Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 03:14:24 Player: Rocket Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (129) 645 Value Destroyed (3771) 3771 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1109) 1109 TOTAL SCORE: 11585 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 498 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1150 Matter 146/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Matter Compressor (250) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer Makeshift Light Armor Plating EM Disruption Field > --- WEAPON ----------- Heavy Laser Plasma Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Coolant Injector Compact Matter Pod Matter Compressor Improved Signal Interpreter Advanced ECM Suite Heavy Particle Gun Long-range Proton Cannon Matter Neutralizer Heavy Shock Bomb Launcher Mini Grenade Launcher Remote Datajack Improved Remote Datajack Plasma Cutter GAL Module [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . 2 . Utility 7 | . . . . . . . 2 2 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 122 | 10 6 . 14 5 . 1 27 6 15 1 16 . 6 7 8 Power 10 | 1 . . 2 2 . . 2 1 . . . . . 1 1 Engine 8 | 1 . . 2 2 . . . 1 . . . . . 1 1 Core 2 | . . . . . . . 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 46 | 4 1 . 8 . . . 14 . 6 . 8 . 2 3 . Treads 5 | 2 . . . . . . 3 . . . . . . . . Leg 23 | . . . 6 . . . 5 . . . 7 . 2 3 . Wheel 18 | 2 1 . 2 . . . 6 . 6 . 1 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 2 3 . . 1 . . 7 3 9 1 3 . 1 3 6 Device 20 | 1 . . . . . . 5 2 3 . 3 . . 2 4 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 2 . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 10 | . 1 . . 1 . . 2 . 4 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 3 2 . 4 2 . 1 4 2 . . 5 . 3 . 1 Energy Gun 16 | 1 2 . 2 1 . 1 4 1 . . 2 . 2 . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 Ballistic Gun 4 | 2 . . 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . 1 . . . . Corrupted Parts 9 | . . . 1 1 . . . . . . 4 . 3 . . System Corruption 54 | . . . 1 8 . . . . . . 26 . 19 . . Parts Lost 42 | . . . 5 4 . . 11 . 1 . 1 . 2 2 16 Power 5 | . . . 1 1 . . . . . . . . . 1 2 Propulsion 14 | . . . 2 1 . . 5 . . . . . . . 6 Utility 14 | . . . . . . . 5 . 1 . 1 . 1 1 5 Weapon 9 | . . . 2 2 . . 1 . . . . . 1 . 3 Highest Loss Streak 16 | . . . 2 4 . . 7 . 1 . 1 . 1 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 2 10 14 13 18 20 19 19 18 19 20 19 19 16 17 15 Power 1 | . 1 2 1 1 1 1 1 2 2 1 1 1 1 . . Propulsion 2 | 1 2 3 1 1 1 1 . 1 1 3 3 3 4 3 2 Utility 8 | 1 4 6 8 12 14 14 11 8 7 7 8 8 5 7 5 Weapon 3 | . 2 3 2 . 2 2 3 6 6 6 4 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . . . . . . 1 7 3 6 3 4 . . . 7 Power 4 | . . . . . . . . 1 1 1 . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . . . . . 1 6 2 2 2 1 . . . 4 Weapon 7 | . . . . . . . 1 . 3 . 3 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 96 100 95 96 77 98 88 96 92 92 85 73 97 98 89 Engine 6 | . 14 14 10 10 11 11 . 1 6 6 6 6 6 4 7 Core 1 | . . . . . . . 8 5 . . . . . . . Leg 18 | . . . 26 37 33 33 11 23 2 . 7 26 26 34 27 Wheel 10 | . 28 28 17 4 11 11 12 7 23 26 15 . . . . Device 13 | . 5 10 11 4 . . 