Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.09 @ 19:46:57 Player: leiavoia Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (426) 2130 Value Destroyed (18767) 18767 Prototype IDs (87) 1740 Alien Tech Used (4) 800 Bonus (8607) 8607 TOTAL SCORE: 41744 Bonus ------- High Alert Combat Kills 3112 Follower Combat Kills 904 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -609 Cogmind --------- Core Integrity 0/1600 Matter 145/300 Energy 98/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Improved Antigrav System High-powered Tractor Beam Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Experimental Optical Array Advanced Powered Armor Experimental Powered Armor Advanced Force Field Experimental Hacking Suite Deep Network Scanner > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Antigrav Array Advanced Heat Sink Huge Storage Unit Experimental Matter Compressor Long-range Terrain Scanner Precision Energy Filter Layered Light Armor Plating Medium Reflective Plating Medium Insulated Plating Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Long-range Proton Cannon Advanced Micro-nuke Launcher Guided Remote Datajack Enhanced Force Lance CR-A16's Behemoth Slayer [Rating: 192] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Optical Array Hackware Deep Network Scanner Protection Makeshift Armor Plating Weapon Gauss Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 1 . Utility 10 | . . . . . 2 1 . . . . 1 . . . . . . . . . 2 . . 1 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 588 | . 15 1 1 8 69 4 15 18 8 4 49 19 15 3 13 27 15 12 14 12 51 31 16 1 81 86 Power 33 | . 1 . . 1 4 . 2 . . . 3 . . . 1 1 . . . . 1 2 . . 9 8 Engine 7 | . 1 . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . . . 2 . . . . . . . . . . 2 . . . 1 Reactor 20 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . 9 7 Propulsion 113 | . 4 1 . . 18 2 . . 3 . 3 3 6 . 3 6 6 . . 1 8 9 1 . 13 26 Treads 51 | . 4 1 . . 13 2 . . 2 . 3 3 3 . 1 . 4 . . 1 3 1 . . 3 7 Leg 6 | . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . 2 Wheel 21 | . . . . . 5 . . . 1 . . . . . 1 4 1 . . . 1 . . . . 8 Hover 32 | . . . . . . . . . . . . . . . . 2 . . . . 4 6 1 . 10 9 Flight 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Utility 249 | . 5 . 1 2 23 1 10 8 4 1 28 8 3 . 5 15 5 3 7 4 29 12 9 1 33 32 Device 140 | . 2 . . . 7 1 6 3 1 . 11 5 3 . 4 12 4 3 4 4 27 5 7 1 13 17 Storage 20 | . 1 . 1 . 2 . . . . . 1 1 . . . . . . 1 . 1 2 1 . 5 4 Processor 12 | . . . . . . . . . . . 2 . . . 1 1 . . . . 1 3 . . . 4 Hackware 7 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 1 Protection 70 | . 2 . . 2 14 . 4 5 3 1 12 2 . . . 1 1 . 2 . . 2 1 . 12 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 193 | . 5 . . 5 24 1 3 10 1 3 15 8 6 3 4 5 4 9 7 7 13 8 6 . 26 20 Energy Gun 29 | . 2 . . 1 7 . . . . . 3 1 . 1 1 . . . . . 1 . 4 . 5 3 Energy Cannon 52 | . 1 . . . 1 . . 5 1 2 5 4 1 1 . 2 1 6 2 2 3 1 2 . 8 4 Ballistic Gun 13 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 8 Ballistic Cannon 30 | . . . . 2 8 . 2 3 . . 2 . . . . 2 1 . 4 1 2 . . . . 3 Launcher 26 | . . . . 1 7 . 1 1 . 1 . 1 . . . 1 . 1 . 3 4 . . . 5 . Special Weapon 17 | . . . . . . . . . . . 3 1 5 1 2 . 1 2 . . . . . . 1 1 Impact Weapon 4 | . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 19 | . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 1 6 . . 6 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Unidentified Prototypes 39 | . 1 . . . 7 . . . . . 10 . . . . . . . 4 . . 1 5 . 9 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 System Corruption 11 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 8 Parts Lost 136 | . . . . . 6 . 1 6 . 2 3 4 3 . 6 3 2 2 . 5 26 . . . 33 34 Power 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 2 Propulsion 47 | . . . . . . . . . . . 1 1 3 . 5 1 2 1 . 4 7 . . . 10 12 Utility 52 | . . . . . 5 . 1 3 . . 2 2 . . 1 1 . 1 . . 8 . . . 13 15 Weapon 27 | . . . . . 1 . . 3 . 2 . 1 . . . 1 . . . 1 8 . . . 5 5 Highest Loss Streak 24 | . . . . . 2 . 1 3 . 1 2 3 1 . 3 2 2 2 . 4 12 . . . 24 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 98 91 92 91 91 86 91 97 94 82 87 92 98 97 77 90 81 69 98 95 89 74 Engine 4 | . 14 14 14 14 9 7 7 7 7 7 3 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 6 6 6 2 . . . . . . 1 10 9 1 . Reactor 3 | . . . . . . . . . . . . . . . 3 10 11 11 11 11 8 . . . 6 6 Treads 16 | . 14 28 28 28 22 14 15 15 15 15 19 32 22 20 11 5 9 14 11 9 4 1 . . 2 9 Leg 2 | . 13 . . . . . . . . . . . 2 13 10 9 9 5 5 3 . . . . . 1 Wheel 4 | . . . . . 13 7 7 7 7 7 6 . . . 1 8 6 5 5 3 . . . . . 4 Hover 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 12 15 30 28 23 2 Device 15 | . 3 . . . 7 14 8 7 15 13 9 19 26 26 23 18 22 25 24 23 28 14 10 19 12 20 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 9 4 3 Processor 1 | . . . . . . . . . . . . . . . . 3 . . . . 1 12 14 9 4 10 Protection 10 | . 9 14 14 14 19 15 21 22 14 16 19 10 6 6 6 4 4 2 2 5 3 1 9 4 9 3 Energy Gun 4 | . 9 28 28 4 2 . . . . . 4 6 6 . 8 10 5 2 . . 1 . 3 . . . Energy Cannon 4 | . 6 . . . . . . 3 7 4 9 9 6 . 4 4 2 11 . 4 2 2 5 9 7 . Ballistic Gun 1 | . 12 . . 2 3 . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 5 | . . . . 10 10 15 21 16 15 7 2 . . . . . 3 . . 10 7 . . . . 4 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 20 Heaviest Build 198 | 12 34 34 54 60 118 120 141 143 136 134 156 142 138 132 136 153 159 161 165 163 167 63 74 67 148 198 Greatest Support 255 | 20 43 46 46 46 76 28 28 28 28 28 76 132 132 78 78 48 86 86 10 98 145 70 70 70 120 255 Greatest Overweight (x) 16 | . 1 . 1 1 9 4 5 5 4 4 5 1 2 1 8 15 15 15 16 16 6 4 1 . 3 11 Average Overweight (x) 3 | . . . . 1 4 4 4 4 4 3 3 . 