Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 20:05:33 Player: mule Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2810) 2810 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 8608 Bonus ------- Follower Combat Kills 231 Friendly Fire -48 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Compact Battery (200) Compact Battery (200) Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Improved Core Shielding Improved Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Coolant Injector Medium Storage Unit Hardened Light Armor Plating Improved Hardlight Generator Improved Hardlight Generator Improved Hardlight Generator Autogun [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Reactive Plating Weapon Slug Cannon Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Special Weapon Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 . . . . . Utility 5 | . . 1 . 1 1 . . 1 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 121 | 6 6 1 8 18 5 5 1 22 10 . 26 13 . Power 21 | 1 1 . 1 3 . . 1 5 2 . 4 3 . Engine 13 | 1 . . 1 3 . . 1 1 1 . 4 1 . Core 8 | . 1 . . . . . . 4 1 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 2 1 1 5 . . . 3 1 . 5 2 . Treads . | . . . . . . . . . . . . . . Leg 18 | . 2 1 1 5 . . . 3 1 . 5 . . Wheel 3 | 2 . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 40 | 1 1 . 2 6 3 1 . 10 3 . 8 5 . Device 22 | . 1 . 1 1 3 1 . 7 1 . 4 3 . Storage 6 | 1 . . . 2 . . . 1 1 . 1 . . Processor 3 | . . . . 1 . . . 1 . . 1 . . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 7 | . . . 1 2 . . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 2 . 4 4 2 4 . 4 4 . 9 3 . Energy Gun 15 | 2 . . 2 . 2 1 . 3 1 . 4 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | . 2 . 1 4 . . . . 1 . 1 2 . Ballistic Cannon 6 | . . . . . . 2 . 1 . . 3 . . Launcher 2 | . . . 1 . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . 2 . 1 . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . 1 . . 1 . . Corrupted Parts 5 | . . . . . . . . 1 . . 4 . . System Corruption 10 | . . . . . . . . 1 . . 9 . . Parts Lost 72 | . 1 . 2 7 . . 1 1 11 . 18 20 11 Power 15 | . 1 . . 1 . . 1 1 3 . 3 3 2 Propulsion 18 | . . . . 3 . . . . 2 . 5 6 2 Utility 20 | . . . 1 2 . . . . 2 . 3 6 6 Weapon 19 | . . . 1 1 . . . . 4 . 7 5 1 Highest Loss Streak 11 | . 1 . 1 6 . . 1 1 4 . 9 9 11 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 7 | 3 7 6 7 7 7 7 7 9 8 10 7 5 5 Power 1 | 1 1 2 3 2 2 2 1 1 . . . . . Propulsion 2 | 2 4 2 2 3 3 3 3 2 2 2 1 . . Utility 2 | . . . . . . . . 2 3 6 5 5 5 Weapon 1 | . 1 2 1 2 1 2 3 3 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 2 1 5 5 2 1 . 5 1 . 1 . 3 Power 8 | . . . 3 2 . . . 3 . . . . . Propulsion 4 | . 2 . 2 . . . . . . . . . . Utility 9 | . . . . . 2 . . 2 1 . 1 . 3 Weapon 5 | . . 1 . 3 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 86 88 97 97 99 100 100 99 97 93 88 51 30 Engine 7 | . 11 . 10 17 15 15 15 5 1 . 8 . . Core 2 | . . 11 . . . . . 6 8 6 1 . 5 Leg 18 | . . 33 33 26 23 23 23 26 26 26 21 2 . Wheel 1 | . 27 . . . . . . . . . . . . Device 15 | . 