Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.25 @ 11:21:54 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (576) 2880 Value Destroyed (31366) 31366 Prototype IDs (80) 1600 Alien Tech Used (11) 2200 Bonus (21370) 21370 TOTAL SCORE: 70916 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10634 Follower Combat Kills 1416 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3540 Met Warlord at Research 2000 Win 3000 Friendly Fire -1820 Cogmind --------- Core Integrity 689/1600 Matter 245/300 Energy 177/180 System Corruption 6% Temperature Cool (6) Movement Flying (105) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (9) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Force Booster Centrium Heavy Armor Plating Advanced Hacking Suite Microwarp Drive > --- WEAPON (6) ------- Plasma Lance > --- INVENTORY (5) ---- Biometal Leg Advanced Force Booster Gamma Rifle Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Phase Armor > --- WEAPON ----------- KE Penetrator KE Penetrator Helical Railgun Helical Railgun Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Experimental Heat Sink Experimental Energy Well Advanced Matter Compressor Centrium Heavy Armor Plating EM Dispersion Field Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Microwarp Drive Modified EM Gauss Rifle Enhanced Nova Cannon Hypervelocity Multirail Hypervelocity Multirail Graviton Cannon Graviton Cannon Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Guided Remote Datajack Plasma Lance [Rating: 233] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Heavy Treads Leg Armored Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Helical Railgun Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Helical Railgun Ballistic Cannon Tri-rail Accelerator Launcher Smartbomb Launcher Special Weapon Stasis Beam Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . Utility 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . Weapon 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 687 | 2 14 4 14 6 7 30 17 7 11 6 25 20 9 10 2 21 9 16 25 8 5 13 5 73 7 7 31 . 37 73 22 39 35 12 65 Power 42 | . 1 . 2 . . 1 . 1 1 . 1 1 . . 1 1 . . . . . . . 3 . . . . 5 13 . 5 1 . 5 Engine 7 | . 1 . 2 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Reactor 28 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . . 4 9 . 5 1 . 5 Propulsion 101 | 2 2 . 3 2 4 5 4 . . . 3 4 1 1 . 9 1 2 2 . 1 3 . 11 . . 1 . 5 12 3 1 4 1 14 Treads 68 | 2 1 . 3 2 4 5 2 . . . 1 . . 1 . 1 1 2 2 . 1 2 . 10 . . 1 . 5 12 3 1 4 1 1 Leg 13 | . . . . . . . . . . . . 4 1 . . 3 . . . . . 1 . . . . . . . . . . . . 4 Wheel 11 | . 1 . . . . . 2 . . . 2 . . . . 5 . . . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 239 | . 4 1 1 3 1 6 2 . 3 . 8 7 . 1 . 2 3 6 6 1 . 3 . 27 5 . 18 . 20 33 12 22 17 4 23 Device 124 | . 1 . . 1 . 2 . . 1 . 5 1 . . . . 1 2 . 1 . 2 . 10 4 . 12 . 10 22 9 9 15 4 12 Storage 10 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . 3 1 . . . . Processor 31 | . . . . . . . 1 . . . . 2 . 1 . . 1 . 1 . . . . 4 . . . . 4 2 . 8 2 . 5 Hackware 10 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 3 . . 1 . . 1 . 1 . . 1 Protection 59 | . 2 1 1 2 . 4 1 . 2 . 3 2 . . . 2 . 4 3 . . 1 . 8 1 . 5 . 6 5 1 2 . . 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Weapon 305 | . 7 3 8 1 2 18 11 6 7 6 13 8 8 8 1 9 5 8 17 7 4 7 5 32 2 7 12 . 7 15 7 11 13 7 23 Energy Gun 38 | . . . . . . 2 1 . . . 2 . . . . . . 2 7 4 2 1 3 2 . 1 . . . . . . 1 . 10 Energy Cannon 19 | . . . . . . 1 . . . . 1 . . . . 2 1 . 6 . . . 1 3 . . . . 1 1 . . . 1 1 Ballistic Gun 120 | . 3 . 7 1 2 12 8 3 4 6 3 7 3 1 . . . 4 1 1 . 4 . 9 2 2 9 . 4 2 1 10 8 . 3 Ballistic Cannon 33 | . 4 2 . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 4 1 . 2 3 5 Launcher 48 | . . 1 1 . . . 1 2 2 . 5 . 3 1 . 4 . 1 2 2 2 1 1 6 . 2 2 . 2 2 2 . . 3 . Special Weapon 6 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Impact Weapon 11 | . . . . . . 1 1 . 1 . . 1 1 . . 1 . . . . . . . . . . . . . 2 3 . . . . Slashing Weapon 15 | . . . . . . . . . . . . . . 4 . . 4 1 1 . . 1 . . . 1 1 . . 2 . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . 1 2 1 2 . . . . . . . . . . . . . . . 1 2 . 2 Special Melee Weapon 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Unidentified Prototypes 64 | . 1 . 1 1 . 4 . . . . 1 1 . . . 2 2 . . . . 3 . 5 2 . 4 . 3 22 2 5 2 1 2 Parts Lost 83 | . 2 . . . . 2 2 . . . 15 3 1 . . 8 . . . 2 1 . 3 5 . . 1 . 2 13 3 4 1 1 14 Power 8 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 2 . . . . 2 Propulsion 25 | . 1 . . . . . . . . . 3 1 1 . . 4 . . . . 1 . . 1 . . . . . 3 . . . . 10 Utility 23 | . . . . . . . 1 . . . 4 1 . . . 2 . . . 1 . . . 2 . . 1 . 2 4 2 1 . 1 1 Weapon 27 | . . . . . . 2 1 . . . 7 1 . . . 1 . . . 1 . . 3 1 . . . . . 4 1 3 1 . 1 Highest Loss Streak 11 | . 2 . . . . 1 1 . . . 7 2 1 . . 3 . . . 1 1 . 2 2 . . 1 . 1 11 3 2 1 1 4 Average Slot Usage (%) 85 | . 98 100 98 100 100 98 97 84 87 56 76 55 99 99 100 94 93 83 88 87 88 55 83 71 88 89 85 84 76 68 64 68 81 78 68 Engine 2 | . 13 14 11 11 9 8 7 2 5 7 6 . . . . . . . . . . . . . . . . . 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 1 5 5 5 5 4 5 4 7 8 8 6 Treads 13 | . 21 14 18 22 18 17 17 7 7 7 7 . . 3 6 1 5 14 17 17 17 17 17 14 21 21 20 21 16 16 14 13 13 16 11 Leg 4 | . . . . . . . . . . . . 23 26 22 20 22 . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . 6 14 2 . . . 4 7 7 7 6 . . . . . 23 4 . . . . . . . . . . . . . . . . . Device 5 | . 6 . . . . 2 . . 1 . . . . . . . 2 2 5 7 11 8 11 6 9 10 7 5 5 12 11 10 7 10 7 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 6 | . . . . . . . 5 . . . . 12 13 12 13 13 13 9 5 5 5 5 5 9 10 10 10 10 5 3 . 5 17 16 12 Protection 5 | . 6 14 10 10 9 6 6 7 8 15 11 1 6 6 6 6 5 7 10 8 5 5 5 6 5 5 4 5 3 2 4 2 . . 2 Energy Gun 1 | . 8 . . . . . 3 . . . 3 . . . . . . 1 9 10 10 . 11 2 . . . . . . . . . . 1 Ballistic Gun 21 | . 5 . 43 44 54 51 40 44 45 10 28 5 36 15 2 . . 4 23 23 23 1 17 5 31 30 28 31 27 3 9 19 21 16 10 Ballistic Cannon 2 | . 14 27 . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 7 3 . 3 5 2 Slashing Weapon 3 | . . . . . . . . . . . . . . 18 26 19 17 15 . . . 2 . . . . . . . 3 3 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 4 9 12 3 . . . . . . . . . . . . . . . . . 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 202 | 13 36 37 46 46 71 73 94 100 100 92 92 83 89 89 76 80 87 88 90 92 90 90 87 150 143 145 162 158 175 196 192 202 197 196 186 Greatest Support 300 | 40 40 16 46 46 46 44 66 28 28 28 28 64 64 64 48 70 48 163 163 163 163 163 163 225 204 204 204 204 225 270 270 210 210 300 300 Greatest Overweight (x) 7 | . 2 2 2 . 1 3 7 3 3 3 5 5 1 1 1 6 1 3 . . . . . 4 . . . . . 1 . 1 1 . 2 Average Overweight (x) . | . . 2 . . 