Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 02:12:13 Player: Trione Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (97) 485 Value Destroyed (3656) 3656 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (2020) 2020 TOTAL SCORE: 14261 Bonus ------- Pacifist 834 High Alert Combat Kills 726 Follower Combat Kills 460 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Spectral Analyzer Spectral Analyzer Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Heavy Proton Cannon Enhanced Nova Cannon Kinetic Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Energy Well Spectral Analyzer Spectral Analyzer Spectral Analyzer Advanced Signal Interpreter Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Subatomic Replicator Heavy Proton Cannon Enhanced Nova Cannon Ragnarok Missile Launcher [Rating: 170] Favorites ----------- Power Light Quantum Reactor Engine Backup Power III Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Myomer Exoskeleton Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Ionic Axe Energy Gun Enhanced Gamma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Micro-nuke Launcher Special Weapon Guided Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . 2 . . . . . . . . . Utility 13 | . . 1 1 2 . 1 2 . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 165 | 6 . . 3 3 23 19 9 2 5 15 32 26 10 12 Power 20 | . . . . . 1 3 1 1 1 3 6 3 1 . Engine 3 | . . . . . . 1 . . . 2 . . . . Core 6 | . . . . . 1 1 . . 1 . 3 . . . Reactor 11 | . . . . . . 1 1 1 . 1 3 3 1 . Propulsion 54 | 4 . . 2 2 13 6 2 . 3 3 4 8 3 4 Treads 7 | 2 . . . . 5 . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . Wheel 4 | 2 . . 2 . . . . . . . . . . . Hover 11 | . . . . 1 1 1 . . . . . 2 3 3 Flight 31 | . . . . 1 7 5 2 . 3 3 3 6 . 1 Utility 39 | . . . 1 . 4 6 3 . 1 6 5 3 5 5 Device 11 | . . . . . 1 1 . . . 3 3 2 . 1 Storage 5 | . . . . . . 1 . . 1 . 2 . 1 . Processor 7 | . . . 1 . 1 1 . . . . . . 4 . Hackware 12 | . . . . . 2 2 3 . . 2 . 1 . 2 Protection 4 | . . . . . . 1 . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 . . . 1 5 4 3 1 . 3 17 12 1 3 Energy Gun 4 | 1 . . . . . . . . . . 3 . . . Energy Cannon 6 | . . . . . . . . . . . 1 4 . 1 Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 15 | . . . . . 2 2 3 . . 1 1 4 1 1 Special Weapon 3 | . . . . . . . . . . . 2 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 2 2 . 1 . 2 . . . . Piercing Weapon 13 | . . . . . . . . . . . 9 3 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 3 1 . . 1 1 14 2 2 1 Parts Lost 71 | . . . . 1 3 9 4 . 3 16 5 9 4 17 Power 14 | . . . . . . 3 1 . 2 4 . 3 . 1 Propulsion 33 | . . . . 1 3 4 2 . 1 5 3 5 3 6 Utility 17 | . . . . . . 2 . . . 4 1 1 1 8 Weapon 6 | . . . . . . . 1 . . 3 . . . 2 Highest Loss Streak 16 | . . . . 1 3 4 4 . 2 14 2 2 2 16 Average Slot Usage (%) 67 | . 42 33 43 43 57 76 83 84 83 77 60 57 66 66 Engine 1 | . . . . . . 2 . . 4 3 . . . . Reactor 2 | . . . . . . 3 6 5 . . . 5 2 3 Treads 2 | . 28 22 18 15 12 . . . . . . . . . Hover 2 | . . . . 6 2 2 . . . . . . 12 16 Flight 14 | . . . . . 18 18 20 21 21 17 12 15 8 . Device 2 | . . . . . . 6 5 5 5 1 3 . . 2 Storage 2 | . . . . . . 1 5 5 8 4 1 . 2 3 Processor 9 | . . . 7 7 11 14 10 10 10 9 4 4 14 16 Hackware 18 | . . . . . 1 12 25 26 22 26 27 25 19 16 Slashing Weapon 3 | . . . . 1 4 5 8 6 6 7 . . . . Piercing Weapon 1 | . . . . . . . . . . . 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 4 2 2 2 5 11 46 54 46 61 59 37 40 16 70 Greatest Support 118 | 3 3 3 3 5 38 65 65 65 66 66 37 48 82 118 Greatest Overweight (x) 3 | 1 . . . 