Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 16:08:42 Player: Cess183 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2838) 2838 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 6581 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Machine Analyzer Seismic Detector Transmission Jammer Shock Absorption System Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Targeting Computer Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Medium Matter Pod Seismic Detector Transmission Jammer Shock Absorption System Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 4 | . . 1 . 2 . 1 Weapon 1 | . . 1 . . . . Parts Attached 58 | 8 7 9 7 6 5 16 Power 11 | 2 . 3 . 1 1 4 Engine 11 | 2 . 3 . 1 1 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 3 2 1 1 4 Treads 11 | 2 . 3 2 1 1 2 Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 3 1 3 2 1 2 Device 2 | 1 . . . 1 . . Storage 4 | 1 2 . 1 . . . Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . . 1 . Protection 5 | . . 1 2 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 4 2 2 2 2 6 Energy Gun 3 | 1 . 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . 1 . 2 5 Ballistic Cannon 2 | . 1 . 1 . . . Launcher 6 | . 3 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 38 | . . 4 1 5 . 28 Power 5 | . . . . . . 5 Propulsion 10 | . . 1 . 1 . 8 Utility 6 | . . 1 . 1 . 4 Weapon 17 | . . 2 1 3 . 11 Highest Loss Streak 12 | . . 2 1 2 . 12 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 10 14 19 17 15 14 Power 1 | . 1 2 2 1 . 1 Propulsion 3 | 1 2 2 4 3 3 . Utility 6 | . 2 4 7 7 7 7 Weapon 4 | . 4 5 5 4 4 4 Tool/Special . | . . . . . . . Unused Backups 15 | . . 3 2 1 1 8 Power 3 | . . . 1 1 . 1 Propulsion 3 | . . 2 1 . . . Utility 8 | . . 1 . . 1 6 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 99 83 87 88 86 60 Engine 10 | . 14 11 11 9 9 8 Treads 21 | . 28 22 22 17 23 13 Device 3 | . . . . 8 7 3 Storage 10 | . 14 11 12 9 7 9 Processor 9 | . 13 11 11 9 7 4 Protection 5 | . . 6 5 9 5 4 Energy Gun 1 | . 3 4 . 3 . . Energy Cannon 1 | . . . . . 5 . Ballistic Gun 8 | . 14 11 8 5 3 8 Ballistic Cannon 5 | . 9 2 5 8 5 . Launcher 6 | . . 4 11 8 7 5 Peak Build Rating 42 | 7 8 14 23 32 38 42 Average Rating 20 | 5 7 10 16 30 34 25 On Entrance 17 | . 7 8 13 23 30 38 Naked Turns . | . . . . . . . Heaviest Build 95 | 12 47 58 60 83 95 91 Greatest Support 94 | 40 40 43 56 56 71 94 Greatest Overweight (x) 18 | . 1 1 1 2 1 18 Average Overweight (x) . | . . 1 1 1 . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 Most Carried 20 | 4 12 20 20 20 20 19 Average Carried 15 | 2 10 14 19 17 15 14 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 3 12 20 20 15 20 9 Class Distribution -------------------- 50% | Mutant 48% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2208 | 293 7 645 174 439 386 264 Remotely . | . . . . . . . Salvage Created 2414 | 120 147 751 66 715 277 338 Parts 166 | 8 19 50 12 47 13 17 Haulers Intercepted 8 | . 1 4 . 2 1 . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 7 16 9 16 7 12 Guns 19 | . . 6 . 2 4 7 Cannons 11 | . 1 1 . 6 3 . AOE 37 | . 6 9 9 8 . 5 Classes Destroyed 15 | 3 5 5 . . 1 1 Worker 13 | 2 2 2 2 2 1 2 Builder 11 | . 2 1 . 6 . 2 Tunneler 4 | 1 . 1 1 . . 1 Hauler 8 | . 1 4 . 2 1 . Recycler 3 | 1 . 2 . . . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 3 | . 1 . . 1 . 1 Swarmer 18 | . 6 4 8 . . . Grunt 28 | . 1 8 1 8 4 6 Brawler 2 | . . 1 . 1 . . Duelist 3 | . . 1 . 2 . . Sentry 8 | . . 2 . 5 1 . Hunter 4 | . . . . . . 4 Programmer 4 | . . . . . 2 2 Best Kill Streak 8 | 1 5 8 4 8 3 5 Combat Bots Only 5 | . 3 5 4 4 3 4 Max Kills in Single Turn 4 | 1 3 4 3 3 1 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 3 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 560 | . 22 52 20 88 89 289 Missed 171 | . 9 10 7 26 34 85 Hits 389 | . 13 42 13 62 55 204 Melee 7 | . . 5 . 2 . . Projectile 382 | . 13 37 13 60 55 204 Critical Strikes 11 | . 1 1 . 5 1 3 Damage Taken 6715 | . 127 866 154 1079 747 3742 Core 1191 | . 16 163 23 42 87 860 Absorbed by Shields . | . . . . . . . Ignored by Resistances 91 | . . . . 