1 1 3 8 10 6 12 13 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 20 25 Average Capacity 23 | 8 14 15 19 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 9 10 10 18 20 Most Carried 25 | 8 15 15 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 20 25 Average Carried 22 | 6 13 14 15 19 24 24 24 24 24 24 24 23 24 25 24 24 24 24 24 24 21 7 9 10 17 15 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 10 10 5 5 Final Carried 25 | 8 15 15 17 20 25 25 25 24 25 23 25 25 25 25 25 25 25 25 25 24 5 10 10 10 5 5 Class Distribution -------------------- 40% | Mutant 16% | Tank 11% | Scavenger-Mutant 9% | Derelict-Mutant 8% | Derelict-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Derelict-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Mutant | -4/Factory Assassin | -4/Armory Mutant | -4/Lab Scavenger-Ninja | -3/Research Hacker-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 13625 | 215 516 52 19 338 1969 30 974 1124 75 48 874 429 306 . 232 302 230 239 105 550 1135 234 290 . 910 2429 Remotely 4481 | . . . . . 153 . 316 428 . . 286 . . . . . . . . 85 1049 . . . . 2164 Salvage Created 17618 | 117 647 188 . 473 1884 117 511 617 . 86 1732 907 667 . 328 451 264 600 221 400 1145 148 87 . 3285 2743 Parts 806 | 4 36 14 . 31 90 3 27 20 . 5 90 39 15 . 10 18 9 25 . 25 46 4 . . 143 152 Haulers Intercepted 10 | . 2 . . . 6 1 . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 1 . . . . . 4 . . . . . . . . . 1 . . . 3 . Parts Field Recycled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieved Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . 20 21 . 7 . 28 16 . 8 . 4 15 . 16 . . . . . . Prevented 20 | . . . . . . . 3 1 . 2 . 7 . . . . 2 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 325 | . 12 4 . 16 40 1 14 15 . 3 27 25 21 . 5 4 4 23 . 16 25 2 2 . 30 36 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 5 . Guns 70 | . 12 4 . 3 9 . . . . . 11 7 1 . . 1 . 1 . . 3 . . . 1 17 Cannons 117 | . . . . 3 19 1 8 12 . . 7 8 3 . 2 3 . 9 . 3 11 . 1 . 11 16 AOE 121 | . . . . 10 11 . 6 3 . 3 9 10 17 . 2 . 3 13 . 12 10 . . . 10 2 Classes Destroyed 22 | 2 4 2 . 1 6 1 1 1 . . 1 . . . . . 1 . . . . . . . 1 1 Worker 29 | . . 1 . 1 6 . . . . . 2 . . . . 5 . . . . 3 . . . 5 6 Builder 20 | . . 1 . . 2 2 . . . . 2 . . . . . . . . . 3 . . . 2 8 Tunneler 4 | 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Hauler 10 | . 2 . . . 6 1 . . . . 1 . . . . . . . . . . . . . . . Recycler 24 | 1 1 . . 3 2 . . . . . 4 . . . . 1 . . . . . . . . 10 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 9 | . 1 . . . 5 . . . . . 2 . . . . . . . . . . . . . 1 . Swarmer 67 | . 3 1 . 11 3 . 6 1 . 3 2 9 3 . 4 . . 10 . 10 . . . . 1 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 120 | . 9 3 . 3 24 . 7 10 . . 1 11 9 . . . 3 11 . 4 15 . 1 . . 9 Brawler 14 | . . . . . 2 . . . . . . 4 6 . . . . . . . . . . . . 2 Duelist 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Sentry 26 | . . . . 2 6 . . 1 . . 4 1 2 . . 2 . 2 . . 1 2 . . 1 2 Specialist 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Hunter 12 | . . . . . 2 . . . . . 6 . . . . . . . . . . . . . 4 . Programmer 47 | . . . . . . 1 . . . . 6 . 1 . . 2 . . . 1 10 . . . 9 17 Heavy 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Behemoth 8 | . . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . . . . 2 1 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 2 5 2 . 8 11 2 6 4 . 2 12 8 12 . 4 4 4 12 . 10 10 1 1 . 19 12 Combat Bots Only 12 | . 5 2 . 7 7 1 6 4 . 2 11 8 12 . 4 2 4 12 . 10 6 1 1 . 12 7 Max Kills in Single Turn 6 | 1 2 1 . 2 3 1 3 2 . 2 4 4 3 . 2 1 1 4 . 4 4 1 1 . 4 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 3 . 3 2 . 2 3 4 3 . 2 . 1 4 . 4 3 . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Damage Taken 31769 | . 311 315 . 469 2062 74 808 2242 . 217 2332 1122 489 . 683 496 406 288 . 745 4290 22 51 . 6711 7636 Core 3894 | . 34 61 . 49 97 . 38 123 . 101 223 47 66 . 58 17 39 12 . 126 678 . 17 . 597 1511 Absorbed by Shields 3027 | . . . . . . . 124 . . . . . . . . . 149 84 . 256 1043 . . . 520 851 Reduced by Siege Mode 271 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . 260 Redirected to Shielding 433 | . . . . . 3 . . . . . . . . . . . . . . 37 113 . . . 92 188 Regen/Repaired (Parts) 445 | . . . . . 445 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 42 82 . . . . 62 . . . . 53 . . . . 80 . . 60 100 58 . Volleys Fired 941 | 5 53 18 . 36 148 5 34 64 1 5 74 35 22 . 13 37 9 34 . 15 80 2 11 . 103 137 Largest 3 | 2 2 2 . 2 2 2 3 3 1 2 3 3 3 . 2 3 2 3 . 3 3 1 2 . 3 3 Hottest 360 | 70 112 112 . 112 109 96 144 191 69 84 298 314 204 . 204 298 204 285 . 153 294 81 121 . 360 212 Shots Fired 1848 | 10 103 36 . 54 266 10 79 132 1 7 181 90 36 . 18 75 10 50 . 25 158 1 15 . 169 322 Gun 680 | 10 94 36 . 28 90 . . . . . 95 33 11 . 11 50 1 5 . . 22 . 11 . 19 164 Cannon 1040 | . 9 . . 13 155 10 75 130 1 2 77 51 11 . 4 25 6 37 . 16 128 1 4 . 132 153 Launcher 83 | . . . . 13 21 . 4 2 . 5 . 2 . . . . . 1 . 9 8 . . . 18 . Special 45 | . . . . . . . . . . . 9 4 14 . 3 . 3 7 . . . . . . . 5 Kinetic 870 | 5 45 . . 22 218 10 75 98 . 2 15 . . . . . 1 . . 15 72 . . . . 292 Thermal 742 | 5 58 36 . 19 22 . . 23 . . 141 84 22 . 15 75 6 25 . 1 78 . . . 132 . Explosive 110 | . . . . 13 21 . . . . . 9 4 14 . 3 . 3 8 . 9 8 . . . 18 . Electromagnetic 121 | . . . . . 5 . 4 11 1 5 16 2 . . . . . 17 . . . 1 15 . 19 25 Robot Hit Streak 26 | 3 8 4 . 18 17 3 8 8 . 4 18 6 8 . 7 12 6 11 . 15 22 . 3 . 12 26 Robot Miss Streak 8 | 3 4 2 . 3 4 3 5 4 . . 5 3 3 . 2 3 . 2 . 2 8 . 3 . 4 7 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1178 | 5 64 20 . 30 178 9 45 72 . 1 122 50 21 . 14 40 6 28 3 17 111 8 10 . 103 221 Core Hits 708 | 2 24 8 . 24 104 3 21 26 . 