Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 14:25:16 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (1) 5 Value Destroyed (65) 65 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (9500) 9500 TOTAL SCORE: 20830 Bonus ------- Pacifist 1363 Follower Combat Kills 148 Met Data Miner 300 Met Zhirov 300 Win 3000 Win Speed 4389 Cogmind --------- Core Integrity 1396/1600 Matter 133/300 Energy 294/295 System Corruption 2% Temperature Cool (-198) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (8) --- Q-thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Cryofiber Web Advanced Weight Redist. System Improved Signal Interpreter Makeshift Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (5) ---- Small Storage Unit Improved Medium Armor Plating Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Utility Shielding Centrium Light Armor Plating Antimissile System Makeshift Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Impulse Thruster Small Storage Unit Improved Medium Armor Plating Transdimensional Reconstructor Enhanced Force Lance [Rating: 148] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Improved Treads Flight Unit Improved Flight Unit Utility Advanced System Shield Device Advanced Weight Redist. System Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Heavy Pick Energy Gun Backup Laser III Special Weapon CPS Tube Impact Weapon Thunder Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 12 | . . . 1 . . . 3 . . . . 2 . . . . . . 2 . . . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 68 | 2 . . 3 5 1 4 6 1 1 . . . . 10 . 1 . 1 2 . 1 2 . 3 . 5 6 8 6 Power 8 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 1 1 2 Engine 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Propulsion 25 | 2 . . 3 3 . . 2 . . . . . . 3 . . . . 1 . 1 . . . . 2 3 3 2 Treads 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . 3 . . 2 . . . . . . 3 . . . . 1 . 1 . . . . 2 3 3 2 Utility 29 | . . . . 2 1 2 2 . 1 . . . . 5 . 1 . 1 1 . . 2 . 2 . 2 2 3 2 Device 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 2 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Hackware 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 2 1 Protection 12 | . . . . 2 . 1 . . . . . . . 4 . . . . 1 . . 2 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . 3 . . 2 1 . Parts Lost 38 | . . . . 2 . 2 1 1 . . 4 . . 1 . . . 3 . . . 2 . . . 2 1 9 10 Power 7 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 2 2 Propulsion 17 | . . . . 2 . . . . . . 2 . . . . . . 2 . . . 1 . . . . 1 5 4 Utility 12 | . . . . . . 1 1 1 . . 1 . . . . . . 1 . . . 1 . . . 1 . 1 4 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . . . 2 . 2 1 1 . . 4 . . 1 . . . 3 . . . 2 . . . 1 2 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 28 28 33 27 55 68 54 68 65 68 53 33 38 52 77 82 83 81 70 70 70 73 70 75 80 79 91 89 75 Engine 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 5 2 . . 1 Treads 3 | . 28 28 33 24 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 1 22 22 21 26 25 25 18 11 11 20 27 27 27 26 20 20 20 23 20 20 20 22 30 28 16 Device 3 | . . . . . . . . 6 6 12 9 5 5 . . . . . . . . . . . . . 9 14 16 Processor 9 | . . . . . 11 11 13 13 12 12 12 11 11 11 11 11 11 11 15 15 15 15 15 15 15 12 9 8 6 Hackware 6 | . . . . . . . . . . . . . . 1 5 10 11 11 10 10 10 10 10 12 15 13 13 15 18 Protection 10 | . . . . 1 22 22 8 5 . . . . . 6 16 16 16 15 15 15 15 15 15 17 20 19 14 9 5 Impact Weapon 2 | . . . . . . 7 6 6 6 6 3 . . 1 5 5 5 4 . . . . . . . . . 2 3 Piercing Weapon 2 | . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 . Peak Build Rating 148 | 2 3 3 7 9 10 13 30 33 37 37 37 18 28 60 60 65 65 65 56 56 63 65 58 77 72 103 128 148 142 Average Rating 51 | 1 2 3 6 6 9 11 22 31 32 37 28 18 21 38 60 64 65 62 52 56 56 61 58 63 72 87 120 135 122 On Entrance 44 | . 2 3 3 7 8 10 10 30 32 37 37 18 18 28 60 60 65 65 47 56 56 63 58 58 72 72 103 128 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | . . . . 6 6 9 10 15 13 13 13 4 10 21 21 21 21 21 17 17 17 17 17 18 18 32 28 39 33 Greatest Support 50 | 3 3 3 3 10 10 10 10 16 16 16 16 5 5 24 24 24 24 24 18 18 18 18 18 18 18 35 50 46 39 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 2 2 1 2 2 2 2 2 4 5 3 4 4 5 5 4 4 4 3 5 5 5 5 5 4 Average Carried 3 | . 4 5 5 4 2 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 4 3 3 3 5 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 2 2 1 1 2 2 2 2 2 4 3 3 4 4 5 4 4 4 3 3 5 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 25% | Hacker-Sprinter 10% | Hacker-Scout 5% | Wizard-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 655 | 216 . 1 . . 81 49 . 82 20 . . . . 10 60 40 . . . . . 52 10 . . 34 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 114 | . . . . . . . . . . . . . . 114 . . . . . . . . . . . . . . . Parts 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 1 . . . . . . . . 3 . . . 3 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 540 | . 10 . 18 78 . 34 29 16 . . 28 . . 19 4 . 8 16 5 . 12 37 7 . . 38 16 71 94 Missed 284 | . 4 . 9 33 . 19 20 8 . . 15 . . 8 2 . 5 7 4 . 5 18 3 . . 24 9 38 53 Damage Taken 5121 | . 59 . 94 558 . 259 156 126 . . 264 . . 288 43 . 26 195 . . 180 329 84 . . 460 140 805 1055 Core 1138 | . 10 . 43 138 . 26 46 34 . . 63 . . 100 . . . 18 . . 23 126 54 . . 122 25 106 204 Absorbed by Shields 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Redirected to Shielding 356 | . . . . . . . . . . . . . . 11 . . . . . . 12 24 . . . 106 56 98 49 Regen/Repaired (Parts) 63 | . . . . . . 43 . . . . . . . 20 . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 96 . . . 48 . . . . 83 . . . . . . 88 . . . . . . 82 . 88 92 87 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Core Hits 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . 1 . . 20 . . . . 1 . . . . . . . 1 . . . 2 1 2 4 Impact 23 | . . . . . . 1 . . 18 . . . . . . . . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . 2 1 2 . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 226 | . 9 . 6 6 . . . . . . . . . 70 . . . . . . . . . . . . . 135 . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 205 | . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . 135 . Ramming 21 | . 9 . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 205 | . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . 135 . Highest Corruption 9 | . . . . 5 5 5 2 2 2 2 2 . . . . . . . . 9 9 9 9 9 9 . . 4 2 Average Corruption 4 | . . . . 5 5 5 2 2 2 2 2 . . . . . . . . 9 9 9 9 9 9 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . 1 3 9 1 2 3 . 1 . . . . . . . . 2 . 4 1 1 2 . . . . Message Errors 8 | . . . . . . 4 . 1 2 . . . . . . . . . . . . . . . 1 . . . . Matter Fused 9 | . . . . 1 2 2 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . 1 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . 4 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | . . . . . . 8 2 . . . 222 . . 11 2 . . . . . . . . . . . 54 52 . Average Temperature 38 | . . . . . . 8 1 . . . 115 . . 11 2 . . . . . . . . . . . 22 28 . Received Heat Transfer 711 | . 15 . 27 231 . 75 84 18 . . . . . 54 18 . . 36 . . 18 27 9 . . 27 . 45 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 609 | . 90 34 103 363 141 . 82 . . . . 25 8 354 . . . . 609 258 276 . . . . 354 254 215 400 Initial 609 | . . 34 13 42 141 . . . . . . 25 8 5 . . . . 609 213 180 . . . . . 193 52 98 Average 128 | . 20 34 48 169 141 . 21 . . . . 25 8 214 . . . . 609 228 223 . . . . 161 186 54 225 Maximum Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 . . . . 1 1 1 2 Low Security (%) 71 | 100 100 100 100 55 100 . 100 . . . . 100 100 30 . . . . . . 20 . . . . 59 69 97 43 Level 1 27 | . . . . 44 . . . . . . . . . 69 . . . . . 100 80 . . . . 40 30 2 56 Level 2 . | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 3 . . 1 . . . . . . 4 . . . 2 . . . . . . . 2 . 1 1 Investigation 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . 2 . . 1 . . . . . . 3 . . . . . . . . . . . 2 . 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 17 | . . . 