1 1 4 3 2 2 2 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 8 15 15 15 18 20 20 20 20 20 20 7 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 6 13 15 15 15 17 20 20 20 20 20 20 12 19 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 19 | 6 7 14 14 14 15 19 18 20 19 19 18 5 14 19 19 18 19 19 19 19 18 19 19 19 24 25 24 23 24 23 24 24 24 23 18 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 13 15 15 15 17 19 20 20 20 20 12 9 17 20 20 20 20 20 20 20 19 20 19 24 25 25 23 25 23 25 25 25 25 24 3 Class Distribution -------------------- 18% | Executioner 15% | Mutant 10% | Derelict-Mutant 9% | Tank 8% | Machinist-Executioner 8% | Derelict-Executioner 5% | Scavenger-Executioner 5% | Scavenger-Mutant 3% | Machinist-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Executioner | -8/Materials Executioner | -8/Storage Executioner | -7/Factory Machinist-Executioner | -7/Lower Caves Machinist-Executioner | -7/Lower Caves Mutant | -7/Data Miner Machinist-Executioner | -6/Proximity Caves Mutant | -6/Factory Machinist-Executioner | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Derelict-Executioner | -5/Factory Derelict-Executioner | -5/Upper Caves Derelict-Executioner | -5/Upper Caves Mutant | -5/Zhirov Derelict-Executioner | -4/Proximity Caves Executioner | -4/Factory Executioner | -4/Upper Caves Executioner | -4/Upper Caves Executioner | -4/Warlord Executioner | -3/Proximity Caves Executioner | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 23375 | 219 287 486 630 146 108 1315 568 395 257 98 1034 290 273 228 20 389 386 180 591 620 113 110 347 3549 78 145 872 255 2192 1340 246 2094 1633 536 1345 Remotely 5692 | . . . . . . . . . . . . . . . . . . . . . . . . 1670 . . 642 . 753 . . 837 701 116 973 Salvage Created 27692 | . 511 407 605 43 92 1650 440 240 114 . 942 144 174 143 . 803 86 402 1181 340 62 110 480 4135 89 97 1110 589 3649 1659 920 2410 2117 452 1496 Parts 1311 | . 40 19 37 3 5 87 25 18 11 . 26 . 15 4 . 28 5 6 38 21 6 4 16 179 3 7 41 20 211 54 56 118 115 13 80 Haulers Intercepted 18 | . 2 . 1 . 2 6 . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . Recyclers Shooed 14 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 7 . . . . . . . . 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 221 | . . . . . . . . 17 9 . 38 . 10 4 . 21 . . . 15 1 4 16 . 3 6 57 20 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 11 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 501 | . 16 10 13 4 . 27 12 10 7 . 24 . 9 6 . 8 2 . 19 12 9 . 7 82 1 7 28 8 45 24 16 32 28 13 22 Melee 45 | . . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . 15 13 . 1 . 8 Guns 268 | . 10 . 11 4 . 27 9 5 3 . 13 . 3 3 . . . . 15 6 . . 5 18 1 1 15 8 39 . . 32 27 3 10 Cannons 58 | . 6 8 . . . . . . . . . . . . . . . . . . . . . 37 . . 1 . 1 3 1 . . . 1 AOE 127 | . . 2 2 . . . 3 5 4 . 11 . 6 3 . 1 1 . 4 6 9 . 1 27 . 6 12 . 5 4 2 . . 10 3 Classes Destroyed 27 | . 5 1 2 1 . 1 1 . 1 . 2 1 . . . . . . . . . . . 8 . . 2 . . 2 . . . . . Worker 22 | . 1 . 3 . . 1 1 . . . . . . . . . . . 2 . . . . 6 . . . . 5 . . . 2 . 1 Builder 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . 2 . . Tunneler 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Hauler 18 | . 2 . 1 . 2 6 . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . Recycler 12 | . . 3 . . . 1 1 . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Watcher 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 1 . 1 . Swarmer 123 | . 6 5 2 3 . 4 8 7 6 . 1 . 7 2 . 1 . . . 8 9 . . 15 . 7 7 1 . . 4 6 . 5 9 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Grunt 189 | . 10 5 7 . . 12 2 3 . . 16 . 1 3 . . 2 . 10 3 . . 5 29 . . 8 6 25 12 2 6 10 8 4 Brawler 9 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 . . 1 . 1 . 1 . . . . Duelist 13 | . . . 1 . . . . . . . 5 . . . . . . . 1 . . . 1 2 . . . . 2 . . . 1 . . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 29 | . . . 3 . . 10 1 . . . . . . . . 2 . . 2 1 . . . 4 1 . . 1 2 . 1 1 . . . Demolisher 8 | . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . 3 . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . . Hunter 35 | . . . . . . 1 . . . . . . 1 . . 3 . . 1 . . . . 6 . . 5 . 2 . . 6 5 . 5 Programmer 47 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . 7 . . 2 . 11 . 6 2 10 . 4 Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . 1 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 2 7 4 1 4 4 4 3 . 4 1 4 4 . 3 2 . 10 5 5 . 3 17 1 5 9 5 10 4 4 9 9 8 8 Combat Bots Only 10 | . 3 2 5 4 . 4 4 4 3 . 4 . 4 4 . 3 2 . 8 5 5 . 3 10 1 5 9 5 6 4 4 9 9 8 8 Max Kills in Single Turn 6 | . 1 1 3 1 1 1 3 2 2 . 3 1 2 2 . 1 1 1 4 3 2 . 2 6 1 4 5 2 4 2 3 3 2 5 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . 1 1 1 . . 1 1 1 . Exploded 5 | . . 1 2 . . . 3 2 2 . 3 . 2 2 . 1 1 . 3 3 2 . 1 5 . 4 4 . 3 2 2 . . 5 2 Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 47307 | . 555 324 521 49 . 1272 997 410 264 . 2305 1506 477 230 . 2176 77 . 1396 532 289 . 428 5099 . 46 1252 479 2205 6219 2062 5290 2474 1584 6789 Core 4007 | . 80 59 70 . . 94 68 44 12 . 208 365 9 19 . 329 . . 91 15 13 . 16 120 . 11 133 12 42 455 98 469 370 195 610 Absorbed by Shields 2717 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 306 177 171 719 1237 . . . 90 Reduced by Siege Mode 2568 | . . . . . . . . . . . . . . . . . . . 72 15 . . . 343 . . 20 24 131 185 8 790 271 219 490 Redirected to Core 840 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365 358 117 . Core Remaining (%) 59 | 100 . 44 . 82 . 82 . . . . 52 . . . . 15 . . . . . . 86 . . . . 76 . . 46 . 33 . 43 Volleys Fired 1006 | . 70 39 31 6 2 63 25 19 10 . 56 10 10 9 . 33 3 . 63 20 5 . 9 118 3 4 23 9 81 30 14 58 51 17 115 Largest 6 | . 2 2 4 4 6 6 6 4 6 . 6 1 6 6 . 1 1 . 6 6 1 . 6 6 6 2 6 6 6 2 2 6 6 4 6 Hottest 370 | . 75 70 86 89 138 171 170 120 170 . 170 28 171 171 . 90 90 . 265 260 43 . 370 245 223 76 228 228 228 70 76 218 274 142 328 Shots Fired 3104 | . 137 71 121 24 12 286 95 46 30 . 158 10 32 17 . 33 3 . 229 76 5 . 42 352 9 6 83 49 347 40 20 311 227 38 195 Gun 2545 | . 90 . 120 24 12 286 94 41 26 . 127 10 27 12 . . . . 196 72 . . 38 168 9 4 73 49 331 3 17 311 217 28 160 Cannon 425 | . 47 67 . . . . . . . . 6 . . . . 20 2 . 30 . . . 2 173 . . . . 9 24 2 . 10 3 30 Launcher 120 | . . 4 1 . . . 1 4 4 . 17 . 5 5 . 13 1 . 3 4 5 . 2 11 . 2 10 . 7 13 1 . . 7 . Special 14 | . . . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 2587 | . 83 67 120 24 12 284 94 41 26 . 107 10 27 12 . . . . 133 51 . . 22 297 9 4 73 49 331 27 19 311 227 28 99 Thermal 304 | . 54 . . . . 2 . 1 . . 34 . . . . 20 2 . 93 21 . . 18 37 . . . . 9 . . . . 3 10 Explosive 120 | . . 4 1 . . . 1 4 4 . 17 . 5 5 . 13 1 . 3 4 5 . 2 11 . 2 10 . 7 13 1 . . 7 . Electromagnetic 88 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 81 Robot Hit Streak 56 | . 9 5 18 5 5 18 7 4 5 . 10 . 4 4 . 10 11 . 22 21 2 . 23 26 . 3 22 9 20 17 5 37 56 24 32 Robot Miss Streak 9 | . 5 4 2 3 1 4 4 9 3 . 3 . 3 4 . 1 1 . 3 5 1 . 1 6 . 1 3 2 3 4 1 2 4 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 . . 1 1 2 1 Secondary Targets 72 | . . . 3 1 . 3 1 2 . . 5 . . 1 . . . . 2 4 . . 2 3 . . 6 5 10 . . 11 11 1 1 Max Gunslinging Chain 2 | . . . 1 1 . 1 1 1 . . 1 . . 1 . . . . 1 1 . . 1 1 . . 2 1 2 . . 2 2 1 1 Shots Hit Robots 2189 | . 86 33 82 14 4 183 52 15 16 . 106 2 14 6 . 68 5 6 138 43 2 2 33 241 . 3 60 34 193 73 51 254 178 28 164 Core Hits 1241 | . 31 15 29 6 3 65 19 16 11 . 74 6 15 13 . 33 3 3 58 22 9 1 21 232 3 9 56 17 121 58 22 101 74 33 62 Critical Kills 39 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 5 1 17 . . 2 6 . 2 Critical Parts Destroyed 74 | . . . . . . . . . . . . . . . . . . . 3 1 . . . 6 1 . 7 5 26 . . 8 8 . 9 Critical Strikes 154 | . . 1 . . . . . . . . 1 . . . . 1 . . 9 1 . . 3 21 1 . 14 6 48 8 1 11 15 . 13 Burn 10 | . . . . . . . . . . . 1 . . . . . . . 6 . . . 2 1 . . . . . . . . . . . Destroy 119 | . . . . . . . . . . . . . . . . . . . 3 1 . . 1 11 1 . 12 6 47 . . 11 14 . 