1 2 3 . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 4 4 4 4 4 4 10 10 10 18 18 8 4 4 4 Average Capacity 6 | 4 4 4 4 4 4 5 10 10 15 10 4 4 4 4 Most Carried 16 | 2 2 2 3 4 4 10 10 10 16 13 8 4 4 4 Average Carried 5 | 1 2 2 1 3 3 4 9 10 12 9 4 3 3 4 Final Capacity 18 | 4 4 4 4 4 4 10 10 10 18 4 4 4 4 4 Final Carried 14 | 2 2 2 1 4 4 10 10 10 14 1 3 4 4 4 Class Distribution -------------------- 33% | Wizard-Sprinter 20% | Hacker-Sprinter 17% | Wizard-Mutant 12% | Mutant 12% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Matter Collected 2265 | 229 . . . 20 276 161 146 30 30 32 298 708 29 306 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4293 | . . . . 20 430 623 487 . 227 555 317 872 29 733 Parts 207 | . . . . 2 28 22 23 . 8 28 11 44 5 36 Haulers Intercepted 8 | . . . . . 2 3 1 . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 58 | . . . . 1 5 4 8 . . 4 1 21 3 11 Melee 12 | . . . . 1 . 1 1 . . 1 1 4 . 3 AOE 44 | . . . . . 5 1 7 . . 3 . 17 3 8 Classes Destroyed 13 | . . . . 1 8 3 . . . . . . . 1 Worker 5 | . . . . . 1 . 1 . . . . . 1 2 Builder 6 | . . . . . 3 . . . . 3 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 8 | . . . . . 2 3 1 . 1 . . . . 1 Recycler 12 | . . . . . 1 . 2 . 1 3 2 2 . 1 Operator 3 | . . . . . 2 1 . . . . . . . . Watcher 4 | . . . . . . 1 . . . . . 2 . 1 Swarmer 42 | . . . . 1 3 . 8 . . 3 . 18 3 6 Grunt 4 | . . . . . 1 2 . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . 1 . . . . . 2 . . Hunter 2 | . . . . . . 1 . . . . . . . 1 Programmer 5 | . . . . . 1 . . . . 1 . 1 . 2 Protovariant P 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . . . . 1 9 3 12 . 1 6 2 6 4 9 Combat Bots Only 8 | . . . . 1 3 3 8 . . 3 1 6 3 8 Max Kills in Single Turn 6 | . . . . 1 5 1 4 . 1 6 1 5 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 1 4 . . 3 . 5 2 4 Melee 1 | . . . . 1 . 1 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Damage Taken 10940 | . . 58 114 374 332 539 388 . 322 2036 555 1548 563 4111 Core 3920 | . . 34 23 78 122 68 43 . 40 692 319 751 140 1610 Absorbed by Shields 20 | . . . . . . 10 . . 10 . . . . . Core Remaining (%) 80 | 100 100 91 95 88 85 93 . . 92 . 22 . 38 . Volleys Fired 62 | . . . . . 2 2 4 . . 2 7 39 2 4 Largest 1 | . . . . . 1 1 1 . . 1 1 1 1 1 Hottest 120 | . . . . . 36 36 46 . . 49 100 120 70 81 Shots Fired 61 | . . . . . 2 2 4 . . 2 6 39 2 4 Gun 2 | . . . . . . . . . . . 2 . . . Cannon 30 | . . . . . . . . . . . 3 26 . 1 Launcher 24 | . . . . . 2 2 4 . . 2 . 9 2 3 Special 5 | . . . . . . . . . . . 1 4 . . Kinetic 3 | . . . . . . . . . . . 3 . . . Thermal 26 | . . . . . . . . . . . . 26 . . Explosive 23 | . . . . . 2 2 3 . . 2 . 9 2 3 Electromagnetic 4 | . . . . . . . 1 . . . 2 . . 1 Robot Hit Streak 3 | . . . . . . . 2 . . . . 2 3 . Robot Miss Streak 2 | . . . . . 1 . 2 . . . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 94 | . . . . 1 12 14 8 . 4 5 10 28 1 11 Core Hits 151 | . . . . 2 21 15 13 . 2 15 5 30 4 44 Critical Hits 4 | . . . . . . . 1 . 1 1 . 1 . . Critical Kills 3 | . . . . . . . 1 . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . Melee Attacks 300 | . . . . 8 19 45 20 . 15 32 51 79 12 19 Impact . | . . . . . . . . . . . . . . . Slashing 139 | . . . . 8 19 45 20 . 15 32 . . . . Piercing 161 | . . . . . . . . . . . 51 79 12 19 Sneak Attacks 30 | . . . . . 3 5 3 . 2 3 7 3 . 4 Combat Hostiles 5 | . . . . . . . . . . . 5 . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . Damage Inflicted 15772 | . . . . 56 2277 1635 1391 . 