2 2 . . 1 . . . 2 . . 2 . . . . . . . . . . . 3 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 8 . 11 27 . 9 8 8 1 . 9 . . 12 3 . 3 17 1 6 6 12 3 . . 29 4 33 34 Peak Tracking Total 18 | . 6 . 8 18 . 10 4 5 1 . 8 . . 5 3 . 6 15 1 6 6 8 4 . . 18 3 16 17 Tactical Retreats 40 | . 1 . 1 5 . . 2 2 1 . 1 . . 1 2 . . 1 . . 1 4 1 . . 6 . 5 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 9 | . . . 1 . . . . . . . . 1 . 4 . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 57 | . . . 3 6 8 4 5 . . 4 . . . 5 . . . . . . 2 . . 7 . 6 3 3 1 Terminals 34 | . . . 3 6 2 . 5 . . . . . . 5 . . . . . . 2 . . . . 4 3 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 219 | . . . 3 13 34 27 10 . . 31 . . . 12 . . . . . . 4 . . 45 . 18 10 9 3 Successful 168 | . . . 2 6 29 27 4 . . 31 . . . 4 . . . . . . 2 . . 45 . 9 4 4 1 Failed 51 | . . . 1 7 5 . 6 . . . . . . 8 . . . . . . 2 . . . . 9 6 5 2 Catastrophic 11 | . . . 1 . 1 . 3 . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . . . 2 5 2 . 3 . . . . . . . . . . . . . 2 . . . . 9 8 3 . Terminals 84 | . . . 3 13 4 . 10 . . . . . . 12 . . . . . . 4 . . . . 16 10 9 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 158 | . . . 1 5 26 27 4 . . 31 . . . 4 . . . . . . 1 . . 45 . 6 3 4 1 Record 96 | . . . . . 24 27 . . . 11 . . . . . . . . . . . . . 34 . . . . . Part Schematic 15 | . . . . . . . . . . 12 . . . . . . . . . . . . . 3 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . Locate Traps 7 | . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 1 . Zone Layout 6 | . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . Release Object 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Terminals 5 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Disrupt 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 1 4 2 . 3 . . . . . . 4 . . . . . . 1 . . . . 5 3 3 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 12 . . . . . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 23 | . . . . . . . . . . . . . 20 . . . . . . . 1 . . . . 1 1 . . Largest Group 20 | . . . . . . . . . . . . . 20 20 . . . . . . 1 . . . . 1 1 . . Highest-Rated Group 821 | . . . . . . . . . . . . . 821 820 . . . . . . 10 . . . . 26 26 . . Highest-Rated Ally 50 | . . . . . . . . . . . . . 50 50 . . . . . . 10 . . . . 26 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . Total Damage 2112 | . . . . . . . . . . . . . . 2112 . . . . . . . . . . . . . . . Kills 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 3194 | 17 66 37 89 167 140 353 130 84 199 27 70 18 168 166 73 72 39 117 13 44 35 128 73 54 50 199 84 233 249 Spaces Moved 8590 | 27 122 56 163 321 374 930 325 227 426 80 189 44 220 425 251 239 133 390 32 137 98 300 229 146 156 631 280 835 804 Core 665 | 27 122 56 163 297 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7925 | . . . . 24 374 930 325 227 426 80 189 44 220 425 251 239 133 390 32 137 98 300 229 146 156 631 280 835 804 Fastest Speed 22 | 50 50 50 50 37 37 37 37 34 34 34 34 40 40 29 29 29 29 29 32 32 32 32 32 32 32 29 22 25 25 Average Speed 33 | 50 50 50 50 49 37 37 37 35 34 34 36 40 60 32 29 29 29 29 32 32 32 32 32 32 32 29 24 25 26 Slowest Speed 110 | 50 50 50 50 50 37 37 37 37 34 34 40 40 110 40 29 29 29 34 34 32 32 32 32 32 32 32 27 29 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 1 3 . 1 . . . . 1 . . . . . . 4 3 . . . 12 5 20 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 36 17 25 77 61 60 10 49 44 70 37 2 86 17 46 43 22 69 2 78 4 51 48 62 45 22 46 40 27 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . . . . Known Exits Taken 20 | . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 4 . 2 2 . 2 . . . 1 2 . 2 . . . 1 2 . . . . . . Spaces Dug 24 | . . . . . . 1 . . 16 . . . . . . . . . . . . 1 . . . 2 . . 4 Terrain Destroyed 24 | . . . . . . 1 . . 16 . . . . . . . . . . . . 1 . . . 2 . . 4 Melee 24 | . . . . . . 1 . . 16 . . . . . . . . . . . . 1 . . . 2 . . 