4 68 33 33 . 7 16 6 40 2 22 56 2 3 . 79 125 Critical Kills 22 | . . . . . . . . . . . 7 2 1 . 2 3 . 1 . . 2 . . . 2 2 Critical Parts Destroyed 32 | . . . . . 1 1 . . . . 8 1 . . 1 6 . 1 . . 2 . . . . 11 Critical Strikes 122 | . 1 3 . 2 12 5 10 9 . . 20 4 4 . 3 10 1 5 . . 8 2 . . 4 19 Burn 9 | . 1 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . Destroy 54 | . . . . . 1 . . . . . 14 3 1 . 3 10 . 4 . . 3 . . . . 15 Blast 38 | . . . . 1 7 4 10 9 . . . . . . . . . . . . 4 . . . . 3 Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . 3 1 3 . . . 1 1 . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 Melee Attacks 157 | . . . . . . 16 3 18 . . 6 . . . 4 . 2 . 3 1 18 22 7 1 34 22 Impact 43 | . . . . . . 16 3 18 . . 6 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 114 | . . . . . . . . . . . . . . . 4 . 2 . 3 1 18 22 7 1 34 22 Sneak Attacks 16 | . . . . . . 3 1 . . . 2 . . . . . . . . . 1 7 . . . 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56528 | 78 906 345 . 1185 5688 517 1632 2368 . 316 5888 2964 3316 . 940 1413 582 2849 170 1995 5754 824 217 . 7772 8809 Guns 11699 | 78 819 345 . 371 1111 . . . . . 2130 516 157 . 210 1002 30 120 . . 536 . 8 . 30 4236 Cannons 21881 | . 87 . . 89 2817 199 1228 2212 . . 1373 1304 228 . 144 411 42 560 . 438 3128 . 73 . 3930 3618 Explosions 19046 | . . . . 708 1740 . 313 156 . 316 1944 988 2539 . 486 . 400 1940 . 1557 1993 . . . 3316 650 Melee 2578 | . . . . . . 318 91 . . . 209 . . . 66 . . . 170 . 30 824 136 . 496 238 Ramming 175 | . . . . 17 20 . . . . . 4 . . . . . . . . . 67 . . . . 67 Kinetic 17532 | 26 374 . . 225 3512 199 1228 1799 . . 225 . . . . . . . . 438 1967 . . . . 7539 Thermal 16397 | 52 532 345 . 307 357 . 61 268 . 61 3123 1888 451 . 354 1413 72 286 . . 2112 . . . 4065 650 Explosive 16520 | . . . . 636 1692 . . . . . 1816 761 2473 . 486 . 400 1940 . 1557 1578 . . . 3181 . Electromagnetic 2177 | . . . . . 107 . 252 301 . 255 283 159 . . . . . 394 . . . . 81 . 30 315 Impact 618 | . . . . . . 318 91 . . . 209 . . . . . . . . . . . . . . . Slashing 1149 | . . . . . . . . . . . 228 156 392 . 34 . 110 229 . . . . . . . . Piercing 1960 | . . . . . . . . . . . . . . . 66 . . . 170 . 30 824 136 . 496 238 Highest Corruption 46 | . 2 2 2 2 . 2 2 2 2 1 8 9 9 9 12 7 7 7 7 7 18 18 19 . 46 40 Average Corruption 7 | . 2 2 2 2 . 1 2 2 2 1 5 8 9 9 10 6 7 7 7 7 5 18 18 . 13 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 756 | . 13 15 11 15 . 1 29 24 2 2 47 80 99 7 46 4 40 51 20 71 25 33 12 . 40 69 Message Errors 184 | . 3 4 2 4 . . 4 6 . 2 12 20 19 3 11 1 12 15 4 20 5 9 1 . 7 20 Matter Fused 186 | . 4 5 2 4 . 1 5 9 1 . 9 16 21 2 19 . 11 17 3 21 3 7 2 . 7 17 Heat Flow Errors 93 | . 2 3 . 3 . . 6 3 . . 4 12 17 2 7 . 4 3 5 9 2 3 2 . 1 5 Energy Discharges 92 | . 1 3 3 . . . 4 3 . . 6 12 8 . 5 1 3 6 5 12 1 5 3 . 7 4 Parts Rejected 10 | . . . . 1 . . 1 . . . 1 . . . . . . . . . 2 . . . 3 2 Data Loss (minor) 96 | . 1 . 3 1 . . 5 . 1 . 8 11 18 . 3 2 4 6 3 7 7 4 2 . 4 6 Data Loss (major) 30 | . . . 1 . . . . 2 . . 1 1 10 . . . 3 1 . 1 2 . 1 . 3 4 Misfires 23 | . 1 . . 1 . . 2 1 . . 3 3 3 . 1 . . 1 . 1 1 . . . 2 3 Alerts 14 | . . . . 1 . . 1 . . . 1 2 2 . . . 3 1 . . 1 . . . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 2 Weapon Failures 20 | . 1 . . . . . 1 . . . 2 3 1 . . . . 1 . . 1 1 . . 4 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2431 | . . . . 66 98 256 14 84 . 18 220 42 56 . 39 46 15 101 . 104 287 240 . . 407 338 Projectiles 809 | . . . . . 56 18 12 73 . . 35 30 10 . 22 46 15 42 . . 138 . . . 118 194 Explosions 886 | . . . . 66 42 . 2 11 . 18 1 12 46 . 17 . . 59 . 104 149 . . . 240 119 Melee 736 | . . . . . . 238 . . . . 184 . . . . . . . . . . 240 . . 49 25 Knockbacks 87 | . . . . 1 15 2 6 12 . . 9 . . . . . . . . 4 12 . . . . 26 Impact 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 79 | . . . . 1 13 1 4 12 . . 8 . . . . . . . . 4 12 . . . . 24 Secondary 5 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1318 | . . . . 74 194 . 10 36 . 121 92 42 . . . . . . . 22 262 . . . 358 107 Shots 33 | . . . . 4 4 . 2 2 . 3 2 2 . . . . . . . 1 5 . . . 7 1 Rammed 15 | . . . . 4 2 . . . . . 1 . . . . . . . . . 4 . . . . 4 Targets Rammed 15 | . . . . 4 2 . . . . . 1 . . . . . . . . . 4 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | 45 313 294 . 253 419 . 318 411 . . 327 577 252 198 191 312 150 312 206 267 409 224 209 . 585 183 Average Temperature 112 | 23 99 116 . 97 111 . 140 178 . . 89 141 96 108 68 112 58 86 87 89 120 47 83 . 141 31 Received Heat Transfer 3917 | . 123 114 . 75 756 . 138 846 . . 153 295 63 . 84 54 101 36 . 175 311 37 18 . 54 484 Effects 33 | . . . . 2 4 . 4 7 . . . 5 . . . . . 1 . . 2 . . . 8 . Shutdowns 8 | . . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . 4 . Energy Bleed 7 | . . . . 2 . . 2 1 . . . . . . . . . 1 . . . . . . 1 . Interference 8 | . . . . . 3 . 2 1 . . . . . . . . . . . . 2 . . . . . Matter Decay 7 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Total Turns 156 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . 145 Longest Duration 94 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . 94 Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . 2 4 2 . . 1 7 . . . . . . 4 . . . . . . . . Impact Corruptions 14 | . . . . . . 7 1 . . . 6 . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Melted 23 | 1 . . . . 1 . . . . . 7 1 . . . 2 . . . . 2 . . . 9 . Heat Transferred 15708 | 148 1369 962 . 742 1012 . 50 490 . 100 3227 729 235 . 259 1184 37 148 . . 1532 . . . 3184 300 Parts Sabotaged 10 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 1 . 2 1 . 1 1 2 1 . . . . . . . 2 . . . 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Peak Influence 1255 | 10 196 95 . 