470 1518 901 4177 735 2612 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 9308 | . . . . . 1537 503 863 . . 984 . 2977 735 1709 Melee 6279 | . . . . 35 740 1132 528 . 470 534 901 1200 . 739 Ramming 185 | . . . . 21 . . . . . . . . . 164 Kinetic . | . . . . . . . . . . . . . . . Thermal 504 | . . . . . . . 504 . . . . . . . Explosive 8393 | . . . . . 1537 115 336 . . 984 . 2977 735 1709 Electromagnetic 411 | . . . . . . 388 23 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3439 | . . . . 35 740 1132 528 . 470 534 . . . . Piercing 2840 | . . . . . . . . . . . 901 1200 . 739 Highest Corruption 15 | . . . . 3 . . . . . 14 14 1 1 15 Average Corruption 6 | . . . . 1 . . . . . 7 14 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 57 | . . . . 2 . . . . . 7 43 1 1 3 Message Errors 9 | . . . . . . . . . . . 7 . 1 1 Matter Fused 6 | . . . . . . . . . . 1 4 . . 1 Heat Flow Errors 3 | . . . . 1 . . . . . 1 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . 1 . . . . . 1 6 1 . . Data Loss (major) 3 | . . . . . . . . . . 1 2 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Misdirections 16 | . . . . . . . . . . 1 14 . . 1 Targeting Errors 7 | . . . . . . . . . . . 7 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1905 | . . . . . 248 368 100 . 145 156 263 268 170 187 Projectiles . | . . . . . . . . . . . . . . . Explosions 866 | . . . . . 108 23 70 . . 64 . 268 170 163 Melee 1039 | . . . . . 140 345 30 . 145 92 263 . . 24 Knockbacks 2 | . . . . 1 . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . . . . 10 17 48 67 . . 25 . 87 119 142 Shots 8 | . . . . . 1 1 2 . . 1 . 1 1 1 Rammed 54 | . . . . 4 . . . . . . . . . 50 Targets Rammed 54 | . . . . 4 . . . . . . . . . 50 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 318 | . . . . 147 . 5 8 . . 209 86 250 . 318 Average Temperature 100 | . . . . 79 . 4 5 . . 73 31 87 . 128 Received Heat Transfer 882 | . . 30 9 57 99 165 30 . 36 36 132 162 63 63 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Peak Influence 1291 | . . . 54 96 376 459 549 210 1022 328 233 1291 971 901 Average Influence 370 | . . . 17 57 229 280 247 180 618 224 124 740 867 674 Maximum Alert Level 4 | . . . . . 1 2 2 1 3 1 1 4 3 3 Low Security (%) 41 | 100 100 100 100 100 28 28 61 71 4 33 93 13 . . Level 1 27 | . . . . . 71 55 27 28 32 66 6 7 . . Level 2 15 | . . . . . . 15 11 . 26 . . 29 . 75 Level 3 11 | . . . . . . . . . 36 . . 22 100 25 Level 4 4 | . . . . . . . . . . . . 27 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . . 2 1 2 4 7 2 . 2 3 1 4 2 3 Investigation 9 | . . . . 1 1 5 1 . . . . 1 . . Extermination 3 | . . . . . . . . . . 1 1 . . 1 Reinforcement 17 | . . 2 1 1 3 2 1 . 1 2 . . 2 2 Assault 3 | . . . . . . . . . 1 . . 2 . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 2 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Distress Signals 20 | . . . 2 1 1 1 . . 4 5 2 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 280 | . . 5 11 10 15 20 24 9 23 47 32 41 18 25 Peak Tracking Total 22 | . . 4 13 7 6 7 8 6 13 22 14 15 7 19 Tactical Retreats 47 | . . . 1 4 2 5 5 1 4 9 7 5 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Traps Triggered 7 | . . . . 1 1 1 2 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Machines Disabled 31 | . . . . . 5 4 6 . 4 . 5 4 2 1 Max in Single Turn 5 | . . . . . 4 2 5 . . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Machines Accessed 56 | . 1 . 1 2 6 12 2 . 6 7 3 10 3 3 Terminals 36 | . 1 . 1 . 4 8 1 . 4 5 2 5 3 2 Fabricators 7 | . . . . . 1 2 1 . . 1 1 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 9 | . . . . 