Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 15:34:39 Player: MrPainting Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (2712) 2712 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 8129 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 59 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -261 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (4) Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Utility (5) Makeshift System Shield Weapon (3) Katana Inventory (4) Compact Matter Pod (150) Hacking Suite System Shield System Backup Module Peak State ------------ Power Light Nuclear Core Propulsion Flying Fortress v7 Utility High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Enhanced Optical Array Improved Utility Shielding Weapon Enhanced Autogun Katana Longsword +1 Inventory Deuterium Engine Compact Battery Compact Matter Pod Improved Sensor Array Energy Filter Actuator Array Transmission Jammer Maneuvering Thrusters Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite System Shield System Shield System Backup Module Heavy Laser Katana Katana [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 3 | . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 153 | 5 23 11 16 2 4 . 53 8 13 4 . 14 Power 17 | 1 1 3 1 . . . 6 . 4 . . 1 Engine 13 | 1 1 3 . . . . 4 . 3 . . 1 Core 4 | . . . 1 . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 8 2 2 . . . 14 . . . . 4 Treads 19 | 2 6 2 . . . . 9 . . . . . Leg 9 | . 2 . 2 . . . 2 . . . . 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . 3 . . . . 1 Utility 29 | . 2 1 5 . 2 . 4 4 3 . . 8 Device 10 | . 1 . 2 . 1 . 1 2 . . . 3 Storage 6 | . 1 1 . . 1 . 1 . 2 . . . Processor 3 | . . . . . . . 2 1 . . . . Hackware 2 | . . . . . . . . . 1 . . 1 Protection 8 | . . . 3 . . . . 1 . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 75 | 2 12 5 8 2 2 . 29 4 6 4 . 1 Energy Gun 14 | 1 3 2 2 . . . 4 1 1 . . . Energy Cannon 7 | . . . 4 . . . 3 . . . . . Ballistic Gun 26 | 1 6 1 . . . . 15 1 1 1 . . Ballistic Cannon 5 | . 1 1 1 1 1 . . . . . . . Launcher 12 | . . 1 1 1 . . 7 2 . . . . Special Weapon 2 | . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . . . 4 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 4 . . . . 1 Parts Lost 29 | . 4 2 1 . . . 7 . 3 . . 12 Power 5 | . . . . . . . 1 . 2 . . 2 Propulsion 6 | . 1 . 1 . . . 2 . . . . 2 Utility 6 | . . . . . . . . . . . . 6 Weapon 12 | . 3 2 . . . . 4 . 1 . . 2 Highest Loss Streak 8 | . 3 2 1 . . . 2 . 3 . . 8 Average Slot Usage (%) 85 | . 91 96 93 100 93 88 82 72 59 62 69 60 Engine 8 | . 14 14 9 . . . 6 . 5 7 7 2 Core 2 | . . . 1 11 11 11 1 7 . . . . Treads 13 | . 26 28 18 . . . 8 . . . . . Leg 5 | . . . 2 22 22 22 8 . . . . 2 Flight 1 | . . . . . . . 4 7 7 7 7 1 Device 7 | . 8 8 12 11 5 . 4 7 7 7 7 8 Storage 16 | . 13 19 22 22 22 22 18 15 15 15 15 1 Processor 3 | . . . . . . . 10 14 7 7 7 2 Protection 3 | . . . 6 11 11 11 1 . 3 . . 12 Energy Gun 3 | . 7 3 4 9 . . 2 5 1 . . . Energy Cannon 1 | . . . 5 9 . . 2 . . . . . Ballistic Gun 6 | . 16 7 . . . . 8 7 1 5 . . Ballistic Cannon 4 | . 3 11 9 1 11 11 1 . . . . . Launcher 1 | . . . . 1 5 . 1 5 . . . . Slashing Weapon 2 | . . . . . 5 11 . . 6 2 15 22 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 9 43 60 69 69 83 83 88 82 80 78 78 81 Greatest Support 112 | 40 40 40 40 30 30 30 112 78 78 78 78 78 Greatest Overweight (x) 10 | . 2 1 3 2 2 2 4 1 1 . . 10 Average Overweight (x) . | . . 1 1 2 2 2 . . . . . 3 Largest Inventory Capacity 26 | 4 12 18 18 18 26 20 20 20 20 20 20 20 Average Capacity 15 | 4 11 14 18 18 18 20 20 20 20 20 20 5 Most Carried 20 | 4 12 18 18 18 20 20 20 20 20 20 18 18 Average Carried 14 | 2 9 13 16 17 18 20 19 19 18 19 18 5 Final Capacity 20 | 4 12 18 18 18 20 20 20 20 20 20 20 4 Final Carried 20 | 4 12 17 15 18 20 20 19 19 20 18 18 4 Class Distribution -------------------- 53% | Mutant 35% | Hauler-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3884 | 237 438 379 231 53 211 . 