14 23 20 13 13 13 19 16 20 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 4 Processor 7 | . . . . . . . . 6 8 13 13 13 13 11 9 Protection 9 | . 8 3 . 6 11 11 8 6 16 19 12 6 11 10 4 Energy Gun 8 | . 22 28 18 13 . 10 17 9 . . 2 . 11 9 8 Launcher 1 | . . . . . . . . . . . 5 . 1 1 . Slashing Weapon 1 | . . . . . . . . 2 6 6 2 . . . . Peak Build Rating 84 | 7 10 10 14 14 12 16 31 39 46 47 65 57 64 77 84 Average Rating 39 | 5 9 10 11 13 11 14 22 37 44 44 52 49 60 73 75 On Entrance 30 | . 7 10 10 12 14 11 16 31 39 44 46 58 50 62 71 Avg Prop Armor Cover (%) 14 | . . . 15 14 18 14 14 13 8 . 7 . . . . Naked Turns 26 | . . . . . . . . . . . . . . . 26 Heaviest Build 87 | 14 54 54 53 57 50 56 63 66 76 85 87 73 86 74 72 Greatest Support 105 | 40 20 20 46 40 10 10 52 10 40 40 67 65 70 105 105 Greatest Overweight (x) 7 | 4 2 2 4 5 4 5 6 6 7 2 4 1 1 . 1 Average Overweight (x) 1 | . 1 2 1 2 4 4 2 5 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 14 14 17 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 2 10 14 13 18 20 19 19 19 19 19 19 19 17 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 14 17 19 20 20 20 20 20 20 20 20 18 20 5 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Skirmisher 21% | Scavenger-Mutant 13% | Scavenger-Assassin 6% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 3106 | 416 64 10 309 109 . . 450 100 602 139 340 31 152 384 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5781 | 245 284 17 597 273 . . 1373 121 662 . 948 . 479 550 232 Parts 258 | 31 14 3 31 4 . . 56 5 36 . 22 . 18 16 22 Haulers Intercepted 5 | . 1 . . . . . 2 . . . 1 . . 1 . Recyclers Shooed 13 | . . . . 1 . 1 6 . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 12 . 13 . . Prevented 25 | . . . . . . . . . . . 9 . 16 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 72 | . 3 . 12 2 . . 18 1 5 . 11 . 9 5 6 Melee 7 | . . . . . . . . 1 5 . 1 . . . . Guns 35 | . 1 . 10 . . . 17 . . . . . 2 4 1 AOE 17 | . 2 . 1 . . . . . . . 6 . 3 . 5 Classes Destroyed 15 | 3 3 . 2 . . . 2 1 1 . . . 1 2 . Worker 15 | 1 2 . . . . . 5 . 3 . . . . 4 . Builder 11 | . . . . . . . 1 1 3 . . . . 1 5 Tunneler 11 | 9 . 1 . . . . . . 1 . . . . . . Hauler 4 | . 1 . . . . . 2 . . . 1 . . . . Recycler 12 | 1 1 . 1 2 . . 5 . 2 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . Swarmer 9 | . . . 3 . . . 3 . . . 2 . 1 . . Grunt 34 | . 3 . 5 . . . 10 . 1 . 8 . 7 . . Sentry 14 | . . . 4 2 . . 5 1 1 . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . . . . 2 4 Programmer 7 | . . . . . . . . . 3 . 1 . . 1 2 Z-Courier 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 4 3 1 6 2 . . 3 2 2 . 4 . 4 6 9 Combat Bots Only 6 | . 2 . 6 2 . . 3 1 1 . 4 . 4 2 5 Max Kills in Single Turn 4 | 1 2 1 1 1 . . 1 1 1 . 3 . 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . . . . . 3 . 1 . 2 Melee 1 | . . . . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 679 | . 5 . 55 40 . . 105 15 52 . 56 . 36 71 244 Missed 206 | . 2 . 16 4 . . 16 9 19 . 22 . 13 18 87 Hits 473 | . 3 . 39 36 . . 89 6 33 . 34 . 23 53 157 Projectile 473 | . 3 . 39 36 . . 89 6 33 . 34 . 23 53 157 Critical Strikes 21 | . . . . . . . 4 . 2 . 2 . 2 1 10 Actively Blocked 2 | . . . . . . . . . . . 2 . . . . Damage Taken 7896 | . 96 . 573 525 . . 1345 47 358 . 621 . 