Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 06:28:00 Player: ElOhTeeBee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1464) 1464 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4889 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Medium Treads Medium Treads Medium Treads Large Storage Unit Improved Targeting Computer Improved Targeting Computer Kinecellerator Weapon Cycler Reflective Plating Beam Rifle Beam Rifle Heavy Machine Gun Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Particle Gun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg Large Storage Unit Improved Targeting Computer Improved Targeting Computer Kinecellerator Weapon Cycler Medium Armor Plating Reflective Plating Beam Rifle Beam Rifle Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . . . 2 . Parts Attached 65 | 7 7 2 20 21 5 3 Power 4 | 1 . 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 4 2 . 5 7 . 2 Treads 14 | 2 . . 5 5 . 2 Leg 5 | 2 2 . . 1 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 3 . 8 10 1 . Device 3 | . . . . 3 . . Storage 8 | 1 3 . 2 2 . . Processor 6 | . . . 3 3 . . Hackware 1 | . . . . 1 . . Protection 5 | . . . 3 1 1 . Artifact . | . . . . . . . Weapon 18 | 1 2 1 6 4 4 . Energy Gun 9 | . 1 . 4 1 3 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . 1 . 6 4 . 14 Power 2 | . . . . . . 2 Propulsion 8 | . . . 2 2 . 4 Utility 5 | . . . . 1 . 4 Weapon 10 | . 1 . 4 1 . 4 Highest Loss Streak 12 | . 1 . 3 3 . 12 To Critical Strikes . | . . . . . . . Average Backups 13 | 5 10 14 13 14 14 14 Power 1 | . 1 1 1 1 1 . Propulsion 1 | 3 4 3 . 1 2 2 Utility 8 | . 3 8 9 10 9 6 Weapon 1 | 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . Unused Backups 22 | . . 4 2 3 . 13 Power 2 | . . . 1 . . 1 Propulsion 8 | . . 2 . . . 6 Utility 10 | . . 2 1 3 . 4 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 88 97 96 98 76 Engine 10 | . 14 11 11 8 7 5 Treads 26 | . . . 35 34 30 22 Leg 9 | . 28 33 6 . . . Storage 16 | . 27 22 19 9 7 7 Processor 5 | . . . . 17 15 8 Protection 3 | . . . 2 7 7 6 Energy Gun 8 | . 5 5 6 8 21 18 Ballistic Gun 12 | . 14 16 15 8 7 4 Peak Build Rating 38 | 5 8 10 15 24 31 38 Average Rating 15 | 3 7 9 12 21 29 28 On Entrance 13 | . 5 8 10 15 24 30 Naked Turns . | . . . . . . . Heaviest Build 53 | 11 48 48 53 41 46 53 Greatest Support 98 | 20 20 30 80 82 82 98 Greatest Overweight (x) 6 | . 2 1 2 . . 6 Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 13 | 5 10 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 14 Class Distribution -------------------- 57% | Scavenger-Mutant 32% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 1584 | 138 83 84 762 444 . 73 Remotely . | . . . . . . . Salvage Created 1666 | . 83 84 738 507 . 254 Parts 109 | . 2 10 38 34 . 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 35 | . 2 3 16 10 . 4 Guns 35 | . 2 3 16 10 . 4 Classes Destroyed 8 | . 1 2 1 2 . 2 Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Swarmer 5 | . . 2 3 . . . Grunt 9 | . 2 . 3 4 . . Sentry 16 | . . 1 10 5 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 1 1 5 6 . 2 Combat Bots Only 6 | . 1 1 5 6 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 461 | . 27 28 164 97 . 145 Missed 110 | . 8 6 38 25 . 33 Hits 351 | . 19 22 126 72 . 112 Projectile 351 | . 19 22 126 72 . 112 Critical Strikes 21 | . . 1 8 5 . 7 Damage Taken 5396 | . 252 276 1626 979 . 2263 Core 1184 | . 41 96 198 146 . 703 Absorbed by Shields 16 | . . . . . . 16 Ignored by Resistances 18 | . . . . 18 . . Regen/Repaired (Parts) 164 | . . 28 . 136 . . Core Remaining (%) 70 | 100 83 . 26 73 . . Volleys Fired 167 | . 18 13 79 36 . 21 Largest 4 | . 2 2 2 2 . 4 Hottest 203 | . 70 70 79 88 . 203 Shots Fired 334 | . 23 26 150 65 . 70 Gun 334 | . 23 26 150 65 . 70 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 199 | . 