360 815 424 . . . . 634 . . . . 127 . . . . 783 736 . 15 949 1255 Initial 452 | . 6 39 . . 119 354 . . . . . . . . . . . . . . 111 370 . . 8 452 Average 338 | 6 40 24 . 224 416 326 . . . . 172 . . . . 53 . . . . 406 436 . 10 352 945 Maximum Alert Level 4 | . . . . 1 3 2 . . . . 2 . . . . . . . . . 3 3 . . 3 4 Low Security (%) 41 | 100 100 100 . 37 26 . . . . . 61 . . . . 100 . . . . 21 . . 100 23 . Level 1 22 | . . . . 62 19 94 . . . . 17 . . . . . . . . . 27 34 . . 38 . Level 2 20 | . . . . . 32 5 . . . . 20 . . . . . . . . . 47 59 . . 31 22 Level 3 11 | . . . . . 21 . . . . . . . . . . . . . . . 4 6 . . 6 51 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 4 . . 1 8 4 . 1 . . 13 . 1 . . 1 . . . . 8 5 . . 17 25 Investigation 19 | . 1 . . 1 5 2 . . . . 2 . . . . . . . . . 1 2 . . 3 2 Extermination 16 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 2 . . 3 4 Reinforcement 22 | . 3 . . . 2 1 . . . . 4 . . . . . . . . . 3 1 . . 4 4 Assault 13 | . . . . . 1 . . 1 . . 2 . 1 . . . . . . . 1 . . . . 7 Garrison 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Intercept 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Construction Impeded 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 24 | . 4 . . . 7 . . . . . . . . . . . . . . . 7 2 . . 1 3 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 25 Distress Signals 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 24 Times Spotted 469 | . 19 7 . 12 54 2 15 23 . 6 34 30 25 . 6 5 4 16 . 16 59 6 2 1 39 88 Peak Tracking Total 20 | . 3 2 . 4 5 2 4 8 . 3 9 9 10 . 4 2 4 7 . 5 13 4 2 1 9 20 Tactical Retreats 21 | . . . . . 3 . . 3 . . 1 3 2 . . . . . . . 5 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 9 | . 2 . . . 4 . . . . . . . . . . . . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 53 | . 3 1 . 2 5 1 4 . 1 . 7 1 1 . . 2 . 1 . . 11 2 4 . 5 2 Max in Single Turn 5 | . 1 1 . 1 2 1 3 . 1 . 2 1 1 . . 1 . 1 . . 5 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 87 | . 6 1 2 1 13 7 1 . . . 10 . 1 4 . 4 . 2 4 . 7 5 1 1 10 7 Terminals 45 | . 4 . . 1 9 3 . . . . 6 . . . . 2 . 1 . . 5 3 . . 6 5 Fabricators 11 | . . . . . . 4 . . . . 1 . . . . 2 . . . . . 2 . . 2 . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 2 . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Total Hacks 241 | . 20 1 2 4 43 18 1 . . . 22 . 1 30 . 9 . 10 17 . 20 8 1 1 22 11 Successful 134 | . 7 1 2 . 19 7 1 . . . 10 . 1 30 . 5 . 10 17 . 7 3 1 . 11 2 Failed 105 | . 12 . . 4 23 11 . . . . 12 . . . . 4 . . . . 13 5 . 1 11 9 Catastrophic 21 | . . . . 1 4 2 . . . . 2 . . . . 1 . . . . 4 1 . 1 . 5 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 6 . 1 4 26 8 . . . . 6 . . . . 2 . . . . 10 1 2 . 7 3 Terminals 131 | . 17 . . 4 30 9 . . . . 12 . . . . 6 . 9 . . 17 5 . . 14 8 Fabricators 22 | . . . . . . 9 . . . . 3 . . . . 3 . . . . . 3 . . 4 . Repair Stations 10 | . . . . . 7 . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 13 | . 3 . . . 2 . . . . . 2 . . . . . . . . . 1 . . 1 4 . Scanalyzers 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Terminal Hacks 95 | . 5 1 2 . 7 2 1 . . . 5 . 1 30 . 3 . 10 17 . 3 1 1 . 6 . Record 30 | . . . 1 . 1 . . . . . 1 . . 11 . . . 9 5 . . . 1 . 1 . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . 3 . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 1 . . . 1 . . . . . . . . 3 . 1 . . 4 . . 1 . . . . Open Door 4 | . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Maintenance Status 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . . . . . . . 1 . . . . . 2 . . 1 . Network Status 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Retrieve Components 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Scanalyzer 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 4 . . . 2 1 Terminals 7 | . . . . . 1 1 . . . . . . . . . . . . . . 4 . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Fabnet 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . . 1 11 7 . . . . 10 . . . . 4 . 1 . . 7 4 . 1 10 6 Full Trace Events 18 | . 2 . . 1 4 2 . . . . 2 . . . . . . . . . 1 1 . . 3 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . . 1 . . 10 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . 42 . . . . . . . . . . . . . . . 51 . . . . Total Part Build Rating 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 12 . . . . . . . . . 9 . . . . . . . . . . . . . 7 . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 . 6 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Robots Rewired 9 | . . . . . . . . 2 . . . 2 2 . . . . . . . . . . . . 3 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 32 | . . . . . 1 . . 2 3 . . 2 2 . 1 . . . . . 3 10 2 . . 6 Largest Group 10 | . . . . . 1 . . 2 3 3 . 2 2 . 1 . . . . . 1 10 4 . . 2 Highest-Rated Group 481 | . . . . . 10 . . 50 90 90 . 52 58 . 96 . . . . . 47 481 192 . . 95 Highest-Rated Ally 96 | . . . . . 10 . . 30 39 39 . 32 29 . 96 . . . . . 47 58 96 . . 82 Total Orders 13 | . . . . . . . . . . . . . . . . 3 4 4 . . 1 . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 9 | . . . . . . . . . . . . . . . . 2 3 4 . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Ally Attacks 183 | . . . . . . . . 4 . 12 . 8 6 . 14 . . . . . 23 69 39 . . 8 Total Damage 5144 | . . . . . . . . 122 . 228 . 215 75 . 529 . . . . . 216 1839 1606 . . 314 Kills 24 | . . . . . . . . 1 . 3 . 1 . . 1 . . . . . 1 13 4 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Robot Analysis Total 9 | . 1 . . . 3 . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 1 2 1 2 . 2 2 . 1 . 2 1 . 2 . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . . . 8 6 5 . . 18 . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . 4 3 2 . . 2 . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Traps 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 34543 | 26 1138 1233 804 1532 3350 610 1773 1549 1523 541 1865 2493 2665 201 1232 893 1226 1923 764 2084 1142 717 209 37 1245 1768 Spaces Moved 15529 | 8 563 589 359 591 1526 329 954 702 937 332 869 954 987 81 452 338 439 662 270 631 380 429 220 75 909 943 Core 412 | . . . . . . . . . . . . . . . . . . . . . 8 110 . . 2 292 Treads 5260 | . 324 589 359 591 87 . . . . . 13 954 987 81 143 . 22 412 . 124 216 2 . . 3 353 Legs 484 | 8 239 . . . . . . . . . . . . . 175 23 39 . . . . . . . . . Wheels 7623 | . . . . . 1439 329 954 702 937 332 856 . . . 134 315 378 250 270 507 3 . . . . 217 Hover 1716 | . . . . . . . . . . . . . . . . . . . . . 153 283 220 75 904 81 Flight 34 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Fastest Speed 34 | 120 120 160 160 240 150 160 160 160 160 145 160 163 166 243 220 155 155 246 260 250 50 43 43 43 34 37 Average Speed 186 | 120 161 160 223 240 172 160 170 171 160 158 161 243 243 243 254 215 259 268 268 320 216 77 45 43 74 109 Slowest Speed 660 | 120 190 160 240 240 325 160 175 175 160 160 241 247 325 243 490 335 340 340 320 660 320 250 100 43 233 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 62 | 3 95 98 78 99 98 12 97 54 85 54 26 97 98 70 65 20 97 95 60 78 17 25 96 3 35 32 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 11 | . . 1 1 1 . . . . 1 . . . 1 1 . . . 1 3 1 . . . . . . Known Exits Taken 10 | . . . . . 1 1 . . . . 1 1 . . 1 1 . 1 . . 1 . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . . 1 . 1 1 . 1 1 . . . Scrap Searched 28 | . . . . 2 . . 4 1 3 . . 2 5 . 2 . 5 3 . 1 . . . . . . Spaces Dug 177 | . . . . . . 13 3 20 . . 12 . . . . 10 2 8 . . 28 11 . . 55 15 Terrain Destroyed 1801 | . . . . 103 193 15 40 69 . 11 105 110 177 . 51 28 34 107 . 97 187 11 . . 354 109 Melee 78 | . . . . . . 13 2 18 . . 4 . . . . . . . . . . 11 . . 19 11 Projectile 406 | . . . . 1 59 2 18 43 . . 38 35 13 . 7 28 5 15 . 9 44 . . . 41 48 AOE 1315 | . . . . 102 134 . 20 8 . 11 63 75 164 . 44 . 29 92 . 88 143 . . . 294 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 19225 | 14 701 846 364 649 2010 375 1027 894 962 340 1171 1046 1213 86 512 441 513 764 309 663 585 762 300 76 1243 1359 Wait 1385 | . 22 232 . . 191 6 10 66 . . 121 10 164 . 23 19 34 44 . 3 29 248 22 . 51 90 Move 15503 | 7 562 588 358 590 1525 328 953 701 936 331 868 953 986 80 451 337 438 661 269 630 379 428 219 74 908 943 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 227 | 2 23 3 3 5 27 8 4 5 8 . 14 2 5 . 3 3 3 5 7 1 11 13 6 . 23 43 Fast Attach 251 | . 6 . . 2 28 2 4 2 2 . 25 8 10 3 6 18 10 4 8 1 7 22 13 1 23 46 Attach 124 | . 1 . . . 10 2 2 6 3 2 7 4 3 . 2 1 1 2 4 1 22 6 1 . 22 22 Detach 44 | . 1 . . . 3 . . . . . 4 2 1 . . 1 . 1 1 . 5 5 3 . 12 5 Swap 218 | . 8 1 1 6 31 . 9 10 3 2 17 7 2 . 5 8 4 6 3 10 22 4 4 . 36 19 Drop 305 | . 25 4 2 6 45 8 8 2 9 . 34 3 8 3 5 16 12 7 14 1 8 12 14 . 31 28 Fire 941 | 5 53 18 . 36 148 5 34 64 1 5 74 35 22 . 13 37 9 34 . 15 80 2 11 . 103 137 Melee 157 | . . . . . . 16 3 18 . . 6 . . . 4 . 2 . 3 1 18 22 7 1 34 22 Ram 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . 20 . . . 22 12 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Discovered new exit (range 14) 966 | -10/Materials | Discovered new exit (range 5) 1165 | -10/Materials | Entered Mines 1182 | -10/Mines | Assembled infested the area 1485 | -10/Mines | Discovered new exit (range 10) 1507 | -10/Mines | Found the Drone Emporium 1517 | -10/Mines | Found Prototype Device 1727 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -10/Mines | Discovered new exit (range 7) 2267 | -10/Mines | Learned location of Mines (-9) 2391 | -10/Mines | Discovered new exit (range 5) 2398 | -10/Mines | Entered Exiles 2422 | -10/Exiles | Discovered new exit (range 15) 2442 | -10/Exiles | Met 8R-AWN 2464 | -10/Exiles | Met EX-HEX 2576 | -10/Exiles | Met EX-DEC 2625 | -10/Exiles | Visited The Gauntlet 2756 | -10/Exiles | Learned location of Zion (-7) 2816 | -10/Exiles | Met EX-BIN 2845 | -10/Exiles | Aligned with FarCom system 2847 | -10/Exiles | Given EX-Vault access code 2905 | -10/Exiles | Opened EX-Vault 2917 | -10/Exiles | Found Gui. Plasma Cannon 2964 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3183 | -10/Exiles | Discovered new exit (range 10) 3202 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3202 | -10/Exiles | Entered Mines 3322 | -9/Mines | Discovered new exit (range 4) 3404 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3480 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3537 | -9/Mines | Learned location of Storage (-7) 3591 | -9/Mines | Core integrity fell below 50% 3647 | -9/Mines | Destroyed 7 combat bots 4144 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4696 | -9/Mines | Discovered new exit (range 7) 4734 | -9/Mines | Entered Materials 4734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5033 | -8/Materials | Build established: Skirmisher 5117 | -8/Materials | Identified Bomb Drone Bay 5527 | -8/Materials | Build established: Mutant 6012 | -8/Materials | Repaired Hrd. Light Armor Plating 6024 | -8/Materials | Discovered new exit (range 3) 6502 | -8/Materials | Discovered new exit (range 11) 6911 | -8/Materials | Discovered new exit (range 11) 6917 | -8/Materials | Identified exit to Factory 7115 | -8/Materials | Repaired Arm. Treads 7134 | -8/Materials | First assault squad dispatched 7271 | -8/Materials | Destroyed 7 combat bots 7470 | -8/Materials | Central database locked down 8084 | -8/Materials | Entered Factory 8084 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8416 | -7/Factory | Identified exit to Storage 8416 | -7/Factory | Identified exit to Lower Caves 8559 | -7/Factory | Fabricated Imp. EM Pulse Cannon? 