Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 18:37:25 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1009) 1009 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2969 Bonus ------- None Cogmind --------- Core Integrity 484/550 Matter 284/300 Energy 280/280 System Corruption 0% Temperature Cool (7) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Improved EM Shotgun Light Assault Rifle Mining Laser > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Sensor Array Transport Network Coupler Target Analyzer Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Sensor Array Transport Network Coupler Light Armor Plating Medium Armor Plating Light Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 46 | 2 7 28 9 Power 3 | . . 3 . Engine 3 | . . 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 1 5 2 Treads 6 | . . 4 2 Leg 1 | . 1 . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 10 1 Device 8 | 1 2 5 . Storage 3 | . 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 19 | 1 2 10 6 Energy Gun 7 | . . 5 2 Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 4 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 13 | . 1 6 6 Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 4 | . 1 . 3 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . 1 6 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 99 Engine 11 | . 14 10 9 Treads 12 | . . 16 27 Leg 10 | . 28 1 . Wheel 1 | . . 2 . Device 17 | . 9 23 15 Storage 11 | . 14 11 9 Processor 5 | . . 7 9 Protection 2 | . 3 1 1 Energy Gun 5 | . . 7 10 Ballistic Gun 18 | . 27 14 11 Peak Build Rating 23 | 8 10 20 23 Average Rating 13 | 6 8 16 21 On Entrance 10 | 6 8 7 20 Naked Turns . | . . . . Heaviest Build 103 | 12 20 96 103 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 7 | . . 7 1 Average Overweight (x) . | . . 2 1 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 15 | 8 9 17 25 Most Carried 17 | 8 10 15 17 Average Carried 10 | 6 9 10 14 Final Capacity 25 | 8 10 25 25 Final Carried 15 | 8 10 15 13 Class Distribution -------------------- 46% | Scavenger-Mutant 41% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1725 | 316 709 596 104 Remotely . | . . . . Salvage Created 2145 | 170 591 1203 181 Parts 136 | 17 33 75 11 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 6 14 2 Guns 19 | . 5 12 2 AOE 3 | . 1 2 . Classes Destroyed 10 | 3 3 3 1 Worker 9 | 2 5 2 . Builder 5 | . . 4 1 Tunneler 6 | 5 . 1 . Hauler 6 | . 2 4 . Recycler 5 | 1 1 2 1 Watcher 7 | . 2 5 . Swarmer 4 | . . 4 . Grunt 13 | . 6 6 1 Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 7 | 3 7 6 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 2 | 2 2 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 215 | . 54 116 45 Missed 59 | . 12 37 10 Damage Taken 1941 | . 500 989 452 Core 316 | . 73 177 66 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 70 55 . Volleys Fired 169 | 24 52 79 14 Largest 3 | 2 2 2 3 Hottest 165 | 40 40 90 165 Shots Fired 338 | 48 101 154 35 Gun 330 | 48 98 152 32 Cannon . | . . . . Launcher 5 | . 3 2 . Special 3 | . . . 3 Kinetic 269 | 48 98 103 20 Thermal 3 | . . . 3 Explosive 5 | . 3 2 . Electromagnetic 61 | . . 49 12 Robot Hit Streak 12 | 11 7 12 7 Robot Miss Streak 7 | 4 7 7 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 206 | 27 57 100 22 Core Hits 106 | 12 31 53 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2947 | 284 708 1555 400 Guns 2627 | 284 586 1388 369 Cannons . | . . . . Explosions 320 | . 122 167 31 Melee . | . . . . Ramming . | . . . . Kinetic 1780 | 284 586 755 155 Thermal 152 | . . 121 31 Explosive 168 | . 122 46 . Electromagnetic 847 | . . 633 214 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . . 73 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 205 | . 30 132 205 Average Temperature 32 | . 9 26 92 Received Heat Transfer 837 | . 261 405 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 4 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 150 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 303 | 40 174 303 132 Initial 79 | . 26 73 79 Average 120 | 21 79 177 92 Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 65 100 Level 1 15 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 19 25 12 Peak Tracking Total 8 | . 6 4 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 5 | . . 5 . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2243 | 171 759 993 320 Spaces Moved 1017 | 57 492 367 101 Core 2 | . . 2 . Treads 323 | . . 222 101 Legs 580 | 57 492 31 . Wheels 112 | . . 112 . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 240 Average Speed 157 | 120 120 191 240 Slowest Speed 350 | 120 120 350 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 64 42 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 7 . 2 Terrain Destroyed 46 | . 13 25 8 Melee . | . . . . Projectile 2 | . . . 2 AOE 44 | . 13 25 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1336 | 115 571 506 144 Wait 66 | 31 5 14 16 Move 1014 | 56 491 366 101 Hop . | . . . . Pick Up 24 | 2 8 10 4 Fast Attach 6 | 1 . 5 . Attach 12 | . . 6 6 Detach 2 | . . 2 . Swap 28 | 1 7 17 3 Drop 15 | . 8 7 . Fire 169 | 24 52 79 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 172 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Discovered new exit (range 4) 894 | -10/Materials | Discovered new exit (range 11) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Lost 6 parts (2p2n2w) 1232 | -9/Materials | Build established: Scavenger-Mutant 1891 | -9/Materials | Discovered new exit (range 15) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2206 | -8/Materials | Lost 3 parts (1u2w) 2244 | -8/Materials | Self-destructed Last Messages --------------- 02189_ U-05 Engineer builds a Wall. 02197_ U-05 Engineer builds a Door. 02208_ K-01 Serf collects debris. 02209_ Critical hit (Burn: +37). 02210_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02213_ K-01 Serf collects debris. 02223_ Destroyed Lgt. Nuclear Core. 02224_ Hvy. Assault Rifle destroyed. 02227_ Particle Gun fried. 02227_ G-47 Trooper destroyed. 02228_ K-01 Serf collects debris. 02233_ W-25 Informer sends out distress signal. 02233_ Seismic Detector destroyed. 02235_ K-01 Serf cleans the Atomic Centrifuge. 02236_ Critical hit (Burn: +37). 02238_ K-01 Serf cleans the Atomic Centrifuge. 02240_ Med. Armor Plating destroyed. 02244_ K-01 Serf cleans the Atomic Centrifuge. 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""" #?##???????????????? | | ????# """ """ #?# #?## """ +?? ? ?????????????? | | ???## """ """ ###=#?## ##? ????#??????????? | | ??#?# # !#?############ ????????????????? | | ????# + #?#?####???##? ? ????? ????????? | | ??? # = ! # *#####?####?##?? ?? ??????????? | | ????# # ############## ? ???????????? | | ?? ?# # |# #?### ? ? ???? ???????? | | ????########### # """"" ##### ?? ???????????? | | ?????? ?? #?## # """"" ####? ? ??? ?????????? | | ????## # """"" ##### ]???????? | | ???? # """"" + ???????? | | ?#?#?# # """"" # ##?? ??????? | | #?#### ###+#### """"" # ####+###+#??????????? | | ????### ## ## """"" # # ?????????????? | | ?#?##?# ## """## + # ??"???" ?#????????? | | #####?# ## """########+## #??"" ??"??# ???????? | | ???#??# ## """######## # "?"?"?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLobotomyArmor Manual? 0 Play Time 00:29:03 Cumulative 176.7 hours Start 2024.09.29 @ 17:30:21 End 2024.09.29 @ 18:37:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 318 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d4217609-a945-4d8a-9d60-149816610507