12 Blast 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . 1 . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 6 1 . . . . Puncture 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Melee Attacks 382 | . . . . . . 6 2 . 2 . . 7 9 62 . 84 8 8 3 . . 2 . . . . 6 . . 74 69 2 9 . 29 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . Impact 26 | . . . . . . 5 2 . 2 . . 7 9 . . 1 . . . . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . . . . . . . . 24 . 26 4 8 3 . . 2 . . . . 6 . . 73 62 . . . . Piercing 139 | . . . . . . . . . . . . . . 38 . 57 4 . . . . . . . . . . . . . . 2 9 . 29 Sneak Attacks 22 | . . . . . . 1 . . . . . 2 . . . 2 1 4 . . . . . . . . . . . 2 1 . 9 . . Combat Hostiles 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 9 . . Follow-up Attacks 25 | . . . . . . . . . . . . . . . . 23 1 . . . . . . . . . . . . . 1 . . . . Damage Inflicted 90012 | . 1080 841 1391 254 63 3046 1282 664 824 . 3885 415 828 764 . 2829 259 779 3218 1625 1072 246 988 16014 174 572 5350 1174 9548 7195 3513 7117 6735 3397 2870 Guns 42074 | . 575 . 1171 214 63 3018 1172 248 296 . 1948 . 214 82 . . . . 2539 718 . . 592 2953 174 60 2016 1174 8016 . 151 7075 5178 918 1509 Cannons 12721 | . 505 598 . . . . . . . . 78 . . . . . . . 72 . . . 70 7998 . . 329 . 172 1861 59 . 247 40 692 Explosions 22395 | . . 243 211 . . . 110 406 528 . 1777 193 614 682 . 357 72 . 580 907 1072 . 326 4886 . 512 3005 . 1302 1711 462 . . 2439 . Melee 12265 | . . . . . . . . . . . . 222 . . . 2472 187 779 . . . 246 . . . . . . . 3595 2841 . 1259 . 664 Ramming 465 | . . . 9 40 . 28 . . . . . . . . . . . . 27 . . . . 177 . . . . 58 28 . 42 51 . 5 Kinetic 50409 | . 739 598 1171 214 63 3001 1172 248 296 . 1581 . 214 82 . . . . 1360 483 . . 301 10422 174 60 2016 1174 8016 1254 571 7075 5425 918 1781 Thermal 5267 | . 341 . . . . 17 . 10 . . 527 . . . . . . . 1251 235 . . 361 2219 . . . . . . . . . . 306 Explosive 20405 | . . 243 211 . . . 110 406 528 . 1777 126 614 682 . 357 72 . 580 907 1072 . 326 2963 . 512 3005 . 1302 1711 462 . . 2439 . Electromagnetic 414 | . . . . . . . . . . . . 67 . . . . . . . . . . . 233 . . . . . . . . . . 114 Impact 249 | . . . . . . . . . . . . 222 . . . 27 . . . . . . . . . . . . . . . . . . . Slashing 9070 | . . . . . . . . . . . . . . . . 788 34 779 . . . 246 . . . . 329 . 172 4202 2480 . . 40 . Piercing 3733 | . . . . . . . . . . . . . . . . 1657 153 . . . . . . . . . . . . . . . 1259 . 664 Highest Corruption 9 | . . . . . . 2 5 5 5 5 5 1 1 1 1 . . . 5 5 5 5 5 9 9 9 9 1 7 7 3 . 2 . 6 Average Corruption 4 | . . . . . . 1 4 5 5 5 5 1 1 1 1 . . . 4 5 5 5 5 7 9 9 5 1 3 4 2 . 1 . 5 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . Effects 347 | . . . . . . 2 20 32 26 . 27 2 9 4 . . . . 17 26 15 8 10 73 21 16 2 3 20 2 1 . 4 . 7 Message Errors 91 | . . . . . . . 5 7 11 . 8 . 5 1 . . . . 6 8 5 3 . 11 7 3 2 1 2 2 . . 3 . 1 Matter Fused 77 | . . . . . . . 3 10 5 . 6 . . . . . . . 6 8 1 2 2 21 4 2 . . 6 . . . . . 1 Heat Flow Errors 34 | . . . . . . 1 3 5 2 . 1 . . . . . . . . 2 2 . . 6 3 5 . . 3 . . . . . 1 Energy Discharges 54 | . . . . . . . 3 3 2 . 4 2 2 2 . . . . 1 3 4 1 3 12 2 3 . . 5 . 1 . . . 1 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 49 | . . . . . . 1 5 3 3 . 2 . 2 1 . . . . 1 3 3 2 2 9 4 2 . 2 1 . . . 1 . 2 Data Loss (major) 18 | . . . . . . . 1 1 2 . 1 . . . . . . . 2 . . . 2 7 . 1 . . . . . . . . 1 Misfires 11 | . . . . . . . . 2 . . 3 . . . . . . . 1 1 . . . 3 1 . . . . . . . . . . Weapon Failures 11 | . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . 1 4 . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1637 | . . 18 . . . . . . 9 . . 184 40 2 . 51 . 64 56 81 25 . . 197 . 18 120 . 25 180 253 . 177 94 43 Projectiles 152 | . . . . . . . . . . . . . . . . . . . . . . . . 85 . . 43 . 4 . . . 20 . . Explosions 632 | . . 18 . . . . . . 9 . . 22 40 2 . . . . 56 81 25 . . 107 . 18 77 . 21 12 50 . . 94 . Melee 853 | . . . . . . . . . . . . 162 . . . 51 . 64 . . . . . 5 . . . . . 168 203 . 157 . 43 Knockbacks 69 | . 5 4 . . . . . . . . . 2 . . . . . . . . . . . 53 . . . . . . . . 4 . 1 Impact 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 64 | . 5 4 . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . 4 . 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 636 | . . . . . . . 24 . 39 . 117 117 113 11 . . . . . 31 34 . . 144 . . . . . . . . . 4 2 Shots 21 | . . . . . . . 1 . 2 . 4 2 4 1 . . . . . 1 1 . . 4 . . . . . . . . . 1 . Rammed 38 | . . . 1 2 . 6 . . . . . . . . . . . . 6 . . . . 11 . . . . 4 2 . 1 4 . 1 Targets Rammed 40 | . . . 1 2 . 7 . . . . . . . . . . . . 6 . . . . 11 . . . . 4 2 . 1 5 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 468 | . 348 189 194 60 78 212 284 301 312 . 468 . 97 66 . 140 20 . 312 183 146 . 75 196 199 149 93 276 206 45 195 198 198 9 94 Average Temperature 79 | . 88 50 66 27 45 80 109 101 106 . 150 . 41 35 . 50 15 . 102 76 82 . 27 41 113 80 38 107 55 23 98 76 49 9 18 Received Heat Transfer 5709 | . 234 114 225 . . 486 132 36 . . 799 155 . 63 . 63 36 . 252 72 . . 102 830 . . 56 156 331 256 150 306 306 315 234 Effects 7 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 68 | . . . . . . . . . . . . . . . . . . . 4 2 . . 2 17 1 . 1 1 12 7 1 6 7 1 6 Total Turns 2068 | . . . . . . . . . . . . . . . . . . . 138 37 . . 72 346 5 . 38 17 301 276 97 225 197 31 288 Longest Duration 169 | . . . . . . . . . . . . . . . . . . . 52 24 . . 67 78 5 . 38 17 70 169 97 61 71 31 124 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 5 . . . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 29 | . . . . . . . . . . . . . . . . . . . 8 . . . 3 4 . . . . . 9 . . 3 . 2 Heat Transferred 8334 | . 800 . . . . 37 . 80 . . 1579 . . . . . . . 2418 407 . . 716 2038 . . . . . . . . . . 259 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 3042 | . 230 280 215 127 41 174 206 . . . . 295 . . . . 233 11 930 . . . . 3042 . . . . 1963 1154 857 888 1072 1020 926 Initial 1104 | . . 37 109 17 23 2 73 . . . . 83 . . . . 29 11 . . . . . . . . . . . 1104 598 423 499 643 345 Average 472 | . 98 138 102 38 14 54 111 . . . . 149 . . . . 174 5 625 . . . . 983 . . . . 866 921 740 282 744 859 606 Maximum Alert Level 5 | . 1 1 1 . . . 1 . . . . 1 . . . . 1 . 3 . . . . 5 . . . . 5 4 3 3 3 3 3 Low Security (%) 45 | 100 90 79 88 100 100 100 88 . . . . 55 . . . . 32 100 3 . . . . 22 . . . . 22 . . 51 . . . Level 1 8 | . 10 20 11 . . . 11 . . . . 44 . . . . 67 . 11 . . . . 9 . . . . 7 . . 26 . . 6 Level 2 11 | . . . . . . . . . . . . . . . . . . . 42 . . . . 8 . . . . 9 . 28 10 48 12 70 Level 3 28 | . . . . . . . . . . . . . . . . . . . 42 . . . . 7 . . . . 29 96 71 11 51 87 22 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . 16 3 . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 15 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 3 1 1 . . 4 3 . . . 1 1 . . . . . . 10 . . . . 23 . . . . 24 3 4 2 11 2 7 Investigation 25 | . 2 1 1 . . 1 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . 5 2 . 1 3 1 1 Extermination 19 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . 4 . . . . 3 . 2 . 4 . 2 Reinforcement 26 | . 1 . . . . 3 . . . . . . . . . . . . 1 . . . . 8 . . . . 5 . 1 1 3 . 3 Assault 27 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . 8 . . . . 10 1 1 . 1 1 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 66 | . 1 . 3 . . 