18 24 106 36 . 15 Thermal 114 | . 5 2 44 29 . 34 Explosive . | . . . . . . . Electromagnetic 21 | . . . . . . 21 Robot Hit Streak 16 | . 9 10 16 14 . 10 Robot Miss Streak 5 | . 2 3 5 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 248 | . 17 18 111 54 . 48 Core Hits 76 | . 7 6 29 23 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . 5 1 . . Burn 7 | . 1 . 5 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3069 | . 156 153 1334 761 . 665 Guns 3056 | . 156 153 1324 758 . 665 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 13 | . . . 10 3 . . Kinetic 1704 | . 106 127 916 403 . 152 Thermal 1157 | . 50 26 408 355 . 318 Explosive . | . . . . . . . Electromagnetic 195 | . . . . . . 195 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 3 . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . . 2 1 . . Targets Rammed 3 | . . . 2 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 428 | . 114 48 298 279 . 428 Average Temperature 83 | . 48 15 73 81 . 147 Received Heat Transfer 1626 | . 144 63 588 396 . 435 Effects 4 | . . . 1 . . 3 Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 5 . . . Heat Transferred 3441 | . 222 74 1443 962 . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 122 | . 35 60 122 122 28 75 Initial 42 | . . . 18 42 28 . Average 38 | . 6 23 50 56 7 21 Influence Increases 1066 | . 66 125 475 295 . 105 Destroy 0b10 Robot/C 700 | . 40 60 320 200 . 80 Destroy 0b10 Robot/NC 10 | . . . 5 5 . . Destroy Leader 230 | . 10 20 120 70 . 10 Successful Hack 14 | . . . 11 3 . . Disable Machine 15 | . . . . 15 . . Destroy Structure 7 | . 1 . 4 2 . . Lose Combat Pursuer 90 | . 15 45 15 . . 15 Influence Decreases 1066 | . 66 80 418 335 62 105 Entered New Map 121 | . . . 27 60 34 . Time Decay 750 | . 56 80 341 245 28 . Lost Part 195 | . 10 . 50 30 . 105 Squads Dispatched 8 | . . 1 4 1 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 3 | . . . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 4 5 25 17 . 11 Peak Tracking Total 8 | . 2 3 6 8 . 6 Tactical Retreats 5 | . 1 2 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 14 | . 1 1 8 3 1 . Terminals 12 | . 1 . 8 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 3 2 36 14 2 . Successful 26 | . 1 2 14 8 1 . Failed 27 | . 2 . 18 6 1 . Catastrophic 5 | . . . 5 . . . Database Lockouts 4 | . . . 4 . . . Manual . | . . . . . . . Terminals 48 | . 3 . 36 7 2 . Fabricators . | . . . . . . . Repair Stations 9 | . . 2 . 7 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 1 . 14 3 1 . Record 14 | . 1 . 12 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 2 . 5 . . Scan Component 4 | . . 1 . 3 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 1 7 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . 2 . . Time 90 | . . 26 . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Active Infowar (turns) 2 | . . . . 2 . . Structural 2 | . . . . 2 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 3163 | 68 383 291 1325 684 146 266 Spaces Moved 1307 | 42 166 110 576 237 83 93 Core 15 | 7 . . . . . 8 Treads 920 | 11 . . 504 237 83 85 Legs 372 | 24 166 110 72 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 160 158 158 158 Average Speed 169 | 118 195 190 165 159 158 180 Slowest Speed 350 | 160 260 190 260 165 158 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 22 12 82 16 2 79 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 1950 | 56 205 174 800 471 96 148 Wait 256 | . . 33 89 121 . 13 Move 1301 | 41 165 109 575 236 82 93 Hop . | . . . . . . . Pick Up 81 | 7 11 8 19 24 4 8 Fast Attach 9 | 5 . 1 . 3 . . Attach 21 | . 3 2 7 5 2 2 Detach . | . . . . . . . Swap 64 | 3 6 1 19 27 6 2 Drop 48 | . 2 7 10 18 2 9 Fire 167 | . 18 13 79 36 . 