519 1059 2753 Core 1745 | . 13 . 109 58 . . 175 6 28 . 36 . 20 139 1161 Absorbed by Shields 122 | . . . . . . . . . 122 . . . . . . Redirected to Shielding 100 | . . . . . . . . . 25 . 75 . . . . Regen/Repaired (Parts) 12 | . . . . . . . 12 . . . . . . . . Core Remaining (%) 85 | 100 . 94 . . . 58 68 99 . . . . 90 86 . Volleys Fired 284 | 29 20 4 27 4 . 1 90 1 . . 22 . 23 42 21 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 1 . 2 2 2 Hottest 174 | 40 90 90 90 85 . 73 121 75 . . 55 . 144 144 174 Shots Fired 483 | 58 30 8 44 7 . 4 170 2 . . 24 . 30 74 32 Gun 447 | 58 30 8 44 7 . 4 170 2 . . 10 . 21 72 21 Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 33 | . . . . . . . . . . . 14 . 7 2 10 Special 2 | . . . . . . . . . . . . . 2 . . Kinetic 70 | 58 2 . 3 2 . 2 3 . . . . . . . . Thermal 268 | . . . . 3 . . 151 2 . . 10 . 8 72 22 Explosive 14 | . . . . . . . . . . . 2 . . 2 10 Electromagnetic 129 | . 28 8 41 2 . 2 16 . . . 12 . 20 . . Robot Hit Streak 15 | 14 7 6 11 5 . 1 15 3 . . 6 . 5 11 7 Robot Miss Streak 5 | 5 5 2 3 1 . 1 5 . . . 4 . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . Shots Hit Robots 381 | 31 23 6 35 14 . 1 124 4 29 . 22 . 17 54 21 Core Hits 286 | 17 15 2 20 3 . . 118 2 10 . 23 . 14 24 38 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 3 . . 1 . . . . . . . . Critical Strikes 24 | . . . 2 5 . . 5 . 6 . 1 . . 5 . Burn 10 | . . . . 1 . . 4 . . . . . . 5 . Corrupt 1 | . . . 1 . . . . . . . . . . . . Smash 6 | . . . 1 4 . . 1 . . . . . . . . Sever 7 | . . . . . . . . . 6 . 1 . . . . Melee Attacks 75 | . . . 2 9 . . 2 6 46 . 10 . . . . Impact 13 | . . . 2 9 . . 2 . . . . . . . . Slashing 62 | . . . . . . . . 6 46 . 10 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 1 . . . . 1 13 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11988 | 319 430 69 525 346 . 18 2084 204 2153 . 1854 . 972 1180 1834 Guns 5197 | 319 353 69 433 81 . 18 2026 35 . . 173 . 212 1170 308 Cannons . | . . . . . . . . . . . . . . . . Explosions 3412 | . 77 . 28 . . . . . . . 1021 . 760 . 1526 Melee 3369 | . . . 64 265 . . 58 169 2153 . 660 . . . . Ramming 10 | . . . . . . . . . . . . . . 10 . Kinetic 354 | 319 17 . . 18 . . . . . . . . . . . Thermal 3828 | . 77 . 28 45 . . 1819 35 . . 173 . 173 1170 308 Explosive 1887 | . . . . . . . . . . . 361 . . . 1526 Electromagnetic 2540 | . 336 69 433 18 . 18 207 . . . 660 . 799 . . Impact 387 | . . . 64 265 . . 58 . . . . . . . . Slashing 2982 | . . . . . . . . 169 2153 . 660 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 2 10 10 10 3 . . . 27 27 19 5 4 Average Corruption 7 | . . . 1 6 10 10 2 . . . 6 27 18 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 129 | . . . 2 18 11 14 13 . . . 32 3 22 11 3 Message Errors 32 | . . . 1 3 3 4 4 . . . 7 . 6 3 1 Matter Fused 24 | . . . . 2 4 4 2 . . . 7 . 2 1 2 Heat Flow Errors 16 | . . . . 3 1 1 2 . . . 4 . 5 . . Energy Discharges 12 | . . . 1 1 . 1 1 . . . 1 . 6 1 . Parts Rejected 3 | . . . . . . . 1 . . . 1 . . 1 . Parts Fused 2 | . . . . . . . . . . . 1 1 . . . Data Loss (minor) 15 | . . . . 6 1 1 . . . . 5 . 1 1 . Data Loss (major) 12 | . . . . 2 2 1 1 . . . 3 2 1 . . Misfires 6 | . . . . . . 2 . . . . 2 . . 2 . Alerts 6 | . . . . 1 . . 2 . . . 1 . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1086 | . . . 64 73 . . 58 60 635 . 157 . . . 39 Projectiles . | . . . . . . . . . . . . . . . . Explosions 45 | . . . . . . . . . . . 6 . . . 39 Melee 1041 | . . . 64 73 . . 58 60 635 . 151 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . 64 . 32 . . . . . . . 116 . 13 30 142 Shots 16 | . 2 . 1 . . . . . . . 5 . 1 1 6 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 381 | . 96 39 156 243 105 236 381 . 18 . 224 . 227 208 39 Average Temperature 71 | . 26 18 46 76 55 91 99 . 13 . 54 . 57 59 19 Received Heat Transfer 1617 | . 18 . 165 162 . . 684 12 89 . 93 . 210 36 148 Effects 5 | . . . . . . . 5 . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Robots Corrupted 13 | . 1 . 2 2 . . 1 . . . 4 . 3 . . Combat Hostiles 11 | . . . 1 2 . . 1 . . . 4 . 3 . . Parts Fried 14 | . 2 . 1 4 . . 1 . . . 3 . 3 . . Impact Corruptions 8 | . . . 3 4 . . 1 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . Parts Melted 30 | . . . . 1 . . 7 1 . . 1 . . 14 6 Heat Transferred 8020 | . 100 . . 185 . . 3526 74 . . 333 . 298 2895 609 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . 1 . . . . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 . Low Security (%) 87 | 100 100 100 100 100 . 100 100 100 100 . . . . 5 100 Level 1 9 | . . . . . . . . . . . . . . 72 . Level 2 2 | . . . . . . . . . . . . . . 22 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 476 | 10 77 13 129 43 . . 142 62 120 . . . . 476 128 Initial 476 | . . 13 . 43 . . . 62 8 . . . . 476 128 Average 58 | 1 19 1 38 4 . . 43 15 29 . . . . 298 47 Influence Increases 3670 | 55 154 5 346 50 . . 640 103 307 . 430 . 473 851 256 Destroy 0b10 Robot/C 1700 | . 60 . 240 40 . . 360 20 100 . 220 . 320 220 120 Destroy 0b10 Robot/NC 320 | 55 25 5 5 10 . . 75 10 45 . 20 . 10 35 25 Destroy Leader 380 | . 24 . 50 . . . 96 10 50 . 10 . 30 80 30 Allied During Kill 126 | . . . . . . . . . . . . . 98 28 . Successful Hack 16 | . . . . . . . 4 . 12 . . . . . . Disable Machine 120 | . 30 . 15 . . . 15 15 45 . . . . . . Destroy Structure 138 | . 15 . 6 . . . . 3 10 . . . . 38 66 Advance Influence 450 | . . . . . . . . . . . . . . 450 . Partial Spotted 30 | . . . . . . . 15 . 15 . . . . . . Lose Combat Pursuer 390 | . . . 30 . . . 75 45 30 . 180 . 15 . 15 Influence Decreases 3585 | 55 118 41 233 163 . . 502 223 237 88 278 152 430 631 434 Entered New Map 517 | . . 23 . 70 . . . 76 10 34 . 152 . 17 135 Time Decay 2445 | 55 118 18 193 83 . . 403 147 217 54 268 . 350 374 165 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . Lost Part 343 | . . . 40 10 . . 99 . 10 . 10 . 20 20 134 Lost Ally 180 | . . . . . . . . . . . . . 60 120 . Squads Dispatched 18 | . 4 . . . . . 1 2 3 . . . . 6 2 Investigation 3 | . 3 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 2 . . . . 1 1 Reinforcement 11 | . 1 . . . . . 1 2 1 . . . . 5 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 12 | . 2 1 3 . . . 2 1 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 160 | . 15 . 18 2 . . 32 5 9 . 24 . 19 14 22 Peak Tracking Total 13 | . 3 . 5 2 . . 5 3 5 . 7 . 5 4 13 Tactical Retreats 15 | . . . 2 . . . 4 1 1 . 5 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 7 | . 1 . 1 . . . 2 . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 8 | . 2 . 1 . . . 1 1 3 . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 11 | . 3 . . . 1 . 2 . 3 . 1 . . . 1 Terminals 5 | . 3 . . . . . 1 . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 46 | . 8 . . . 23 . 3 . 8 . 1 . . . 3 Successful 30 | . 1 . . . 23 . 2 . 3 . 1 . . . . Failed 16 | . 7 . . . . . 1 . 5 . . . . . 3 Catastrophic 4 | . 1 . . . . . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 6 . . . . . 1 . 3 . . . . 5 . Terminals 12 | . 8 . . . . . 1 . 3 . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . Terminal Hacks 25 | . 1 . . . 23 . . . . . 1 . . . . Record 23 | . . . . . 23 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . . . 1 . 3 . . . . . 1 Full Trace Events 2 | . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 10 | . . . . . . . . . . . . 4 1 5 . Largest Group 5 | . . . . . . . . . . . . 4 4 5 . Highest-Rated Group 151 | . . . . . . . . . . . . 151 151 138 . Highest-Rated Ally 40 | . . . . . . . . . . . . 40 40 39 . Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 . Fire 1 | . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 90 | . . . . . . . . . . . . . 67 23 . Total Damage 1613 | . . . . . . . . . . . . . 1242 371 . Kills 16 | . . . . . . . . . . . . . 9 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 8907 | 37 197 244 477 283 . . 959 609 794 218 1879 1246 796 743 425 Sensors 6710 | . . . . . . . . 609 794 218 1879 1246 796 743 425 Terrain 7405 | . . . . . . . 959 609 794 218 1879 1246 796 530 374 Structural 389 | . . . . . . . . . 389 . . . . . . Seismic 1374 | 37 197 244 477 283 . . 136 . . . . . . . . Jamming 32 | . . . . . . . . . . . . . . . 32 ECM 1 | . . . . . . . . 1 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . . . . . 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 11287 | 444 523 299 477 735 269 350 1295 609 794 218 1879 1246 796 872 481 Spaces Moved 6702 | 323 435 251 212 389 192 218 524 238 616 238 1338 655 372 440 261 Core 59 | 22 . . . . . . . . . . . . . . 37 Treads 84 | 42 . . . . . . 42 . . . . . . . . Legs 2219 | . . . 91 210 . . 21 . . . 206 655 372 440 224 Wheels 4340 | 259 435 251 121 179 192 218 461 238 616 238 1132 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 95 155 140 140 101 155 85 85 85 190 190 120 50 Average Speed 131 | 96 96 110 141 173 140 154 152 169 92 86 107 190 190 120 110 Slowest Speed 400 | 250 110 110 190 190 140 155 400 170 185 100 190 190 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 8 56 35 27 57 46 56 41 5 17 50 93 85 58 12 8 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . 2 1 . . . . . . . 1 . . Known Exits Taken 9 | . 1 . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . . 3 4 1 . . . Spaces Dug 31 | . . . . . . . . 3 10 . . . . 18 . Terrain Destroyed 111 | . 15 . 6 . . . . 3 10 . 14 . 5 18 40 Melee 13 | . . . . . . . . 3 10 . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 98 | . 15 . 6 . . . . . . . 14 . 5 18 40 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 8602 | 399 507 265 338 421 194 230 848 435 761 251 1734 659 430 708 422 Wait 1167 | 30 36 10 71 7 . 5 157 158 41 5 313 . 22 196 116 Move 6687 | 322 434 250 211 388 191 217 523 237 615 237 1337 654 371 439 261 Hop . | . . . . . . . . . . . . . . . . Pick Up 89 | 5 8 . 