1706 20 203 192 . 214 Remotely . | . . . . . . . . . . . . . Salvage Created 3864 | . 453 479 280 . . . 2052 55 137 57 . 351 Parts 250 | . 33 31 36 . . . 122 7 6 3 . 12 Haulers Intercepted 8 | . 1 . 1 . . . 6 . . . . . Recyclers Shooed 4 | . 1 . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 3 . 7 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 76 | . 10 12 13 . . . 28 . 4 3 . 6 Melee 10 | . . . . . . . . . 4 . . 6 Guns 30 | . 8 4 3 . . . 12 . . 3 . . Cannons 14 | . . 5 8 . . . 1 . . . . . AOE 21 | . 2 3 2 . . . 14 . . . . . Classes Destroyed 13 | . 6 2 1 . . . 3 . . . . 1 Worker 11 | . . 2 . . . . 9 . . . . . Builder 8 | . . . 2 . . . 6 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 6 . . . . . Recycler 9 | . 1 1 1 . . . 6 . . . . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 9 | . 3 . 1 . . . 4 1 . . . . Swarmer 34 | . 5 6 13 . . . 7 . . 3 . . Grunt 26 | . 5 6 . . . . 12 . . . . 3 Brawler 3 | . . . . . . . 1 . . . . 2 Sentry 7 | . . . . . . . 6 . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . Master Thief 1 | . . . . . . . . . . . . 1 Wasp 3 | . . . . . . . . . 3 . . . Thug 1 | . . 1 . . . . . . . . . . Best Kill Streak 8 | . 3 3 5 . . . 8 2 2 2 . 4 Combat Bots Only 4 | . 3 3 4 . . . 4 . 2 2 . 4 Max Kills in Single Turn 3 | . 2 2 2 . . . 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 2 2 . . . 2 . . . . . Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 7223 | . 949 507 576 . . . 2329 65 723 158 . 1916 Core 1382 | . 68 133 96 . . . 384 5 99 57 . 540 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 19 . . . 76 30 . . . . . Volleys Fired 293 | . 48 42 34 1 . . 143 13 . 12 . . Largest 3 | . 2 2 2 1 . . 2 3 . 1 . . Hottest 200 | . 200 80 135 30 . . 126 130 . 28 . . Shots Fired 513 | . 92 75 65 1 . . 240 28 . 12 . . Gun 377 | . 87 43 20 . . . 189 26 . 12 . . Cannon 99 | . 3 29 43 . . . 24 . . . . . Launcher 35 | . . 3 2 1 . . 27 2 . . . . Special 2 | . 2 . . . . . . . . . . . Kinetic 301 | . 59 50 29 . . . 138 13 . 12 . . Thermal 38 | . 2 . 17 . . . 6 13 . . . . Explosive 35 | . . 3 2 1 . . 27 2 . . . . Electromagnetic 139 | . 31 22 17 . . . 69 . . . . . Robot Hit Streak 15 | . 11 14 8 . . . 15 6 . 7 . . Robot Miss Streak 8 | . 3 3 4 . . . 5 3 . 8 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 4 | . 3 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 382 | . 56 49 35 . . . 155 16 17 12 . 42 Core Hits 200 | . 25 25 21 . . . 96 5 5 9 . 14 Critical Hits 3 | . . 2 . . . . 1 . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . Melee Attacks 74 | . . . . . . . . . 18 1 . 55 Impact . | . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . 18 1 . 55 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . 2 . . 16 Damage Inflicted 9614 | . 792 951 659 . . . 4707 315 789 149 . 1252 Guns 3867 | . 619 393 145 . . . 2290 271 . 149 . . Cannons 1176 | . 16 393 427 . . . 340 . . . . . Explosions 2506 | . 133 165 87 . . . 2077 44 . . . . Melee 2039 | . . . . . . . . . 789 . . 1250 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 3454 | . 395 541 374 . . . 1896 99 . 149 . . Thermal 658 | . 157 54 94 . . . 181 172 . . . . Explosive 2174 | . . 111 87 . . . 1932 44 . . . . Electromagnetic 1287 | . 240 245 104 . . . 698 . . . . . Impact . | . . . . . . . . . . . . . Slashing 2039 | . . . . . . . . . 789 . . 1250 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 . . . . 5 Average Corruption 3 | . . . . . . . 3 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Effects 34 | . . . . . . . 34 . . . . . Message Errors 11 | . . . . . . . 11 . . . . . Matter Fused 6 | . . . . . . . 