2 1 2 . . 1 . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 2 . . Total Hacks 165 | . 1 . 2 5 15 35 8 . 21 26 13 27 5 7 Successful 102 | . . . 2 1 4 17 6 . 15 20 12 18 4 3 Failed 63 | . 1 . . 4 11 18 2 . 6 6 1 9 1 4 Catastrophic 8 | . . . . 1 3 2 . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 101 | . 1 . 2 . 12 20 3 . 16 22 3 15 5 2 Terminals 117 | . 1 . 2 . 12 24 3 . 19 22 5 19 5 5 Fabricators 27 | . . . . . 1 7 5 . . 3 8 3 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 17 | . . . . 5 2 4 . . 1 . . 3 . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 2 . . Terminal Hacks 46 | . . . 1 . 3 7 . . 9 10 3 9 2 2 Part Schematic 5 | . . . . . 1 1 . . 2 . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . 1 . 1 1 . . . . 1 . 1 . Branch Access Points 2 | . . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 . . . 1 . 1 . . Fabricator Index 4 | . . . . . . . . . . 1 . 1 1 1 Unreport Threat 7 | . . . . . 1 . . . 2 3 . 1 . . Locate Traps 3 | . . . . . . 2 . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Recall Assault 2 | . . . . . . . . . 1 . . 1 . . Zone Layout 10 | . . . . . . 1 . . 3 3 1 2 . . Fabricator Hacks 20 | . . . . . . 3 5 . . 2 7 3 . . Load Schematic 7 | . . . . . . 1 1 . . 1 3 1 . . Build 13 | . . . . . . 2 4 . . 1 4 2 . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . . 1 . 1 . . 1 . . 3 . 1 Retrieve Components 7 | . . . . 1 . 1 . . 1 . . 3 . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . 2 . . Seal Access 3 | . . . . . . . . . . 1 . 2 . . Unauthorized Hacks 59 | . . . 2 . 3 17 3 . 9 14 5 2 4 . Terminals 23 | . . . 1 . 1 6 1 . 4 6 1 1 2 . Track 12 | . . . 1 . 1 3 . . 2 1 1 1 2 . Assimilate 7 | . . . . . . 3 1 . 2 1 . . . . Botnet 2 | . . . . . . . . . . 2 . . . . Disrupt 2 | . . . . . . . . . . 2 . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . . Prioritize 2 | . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . . 2 5 12 1 . 5 5 2 8 3 2 Full Trace Events 8 | . . . . 1 . 5 1 . . . . 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . 2 . . 1 . . Parts Built 13 | . . . . . . 3 4 . . 1 4 1 . . Matter 2932 | . . . . . . 468 760 . . 318 969 417 . . Time 820 | . . . . . . 170 188 . . 169 182 111 . . Total Part Build Rating 87 | . . . . . . 23 20 . . 6 29 9 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 2 . 1 . . 2 . . 3 . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . find_scanalyzer 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Total Allies 25 | . . . . . . 2 1 19 2 1 . . . . Largest Group 19 | . . . . . . 1 1 19 16 1 . . . . Highest-Rated Group 714 | . . . . . . 26 26 714 658 10 . . . . Highest-Rated Ally 50 | . . . . . . 26 26 50 50 10 . . . . Total Orders 2 | . . . . . . . . . . 1 . . . 1 GOTO 1 | . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 185 | . . . . . . . . 90 95 . . . . . Total Damage 7431 | . . . . . . . . 4173 3258 . . . . . Kills 27 | . . . . . . . . 10 17 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Turns Passed 4602 | 40 47 77 55 193 381 587 459 289 358 350 541 690 179 356 Spaces Moved 7476 | 57 93 154 100 310 662 1000 622 601 667 552 804 1169 253 432 Core 1109 | 57 93 154 100 309 379 1 . . . . . . . 16 Treads 1 | . . . . . 1 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 453 | . . . . . 1 . . . . . . 18 18 416 Flight 5913 | . . . . 1 281 999 622 601 667 552 804 1151 235 . Fastest Speed 21 | 50 50 50 50 50 23 28 28 28 28 21 27 24 30 46 Average Speed 34 | 51 50 50 50 52 43 31 28 28 28 35 31 28 32 48 Slowest Speed 200 | 100 50 50 50 100 160 200 30 28 37 117 35 102 60 70 Overloaded Moves 154 | . . . . . . . . . . 