6 3 . 3 16 8 13 3 11 1 2 5 5 Fast Attach 59 | 10 1 . 6 3 . . 16 5 4 1 8 . . 1 4 Attach 48 | . 1 . 6 3 . 2 9 4 5 . 3 . 6 3 6 Detach 12 | . . . 1 1 2 . . 2 1 . . 2 . . 3 Swap 66 | . 4 1 4 2 . 1 11 1 8 . 12 . 6 14 2 Drop 105 | 3 3 . 4 1 1 1 24 13 20 5 18 2 . 6 4 Fire 284 | 29 20 4 27 4 . 1 90 1 . . 22 . 23 42 21 Melee 75 | . . . 2 9 . . 2 6 46 . 10 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 5 exits: Mat x2 / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 445 | -11/Scrapyard | Entered Materials 446 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 9) 781 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Entered Mines 988 | -10/Mines | Assembled infested the area 1053 | -10/Mines | Learned location of 2 exits from Materials 1068 | -10/Mines | Learned location of 1 exit from Materials 1232 | -10/Mines | Discovered new exit (range 9) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Propulsion x2 1268 | -9/Materials | Identified exit to Storage 1269 | -9/Materials | Identified exit to Materials 1548 | -9/Materials | Discovered new exit (range 16) 1562 | -9/Materials | Build established: Scavenger-Mutant 1744 | -9/Materials | Entered Mines 1804 | -9/Mines | Learned location of Storage (-9) 2039 | -9/Mines | Lost 4 parts (1p1n2w) 2083 | -9/Mines | System corruption reached 10% 2364 | -9/Mines | Learned Materials interactive machine intel 2437 | -9/Mines | Discovered exit to Materials (range 6) 2473 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2473 | -9/Mines | Discovered new exit (range 5) 2479 | -9/Mines | Entered Exiles 2501 | -9/Exiles | Discovered new exit (range 15) 2517 | -9/Exiles | Met 8R-AWN 2540 | -9/Exiles | Met EX-HEX 2579 | -9/Exiles | Met EX-BIN 2621 | -9/Exiles | Met EX-DEC 2629 | -9/Exiles | Learned location of Zion (-6) 2748 | -9/Exiles | Entered Mines 3076 | -8/Mines | Discovered exit to Materials (range 15) 3098 | -8/Mines | Entered Materials 3098 | -8/Materials | Evolved 2 slots: Utility x2 3099 | -8/Materials | Loaded intel: 19 interactive machine locations 3303 | -8/Materials | Lost 7 parts (5n1u1w) 3409 | -8/Materials | Lost 3 parts (3u) 3465 | -8/Materials | Build established: Mutant 3809 | -8/Materials | Repaired Imp. Sensor Array 3838 | -8/Materials | Build established: Scavenger-Mutant 4229 | -8/Materials | Discovered new exit (range 10) 4393 | -8/Materials | Entered Factory 4393 | -7/Factory | Evolved 2 slots: Utility x2 4667 | -7/Factory | Build established: Scavenger-Skirmisher 4848 | -7/Factory | Discovered new exit (range 9) 4984 | -7/Factory | Identified exit to Factory 5002 | -7/Factory | Entered another Factory area 5002 | -6/Factory | Evolved 2 slots: Utility x2 5124 | -6/Factory | Build established: Scavenger-Assassin 5767 | -6/Factory | Discovered new exit (range 14) 5793 | -6/Factory | Identified exit to Lower Caves 5796 | -6/Factory | Entered Lower Caves 5846 | -6/Lower Caves | Identified exit to Lower Caves 6014 | -6/Lower Caves | Entered another Lower Caves area 6291 | -6/Lower Caves | Found DCF Scrap (13 items) 6300 | -6/Lower Caves | Discovered new exit (range 14) 6333 | -6/Lower Caves | Identified exit to Factory 6585 | -6/Lower Caves | Build established: Assassin 6626 | -6/Lower Caves | Attracted the attention of an 0b10 base 7115 | -6/Lower Caves | Build established: Skirmisher 7371 | -6/Lower Caves | System corruption reached 10% 7817 | -6/Lower Caves | Discovered new exit (range 21) 7844 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7891 | -6/Lower Caves | Identified exit to Zion 7893 | -6/Lower Caves | Entered Zion 7968 | -6/Zion | System corruption cleaned by Quarantine Array 8201 | -6/Zion | Build established: Mutant 8424 | -6/Zion | Found GAL Module 8518 | -6/Zion | Learned 4 Factory zone layouts 8757 | -6/Zion | Met Imprinter 8795 | -6/Zion | Imprinted 8797 | -6/Zion | Declared Zion's savior 9111 | -6/Zion | Discovered new exit (range 16) 9137 | -6/Zion | Identified exit to Proximity Caves 9139 | -6/Zion | Entered Proximity Caves 9139 | -5/Proximity Caves | Accompanied by 4 allies 9224 | -5/Proximity Caves | Lost 3 allies 9307 | -5/Proximity Caves | Spotter reported a threat 9363 | -5/Proximity Caves | Spotter reported a threat 9416 | -5/Proximity Caves | Spotter reported a threat 9706 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 9805 | -5/Proximity Caves | Learned location of Armory (-3) 9898 | -5/Proximity Caves | Discovered exit to Factory (range 16) 9935 | -5/Proximity Caves | Entered Factory 9935 | -5/Factory | Accompanied by 2 allies 9935 | -5/Factory | Evolved 2 slots: Propulsion x2 10235 | -5/Factory | Search patrols dispatched 10253 | -5/Factory | Discovered new exit (range 11) 10493 | -5/Factory | Zion Fire squad teleported in 10615 | -5/Factory | Allied Derelicts emerged from ambush trap array 10675 | -5/Factory | Zion Infowar Resupply teleported in 10676 | -5/Factory | P-70 Sage assimilated allied KU-FZL(A) 10743 | -5/Factory | Lost 3 allies 10806 | -5/Factory | Identified exit to Factory 10807 | -5/Factory | Entered another Factory area 10807 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10828 | -4/Factory | Lost 3 allies 11183 | -4/Factory | Discovered new exit (range 21) 11262 | -4/Factory | Released all parts (6) 11266 | -4/Factory | Core integrity fell below 50% 11277 | -4/Factory | Core integrity fell below 20% 11288 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11271_ K-01 Serf collects debris. 11272_ Acquired Carbon-fiber Leg. 11273_ U-05 Engineer destroyed. 11274_ The unstable cave ceiling collapses. 11274_ R-10 Processor collects Lgt. Antimatter Reactor. 11275_ U-05 Engineer lays Concrete. 11275_ K-01 Serf collects debris. 11276_ Penetrated by Slug. 11276_ U-05 Engineer lays Concrete. 11278_ The unstable cave ceiling collapses. 11278_ Penetrated by Slug. 11279_ U-05 Engineer builds a Wall. 11279_ R-10 Processor collects Matter Neutralizer. 11286_ K-01 Serf cleans the DSF Access. 11286_ Penetrated by Slug. 11288_ U-05 Engineer lays Concrete. 11288_ Penetrated by Slug. 11288_ Slug penetrates Wall. 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Sensor Array | 45% | -8/Materials Studied --------- Wheel | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedNullMegatreads Manual? 0 Play Time 01:12:17 Cumulative 130.8 hours Start 2026.04.01 @ 02:02:00 End 2026.04.02 @ 03:14:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92f92aee-94ec-4ed8-bce8-f8cc10ca0474