2 . . . . . . . . . 33 1 . 5 . . . . 6 . . . . 2 . 1 8 3 . 1 Communications Jammed 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 73 21 11 4 Distress Signals 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 73 21 8 4 Times Spotted 772 | . 25 15 27 10 5 34 16 10 7 . 31 32 9 8 . 18 5 . 36 19 9 . 7 111 . 6 33 8 52 28 28 41 42 17 83 Peak Tracking Total 17 | . 3 3 6 5 2 4 4 4 3 . 7 8 4 4 . 3 4 . 6 5 5 . 3 12 . 5 10 5 8 4 9 10 6 8 17 Tactical Retreats 47 | . 1 5 . 2 . 1 2 . . . 1 11 . . . 5 . . 2 4 . . . 1 . 1 . . 1 1 1 2 . . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 10 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 2 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts 135 | . . . . . . 126 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 5 . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 87 | . 3 2 . 1 . 3 1 . 1 . 1 2 . 1 . 3 . . . . . . . 43 1 . 1 . 3 11 3 4 2 1 . Max in Single Turn 10 | . 1 1 . 1 . 1 1 . 1 . . 1 . 1 . 1 . . . . . . . 10 1 . 1 . 1 1 1 2 1 1 . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 137 | . 9 1 5 1 3 13 8 2 3 3 . 6 1 3 . . 2 . 10 . . 4 . 14 1 1 3 . 3 13 6 1 9 8 4 Terminals 72 | . 7 . 3 1 2 9 5 1 . . . 3 . . . . 1 . 4 . . . . 5 . . . . 1 9 6 1 6 4 4 Fabricators 8 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . 1 1 . Repair Stations 17 | . 1 . 2 . 1 1 2 . . . . 1 . . . . 1 . . . . . . 3 . . . . . 2 . . 2 1 . Recycling Units 7 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . Total Hacks 364 | . 21 1 24 2 7 38 21 2 4 19 . 27 1 6 . . 4 . 27 . . 17 . 40 1 1 10 . 7 31 12 2 15 17 7 Successful 198 | . 10 1 13 1 5 20 9 2 4 19 . 19 1 6 . . 2 . 11 . . 17 . 18 1 1 10 . 3 15 3 1 2 3 1 Failed 165 | . 10 . 11 1 2 18 12 . . . . 8 . . . . 2 . 16 . . . . 22 . . . . 4 16 9 1 13 14 6 Catastrophic 38 | . 2 . 1 . . 5 3 . . . . 1 . . . . . . 2 . . . . 5 . . . . 1 2 2 1 5 5 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 13 . 5 2 5 22 7 . . . . 15 . . . . 2 . 6 . . . . 8 . . 1 . 1 6 9 . 4 9 4 Terminals 180 | . 15 . 15 2 5 27 13 1 . . . 15 . . . . 2 . 10 . . . . 14 . . . . 3 18 12 2 9 10 7 Fabricators 24 | . . . . . . . 5 . . . . 8 . . . . . . . . . . . 6 . . . . 3 . . . 1 1 . Repair Stations 54 | . 2 . 9 . 2 4 3 . . . . 4 . . . . 2 . . . . . . 13 . . . . . 9 . . 5 1 . Recycling Units 16 | . 4 . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 3 . Scanalyzers 13 | . . . . . . . . . . . . . . . . . . . 11 . . . . 1 . . . . . 1 . . . . . Garrison Access 16 | . . . . . . 3 . . . . . . . . . . . . 6 . . . . 2 . . . . . 3 . . . 2 . Terminal Hacks 114 | . 5 1 7 1 3 11 3 2 4 19 . 6 1 6 . . . . 3 . . 17 . 3 1 1 10 . . 5 1 1 . 2 1 Record 28 | . . . . . . . . 1 2 6 . . . 4 . . . . . . . 5 . . . . 10 . . . . . . . . Part Schematic 11 | . 2 . . . . 1 . . . 3 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Robot Schematic 9 | . . . . 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . 1 2 . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 11 | . . 1 . . . 2 . 1 2 . . . 1 2 . . . . . . . . . . 1 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Branch Access Points 6 | . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . . . 3 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 1 . 2 . Locate Traps 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 3 . . . . 7 . . . . . . . . . . . 2 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Build 8 | . . . . . . . 2 . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 35 | . 2 . 5 . 2 4 1 . . . . 4 . . . . 1 . . . . . . 8 . . . . . 7 . . 1 . . Scan Component 20 | . 1 . 3 . 1 2 1 . . . . 2 . . . . 1 . . . . . . 4 . . . . . 4 . . 1 . . Repair 15 | . 1 . 2 . 1 2 . . . . . 2 . . . . . . . . . . . 4 . . . . . 3 . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Retrieve Components 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . 1 . . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 1 . . 3 2 . . . . 2 . . . . 1 . 2 . . . . 3 . . . . 1 2 2 . 1 . . Terminals 15 | . 1 . 1 . . 3 1 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . 2 2 . . . . Track 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 1 . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Siphon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 8 . 4 1 3 12 7 1 . . . 6 . . . . 2 . 9 . . . . 12 . . . . 3 11 6 1 9 8 4 Full Trace Events 17 | . 2 . 1 . . 1 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 2 . 1 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . . 1 . . . 3 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Parts Built 11 | . . . . . . . 4 . . . . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . . Matter 1289 | . . . . . . . 284 . . . . 665 . . . . . . . . . . . 102 . . . . 238 . . . . . . Time 752 | . . . . . . . 190 . . . . 342 . . . . . . . . . . . 51 . . . . 169 . . . . . . Total Part Build Rating 52 | . . . . . . . 20 . . . . 25 . . . . . . . . . . . 1 . . . . 6 . . . . . . Parts Repaired 15 | . 1 . 2 . 1 2 . . . . . 2 . . . . . . . . . . . 4 . . . . . 3 . . . . . Time 706 | . 26 . 58 . 26 76 . . . . . 70 . . . . . . . . . . . 212 . . . . . 238 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 1 . . . . 10 . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . 8 . . . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 38 | . . . . 3 . . . . . . 3 1 . . . 2 . 20 . . . . . . . . . . . . . . 1 . 8 Largest Group 20 | . . . . 3 3 . . . . . 3 1 . . . 1 1 20 18 . . . . . . . . . . . . . 1 . 2 Highest-Rated Group 705 | . . . . 40 40 . . . . . 144 10 . . . 49 49 705 604 . . . . . . . . . . . . . 148 . 275 Highest-Rated Ally 215 | . . . . 16 16 . . . . . 95 10 . . . 49 49 50 46 . . . . . . . . . . . . . 148 . 215 Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Ally Attacks 273 | . . . . 16 21 . . . . . 44 . . . . 24 5 . 130 . . . . . . . . . . . . . 8 . 25 Total Damage 7551 | . . . . 209 230 . . . . . 858 . . . . 879 1080 . 2864 . . . . . . . . . . . . . 507 . 924 Kills 43 | . . . . 2 1 . . . . . 5 . . . . 3 4 . 20 . . . . . . . . . . . . . 3 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 9 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . 2 1 . 2 . 2 1 . . . . . 1 . . . . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . 10 3 . . . . Traps 22 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 4 . . . . . Emergency Access 18 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 6 3 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 44191 | 23 1760 777 722 1400 752 3694 1063 1218 1039 118 1005 790 2376 1184 1745 1520 430 775 1838 1091 784 298 553 2669 671 468 1342 472 1318 4427 978 1803 1504 476 1108 Spaces Moved 21348 | 16 877 460 287 840 197 1015 458 787 656 79 526 965 1100 516 833 624 305 431 895 603 479 165 272 1151 385 271 675 259 450 1969 358 812 652 259 721 Core 950 | . . . . . . . . . . . . 855 . . . . . . . . . . . . . . . . . . . . . . 95 Treads 12912 | 1 347 . 225 840 197 1015 136 . . . . . . . . . . 303 895 603 479 165 272 1134 385 271 675 259 450 1969 358 812 652 259 210 Legs 3190 | 15 . . . . . . . . . . . 89 1100 516 833 606 . . . . . . . . . . . . . . . . . . 31 Wheels 3911 | . 530 460 62 . . . 322 787 656 79 526 21 . . . 18 305 128 . . . . . 