8694 | -7/Factory | Entered Lower Caves 8962 | -7/Lower Caves | Attracted the attention of an 0b10 base 9054 | -7/Lower Caves | Spotted B-75 Beast 9127 | -7/Lower Caves | Destroyed B-75 Beast 9351 | -7/Lower Caves | Build established: Tank 10382 | -7/Lower Caves | Learned Factory terminal intel 10432 | -7/Lower Caves | Discovered new exit (range 6) 10467 | -7/Lower Caves | Entered another Lower Caves area 10758 | -7/Lower Caves | Learned Factory stockpile data 10826 | -7/Lower Caves | Spotted B-75 Beast 11110 | -7/Lower Caves | Build established: Mutant 11299 | -7/Lower Caves | Lost 3 parts (2u1w) 11318 | -7/Lower Caves | Destroyed B-75 Beast 11536 | -7/Lower Caves | Build established: Tank 11753 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11817 | -7/Lower Caves | Discovered new exit (range 13) 11905 | -7/Lower Caves | Learned Factory trap positions 12016 | -7/Lower Caves | Entered Zion 12167 | -7/Zion | Discovered new exit (range 15) 12218 | -7/Zion | System corruption cleaned by Quarantine Array 12234 | -7/Zion | Build established: Mutant 12258 | -7/Zion | Learned Factory emergency access door positions 12276 | -7/Zion | Learned location of Armory (-4) 12420 | -7/Zion | Given A8's code to call for help 12537 | -7/Zion | Gained Derelict followers 12660 | -7/Zion | Found CR-A16's Pointy Stick 12707 | -7/Zion | Rebuked by Imprinter 13063 | -7/Zion | Identified exit to Deep Caves 13452 | -7/Zion | Found Prototype Special Weapon 13455 | -7/Zion | Found Prototype Special Weapon 13458 | -7/Zion | Found Prototype Special Weapon 13465 | -7/Zion | Found Prototype Special Weapon 13539 | -7/Zion | Entered Proximity Caves 13539 | -6/Proximity Caves | Accompanied by 3 allies 13583 | -6/Proximity Caves | Learned location of 1 exit from Factory 13600 | -6/Proximity Caves | Learned Factory terminal intel 13893 | -6/Proximity Caves | Spotted B-75 Beast 14008 | -6/Proximity Caves | Discovered new exit (range 7) 14080 | -6/Proximity Caves | Entered Factory 14080 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14081 | -6/Factory | Identified exit to Factory 14082 | -6/Factory | Loaded intel: 61 trap records 14085 | -6/Factory | Loaded intel: 27 terminal locations 14696 | -6/Factory | Build established: Tank 14901 | -6/Factory | Discovered exit to Factory (range 5) 14983 | -6/Factory | Discovered new exit (range 15) 15056 | -6/Factory | Identified exit to Lower Caves 15202 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 15209 | -6/Factory | Cargo convoy interrupted 15262 | -6/Factory | Destroyed 11 combat bots 15287 | -6/Factory | Found Prototype Device 15287 | -6/Factory | Identified Exp. Thermal Shield 15444 | -6/Factory | Garrison activated, responded to threat 15830 | -6/Factory | First assault squad dispatched 15945 | -6/Factory | Entered Lower Caves 15978 | -6/Lower Caves | Lost 3 parts (1n2u) 16124 | -6/Lower Caves | Identified exit to Lower Caves 16341 | -6/Lower Caves | Learned location of 1 exit from Factory 16579 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16646 | -6/Lower Caves | Destroyed 7 combat bots 17033 | -6/Lower Caves | Spotted B-75 Beast 17646 | -6/Lower Caves | Destroyed 8 combat bots 17711 | -6/Lower Caves | Encountered a Warlord checkpoint 17916 | -6/Lower Caves | Build established: Scavenger-Mutant 18438 | -6/Lower Caves | Entered another Lower Caves area 18438 | -6/Lower Caves | Discovered exit to Factory (range 4) 18782 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18857 | -6/Lower Caves | Destroyed 12 combat bots 19877 | -6/Lower Caves | Encountered a Warlord checkpoint 20921 | -6/Lower Caves | Discovered new exit (range 3) 20926 | -6/Lower Caves | Learned location of Extension (-6) 20992 | -6/Lower Caves | Build established: Scavenger-Tank 21103 | -6/Lower Caves | Entered Data Miner 21103 | -6/Data Miner | Discovered new exit (range 6) 21151 | -6/Data Miner | Met Data Miner 21197 | -6/Data Miner | Learned location of Section 7 (-2) 21197 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21234 | -6/Data Miner | Received God Mode back door access code from Data Miner 21304 | -6/Data Miner | Entered Proximity Caves 21340 | -5/Proximity Caves | Escorted by Enhanced Grunt 21344 | -5/Proximity Caves | System corruption reached 10% 21567 | -5/Proximity Caves | Spotted B-75 Beast 21590 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21593 | -5/Proximity Caves | Destroyed B-75 Beast 21619 | -5/Proximity Caves | Lost 3 parts (3n) 21989 | -5/Proximity Caves | Learned Factory emergency access door positions 22069 | -5/Proximity Caves | Found Exp. Thermal Shield 22346 | -5/Proximity Caves | Build established: Derelict-Tank 22383 | -5/Proximity Caves | Discovered exit to Factory (range 16) 22536 | -5/Proximity Caves | Entered Factory 22536 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22537 | -5/Factory | Identified exit to Upper Caves 22539 | -5/Factory | Loaded intel: 26 terminal locations 23429 | -5/Factory | Entered Upper Caves 23460 | -5/Upper Caves | Learned Factory stockpile data 23593 | -5/Upper Caves | Learned Factory trap positions 23752 | -5/Upper Caves | Spotted B-75 Beast 23785 | -5/Upper Caves | Destroyed B-75 Beast 24003 | -5/Upper Caves | Discovered new exit (range 121) 24064 | -5/Upper Caves | Build established: Derelict-Mutant 24444 | -5/Upper Caves | Encountered a Warlord checkpoint 24655 | -5/Upper Caves | Entered another Upper Caves area 24658 | -5/Upper Caves | Discovered new exit (range 15) 24737 | -5/Upper Caves | Learned Factory terminal intel 25385 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25423 | -5/Upper Caves | Build established: Derelict-Tank 25809 | -5/Upper Caves | Destroyed 12 combat bots 25885 | -5/Upper Caves | Learned Factory garrison access intel 25885 | -5/Upper Caves | Learned Extension security intel 25885 | -5/Upper Caves | Learned Factory security intel 25885 | -5/Upper Caves | Learned Extension trap positions 25885 | -5/Upper Caves | Learned location of 1 exit from Research 25885 | -5/Upper Caves | Identified exit to Zhirov 25885 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 26021 | -5/Upper Caves | Build established: Derelict-Mutant 26578 | -5/Upper Caves | Entered Zhirov 26578 | -5/Zhirov | Discovered new exit (range 3) 26629 | -5/Zhirov | Met Zhirov 26686 | -5/Zhirov | Learned location of Quarantine (-3) 26686 | -5/Zhirov | Learned location of Testing (-2) 26686 | -5/Zhirov | Learned location of Command (-1) 26701 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26741 | -5/Zhirov | Found Alien Artifact 26741 | -5/Zhirov | Identified Integrated Reactor 26741 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26776 | -5/Zhirov | Found Alien Artifact 27105 | -5/Zhirov | Build established: Mutant 27342 | -5/Zhirov | Entered Proximity Caves 27616 | -4/Proximity Caves | Build established: Derelict-Tank 28288 | -4/Proximity Caves | Learned location of 1 exit from Research 28851 | -4/Proximity Caves | Spotted B-86 Titan 29021 | -4/Proximity Caves | Destroyed B-86 Titan 29040 | -4/Proximity Caves | Lost 4 parts (3n1w) 29088 | -4/Proximity Caves | Discovered new exit (range 16) 29104 | -4/Proximity Caves | Destroyed 10 combat bots 29366 | -4/Proximity Caves | Build established: Mutant 29426 | -4/Proximity Caves | Entered Factory 29426 | -4/Factory | Evolved 2 slots: Utility x2 29427 | -4/Factory | Loaded intel: 110 trap records 29430 | -4/Factory | Loaded intel: 26 terminal locations 29431 | -4/Factory | Loaded intel: 4 garrison access locations 29988 | -4/Factory | Incoming investigation squad redirected 30086 | -4/Factory | Identified exit to Upper Caves 30086 | -4/Factory | Identified exit to Armory 30217 | -4/Factory | First assault squad dispatched 30237 | -4/Factory | Incoming assault squad redirected 30302 | -4/Factory | Lost 10 parts (1p3n3u3w) 30413 | -4/Factory | Cargo convoy interrupted 30499 | -4/Factory | System corruption reached 10% 30561 | -4/Factory | Released all parts (4) 30565 | -4/Factory | Core integrity fell below 50% 30568 | -4/Factory | Entered Armory 30579 | -4/Armory | Found Enh. Force Lance 30581 | -4/Armory | Found Enh. Force Lance 30590 | -4/Armory | Lost 12 parts (1p4n3u4w) 30703 | -4/Armory | Found Unknown Device 30703 | -4/Armory | Identified Quantum Capacitor 30722 | -4/Armory | Fabricated Huge Storage Unit? 30854 | -4/Armory | Identified Transdimensional Reconstructor 30854 | -4/Armory | Warped through subspace to slip node 30854 | -4/Armory | Discovered new exit (range 1) 31074 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 31217 | -4/Armory | Discovered new exit (range 4) 31285 | -4/Armory | Entered Lab 31285 | -4/Lab | Accompanied by 4 allies 31285 | -4/Lab | Discovered new exit (range 9) 31291 | -4/Lab | Unable to decrypt terminal 31291 | -4/Lab | Opened the door to a hidden lab 31292 | -4/Lab | Gained access to the hidden lab's interior 31292 | -4/Lab | Detected by scanners 31295 | -4/Lab | Enhanced Grunt warped into view, answering call for help 31301 | -4/Lab | Found Alien Artifact 31301 | -4/Lab | Identified Integrated Mediator 31301 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 31302 | -4/Lab | Enhanced Grunt warped into view, answering call for help 31310 | -4/Lab | Found Alien Artifact 31310 | -4/Lab | Identified Core Regenerator 31310 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 31326 | -4/Lab | Found Transdimensional Reconstructor 31336 | -4/Lab | Found Prototype Protection 31336 | -4/Lab | Identified Exp. Powered Armor 31340 | -4/Lab | Found Prototype Energy Gun 31340 | -4/Lab | Identified Tachyon Dispersion Ray 31343 | -4/Lab | Found Prototype Energy Gun 31343 | -4/Lab | Identified Hyp. EM Gauss Rifle 31351 | -4/Lab | Found Prototype Hackware 31362 | -4/Lab | Confronted by A5 31391 | -4/Lab | Destroyed A5 31425 | -4/Lab | Found Prototype Special Weapon 31446 | -4/Lab | Unable to decrypt terminal 31494 | -4/Lab | Entered Research 31494 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31495 | -3/Research | Identified exit to Quarantine 31495 | -3/Research | Identified exit to Research 31527 | -3/Research | Discovered exit to Research (range 8) 31531 | -3/Research | Entered another Research area 31531 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31592 | -2/Research | Identified Deep Network Scanner 31597 | -2/Research | Found Prototype Launcher 31598 | -2/Research | Found Prototype Launcher 31642 | -2/Research | Found Prototype Hackware 31672 | -2/Research | Identified Exp. Hacking Suite 31673 | -2/Research | Identified exit to Testing 31799 | -2/Research | Identified Gui. Remote Datajack 31877 | -2/Research | Identified exit to Access 31922 | -2/Research | Intercept squad dispatched 31933 | -2/Research | Spotted Tracker 31933 | -2/Research | Identified Adv. Micro-nuke Launcher (x2) 31933 | -2/Research | Spotted Tracker 31936 | -2/Research | Spotted Combat Programmer 31940 | -2/Research | Destroyed Tracker 31959 | -2/Research | Destroyed Combat Programmer 31984 | -2/Research | Spotted Combat Programmer 31986 | -2/Research | Spotted B-90 Cyclops 31992 | -2/Research | Destroyed B-90 Cyclops 32010 | -2/Research | System corruption reached 10% 32016 | -2/Research | Destroyed Combat Programmer 32025 | -2/Research | Lost 5 parts (1p4n) 32069 | -2/Research | Found Unknown Protection 32069 | -2/Research | Identified Adv. Powered Armor 32098 | -2/Research | Build