6 . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . 7 . . . . . Targeting Errors 3 | . . . . . . . 3 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 348 | . 47 . 12 . . . 107 14 117 . . 51 Projectiles 22 | . . . 12 . . . 10 . . . . . Explosions 158 | . 47 . . . . . 97 14 . . . . Melee 168 | . . . . . . . . . 117 . . 51 Knockbacks 11 | . . 6 4 . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . 6 3 . . . 1 . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 663 | . 154 100 66 . . . 343 . . . . . Shots 17 | . 3 2 2 . . . 10 . . . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 415 | . 112 102 78 . . . 415 177 . 8 . 12 Average Temperature 76 | . 44 27 35 . . . 100 58 . 5 . 4 Received Heat Transfer 2265 | . 279 207 9 . . . 828 12 156 . . 774 Effects 4 | . . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 6 | . 1 . 1 . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1042 | . 250 50 185 . . . 224 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 1 . 2 Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 1 . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 751 | . 216 215 221 59 . . 751 394 . . . . Average Influence 149 | . 53 53 117 59 . . 283 376 . . . . Maximum Alert Level 3 | . 1 1 1 . . . 3 1 . . . . Low Security (%) 75 | . . . . . . . . . . . . . Level 1 11 | . . . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . . 3 2 . . . . Investigation 3 | . 1 . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . 2 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 16 11 14 . . . 44 11 6 6 . 16 Peak Tracking Total 7 | . 4 3 4 . . . 5 4 4 3 . 7 Tactical Retreats 11 | . . 1 . . . . 6 . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 11 | . 1 . . . . . 8 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 14 | . 3 1 1 . . . 8 1 . . . . Max in Single Turn 2 | . 2 1 1 . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 13 | . 5 . . . . . 6 . . . 2 . Terminals 7 | . 4 . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 42 | . 13 . . . . . 14 . . . 15 . Successful 33 | . 10 . . . . . 8 . . . 15 . Failed 9 | . 3 . . . . . 6 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 5 . . . 1 . 3 . . . . . Terminals 17 | . 12 . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 23 | . 5 . . . . . 3 . . . 15 . Part Schematic 7 | . . . . . . . . . . . 7 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 9 . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 3 . . . . . 4 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 . . . 7 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . 25 Total Damage 880 | . . . . . . . . . . . . 880 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7108 | 77 1218 1155 611 192 602 117 1885 188 264 135 38 626 Spaces Moved 3797 | 46 578 535 257 102 319 66 966 127 353 186 76 186 Core 87 | 9 . . . . . . . . . . . 78 Treads 1569 | 37 568 535 229 . . . 200 . . . . . Legs 805 | . 10 . 28 102 319 66 205 . . . . 75 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1336 | . . . . . . . 561 127 353 186 76 33 Fastest Speed 50 | 50 120 180 180 180 180 180 50 50 50 50 50 50 Average Speed 145 | 138 175 180 184 180 180 180 125 78 53 50 50 263 Slowest Speed 550 | 160 200 180 220 180 180 180 240 150 150 50 50 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 95 96 22 20 69 25 73 5 64 42 73 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 2 | . . . . . . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . . 2 . 1 Spaces Dug 6 | . . . 6 . . . . . . . . . Terrain Destroyed 302 | . 46 26 9 9 . . 182 30 . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 302 | . 46 26 9 9 . . 182 30 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4847 | 59 696 652 330 109 351 65 1428 193 414 214 75 261 Wait 259 | . 