5 24 62 Regen/Repaired (Parts) 85 | . . . . 55 19 11 Core Remaining (%) 85 | 100 93 . 53 92 87 . Volleys Fired 208 | 13 20 46 11 41 33 44 Largest 3 | 2 2 2 2 3 3 3 Hottest 136 | 70 50 65 63 95 136 85 Shots Fired 415 | 26 39 84 22 92 66 86 Gun 231 | 26 20 62 8 40 18 57 Cannon 97 | . 11 8 3 37 38 . Launcher 87 | . 8 14 11 15 10 29 Special . | . . . . . . . Kinetic 278 | 13 31 54 11 72 40 57 Thermal 13 | 13 . . . . . . Explosive 87 | . 8 14 11 15 10 29 Electromagnetic 37 | . . 16 . 5 16 . Robot Hit Streak 26 | 6 5 26 9 8 10 10 Robot Miss Streak 6 | 3 3 6 3 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 267 | 14 19 57 12 58 45 62 Core Hits 251 | 6 17 52 11 73 36 56 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | 3 . . . . . 1 Burn 2 | 2 . . . . . . Destroy 2 | 1 . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8838 | 137 659 1635 772 1934 1146 2555 Guns 2160 | 137 63 472 45 224 269 950 Cannons 1358 | . 121 67 16 643 511 . Explosions 5174 | . 468 1036 675 1066 360 1569 Melee . | . . . . . . . Ramming 146 | . 7 60 36 1 6 36 Kinetic 2986 | 50 184 315 61 821 605 950 Thermal 87 | 87 . . . . . . Explosive 5121 | . 468 1036 675 1066 307 1569 Electromagnetic 498 | . . 224 . 46 228 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 2 Average Corruption 3 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 16 . Message Errors 4 | . . . . . 4 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 194 | . 38 9 63 40 . 44 Projectiles 13 | . . . . 13 . . Explosions 181 | . 38 9 63 27 . 44 Melee . | . . . . . . . Knockbacks 24 | . 1 1 . 10 12 . Impact . | . . . . . . . Kinetic 23 | . 1 1 . 9 12 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 628 | . 2 230 30 102 64 200 Shots 21 | . 1 4 1 5 2 8 Rammed 38 | . 2 11 6 1 1 17 Targets Rammed 43 | . 2 14 7 2 1 17 Kicked . | . . . . . . . Crushed 5 | . . 3 1 1 . . Highest Temperature 328 | 70 32 85 15 79 328 234 Average Temperature 62 | 29 9 29 10 21 133 95 Received Heat Transfer 2025 | . 39 216 6 504 138 1122 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . . . . 1 Heat Transferred 407 | 407 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 92 | 100 100 84 100 54 100 100 Level 1 7 | . . 15 . 45 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 316 | 5 111 316 116 301 109 195 Initial 109 | . . 29 102 40 109 46 Average 52 | . 37 69 29 166 17 55 Influence Increases 2610 | 20 274 644 301 587 292 492 Destroy 0b10 Robot/C 1340 | . 140 320 180 320 140 240 Destroy 0b10 Robot/NC 220 | 20 30 60 15 55 10 30 Destroy Leader 352 | . 34 88 30 106 42 52 Successful Hack 49 | . 5 28 . 11 5 . Disable Machine 165 | . 15 45 . . 45 60 Destroy Structure 469 | . 50 103 76 95 50 95 Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 2610 | 20 202 454 459 448 438 589 Entered New Map 452 | . . 43 160 64 134 51 Time Decay 1782 | 20 202 371 299 334 304 252 Lost Part 231 | . . 40 . 50 . 141 Purge Threat 145 | . . . . . . 145 Squads Dispatched 20 | . 2 2 1 5 7 3 Investigation 4 | . . . 1 . 2 1 Extermination 3 | . . . . . 2 1 Reinforcement 9 | . 2 2 . 1 3 1 Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . 1 . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . . 3 . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 14 24 10 28 9 27 Peak Tracking Total 6 | . 5 5 4 5 3 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 4 | . . . . 4 . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 1 3 . . 3 4 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 18 | . 1 4 2 3 4 4 Terminals 12 | . 1 4 . 2 1 4 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 42 | . 4 13 2 8 8 7 Successful 19 | . 1 6 2 4 3 3 Failed 23 | . 3 7 . 4 5 4 Catastrophic 4 | . . 2 . 1 . 1 Database Lockouts . | . . . . . . . Manual 26 | . 2 10 . 6 3 5 Terminals 33 | . 4 13 . 6 3 7 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 8 | . . 2 2 1 1 2 Open Door 2 | . . . 2 . . . Open DSF 2 | . . . . . 1 1 Emergency Access Points 1 | . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . 1 4 . 2 . 1 Terminals 8 | . 1 4 . 2 . 1 Botnet 7 | . 1 4 . 1 . 1 Detonate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 3 . 