17 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 Fastest Speed 19 | 120 115 130 130 160 245 245 145 145 130 130 130 50 200 200 200 105 105 105 160 160 160 160 160 160 165 165 165 165 160 155 155 166 153 155 19 Average Speed 161 | 122 135 130 153 160 267 270 198 145 141 131 141 65 200 200 200 192 105 143 160 160 160 160 160 160 165 165 165 165 162 159 156 166 170 155 73 Slowest Speed 470 | 160 160 130 160 160 270 470 253 145 145 145 165 200 200 200 200 200 105 160 160 160 160 160 160 165 165 165 165 165 165 270 166 269 261 155 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Microwarps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 56 | 3 82 99 30 99 17 94 12 88 85 68 76 15 93 63 85 61 12 95 29 86 58 61 58 35 60 45 72 52 18 96 21 48 85 10 27 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 9 | . 1 . . 1 . . . . . 1 . . 1 . 2 . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 . 1 1 . . . 1 1 . . . . . 1 . . . . 1 . 1 . 1 1 . 1 . 1 1 . Unknown Exits Taken 19 | 1 1 1 . 1 . 1 . . 1 1 1 . . 1 1 1 . . . 1 1 1 1 . 1 . 1 . . 1 . 1 . . . Scrap Searched 33 | . . 1 . 3 . . . 4 2 . . . 3 5 4 . . . . 3 2 . 2 . 2 . . 2 . . . . . . . Spaces Dug 318 | . . . . . . 1 2 . 13 . 41 5 27 38 . 23 3 . 47 29 35 . . 8 . . 2 . 6 6 16 1 4 8 3 Terrain Destroyed 1720 | . . 37 11 . . 1 7 26 41 . 155 29 77 53 . 27 13 . 78 67 39 . 21 303 3 45 125 42 154 140 38 68 64 30 26 Melee 57 | . . . . . . 1 2 . 1 . . 5 8 15 . 4 2 . 3 . . . . . . . 2 . . 6 4 1 . . 3 Projectile 547 | . . . . . . . . . . . 4 . 1 . . 19 2 . 28 4 . . . 148 3 5 18 42 90 8 19 67 64 6 19 AOE 1112 | . . 37 11 . . . 5 26 40 . 151 24 68 38 . 4 9 . 47 63 39 . 21 155 . 40 105 . 64 126 15 . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 28451 | 18 1326 569 494 882 424 1815 555 830 745 93 677 1106 1248 596 913 828 405 582 1162 686 489 197 367 1728 416 283 849 278 838 3081 618 1089 893 302 1069 Wait 4244 | 1 339 57 141 19 200 541 38 15 59 1 44 85 103 11 73 69 66 96 162 49 . . 81 293 11 . 69 9 231 819 131 150 102 11 168 Move 21252 | 15 876 459 286 839 196 1014 457 786 655 78 525 964 1099 515 832 623 305 430 894 602 478 164 271 1150 384 270 674 258 449 1968 356 811 651 258 660 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 231 | . 14 6 8 4 10 7 5 1 3 1 1 9 12 5 3 4 5 10 3 4 1 2 . 27 4 . 15 2 6 29 5 6 11 2 6 Fast Attach 301 | . 6 . 4 1 . 15 8 1 3 6 3 15 2 5 . 7 7 11 2 . . 12 . 31 4 2 13 . 19 53 7 24 9 1 30 Attach 127 | . 2 . 2 . 2 . 3 . 1 . 11 5 2 1 . 8 1 3 . 2 1 1 2 21 3 . 4 . 8 15 7 5 3 2 12 Detach 108 | . 2 . 1 . . 1 4 . . . 4 4 2 2 . 5 2 2 . . . 3 1 17 1 . 2 . 9 15 7 8 3 1 12 Swap 270 | 2 6 4 8 5 5 15 6 6 7 . 11 . 5 4 2 6 1 2 23 6 4 1 3 21 1 5 14 . 10 8 11 11 24 9 24 Drop 369 | . 11 4 12 6 9 20 7 2 5 7 3 7 4 6 3 6 9 22 5 3 . 12 . 39 5 2 29 . 20 59 11 13 17 1 10 Fire 1006 | . 70 39 31 6 2 63 25 19 10 . 56 10 10 9 . 33 3 . 63 20 5 . 9 118 3 4 23 9 81 30 14 58 51 17 115 Melee 319 | . . . . . . 6 2 . 2 . . 7 9 38 . 50 6 6 3 . . 2 . . . . 6 . . 74 68 2 9 . 29 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . . . 1 2 . 7 . . . . . . . . . . . . 6 . . . . 11 . . . . 4 2 . 1 5 . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 1 Rewire 44 | . . . . . . . . . . . 19 . . . . 17 . . . . . . . . . . . . . . . . 8 . . Trap 135 | . . . . . . 126 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Discovered new exit (range 8) 1139 | -10/Materials | Repaired Lgt. Treads 1259 | -10/Materials | Discovered new exit (range 10) 1754 | -10/Materials | Central database locked down 1784 | -10/Materials | Entered Mines 1787 | -10/Mines | Learned Materials stockpile data 2056 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2071 | -10/Mines | Discovered new exit (range 11) 2099 | -10/Mines | Met a Derelict shopkeep closing up shop 2419 | -10/Mines | Core integrity fell below 50% 2447 | -10/Mines | Discovered new exit (range 8) 2561 | -10/Mines | Entered Materials 2561 | -9/Materials | Evolved 2 slots: Weapon x2 2668 | -9/Materials | Repaired Med. Armor Plating 2695 | -9/Materials | Repaired Lgt. Treads 2977 | -9/Materials | Build established: Tank 3137 | -9/Materials | Identified exit to Mines 3283 | -9/Materials | Entered Mines 3284 | -9/Mines | Assembled infested the area 3289 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3445 | -9/Mines | Learned location of 1 exit from Lower Caves 3483 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3487 | -9/Mines | Found Prototype Device 3488 | -9/Mines | Identified Exp. Sensor Array 4123 | -9/Mines | Discovered new exit (range 6) 4137 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4182 | -9/Mines | Discovered new exit (range 9) 4313 | -9/Mines | Learned location of Zion (-6) 4368 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4683 | -9/Mines | Entered Materials 4683 | -8/Materials | Accompanied by 3 allies 4683 | -8/Materials | Evolved 2 slots: Weapon x2 4712 | -8/Materials | Discovered new exit (range 6) 4765 | -8/Materials | Identified exit to Storage 4839 | -8/Materials | Repaired Hcp. Storage Unit 4993 | -8/Materials | Build established: Executioner 5435 | -8/Materials | Entered Storage 7688 | -8/Storage | Build established: Gunner 8782 | -8/Storage | Discovered new exit (range 5) 8988 | -8/Storage | Repaired Minigun? 9049 | -8/Storage | Repaired Minigun 9129 | -8/Storage | Entered Factory 9129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9298 | -7/Factory | Crushed by falling debris 9419 | -7/Factory | Identified exit to Lower Caves 9480 | -7/Factory | Fabricated Hvy. Machine Gun? 9673 | -7/Factory | Build established: Executioner 9749 | -7/Factory | Fabricated Hvy. Machine Gun? 10192 | -7/Factory | Entered Lower Caves 10193 | -7/Lower Caves | Identified exit to Lower Caves 10321 | -7/Lower Caves | Learned Factory stockpile data 10596 | -7/Lower Caves | Build established: Machinist-Executioner 10635 | -7/Lower Caves | Learned Factory terminal intel 11166 | -7/Lower Caves | Encountered a Warlord checkpoint 11410 | -7/Lower Caves | Entered another Lower Caves area 11426 | -7/Lower Caves | Discovered new exit (range 15) 11673 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11884 | -7/Lower Caves | Encountered a Warlord checkpoint 11989 | -7/Lower Caves | Learned Factory trap positions 12438 | -7/Lower Caves | Discovered new exit (range 6) 12449 | -7/Lower Caves | Entered Data Miner 12449 | -7/Data Miner | Discovered new exit (range 6) 12481 | -7/Data Miner | Met Data Miner 12505 | -7/Data Miner | Learned location of Section 7 (-3) 12505 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12522 | -7/Data Miner | Received God Mode back door access code from Data Miner 12567 | -7/Data Miner | Entered Proximity Caves 12592 | -6/Proximity Caves | Learned Factory terminal intel 12659 | -6/Proximity Caves | Escorted by Enhanced Grunt 12659 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12830 | -6/Proximity Caves | Found Prototype Device 12830 | -6/Proximity Caves | Identified Exp. Thermal Shield 13043 | -6/Proximity Caves | Spotted B-75 Beast 13094 | -6/Proximity Caves | Lost 3 parts (3w) 13347 | -6/Proximity Caves | Destroyed B-75 Beast 13376 | -6/Proximity Caves | Lost 7 parts (1n4u2w) 13505 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 13561 | -6/Proximity Caves | Discovered new exit (range 7) 13572 | -6/Proximity Caves | Entered Factory 13572 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13573 | -6/Factory | Loaded intel: 78 trap records 13575 | -6/Factory | Loaded intel: 20 terminal locations 13630 | -6/Factory | Build established: Mutant 13646 | -6/Factory | Identified exit to Lower Caves 13700 | -6/Factory | Discovered new exit (range 17) 13750 | -6/Factory | Repaired Hvy. Rocket Launcher? 