established: Hacker-Mutant 32146 | -2/Research | Destroyed Tracker 32270 | -2/Research | Spotted B-90 Cyclops 32273 | -2/Research | Destroyed B-90 Cyclops 32683 | -2/Research | Intercept squad dispatched 32690 | -2/Research | Spotted Tracker 32690 | -2/Research | Spotted Tracker 32690 | -2/Research | Spotted Tracker 32697 | -2/Research | Destroyed Tracker 32697 | -2/Research | Spotted Combat Programmer 32697 | -2/Research | Spotted Combat Programmer 32703 | -2/Research | Destroyed Tracker 32703 | -2/Research | Destroyed Tracker 32707 | -2/Research | Spotted Combat Programmer 32716 | -2/Research | System corruption reached 30% 32723 | -2/Research | Destroyed Combat Programmer 32741 | -2/Research | Destroyed Combat Programmer 32762 | -2/Research | Destroyed 12 combat bots 32776 | -2/Research | Entered Access 32776 | -1/Access | Evolved 2 slots: Utility x2 32801 | -1/Access | Lost 24 parts (3p6n10u5w) 32892 | -1/Access | Spotted B-99 Colossus 32931 | -1/Access | Destroyed B-99 Colossus 32944 | -1/Access | Found Unknown Protection 32944 | -1/Access | Identified Hvy. Insulated Plating 32956 | -1/Access | Incoming investigation squad redirected 32985 | -1/Access | Found Prototype Ballistic Gun 33064 | -1/Access | Found Unknown Device 33064 | -1/Access | Identified Adv. Force Booster 33070 | -1/Access | Energy Cycler disabled 33117 | -1/Access | Identified Multirail 33283 | -1/Access | Destroyed 7 combat bots 33292 | -1/Access | Lost 5 parts (4n1w) 33423 | -1/Access | Build established: Scavenger-Skirmisher 33445 | -1/Access | System corruption reached 10% 33468 | -1/Access | Spotted B-99 Colossus 33526 | -1/Access | First assault squad dispatched 33553 | -1/Access | Incoming assault squad redirected 33685 | -1/Access | Lost 8 parts (4n3u1w) 33849 | -1/Access | Incoming assault squad redirected 33862 | -1/Access | Intercept squad dispatched 33871 | -1/Access | Spotted Tracker 33872 | -1/Access | Spotted Tracker 33878 | -1/Access | Destroyed Tracker 33891 | -1/Access | Destroyed Tracker 33894 | -1/Access | Spotted Combat Programmer 33918 | -1/Access | Destroyed Combat Programmer 33935 | -1/Access | Spotted Combat Programmer 33942 | -1/Access | Warped through subspace 34172 | -1/Access | System corruption reached 30% 34291 | -1/Access | Incoming assault squad redirected 34342 | -1/Access | Found Enh. Force Lance 34463 | -1/Access | Incoming investigation squad redirected 34482 | -1/Access | Intercept squad dispatched 34484 | -1/Access | Spotted Tracker 34508 | -1/Access | Spotted Tracker 34512 | -1/Access | Spotted Tracker 34524 | -1/Access | Released all parts (13) 34526 | -1/Access | Core integrity fell below 50% 34528 | -1/Access | Spotted Combat Programmer 34529 | -1/Access | Garrison activated, responded to threat 34541 | -1/Access | Spotted Combat Programmer 34542 | -1/Access | Core integrity fell below 20% 34544 | -1/Access | Destroyed by Tracker with Immobilizer Last Messages --------------- 34524_ Released Imp. Antigrav System. 34524_ Released Cmb. Linear Gravjet. 34524_ Released Cmb. Antigrav System. 34524_ Released Adv. Target Analyzer. 34524_ Released Exp. Optical Array. 34524_ Released Adv. Heat Sink. 34524_ Released Enh. Force Lance. 34524_ Released Cmb. Antigrav System. 34524_ Released Lrg. Storage Unit. 34524_ Released Com. HERF Cannon. 34524_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 34528_ BXKBDBVTKOD&M%N1B/F 34528_ Fabnet algorithm triggers S-43 Plague IFF filter rewrite. 34528_ S-43 Plague destroyed. 34529_ ALERT: Activating Garrison Access A002. 34536_ Terminal disabled. 34536_ Penetrated by EMDS Slug. 34537_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 34543_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????? # #??#??? # "" | | ??????????????????? / #??# ?? #""" | | ????????????????????# #??# " | #"R | | ????????????????????# ##?# """ #""" | | ????????????????????# #?# """ #""" | | ????????????????????+ #?? " # | | ????????????????????# #???? =# | | ??????????????????????# #??????= ###+### | | ??????????????????????# #########/## | | ???????????############ | | ???????????? | | ?????????????????# | | ?????????????????# | | ?????????????????# " " " " | | ?????????????????# """ ps""" """ "" | | ?????????????????# "T """ """ """ | | ?????????????????+ "" " " " | | ?????????????????# s "" sp | | ?????????????????# s ss ! | | ?????????????????# s | | ?????????????????### | | ???????????????????#o | | ???????????????????# =%= | | ???????????????????# ###############+?# * | | ???????????????????# #?????????????????? | | ???????????????????# @#?????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????+ #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????######??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 80 Energy Generation 59 Energy Capacity 1100 Matter Stores 300 Matter Capacity 400 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 30 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 58 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 7 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Force Boost 40 Salvage Targeting 3 Offensive Hacking 55 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Weapon Mount | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Imp. EM Pulse Cannon | x1 | -7/Factory | Preloaded Huge Storage Unit | x1 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMakeshiftChronowheel Manual? 0 Play Time 06:50:10 Cumulative 765.4 hours Start 2022.07.09 @ 17:27:10 End 2022.07.09 @ 19:46:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 153 Adventurer 31 Explorer 1 Win Type - Total 38 Types 28/0/5/4/0/0/1/0/0 Lore% 84 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44c80ef0-bab4-42a5-ae5e-2b2cd67d46b5