4 11 15 6 14 15 15 18 21 13 17 17 8 Storage 8 | . 14 11 11 19 7 7 7 6 6 13 6 5 1 Processor 5 | . . . . . 7 7 7 6 6 6 9 5 5 Protection 5 | . . . 4 7 7 7 7 5 3 6 4 4 2 Energy Gun 4 | . 16 . 8 1 6 6 7 8 6 . 3 . . Ballistic Gun 5 | . 10 22 9 16 14 1 . . 5 6 1 3 . Ballistic Cannon 4 | . . . . . . 13 15 9 4 6 8 . . Peak Build Rating 69 | 6 9 10 18 30 37 37 37 61 64 53 69 69 44 Average Rating 39 | 4 6 10 15 26 34 36 36 51 59 53 60 37 17 On Entrance 32 | . 6 9 10 18 27 37 37 36 61 53 53 69 44 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 13 15 15 29 41 43 50 50 69 70 46 65 58 40 Greatest Support 68 | 26 26 30 30 35 30 30 30 57 67 67 68 68 16 Greatest Overweight (x) 14 | . . . . 1 1 1 1 1 1 . 2 14 11 Average Overweight (x) . | . . . . . 1 1 1 . . . . 3 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 8 9 10 10 10 10 6 Most Carried 10 | 6 8 6 8 8 8 8 8 10 10 10 10 10 6 Average Carried 7 | 4 7 5 7 7 7 7 7 9 8 10 7 5 5 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 7 6 8 8 8 8 7 10 10 10 10 6 5 Class Distribution -------------------- 24% | Scavenger-Tank 21% | Mutant 14% | Derelict-Mutant 9% | Gunner 7% | Scavenger-Mutant 7% | Tank 5% | Infiltrator-Tank 4% | Infiltrator-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Infiltrator-Tank | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 3415 | 260 51 . 204 814 . 282 . 272 463 . 599 470 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3085 | . 229 . 383 596 . 289 . 244 173 . 631 540 . Parts 128 | . 5 . 19 30 . 6 . 20 5 . 24 19 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 6 . . 3 . . 15 5 Prevented 2 | . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 64 | . 5 . 5 11 . 3 . 11 4 . 11 14 . Melee 2 | . . . . . . . . . . . . 2 . Guns 39 | . 5 . 2 11 . 1 . 4 1 . 5 10 . Cannons 10 | . . . . . . 1 . 2 3 . 3 1 . AOE 11 | . . . 3 . . 1 . 5 . . 2 . . Classes Destroyed 9 | . 1 . 2 3 . . . 2 . . 1 . . Worker 2 | . . . . 2 . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . Recycler 5 | . . . 2 1 . . . . . . 2 . . Watcher 3 | . . . . 2 . . . . . . 1 . . Swarmer 24 | . . . . 5 . . . 8 1 . 4 6 . Grunt 31 | . 5 . 4 5 . 3 . . 1 . 5 8 . Sentry 3 | . . . 1 1 . . . . 1 . . . . Hunter 2 | . . . . . . . . 1 1 . . . . Programmer 4 | . . . . . . . . 2 . . 2 . . Best Kill Streak 7 | . 2 . 4 6 . 3 . 4 1 . 5 7 . Combat Bots Only 7 | . 2 . 4 3 . 3 . 4 1 . 4 7 . Max Kills in Single Turn 3 | . 1 . 1 1 . 2 . 3 1 . 3 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 1 . 2 . . 2 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Hostile Shots Fired 927 | . 41 . 16 160 . 8 10 70 230 . 123 200 69 Missed 280 | . 12 . 4 40 . . 1 18 95 . 30 58 22 Hits 647 | . 29 . 12 120 . 8 9 52 135 . 93 142 47 Projectile 647 | . 29 . 12 120 . 8 9 52 135 . 93 142 47 AOE 7 | . . . . . . . 2 4 . . 1 . . Critical Strikes 19 | . . . . 4 . 1 . 2 . . 4 6 2 Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 9047 | . 404 . 263 1292 . 125 175 638 1530 . 1757 2151 712 Core 1615 | . 61 . 10 142 . 13 19 128 236 . 153 571 282 Absorbed by Shields 698 | . . . . . . . . 