43 61 50 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . 1 2 . . 5 22 7 3 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 28 | 3 25 20 18 15 28 21 14 91 28 22 67 23 38 20 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 167 | . . . . 5 4 23 10 . 10 20 28 56 8 3 Terrain Destroyed 450 | . . . . 5 8 37 53 . 10 60 28 163 73 13 Melee 144 | . . . . 5 4 23 10 . 10 20 25 36 8 3 Projectile 5 | . . . . . . . . . . . 3 2 . . AOE 301 | . . . . . 4 14 43 . . 40 . 125 65 10 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Acc Total 8930 | 65 92 153 103 329 716 1197 872 720 811 654 997 1359 322 540 Wait 801 | . . . . 1 . 101 214 117 101 62 94 47 45 19 Move 7391 | 56 92 153 99 309 661 997 618 600 666 541 766 1155 246 432 Hop 31 | . . . . . . 1 2 . . 4 15 6 3 . Pick Up 32 | . . . 1 1 1 9 5 . 4 1 8 1 1 . Fast Attach 109 | 6 . . 1 2 18 13 2 1 2 6 24 16 9 9 Attach 37 | . . . 2 1 1 6 5 . 2 9 4 5 2 . Detach 30 | 2 . . . 3 1 5 1 . 3 . 7 6 2 . Swap 20 | . . . . . 4 . 2 1 1 . 4 5 . 3 Drop 55 | 1 . . . . 9 7 . 1 1 3 25 5 . 3 Fire 62 | . . . . . 2 2 4 . . 2 7 39 2 4 Melee 275 | . . . . 8 19 44 17 . 15 25 42 74 12 19 Ram 54 | . . . . 4 . . . . . . . . . 50 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 12 2 . 15 1 . . . . Rewire 2 | . . . . . . . . . 1 . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [*Arm]) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 7) 88 | -10/Materials | Entered another Materials area 88 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 163 | -9/Materials | Discovered new exit (range 6) 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 194 | -8/Materials | Identified exit to Factory 220 | -8/Materials | Entered Factory 220 | -7/Factory | Evolved 2 slots: Utility x2 300 | -7/Factory | Build established: Mutant 406 | -7/Factory | Discovered new exit (range 16) 413 | -7/Factory | Identified exit to Factory 413 | -7/Factory | Entered another Factory area 413 | -6/Factory | Evolved 2 slots: Propulsion x2 554 | -6/Factory | Lost 3 parts (3n) 742 | -6/Factory | Identified exit to Factory 794 | -6/Factory | Entered another Factory area 794 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 854 | -5/Factory | Lost 4 parts (2p2n) 972 | -5/Factory | Fabricated Lgt. Quantum Reactor? 1056 | -5/Factory | Discovered new exit (range 3) 1056 | -5/Factory | Identified exit to Upper Caves 1132 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 1180 | -5/Factory | Identified exit to Factory 1314 | -5/Factory | Build established: Hacker-Sprinter 1342 | -5/Factory | Lost 4 parts (1p2n1u) 1381 | -5/Factory | Entered another Factory area 1381 | -4/Factory | Evolved 2 slots: Utility x2 1437 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 1495 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 1553 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 1612 | -4/Factory | Fabricated Imp. Hacking Suite? 1765 | -4/Factory | Lost 4 parts (1p2n1w) 1777 | -4/Factory | Destroyed 8 combat bots 1819 | -4/Factory | Discovered new exit (range 5) 1831 | -4/Factory | Identified exit to Upper Caves 1840 | -4/Factory | Sucked down chute 1840 | -4/Factory | Entered Waste 1848 | -4/Waste | Spotted C-40 Crusher 1848 | -4/Waste | Spotted C-40 Crusher 1861 | -4/Waste | Spotted C-40 Crusher 1863 | -4/Waste | Spotted C-40 Crusher 1864 | -4/Waste | Spotted C-40 Crusher 1864 | -4/Waste | Spotted C-40 Crusher 1870 | -4/Waste | Discovered new exit (range 11) 2000 | -4/Waste | Warlord