3 4 4 Full Trace Events 4 | . . . . 1 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 129 | 77 15 . . . . 37 Seismic 92 | 77 15 . . . . . Machine Analysis 37 | . . . . . . 37 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6686 | 219 663 1183 1698 759 1437 727 Spaces Moved 2541 | 107 280 406 675 258 616 199 Core 19 | 3 . . . . . 16 Treads 2503 | 104 280 406 675 258 616 164 Legs . | . . . . . . . Wheels 19 | . . . . . . 19 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 110 Average Speed 227 | 156 207 240 240 240 213 254 Slowest Speed 950 | 160 240 240 240 320 240 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 8 45 37 95 25 15 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 539 | . 50 116 97 104 55 117 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 539 | . 50 116 97 104 55 117 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2999 | 131 322 522 725 319 680 300 Wait 65 | . . 30 12 7 5 11 Move 2535 | 106 279 405 674 257 615 199 Hop . | . . . . . . . Pick Up 47 | 4 8 12 5 2 11 5 Fast Attach 15 | 6 1 1 2 . 1 4 Attach 28 | 1 . 3 1 5 3 15 Detach 6 | . 1 . . 1 3 1 Swap 27 | 1 9 5 5 2 3 2 Drop 25 | . 2 6 8 2 5 2 Fire 208 | 13 20 46 11 41 33 44 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 39 | . 2 14 7 2 1 13 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 12) 883 | -10/Materials | Entered another Materials area 883 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1139 | -9/Materials | Discovered new exit (range 5) 1748 | -9/Materials | Discovered new exit (range 7) 2066 | -9/Materials | Entered Mines 2090 | -9/Mines | Discovered new exit (range 12) 2698 | -9/Mines | Learned Materials stockpile data 2731 | -9/Mines | Discovered new exit (range 14) 2748 | -9/Mines | Learned Materials garrison access intel 2798 | -9/Mines | Met a Derelict shopkeep closing up shop 2815 | -9/Mines | Found DCF Scrap (14 items) 2948 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2954 | -9/Mines | Found Scrap Suit 3124 | -9/Mines | Build established: Gunner 3350 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3651 | -9/Mines | Build established: Mutant 3764 | -9/Mines | Entered Materials 3764 | -8/Materials | Evolved 2 slots: Utility x2 3766 | -8/Materials | Loaded intel: 1 garrison access location 4013 | -8/Materials | Garrison activated, responded to threat 4042 | -8/Materials | Build established: Gunner 4250 | -8/Materials | Identified exit to Garrison 4381 | -8/Materials | Garrison activated, responded to threat 4485 | -8/Materials | Discovered new exit (range 16) 4523 | -8/Materials | Entered Factory 4523 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5906 | -7/Factory | Discovered new exit (range 15) 5960 | -7/Factory | Entered another Factory area 5960 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6147 | -6/Factory | Lost 7 parts (1p3n1u2w) 6482 | -6/Factory | Core integrity fell below 50% 6493 | -6/Factory | Lost 12 parts (2p3n3u4w) 6611 | -6/Factory | Discovered new exit (range 13) 6623 | -6/Factory | Core integrity fell below 20% 6687 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06643_ Acquired Lgt. Ion Engine. 06644_ Imp. Deuterium Engine destroyed. 06644_ U-05 Engineer builds a Wall. 06645_ K-01 Serf collects debris. 06645_ U-05 Engineer lays Concrete. 06646_ K-01 Serf collects debris. 06646_ U-05 Engineer lays Concrete. <x3> 06648_ U-05 Engineer builds a Wall. 06648_ K-01 Serf suffers critical hit (Burn). 06648_ U-05 Engineer lays Concrete. <x2> 06649_ K-01 Serf collects debris. 06650_ Identified Machine Analyzer. 06651_ U-05 Engineer lays Concrete. <x5> 06656_ R-10 Processor collects Structural Scanner. 06657_ U-05 Engineer lays Concrete. 06665_ Wheel destroyed. 06665_ >> Machine Analyzer network decryption results: 06665_ Repair Station x1 06669_ Lgt. Ion Engine destroyed. 06687_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ???????????????? ?????????????????????????????? | | ???????????????? =?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????##?#????? 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