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total 8735 | 29 126 64 170 330 374 934 328 228 444 79 189 44 254 445 250 240 132 391 34 136 96 325 228 151 155 628 286 828 817 Wait 78 | . . 9 . . . . . . . . . . 33 8 . . . . . . 2 26 . . . . . . . Move 8448 | 26 121 55 162 320 373 927 319 226 423 79 188 44 219 422 250 238 132 389 32 136 90 294 228 145 155 606 269 796 784 Hop 54 | . . . . . . 1 2 . 1 . . . . 1 . . . . . . 3 2 . . . 12 5 18 9 Pick Up 14 | 1 4 . . 1 . . . 1 . . . . 2 . . 1 . . . . . . . 1 . 1 . 2 . Fast Attach 55 | 2 . . 1 2 1 3 6 1 2 . . . . 8 . 1 . 1 1 . 1 1 . 4 . 4 6 5 5 Attach 12 | . . . . 3 . 1 . . . . . . . 2 . . . . 1 . . 1 . . . 1 . 2 1 Detach 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Swap 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Drop 19 | . . . 2 3 . 1 1 . . . 1 . . 2 . . . . . . . . . . . 2 4 2 1 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 30 | . . . . . . 1 . . 18 . . . . 1 . . . . . . . 1 . . . 2 1 2 4 Ram 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 5) 84 | -10/Materials | Entered Mines 114 | -10/Mines | Discovered new exit (range 5) 121 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 121 | -10/Mines | Entered Materials 121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 139 | -9/Materials | Identified exit to Mines 139 | -9/Materials | Identified exit to Storage 191 | -9/Materials | Discovered new exit (range 14) 210 | -9/Materials | Entered Storage 306 | -9/Storage | Build established: Mutant 315 | -9/Storage | Discovered new exit (range 8) 350 | -9/Storage | Discovered new exit (range 15) 376 | -9/Storage | Used back door to open Recycling access 377 | -9/Storage | Entered Recycling 378 | -9/Recycling | Met a Zionite searching for Scraptown 442 | -9/Recycling | Discovered new exit (range 6) 497 | -9/Recycling | Scanned before Scraplab entrance 504 | -9/Recycling | Entered Scraplab 507 | -9/Recycling | Discovered new exit (range 2) 517 | -9/Recycling | Entered Scraptown 605 | -9/Scraptown | Discovered new exit (range 5) 606 | -9/Scraptown | Identified exit to Factory 642 | -9/Scraptown | Visited SPCMW 659 | -9/Scraptown | Visited CPS Storage 667 | -9/Scraptown | Visited Cyclists 679 | -9/Scraptown | Visited UFD Registry 686 | -9/Scraptown | Visited Assassins FH 781 | -9/Scraptown | Visited Spacefarers 798 | -9/Scraptown | Visited Symbiants 808 | -9/Scraptown | Visited CR-KLE's Repair Center 811 | -9/Scraptown | CR-KLE repaired 2 parts 840 | -9/Scraptown | Attacked by Scraptown defenders 843 | -9/Scraptown | Entered Cyclist Reading Room 867 | -9/Scraptown | Core integrity fell below 50% 870 | -9/Scraptown | Entered Factory 870 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 953 | -6/Factory | Discovered new exit (range 11) 955 | -6/Factory | Discovered new exit (range 8) 959 | -6/Factory | Identified exit to Lower Caves 1000 | -6/Factory | Entered Lower Caves 1002 | -6/Lower Caves | Encountered a Warlord checkpoint 1039 | -6/Lower Caves | Learned 12 Factory zone layouts 1047 | -6/Lower Caves | Found DCF Scrap (11 items) 1076 | -6/Lower Caves | Spotted B-75 Beast 1082 | -6/Lower Caves | Discovered new exit (range 6) 1083 | -6/Lower Caves | Identified exit to Lower Caves 1084 | -6/Lower Caves | Entered another Lower Caves area 1244 | -6/Lower Caves | Found Alien Artifact 1244 | -6/Lower Caves | Identified Core Expander 1244 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 1260 | -6/Lower Caves | Discovered new exit (range 6) 1261 | -6/Lower Caves | Identified exit to Data Miner 1283 | -6/Lower Caves | Entered Data Miner 1283 | -6/Data Miner | Discovered new exit (range 6) 1290 | -6/Data Miner | Met Data Miner 1296 | -6/Data Miner | Learned location of Section 7 (-2) 1296 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1302 | -6/Data Miner | Received God Mode back door access code from Data Miner 1310 | -6/Data Miner | Identified exit to Proximity Caves 1310 | -6/Data Miner | Entered Proximity Caves 1367 | -5/Proximity Caves | Discovered new exit (range 11) 1377 | -5/Proximity Caves | Identified exit to Factory 1378 | -5/Proximity