9 47 9 . 9 . 157 . 14 8 . 6 Move 3783 | 45 577 534 256 101 318 65 963 126 352 185 75 186 Hop 1 | . . . . . . . 1 . . . . . Pick Up 131 | 9 23 11 7 4 8 . 47 4 8 1 . 9 Fast Attach 37 | . 1 . . . 2 . 23 2 1 1 . 7 Attach 53 | 5 11 1 7 . . . 10 3 8 2 . 6 Detach 18 | . 3 . 2 . . . 5 2 5 1 . . Swap 63 | . 11 10 9 2 2 . 20 3 4 1 . 1 Drop 117 | . 13 7 6 1 12 . 58 4 6 2 . 8 Fire 293 | . 48 42 34 1 . . 143 13 . 12 . . Melee 54 | . . . . . . . . . 16 1 . 37 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 36 | . . . . . . . . 36 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 13) 737 | -10/Materials | Lost 3 parts (1n2w) 1099 | -10/Materials | Discovered new exit (range 9) 1296 | -10/Materials | Entered Mines 1328 | -10/Mines | Learned 2 Materials zone layouts 1332 | -10/Mines | Learned 4 Materials zone layouts 1424 | -10/Mines | Discovered new exit (range 9) 1672 | -10/Mines | Learned location of 1 exit from Materials 1948 | -10/Mines | Discovered new exit (range 7) 1953 | -10/Mines | Core integrity fell below 50% 1993 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2174 | -10/Mines | Core integrity fell below 20% 2451 | -10/Mines | Entered Materials 2451 | -9/Materials | Evolved 2 slots: Utility x2 2452 | -9/Materials | Identified exit to Materials 2909 | -9/Materials | Discovered new exit (range 15) 3062 | -9/Materials | Entered Mines 3062 | -9/Mines | Found a hidden stash of uninstalled traps 3216 | -9/Mines | Assembled infested the area 3221 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3237 | -9/Mines | Discovered new exit (range 8) 3254 | -9/Mines | Entered Exiles 3288 | -9/Exiles | Build established: Scavenger-Mutant 3301 | -9/Exiles | Met 8R-AWN 3332 | -9/Exiles | Met EX-HEX 3413 | -9/Exiles | Met EX-DEC 3451 | -9/Exiles | Met EX-BIN 3476 | -9/Exiles | Aligned with FarCom system 3478 | -9/Exiles | Given EX-Vault access code 3519 | -9/Exiles | Opened EX-Vault 3532 | -9/Exiles | Found Prototype Device 3532 | -9/Exiles | Identified Chronowheel 3532 | -9/Exiles | Activated Chronowheel 3544 | -9/Exiles | Found Prototype Flight Unit 3549 | -9/Exiles | Found Prototype Slashing Weapon 3550 | -9/Exiles | Identified Longsword +1 3606 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3832 | -9/Exiles | Discovered new exit (range 14) 3856 | -9/Exiles | Stole two prototypes: Longsword +1, Flying Fortress v7 3856 | -9/Exiles | Entered Mines 3952 | -8/Mines | Discovered exit to Materials (range 10) 3973 | -8/Mines | Entered Materials 3973 | -8/Materials | Evolved 2 slots: Propulsion x2 4329 | -8/Materials | Discovered new exit (range 8) 4571 | -8/Materials | Identified exit to Factory 4792 | -8/Materials | Build established: Hauler-Mutant 4939 | -8/Materials | Identified Flying Fortress v7 5056 | -8/Materials | Discovered exit to Factory (range 11) 5197 | -8/Materials | Core integrity fell below 50% 5837 | -8/Materials | Discovered exit to Factory (range 13) 5858 | -8/Materials | Entered Factory 5858 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5860 | -7/Factory | FarCom data flow suspended 6035 | -7/Factory | Discovered new exit (range 19) 6046 | -7/Factory | Entered Lower Caves 6053 | -7/Lower Caves | Ambushed by wild Derelicts 6109 | -7/Lower Caves | Lost 3 parts (2p1w) 6118 | -7/Lower Caves | Encountered a Warlord checkpoint 6165 | -7/Lower Caves | Spotted B-75 Beast 6280 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6299 | -7/Lower Caves | Discovered new exit (range 15) 6310 | -7/Lower Caves | Entered another Lower Caves area 6350 | -7/Lower Caves | Encountered a Warlord checkpoint 6423 | -7/Lower Caves | Spotted AJ-2O7(f) 6424 | -7/Lower Caves | Encountered a Master Thief 6425 | -7/Lower Caves | Longsword +1 stolen by Master Thief 6437 | -7/Lower Caves | Learned