destroyed Hvy. Laser. 01475_ G-50 Soldier destroyed. 01477_ K-01 Serf collects debris. 01478_ Hover Unit destroyed. 01480_ K-01 Serf collects debris. 01484_ Com. Matter Pod destroyed. 01485_ Beam Rifle destroyed. 01485_ K-01 Serf collects debris. 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T | | ????????# ??????????# ? | | ????????###/##??????????######## ##########+## | | ??????????# ???????????????????## ???????????# | | ??????????# ??????????????????????????????????# | | ??????????? ??????????????????????????????????#![ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionAluminumMallet Manual? 0 Play Time 00:20:16 Cumulative 39.9 hours Start 2022.06.28 @ 14:18:06 End 2022.06.28 @ 14:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d33a9ffa-0ee6-4fb9-af42-d054385926d1