Caves | Learned location of 1 exit from Factory 1380 | -5/Proximity Caves | Entered Factory 1380 | -5/Factory | Evolved 2 slots: Utility x2 1381 | -5/Factory | Identified exit to Extension 1382 | -5/Factory | Identified exit to Upper Caves 1383 | -5/Factory | Identified exit to Factory 1384 | -5/Factory | Lost 4 parts (1p2n1u) 1398 | -5/Factory | Sucked down chute 1398 | -5/Factory | Entered Waste 1399 | -5/Waste | Joined by Warlord forces that had cleared the area 1436 | -5/Waste | Discovered new exit (range 16) 1531 | -5/Waste | Identified exit to Factory 1566 | -5/Waste | Entered Factory 1566 | -5/Factory | Accompanied by 20 allies 1587 | -5/Factory | Identified exit to DSF 1629 | -5/Factory | Spotted B-75 Beast 1667 | -5/Factory | Lost 6 allies 1732 | -5/Factory | Entered Upper Caves 1744 | -5/Upper Caves | Encountered a Warlord checkpoint 1779 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1802 | -5/Upper Caves | Discovered new exit (range 3) 1803 | -5/Upper Caves | Identified exit to Upper Caves 1805 | -5/Upper Caves | Entered another Upper Caves area 1860 | -5/Upper Caves | Discovered new exit (range 6) 1861 | -5/Upper Caves | Identified exit to Warlord 1877 | -5/Upper Caves | Entered Warlord 1884 | -5/Warlord | Discovered new exit (range 15) 1900 | -5/Warlord | Attacked by Warlord forces 1902 | -5/Warlord | Spotted 0H-XCS(B) 1902 | -5/Warlord | Spotted HU-9MR(B) 1915 | -5/Warlord | Identified exit to Proximity Caves 1916 | -5/Warlord | Entered Proximity Caves 1951 | -4/Proximity Caves | Spotter reported a threat 1951 | -4/Proximity Caves | Spotter reported a threat 1964 | -4/Proximity Caves | Learned Research trap positions 1986 | -4/Proximity Caves | Derelict sapper outpost attacked 2004 | -4/Proximity Caves | Spotter reported a threat 2004 | -4/Proximity Caves | Spotter reported a threat 2019 | -4/Proximity Caves | Attacked by a faux Warlord 2027 | -4/Proximity Caves | Discovered exit to Factory (range 14) 2033 | -4/Proximity Caves | Entered Factory 2033 | -4/Factory | Evolved 2 slots: Utility x2 2042 | -4/Factory | Spotted B-86 Titan 2046 | -4/Factory | Manually triggered Chute Trap 2046 | -4/Factory | Sucked down chute 2046 | -4/Factory | Entered Waste 2048 | -4/Waste | Spotted C-40 Crusher 2049 | -4/Waste | Spotted C-40 Crusher 2052 | -4/Waste | Lost 3 parts (2n1u) 2061 | -4/Waste | EMP discharged 2072 | -4/Waste | Spotted C-40 Crusher 2079 | -4/Waste | Spotted C-40 Crusher 2084 | -4/Waste | Spotted C-40 Crusher 2085 | -4/Waste | Spotted C-40 Crusher 2085 | -4/Waste | Discovered new exit (range 16) 2090 | -4/Waste | Identified exit to Factory 2090 | -4/Waste | Entered Factory 2098 | -4/Factory | Build established: Hacker-Sprinter 2113 | -4/Factory | Discovered new exit (range 5) 2114 | -4/Factory | Identified exit to Upper Caves 2125 | -4/Factory | Entered Upper Caves 2150 | -4/Upper Caves | Spotted B-86 Titan 2204 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2250 | -4/Upper Caves | Discovered new exit (range 8) 2252 | -4/Upper Caves | Identified exit to Upper Caves 2253 | -4/Upper Caves | Entered another Upper Caves area 2262 | -4/Upper Caves | Learned location of Quarantine (-2) 2264 | -4/Upper Caves | Discovered new exit (range 12) 2300 | -4/Upper Caves | Attracted the attention of an 0b10 base 2324 | -4/Upper Caves | Discovered new exit (range 10) 2326 | -4/Upper Caves | Identified exit to Zhirov 2326 | -4/Upper Caves | Entered Zhirov 2326 | -4/Zhirov | Discovered new exit (range 3) 2327 | -4/Zhirov | Identified exit to Proximity Caves 2332 | -4/Zhirov | Met Zhirov 2338 | -4/Zhirov | Learned location of Testing (-3) 2338 | -4/Zhirov | Learned location of Command (-1) 2345 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2351 | -4/Zhirov | Found Alien Artifact 2351 | -4/Zhirov | Identified Integrated Reactor 2351 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2367 | -4/Zhirov | Found Alien Artifact 2380 | -4/Zhirov | Entered Proximity Caves 2426 | -3/Proximity Caves | Discovered new exit (range 