forces began an assault 2016 | -4/Waste | Build established: Wizard-Sprinter 2033 | -4/Waste | Allies destroyed C-40 Crusher 2035 | -4/Waste | Allies destroyed C-40 Crusher 2042 | -4/Waste | Allies destroyed C-40 Crusher 2048 | -4/Waste | Allies destroyed C-40 Crusher 2049 | -4/Waste | Allies destroyed C-40 Crusher 2054 | -4/Waste | Allies destroyed C-40 Crusher 2088 | -4/Waste | Identified exit to Factory 2129 | -4/Waste | Entered Factory 2129 | -4/Factory | Accompanied by 15 allies 2272 | -4/Factory | Discovered exit to Upper Caves (range 10) 2379 | -4/Factory | First assault squad dispatched 2401 | -4/Factory | Discovered new exit (range 11) 2462 | -4/Factory | Spotted B-86 Titan 2469 | -4/Factory | Discovered new exit (range 13) 2472 | -4/Factory | Identified exit to Research 2487 | -4/Factory | Entered Research 2487 | -3/Research | Evolved 2 slots: Utility x2 2646 | -3/Research | Crushed by falling debris 2676 | -3/Research | Fabricated Cld. Fission Core? 2682 | -3/Research | Spotted B-86 Titan 2728 | -3/Research | Discovered new exit (range 15) 2731 | -3/Research | Identified exit to Research 2735 | -3/Research | Identified exit to Testing 2826 | -3/Research | Core integrity fell below 50% 2829 | -3/Research | Found Prototype Device 2829 | -3/Research | Identified Exp. Focal Shield 2830 | -3/Research | System corruption reached 10% 2837 | -3/Research | Entered Testing 2867 | -3/Testing | Lost 14 parts (3p5n3u3w) 2888 | -3/Testing | Found Prototype Energy Cannon 2888 | -3/Testing | Identified Imp. Potential Cannon 2926 | -3/Testing | Fabricated Ragnarok Missile Launcher (x1) 2972 | -3/Testing | Fabricated Cld. Fission Core (x1) 3002 | -3/Testing | Fabricated Impulse Thruster (x2) 3013 | -3/Testing | Spotted PP-QRDPNV6OHD 3028 | -3/Testing | Destroyed PP-QRDPNV6OHD 3032 | -3/Testing | Found Prototype Energy Gun 3032 | -3/Testing | Identified Enh. Gamma Rifle 3034 | -3/Testing | Found Prototype Special Weapon 3034 | -3/Testing | Identified Gui. Remote Datajack 3038 | -3/Testing | Found Prototype Reactor 3038 | -3/Testing | Identified Zero-point Reactor 3111 | -3/Testing | Unstable Terrabomb Derivative detonated 3173 | -3/Testing | Spotted Striker 3173 | -3/Testing | Spotted Striker 3179 | -3/Testing | Found Prototype Energy Gun 3179 | -3/Testing | Identified Tachyon Dispersion Ray 3207 | -3/Testing | Found Prototype Ballistic Cannon 3207 | -3/Testing | Identified Omega Cannon 3301 | -3/Testing | Found Prototype Leg 3301 | -3/Testing | Identified Myomer Exoskeleton 3378 | -3/Testing | Entered Research 3378 | -2/Research | Evolved 2 slots: Utility x2 3581 | -2/Research | Spotted B-90 Cyclops 3728 | -2/Research | Garrison activated, responded to threat 3777 | -2/Research | Fabricated Exp. Gyrokinetic Inverter? 3777 | -2/Research | Local fabrication network quarantined 3867 | -2/Research | Discovered new exit (range 7) 3878 | -2/Research | First assault squad dispatched 4043 | -2/Research | Core integrity fell below 50% 4067 | -2/Research | Identified exit to Quarantine 4068 | -2/Research | Entered Quarantine 4092 | -2/Quarantine | Found Prototype Processor 4092 | -2/Quarantine | Identified Spectral Analyzer 4094 | -2/Quarantine | Found Spectral Analyzer 4096 | -2/Quarantine | Found Spectral Analyzer 4108 | -2/Quarantine | Found Spectral Analyzer 4148 | -2/Quarantine | Found Alien Artifact 4148 | -2/Quarantine | Identified Subatomic Replicator 4155 | -2/Quarantine | Identified exit to Access 4247 | -2/Quarantine | Entered Access 4247 | -1/Access | Evolved 2 slots: Utility x2 4415 | -1/Access | Spotted B-99 Colossus 4540 | -1/Access | Destroyed 8 combat bots 4568 | -1/Access | Core integrity fell below 50% 4577 | -1/Access | System corruption reached 10% 4593 | -1/Access | Core integrity fell below 20% 4603 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04594_ Acquired 5 matter. 