13807 | -6/Factory | Fabricated Hvy. Machine Gun? 13920 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13922 | -6/Factory | Discovered new exit (range 11) 14212 | -6/Factory | Repaired Hcp. Storage Unit? 14290 | -6/Factory | Fabricated Hvy. Machine Gun? 14362 | -6/Factory | Entered Lower Caves 14617 | -6/Lower Caves | Build established: Machinist-Executioner 15878 | -6/Lower Caves | Discovered new exit (range 18) 16198 | -6/Lower Caves | Identified exit to Lower Caves 16238 | -6/Lower Caves | Build established: Machinist-Tank 16738 | -6/Lower Caves | Entered another Lower Caves area 17111 | -6/Lower Caves | Learned Factory emergency access door positions 17208 | -6/Lower Caves | Build established: Derelict-Mutant 17668 | -6/Lower Caves | Learned Armory stockpile data 17668 | -6/Lower Caves | Learned Extension security intel 17764 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17832 | -6/Lower Caves | Discovered new exit (range 14) 17922 | -6/Lower Caves | Entered Zion 18020 | -6/Zion | System corruption cleaned by Quarantine Array 18156 | -6/Zion | Discovered new exit (range 8) 18612 | -6/Zion | Found GAL Module 19667 | -6/Zion | Entered Proximity Caves 20047 | -5/Proximity Caves | Core integrity fell below 50% 20100 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 20231 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20503 | -5/Proximity Caves | Discovered new exit (range 18) 20588 | -5/Proximity Caves | Core integrity fell below 20% 20690 | -5/Proximity Caves | Found Prototype Launcher 20690 | -5/Proximity Caves | Identified Gui. Missile Launcher 21187 | -5/Proximity Caves | Entered Factory 21187 | -5/Factory | Accompanied by 1 ally 21187 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21188 | -5/Factory | Identified exit to Upper Caves 21188 | -5/Factory | Identified exit to Extension 21190 | -5/Factory | Loaded intel: 21 terminal locations 21455 | -5/Factory | Build established: Scavenger-Mutant 21617 | -5/Factory | Sucked down chute 21617 | -5/Factory | Entered Waste 21618 | -5/Waste | Joined by Warlord forces that had cleared the area 21639 | -5/Waste | Found Adv. Powered Armor 21897 | -5/Waste | Discovered new exit (range 13) 22392 | -5/Waste | Entered Factory 22392 | -5/Factory | Accompanied by 18 allies 22487 | -5/Factory | Incoming investigation squad redirected 22534 | -5/Factory | Build established: Derelict-Executioner 22992 | -5/Factory | First assault squad dispatched 23450 | -5/Factory | Garrison activated, responded to threat 23506 | -5/Factory | Destroyed 8 combat bots 23602 | -5/Factory | Discovered new exit (range 19) 23651 | -5/Factory | Incoming assault squad redirected 23656 | -5/Factory | Incoming investigation squad redirected 23908 | -5/Factory | Incoming assault squad redirected 23952 | -5/Factory | Discovered new exit (range 21) 24201 | -5/Factory | Spotted B-75 Beast 24230 | -5/Factory | Entered Upper Caves 24605 | -5/Upper Caves | Build established: Derelict-Mutant 24909 | -5/Upper Caves | Build established: Derelict-Executioner 25132 | -5/Upper Caves | Discovered new exit (range 16) 25145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25321 | -5/Upper Caves | Entered another Upper Caves area 26036 | -5/Upper Caves | Discovered new exit (range 5) 26105 | -5/Upper Caves | Entered Zhirov 26105 | -5/Zhirov | Discovered new exit (range 3) 26172 | -5/Zhirov | Learned location of Quarantine (-3) 26172 | -5/Zhirov | Learned location of Testing (-2) 26172 | -5/Zhirov | Learned location of Command (-1) 26210 | -5/Zhirov | Found Alien Artifact 26210 | -5/Zhirov | Identified Integrated Dissipator 26210 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26305 | -5/Zhirov | Found Alien Artifact 26403 | -5/Zhirov | Entered Proximity Caves 26721 | -4/Proximity Caves | Spotted B-86 Titan 26727 | -4/Proximity Caves | Destroyed B-86 Titan 26913 | -4/Proximity Caves | Discovered new exit (range 14) 26956 | -4/Proximity Caves | Entered Factory 26956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26957 | -4/Factory | Identified exit to Research 27018 | -4/Factory | Build established: Derelict-Gunner 27206 | -4/Factory | Repaired Hvy. Treads? 27306 | -4/Factory | Repaired Hvy. Treads? 27414 | -4/Factory | Repaired Hvy. Treads 27936 | -4/Factory | Build established: Executioner 27963 | -4/Factory | Incoming investigation squad redirected 27983 | -4/Factory | First assault squad dispatched 28001 | -4/Factory | Incoming assault squad redirected 28006 | -4/Factory | Garrison activated, responded to threat 28092 | -4/Factory | Destroyed 9 combat bots 28129 | -4/Factory | Identified exit to Upper Caves 28653 | -4/Factory | Identified Transdimensional Reconstructor 28671 | -4/Factory | Repaired Tri-rail Accelerator 28904 | -4/Factory | Destroyed 8 combat bots 29184 | -4/Factory | Fabricated Huge Storage Unit (x1) 29216 | -4/Factory | Incoming investigation squad redirected 29222 | -4/Factory | Incoming assault squad redirected 29388 | -4/Factory | Cargo convoy interrupted 29413 | -4/Factory | Destroyed 10 combat bots 29419 | -4/Factory | Found Prototype Device 29435 | -4/Factory | Found Prototype Processor 29435 | -4/Factory | Identified Exp. Core Analyzer 29477 | -4/Factory | Incoming assault squad redirected 29483 | -4/Factory | Incoming assault squad redirected 29511 | -4/Factory | Destroyed 7 combat bots 29585 | -4/Factory | High security lockdown imminent 29617 | -4/Factory | Destroyed 8 combat bots 29625 | -4/Factory | Entered Upper Caves 29631 | -4/Upper Caves | Identified Exp. Shield Generator 29874 | -4/Upper Caves | Encountered a Warlord checkpoint 30248 | -4/Upper Caves | Discovered new exit (range 5) 30283 | -4/Upper Caves | Found Alien Artifact 30283 | -4/Upper Caves | Identified Dimensional Node Initializer 30283 | -4/Upper Caves | Initialized slip node 30296 | -4/Upper Caves | Entered another Upper Caves area 30297 | -4/Upper Caves | Identified exit to Warlord 30548 | -4/Upper Caves | Learned 4 Research zone layouts 30764 | -4/Upper Caves | Entered Warlord 30823 | -4/Warlord | System corruption cleaned by Quarantine Array 30940 | -4/Warlord | Learned Armory security intel 30940 | -4/Warlord | Learned Quarantine security intel 30940 | -4/Warlord | Learned Factory terminal intel 30940 | -4/Warlord | Learned Armory terminal intel 30940 | -4/Warlord | Learned Research scanalyzer intel 30940 | -4/Warlord | Learned 4 Armory zone layouts 30940 | -4/Warlord | Learned 4 Access zone layouts 30940 | -4/Warlord | Learned Armory trap positions 30940 | -4/Warlord | Learned Testing emergency access door positions 30940 | -4/Warlord | Learned Armory stockpile data 31544 | -4/Warlord | Found Prototype Launcher 31544 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 31550 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31553 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31556 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31558 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31602 | -4/Warlord | Met Warlord 31617 | -4/Warlord | Opened Warlord's prototype stash 31623 | -4/Warlord | Warlord's base attacked by MAIN.C 31626 | -4/Warlord | Found Prototype Device 31626 | -4/Warlord | Identified System Purifier 31661 | -4/Warlord | Found Prototype Reactor 31717 | -4/Warlord | Found RU-N14's Throwing Claymores v3 31906 | -4/Warlord | Destroyed 9 combat bots 31973 | -4/Warlord | Warlord forces counterattacked 31997 | -4/Warlord | Spotted Striker 32005 | -4/Warlord | Spotted Executioner 32024 | -4/Warlord | Destroyed Executioner 32035 | -4/Warlord | Spotted Striker 32042 | -4/Warlord | Spotted Striker 32045 | -4/Warlord | Destroyed 8 combat bots 32045 | -4/Warlord | P-70 Sage assimilated allied A9-C8J(g) 32045 | -4/Warlord | Spotted Striker 32055 | -4/Warlord | Destroyed Striker 32069 | -4/Warlord | Discovered new exit (range 12) 32106 | -4/Warlord | Entered Proximity Caves 32227 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32568 | -3/Proximity Caves | Discovered exit to Research (range 5) 32578 | -3/Proximity Caves | Entered Research 32578 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32580 | -3/Research | Loaded intel: 6 scanalyzer locations 32786 | -3/Research | Fabricated Exp. Heat Sink? 32893 | -3/Research | Found Prototype Processor 32893 | -3/Research | Identified Exp. Target Analyzer 32978 | -3/Research | Local fabrication network quarantined 33008 | -3/Research | Found Prototype Device 33008 | -3/Research | Identified Active Sensor Suite 33196 | -3/Research | Found Prototype Processor 33315 | -3/Research | Identified Exp. Signal Interpreter 33423 | -3/Research | Incoming investigation squad redirected 33444 | -3/Research | Cargo convoy interrupted 33477 | -3/Research | Incoming assault squad redirected 33532 | -3/Research | Incoming investigation squad redirected 33611 | -3/Research | First assault squad dispatched 33685 | -3/Research | Garrison activated, responded to threat 33693 | -3/Research | High security lockdown imminent 33756 | -3/Research | Spotted B-86 Titan 33761 | -3/Research | Destroyed B-86 Titan 33773 | -3/Research | High security lockdown engaged 33872 | -3/Research | Discovered new exit (range 16) 33894 | -3/Research | Identified exit to Quarantine 33896 | -3/Research | Entered Quarantine 33917 | -3/Quarantine | Found Alien Slashing Weapon 33917 | -3/Quarantine | Identified Sigix Broadsword 33995 | -3/Quarantine | Identified Vortex Chain Reactor 33997 | -3/Quarantine | Found Alien Impact Weapon 34057 | -3/Quarantine | Cryocooling Duct disabled 34072 | -3/Quarantine | Ambient heat levels rising (+20) 34072 | -3/Quarantine | Non-combat units ordered to evacuate 34077 | -3/Quarantine | Cryocooling Duct disabled 34092 | -3/Quarantine | Ambient heat levels rising (+20) 34092 | -3/Quarantine | Combat units ordered to evacuate 34192 | -3/Quarantine | Quarantine Guard activated 34195 | -3/Quarantine | Build established: Assassin 34233 | -3/Quarantine | Found Prototype Device 34233 | -3/Quarantine | Identified Imp. Particle Accelerator 34240 | -3/Quarantine | Spotted Quarantine Guard 34257 | -3/Quarantine | Spotted Quarantine Guard 34268 | -3/Quarantine | Spotted Quarantine Guard 34284 | -3/Quarantine | Spotted Quarantine Guard 34293 | -3/Quarantine | Destroyed Quarantine Guard 34299 | -3/Quarantine | Spotted Quarantine Guard 34354 | -3/Quarantine | Destroyed Quarantine Guard 34356 | -3/Quarantine | Destroyed Quarantine Guard 34356 | -3/Quarantine | Destroyed Quarantine Guard 34372 | -3/Quarantine | Destroyed Quarantine Guard 34384 | -3/Quarantine | Found Fusion Bomb Launcher 34392 | -3/Quarantine | Lost 11 parts (1p3n4u3w) 34445 | -3/Quarantine | Spotted Quarantine Guard 34482 | -3/Quarantine | Destroyed Quarantine Guard 34821 | -3/Quarantine | Repaired Helical Railgun 34884 | -3/Quarantine | Repaired Imp. Heavy Treads 34905 | -3/Quarantine | Build established: Scavenger-Tank 34953 | -3/Quarantine | Repaired Fusion Bomb Launcher 35043 | -3/Quarantine | Spotted Quarantine Guard 35334 | -3/Quarantine | Spotted Quarantine Guard 35359 | -3/Quarantine | Destroyed Quarantine Guard 35419 | -3/Quarantine | Destroyed Quarantine Guard 35663 | -3/Quarantine | Spotted Quarantine Guard 35935 | -3/Quarantine | Destroyed Quarantine Guard 35954 | -3/Quarantine | Build established: Tank 36034 | -3/Quarantine | Found Alien Artifact 36094 | -3/Quarantine | Found Alien Artifact 36094 | -3/Quarantine | Identified Subatomic Replicator 36196 | -3/Quarantine | Found Alien Artifact 36196 | -3/Quarantine | Identified Terrabomb 36196 | -3/Quarantine | Used Terrabomb 36249 | -3/Quarantine | Found Alien Artifact 36249 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 36249 | -3/Quarantine | Warped through subspace 36257 | -3/Quarantine | Discovered new exit (range 8) 36257 | -3/Quarantine | Spotted Quarantine Guard 36275 | -3/Quarantine | Destroyed Quarantine Guard 36328 | -3/Quarantine | Found Prototype Hackware 36328 | -3/Quarantine | Identified Exp. Hacking Suite 36438 | -3/Quarantine | Spotted Alpha 7 36553 | -3/Quarantine | Build established: Scavenger-Mutant 36559 | -3/Quarantine | Spotted Quarantine Guard 36586 | -3/Quarantine | Destroyed Quarantine Guard 36592 | -3/Quarantine | Incoming assault squad redirected 36682 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 36685 | -3/Quarantine | Found Transdimensional Reconstructor 36696 | -3/Quarantine | Found Transdimensional Reconstructor 36708 | -3/Quarantine | Found Dimensional Node Initializer 37319 | -3/Quarantine | Identified Core Stripper 37340 | -3/Quarantine | Spotted Fortress 37346 | -3/Quarantine | Destroyed Fortress 37353 | -3/Quarantine | Found Vortex Chain Reactor 37358 | -3/Quarantine | Found Vortex Chain Reactor 37392 | -3/Quarantine | Found Prototype Protection 37392 | -3/Quarantine | Identified Centrium Heavy Armor Plating 37429 | -3/Quarantine | Found Prototype Device 37429 | -3/Quarantine | Identified Thermal Barrier 37441 | -3/Quarantine | Found Prototype Device 37441 | -3/Quarantine | Identified Exp. Force Field 37654 | -3/Quarantine | Build established: Mutant 38208 | -3/Quarantine | Found Prototype Device 38208 | -3/Quarantine | Identified EM Dispersion Field 38316 | -3/Quarantine | Discovered new exit (range 5) 38316 | -3/Quarantine | Spotted Quarantine Guard 38323 | -3/Quarantine | Entered Section 7 38546 | -3/Section 7 | Found Active Sensor Suite 38667 | -3/Section 7 | Identified exit to Research 38752 | -3/Section 7 | Found Alien Artifact 38752 | -3/Section 7 | Identified Microwarp Drive 39050 | -3/Section 7 | Initialized slip node 39072 | -3/Section 7 | Spotted B-86 Titan 39073 | -3/Section 7 | First assault squad dispatched 39108 | -3/Section 7 | Crushed by falling debris 39153 | -3/Section 7 | Spotted S7 Guard 39213 | -3/Section 7 | Core integrity fell below 50% 39237 | -3/Section 7 | Found Alien Artifact 39237 | -3/Section 7 | Identified Integrated Singularity Reactor 39237 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 39238 | -3/Section 7 | Warped through subspace to slip node 39269 | -3/Section 7 | Lost 3 parts (2u1w) 39301 | -3/Section 7 | Entered Research 39301 | -2/Research | Warlord forces began assault on 0b10 39301 | -2/Research | Evolved 2 slots: Utility x2 39411 | -2/Research | Research machine network offline 39435 | -2/Research | Met up with Warlord 39567 | -2/Research | Build established: Skirmisher 39636 | -2/Research | Found Unknown Protection 39636 | -2/Research | Identified Hvy. Reflective Plating 39693 | -2/Research | Discovered new exit (range 12) 39712 | -2/Research | Identified exit to Access 39964 | -2/Research | Spotted Striker 39970 | -2/Research | Warped through subspace 40086 | -2/Research | Borebot progress halted 40219 | -2/Research | Build established: Scavenger-Executioner 40261 | -2/Research | Spotted B-90 Cyclops 40273 | -2/Research | Spotted Striker 40294 | -2/Research | Destroyed Striker 40351 | -2/Research | Warlord destroyed during the assault 40372 | -2/Research | Found Prototype Processor 40372 | -2/Research | Identified Exp. Melee Analysis Suite 40581 | -2/Research | Spotted Executioner 40612 | -2/Research | Destroyed Executioner 40620 | -2/Research | Found Prototype Processor 40620 | -2/Research | Identified Exp. Targeting Computer 40622 | -2/Research | Identified Phase Armor 40670 | -2/Research | Found Exp. Core Analyzer 40670 | -2/Research | Borebot progress halted 40680 | -2/Research | Spotted Striker 40694 | -2/Research | Destroyed Striker 40723 | -2/Research | Spotted Striker 40728 | -2/Research | Destroyed Striker 40765 | -2/Research | Destroyed 9 combat bots 40939 | -2/Research | Spotted Executioner 40942 | -2/Research | Spotted Executioner 40958 | -2/Research | Destroyed Executioner 40966 | -2/Research | Destroyed Executioner 40980 | -2/Research | Spotted Executioner 40983 | -2/Research | Spotted Executioner 40988 | -2/Research | Destroyed Executioner 41006 | -2/Research | Destroyed Executioner 41028 | -2/Research | Found Exp. Targeting Computer 41034 | -2/Research | Destroyed 9 combat bots 41040 | -2/Research | Discovered new exit (range 31) 41104 | -2/Research | Entered Testing 41369 | -2/Testing | Spotted Striker 41403 | -2/Testing | Spotted Striker 41656 | -2/Testing | Core integrity fell below 50% 41694 | -2/Testing | Destroyed 9 combat bots 41726 | -2/Testing | Incoming investigation squad redirected 41868 | -2/Testing | Found Prototype Ballistic Gun 41868 | -2/Testing | Identified Hyp. Multirail 42007 | -2/Testing | Incoming investigation squad redirected 42046 | -2/Testing | Spotted PG-XNND90JMZ9 42066 | -2/Testing | Rewired PG-XNND90JMZ9 42122 | -2/Testing | Discovered exit to Access (range 19) 42244 | -2/Testing | Found Prototype Energy Gun 42244 | -2/Testing | Identified Hyp. EM Gauss Rifle 42245 | -2/Testing | Assembled Modified EM Gauss 42356 | -2/Testing | Found Exp. Signal Interpreter 42380 | -2/Testing | First assault squad dispatched 42405 | -2/Testing | Incoming assault squad redirected 42420 | -2/Testing | Incoming assault squad redirected 42473 | -2/Testing | Spotted PP-G4FN4A86O3 42507 | -2/Testing | Destroyed PP-G4FN4A86O3 42518 | -2/Testing | Used Subatomic Replicator to replicate Hyp. Multirail 42527 | -2/Testing | Found Prototype Special Weapon 42608 | -2/Testing | Entered Access 42608 | -1/Access | Evolved 2 slots: Propulsion x2 42692 | -1/Access | Destroyed 8 combat bots 42858 | -1/Access | First assault squad dispatched 42888 | -1/Access | Incoming assault squad redirected 43071 | -1/Access | Discovered new exit (range 8) 43082 | -1/Access | Identified exit to Command 43084 | -1/Access | Entered Command 43210 | -1/Command | Identified Gui. Remote Datajack 43260 | -1/Command | Failed to warp due to unstable space 43321 | -1/Command | Found Centrium Heavy Armor Plating 43325 | -1/Command | Found Centrium Heavy Armor Plating 43330 | -1/Command | Found Centrium Heavy Armor Plating 43370 | -1/Command | P-80 Master assimilated allied Terminator 10c 43457 | -1/Command | Spotted M Guard 43457 | -1/Command | Spotted M Guard 43457 | -1/Command | Spotted Combat Programmer 43513 | -1/Command | Spotted B-99 Colossus 43883 | -1/Command | Released all parts (17) 43914 | -1/Command | Lost 4 parts (3n1u) 44008 | -1/Command | Core integrity fell below 50% 44047 | -1/Command | Lost 4 parts (4n) 44049 | -1/Command | Destroyed 8 combat bots 44084 | -1/Command | First assault squad dispatched 44105 | -1/Command | Incoming assault squad redirected 44108 | -1/Command | Incoming investigation squad redirected 44110 | -1/Command | Found Adv. Force Booster 44111 | -1/Command | Found Adv. Force Booster 44113 | -1/Command | Found Adv. Force Booster 44187 | -1/Command | Spotted Alpha 7 44187 | -1/Command | Spotted Striker 44189 | -1/Command | Spotted B-99 Colossus 44189 | -1/Command | Spotted Executioner 44189 | -1/Command | Spotted Executioner 44189 | -1/Command | Spotted Alpha 7 44189 | -1/Command | Spotted Striker 44189 | -1/Command | Spotted Executioner 44189 | -1/Command | Spotted Executioner 44189 | -1/Command | Spotted B-99 Colossus 44190 | -1/Command | Discovered new exit (range 4) 44192 | *** | Escaped! Last Messages --------------- 44189_ Microwarped (distance 23). 44189_ A bubble of rippling energy engulfs the area. 44189_ Field strength at 95. 44189_ Penetrated by Slug. 44189_ Access Shell breached. 44189_ Xenon Bombardment Thruster destroyed. 44189_ Penetrated by Slug. 44189_ K-01 Serf collects debris. 44190_ Penetrated by Slug. 44190_ Field strength at 31. 44190_ Xenon Bombardment Thruster destroyed. 44190_ Stasis field depleted. 44190_ Penetrated by Slug. 44190_ EXIT=FOUND 44191_ Microwarped (distance 5). 44191_ Slug penetrates Access Shell. 44191_ Penetrated by Slug. 44191_ Slug penetrates Access Shell. 44191_ Penetrated by Slug. 44191_ Slug penetrates Access Shell. 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"???????# #?# "" | | ?????" + #?????""""""???????# #?#"""" | | ?????T # """ #??????????????????# #?#"""" | | ?????# # """" #??????????????????# #?# "" | | ?????# # """" #??????????????????# #?# | | ?????# # ""T #??????????????????# #?# | | ?????# # #??????????????????# #?# | | ?????# ###+#####??????????????????# ####+### | | ?????# # #######?#############+# + # | | ?????# + + !#?# # # + | | ?????# # # !!#?# # # # | | ?????# # # ! !### # + # | | ?????# # # *|*+ # = + # # | | ?????# # # ! # # # + * # | | ?????# ############## # + ######## | | ?????# * *%[% ############+###+#+#####??? | | ?????# * %######## #???# ] #??? | | ???###+###+######## ##### #?## | | ???# * /! ## + + | | ???# ! % ! ########### ! #### | | ???# ! #?????????# #??? | | ???# #?????????# #??? | | ???# #?????????# """"T"""" #??? | | ???# #?????????# """"""""""" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 120 Energy Generation 81 Energy Capacity 1300 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 66 Targeting Accuracy 24 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hvy. Machine Gun | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked M-28 Smith | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory Hvy. Machine Gun | x2 | -7/Factory Hvy. Machine Gun | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Hvy. Machine Gun | x2 | -6/Factory Huge Storage Unit | x1 | -4/Factory Exp. Heat Sink | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Subatomic Replicator Terrabomb High-powered Transdimensional Reconstructor Core Stripper Microwarp Drive Integrated Singularity Reactor Transdimensional Reconstructor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombFactoryComputer Manual? 0 Play Time 04:47:35 Cumulative 952.1 hours Start 2021.09.23 @ 04:25:11 End 2021.09.25 @ 11:21:54 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 648 Adventurer 4 Explorer 0 Win Type 0 Total 101 Types 78/9/5/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21296bac-4844-43c8-8fac-1309e155ca68