15) 2430 | -3/Proximity Caves | Identified exit to Research 2430 | -3/Proximity Caves | Entered Research 2430 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2431 | -3/Research | Loaded intel: 94 trap records 2560 | -3/Research | Identified exit to Research 2570 | -3/Research | Identified exit to Testing 2629 | -3/Research | Entered Testing 2713 | -3/Testing | Entered Research 2713 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -2/Research | Found Prototype Hackware 2799 | -2/Research | Identified Exp. System Shield 2879 | -2/Research | Lost 3 parts (1p1n1w) 2919 | -2/Research | Build established: Hacker-Scout 2931 | -2/Research | Spotted B-90 Cyclops 2942 | -2/Research | Spotted B-90 Cyclops 2943 | -2/Research | Discovered new exit (range 15) 2946 | -2/Research | Identified exit to Access 2946 | -2/Research | Entered Access 2946 | -1/Access | Evolved 2 slots: Utility x2 2971 | -1/Access | Lost 5 parts (1p4n) 3156 | -1/Access | Spotted B-99 Colossus 3156 | -1/Access | Spotted B-99 Colossus 3188 | -1/Access | Lost 7 parts (1p2n4u) 3193 | -1/Access | Discovered new exit (range 6) 3194 | -1/Access | Identified exit to Surface 3195 | *** | Escaped! Last Messages --------------- 03153_ Penetrated by Slug. 03154_ Slug penetrates Wall. 03155_ >> Machine Analyzer network decryption results: 03155_ Garrison Access x1 03156_ Imp. Diametric Drive destroyed. 03157_ Slug penetrates Wall. 03157_ Machine Analyzer destroyed. 03159_ Slug penetrates Wall. 03159_ Penetrated by Slug. 03159_ Slug penetrates Wall. 03160_ Slug penetrates Door. 03160_ S-43 Plague destroyed. 03162_ Slug penetrates Wall. 03167_ Knocked back. 03192_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03193_ The Access Shell folds into the floor. 03193_ EXIT=FOUND 03194_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????T" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????H??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ??????????????????????????????????#### | | ??????????# ?????????????????????????????????# | | ??????????# ?????????????????????????????????# | | ??????????# ?????????????????????????????????# " | | ??????????# ?????????????????????????????????# | | ??????????# #?????###????????????????????????# | | ??????????# ####### ##########???????????????# | | ??????????# """T""" "???????????????? | | ??????????# """ """ "????? ???????????? | | ??????????# "??" ######### | | ??????????# A "??" | | ??????????# "" "??" | | ??????????# @" "??" | | ??????????# "??" | | ??????????# "??" ######### | | ??????????# "??? ?????????? | | ??????????# "??? ???????????? | | ??????????# ####### ##########???##?????????????? | | ??????????# #?????###???????????????????????????? | | ?#????????# #?######????????????????????????????? | | ?+ ??????# #?"""""#????????????????????????????? | | ?# ????# #?"""""#????????????????????????????? | | ?# ??# ##"" F"#####????????????????????????? | | ?# " # #????????????????????????? | | ?? """ + #????????????????????????? | | ?# """ # +????????????????????????? | | ?? " ??# " #????????????????????????? | | ?# ????# """ ##?????????????############ | | ?# ??????# """ #??????????????# | | ?#????????# " #??????????????# % | | ??????????# + ?????????????# | | ??????##### # ?????????????# | | ??????# # "???????????# ####### | | ??????# # "???????????# #?????? | | ??????# ############## ??????????# #?????? | | #?????# # =## ??????????# #?????? | | # ##### # ## ?????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 65 Offensive Hacking 21 Defensive Hacking 56 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Force Lance | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalArcTerminator Manual? 0 Play Time 01:50:01 Cumulative 665.1 hours Start 2024.08.06 @ 10:11:22 End 2024.08.06 @ 14:25:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 512 Adventurer 0 Explorer 0 Win Type 0 Total 171 Types 96/9/49/6/3/2/4/1/1 Lore% 64 Gallery% 84 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04dd399f-628a-4760-a1d5-b62cfc8eb2a5