04594_ Slammed into S-43 Plague. 04594_ Destabilizing: System interference. 04594_ Spectral Analyzer temporarily disabled. 04594_ U-05 Engineer lays Concrete. 04595_ Slammed into H-88 Terminator. 04595_ U-05 Engineer lays Concrete. 04596_ K-01 Serf collects debris. 04596_ Slammed into G-73 Enforcer. 04596_ Destabilizing: System corrupted (+1). 04596_ Penetrated by Slug. 04597_ U-05 Engineer lays Concrete. 04598_ Slammed into H-88 Terminator. 04599_ Adv. Hacking Suite destroyed. 04599_ System corrupted by crushing effect (+3). 04599_ Slug penetrates Wall. 04600_ Slammed into H-88 Terminator. 04600_ K-01 Serf collects debris. 04601_ Slammed into H-88 Terminator. 04602_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# # " #?? | | ??????????????????????# # #?? | | ??????????????????????# + #?? | | ??????????????????????# ########### #?? | | ??????????????????????# #??# ########+####### | | ??????????????????????# #??# ?? | | ??????????????????????# #??# ????? | | ??????????????????????# #??# #???????? | | ??????????????????????# #??# #???????? | | ?# ??????????????# #??# #???????? | | ?# ##### #### #???????? | | ?# ######## #???????? | | ???????????+################# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????############## #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# ! # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# %+ #?????????????????? | | ???????????????# % # #?????????????????? | | ???????????????# %%[% # #?????????????????? | | ???????????????# %%=%%%%# #?????????????????? | | ???????????????# [[**!==ps #?????????????????? | | ???????????????# %%=k@%=## #?????????????????? | | ???????????????# [%%h!p%!## #?????????????????? | | ???????????????#########+##### #?????????????????? | | ???????????????????????#%#???# #?????????????????? | | ???????????????????????#%#???# #?????????????????? | | ???????????????????????#%#???# #?????????????????? | | ??????????#######??????#%#???# #?????????????????? | | ?????????## #########%#???# #?????????????????? | | ######+### ##%##### #?????????????????? | | %%%%% ##########????????? | | ^ [ %%% # #????????? | | % " #????????? | | ??""""" * # "" #???###### | | ??""""""" % "" #???# | | """""""" T" #???# | | """"" "" #???# | | "" " #???# | | =% "" == #???# | | ! = %% # ! #???# | | ############ " ##########???# | | # #????????????# | | # ############## % | | " | | # | | ] # ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 1200 Evasion (%) 65 Melee Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 1 Stasis Canceling 1 Offensive Hacking 60 Defensive Hacking 14 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Cld. Fission Core | -4/Factory | Hacked Exp. Gyrokinetic Inverter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Cld. Fission Core | x1 | -3/Research Ragnarok Missile Launcher | x1 | -3/Testing | Preloaded Cld. Fission Core | x1 | -3/Testing Impulse Thruster | x2 | -3/Testing Exp. Gyrokinetic Inverter | x1 | -2/Research Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDerelictTerminator Manual? 0 Play Time 01:47:25 Cumulative 831.0 hours Start 2019.11.20 @ 00:22:51 End 2019.11.20 @ 02:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8df6dae3-0a76-452c-9aca-0022b3f65666