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 2 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 319 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x2 635 | -9/Materials | Repaired Ion Engine 678 | -9/Materials | Discovered new exit (range 11) 743 | -9/Materials | Entered Storage 935 | -9/Storage | Lost 3 parts (1n2w) 1230 | -9/Storage | Build established: Scavenger-Mutant 1395 | -9/Storage | Core integrity fell below 50% 1705 | -9/Storage | Central database locked down 1705 | -9/Storage | Central database locked down 1731 | -9/Storage | Central database locked down 1731 | -9/Storage | Central database locked down 1769 | -9/Storage | Garrison activated, responded to threat 1958 | -9/Storage | Met 01-MTF 2009 | -9/Storage | Discovered new exit (range 16) 2068 | -9/Storage | Entered Materials 2068 | -8/Materials | Accompanied by 1 ally (01-MTF) 2068 | -8/Materials | Evolved 2 slots: Utility x2 2071 | -8/Materials | 01-MTF left 2181 | -8/Materials | Repaired Hvy. Assault Rifle 2214 | -8/Materials | Repaired Imp. Ion Engine 2390 | -8/Materials | Lost 3 parts (1n1u1w) 2747 | -8/Materials | Discovered new exit (range 3) 2752 | -8/Materials | Entered Factory 2752 | -7/Factory | Evolved 2 slots: Weapon x2 2898 | -7/Factory | Identified exit to DSF 2898 | -7/Factory | Entered DSF 2965 | -7/DSF | Additional patrols routed to DSF 3145 | -7/DSF | Discovered new exit (range 15) 3146 | -7/DSF | Core integrity fell below 50% 3156 | -7/DSF | Core integrity fell below 20% 3164 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03092_ Imp. Medium Armor Plating destroyed. 03092_ Arm. Treads destroyed. 03092_ Critical hit (Blast). 03096_ Targeting Computer fried. 03096_ H-61 Shepherd destroyed. 03099_ Acquired 3 matter. 03114_ Imp. Ion Engine destroyed. 03119_ Shock Rifle destroyed. 03132_ C-30 ARC bursts open, deploying its payload. 03132_ S-27 Virus unfolds itself. 03132_ Particle Gun destroyed. 03137_ Med. Treads destroyed. 03141_ S-27 Virus destroyed. 03144_ Critical hit (Burn: +37). 03145_ EXIT=FOUND 03162_ Triggered Stasis Trap. 03162_ A bubble of rippling energy engulfs the area. 03162_ Field strength at 94. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????"""?????????????????????? | | ?????????"""?????????????????????? | | ????????"< ??????????? ???????? | | ????????" ?????????? ??????? | | ????????" x??????????# #??????? | | ????????# #?????????## ##?????? | | ????????# ##???????? ?????? | | ????????! !?????????? ??????? | | ????????! !?????????? ??????? | | ???????## ###??????### ###????? | | ???????#! !!#??????#== !!#????? | | ???????#! !!#??????#== !!#????? | | ???????#!@ !!#???????== !!????## | | ??????### ##########?# #?####"# | | ??????# ##///#!!!### ###]]]#% | | ??????# s##///#!!!## ##]]]# | | ??????# s ==! | | ??????# gg !%! | | ??????# [ =!! % | | ??????#!! ##]]]#]]]## ##!!!"! | | ??????#!! ##]]]#]]]### ###!!!#! | | ??????###############?# #?###### | | ?????????????????????!! !!?????? | | ????????????????????#!! !!#????? | | ????????????????????#!! !!#????? | | ????????????????????### ###????? | | ??????????????????????! ??????? | | ????????????????????#!! ??????? | | ?????????????????????!! ###### | | ?????????????????????## ###===#= | | ????????????????????### ###===# | | ????????????????????# =! | | ????????????????????# =! | | ????????????????????#//^ ^ #== #= | | ????????????????????#// ?###### | | ????????????????????######???????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 53% | -9/Materials Hvy. Assault Rifle | 2% | -8/Materials Imp. Ion Engine | 65% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Librarian Made in Tau Ceti IV Novice Programmer Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed MatterAlertRay Manual? 0 Play Time 01:15:31 Cumulative 2.5 hours Start 2025.09.28 @ 04:49:32 End 2025.09.28 @ 06:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84f787b1-086b-4fd7-8877-50d785683680