Factory emergency access door positions 6442 | -7/Lower Caves | Discovered new exit (range 6) 6445 | -7/Lower Caves | Entered Data Miner 6445 | -7/Data Miner | Discovered new exit (range 6) 6452 | -7/Data Miner | Met Data Miner 6471 | -7/Data Miner | Received God Mode back door access code from Data Miner 6483 | -7/Data Miner | Entered Proximity Caves 6520 | -6/Proximity Caves | Core integrity fell below 50% 6638 | -6/Proximity Caves | Learned location of Extension (-6) 6656 | -6/Proximity Caves | Learned 12 Factory zone layouts 6657 | -6/Proximity Caves | Spotted 1V-X53(f) 6658 | -6/Proximity Caves | Encountered a Master Thief 6659 | -6/Proximity Caves | Escorted by Enhanced Grunt 6666 | -6/Proximity Caves | Flexi-carbon Leg stolen by Master Thief 6687 | -6/Proximity Caves | Spotted R9-IQD(f) 6688 | -6/Proximity Caves | Encountered a Master Thief 6702 | -6/Proximity Caves | Allies destroyed R9-IQD(f) 6838 | -6/Proximity Caves | Build established: Mutant 6983 | -6/Proximity Caves | Spotted UW-937(f) 6984 | -6/Proximity Caves | Encountered a Master Thief 6995 | -6/Proximity Caves | Destroyed UW-937(f) 7096 | -6/Proximity Caves | Core integrity fell below 20% 7109 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07083_ G-50 Soldier destroyed. 07086_ Acquired 30 matter. 07089_ Acquired Lgt. Angular Momentum Engine. 07089_ Actuator Array destroyed. 07089_ System corrupted by crushing effect (+5). 07090_ Carbon-fiber Leg fries itself beyond repair. 07090_ Katana follow-up attack on B-48 Gladiator. 07091_ Nuclear Pulse Thruster destroyed. 07092_ Carbon-fiber Leg fries itself beyond repair. 07096_ B-48 Gladiator destroyed. 07097_ Katana destroyed. 07098_ Destroyed Carbon-fiber Leg. 07098_ Katana follow-up attack on G-50 Soldier. 07100_ Lgt. Angular Momentum Engine destroyed. 07101_ Carbon-fiber Leg fries itself beyond repair. 07101_ Imp. Propulsion Shielding destroyed. 07103_ Nanoactuators destroyed. 07107_ Katana destroyed. 07108_ Kicked G-50 Soldier out of the way. 07109_ Mace fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ????????### ???????###???????????????????????????? | | ???????## ######## ##??????????????????????????? | | ???????# ! ![ [ #??????????????????????????? | | ##?????# ! ![! #??????????????????????????? | | ##????# ###!! !## ##??????????????????????????? | | ########### # ######???????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ##################????????????????????????????? | | ##??????????## #????????????????????????????? | | "#???#####?## #?????????????????????????????? | | ####?# ### #?????????????????????????????? | | #?# #?????????????????????????????? | | !## #?# #???????????????##?????????????? | | !## ### #?????????????? ### ??????????? | | # ##???????????? % ?????????? | | ##??????????% ?????????? | | ### ### ###??????? % %% % ?????????? | | ##?# ##?# ##???### #???????????? | | ##?# ### ##??# #?## % %#????????????? | | #??####?###???# ### g ;#????????????? | | "#????????????## !% @ %g % %%%#?????????????? | | ##????????????# % g% %g % %#?????????????? | | #???????????# % ##% #????????????? | | #???????????# ##?? #????????????? | | #???????????# ###???? #????????????? | | ????????????# ##????????# ??????????? | | ????????????# ## ##??????????? %?????????? | | ????????????# #?####?????????????? "?????????? | | ???????????# ????????????????????? ???????????? | | ??????????# ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | #????????? #??????????????????????????????????? | | #??????????? ????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionStormInitializer Manual? 0 Play Time 01:27:03 Cumulative 85.9 hours Start 2019.11.01 @ 14:08:21 End 2019.11.01 @ 15:34:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77257aa8-3e05-41ba-9302-00a60442c03d