206 . . 150 342 . Redirected to Shielding 101 | . . . . . . . . . . . . 101 . Ignored by Resistances 198 | . . . . . . . . 151 47 . . . . Core Remaining (%) 83 | 100 75 . 97 74 . . 95 . . 57 . . . Volleys Fired 223 | . 27 1 32 58 . 11 4 20 14 . 27 29 . Largest 3 | . 2 2 2 2 . 3 3 3 3 . 3 3 . Hottest 209 | . 90 40 73 56 . 160 160 174 179 . 209 163 . Shots Fired 481 | . 54 2 52 114 . 31 12 46 40 1 78 51 . Gun 346 | . 54 2 48 114 . 7 4 25 25 1 29 37 . Cannon 118 | . . . . . . 22 8 18 9 . 47 14 . Launcher 9 | . . . 4 . . 2 . 3 . . . . . Special 8 | . . . . . . . . . 6 . 2 . . Kinetic 308 | . 14 2 17 114 . 22 8 23 23 1 47 37 . Thermal 98 | . 40 . . . . 7 4 9 6 . 18 14 . Explosive 5 | . . . . . . 2 . 3 . . . . . Electromagnetic 70 | . . . 35 . . . . 11 11 . 13 . . Robot Hit Streak 12 | . 12 9 7 9 . 3 3 6 6 . 11 9 . Robot Miss Streak 13 | . 3 . 6 8 . 6 6 13 2 1 6 5 . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 5 | . . . . 3 . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 . Shots Hit Robots 275 | . 42 2 29 48 . 10 4 22 25 . 48 45 . Core Hits 171 | . 13 1 15 21 . 12 . 24 11 . 37 36 1 Critical Kills 3 | . . . . 1 . 1 . . 1 . . . . Critical Parts Destroyed 8 | . . . . 3 . . . . 2 . . 3 . Critical Strikes 16 | . 2 . . 4 . 1 . . 5 . 1 3 . Burn 3 | . 2 . . . . . . . 1 . . . . Destroy 9 | . . . . 4 . 1 . . 3 . . 1 . Blast 1 | . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 20 | . . . . . . . . . . . . 20 . Impact 20 | . . . . . . . . . . . . 20 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6932 | 1 518 23 635 1162 . 386 . 952 413 9 1503 1326 4 Guns 3680 | . 518 23 359 1148 . 112 . 244 149 . 576 551 . Cannons 1526 | . . . . . . 115 . 218 197 . 698 298 . Explosions 1031 | . . . 237 . . 159 . 444 . . 191 . . Melee 476 | . . . . . . . . . . . . 476 . Ramming 164 | 1 . . 39 14 . . . 46 23 9 27 1 4 Kinetic 3351 | . 164 23 111 1148 . 115 . 260 258 . 698 574 . Thermal 1528 | . 354 . 145 . . 112 . 268 44 . 330 275 . Explosive 563 | . . . . . . 159 . 213 . . 191 . . Electromagnetic 850 | . . . 340 . . . . 165 88 . 257 . . Impact 476 | . . . . . . . . . . . . 476 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 2 2 2 19 19 19 Average Corruption 11 | . . . . . . . . 1 2 2 12 19 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 152 | . . . . . . . . 2 18 2 34 94 2 Message Errors 40 | . . . . . . . . . 6 . 9 24 1 Matter Fused 43 | . . . . . . . . . 9 . 7 26 1 Heat Flow Errors 15 | . . . . . . . . . 3 . 1 11 . Energy Discharges 17 | . . . . . . . . 1 . 1 3 12 . Parts Rejected 3 | . . . . . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . . . 3 10 . Data Loss (major) 6 | . . . . . . . . 1 . . 3 2 . Misfires 3 | . . . . . . . . . . 1 1 1 . Alerts 4 | . . . . . . . . . . . 1 3 . Misdirections 2 | . . . . . . . . . . . 1 1 . Weapon Failures 5 | . . . . . . . . . . . 3 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 196 | . . . 9 . . . . 4 . 7 29 147 . Projectiles . | . . . . . . . . . . . . . . Explosions 39 | . . . 9 . . . . 4 . . 26 . . Melee 157 | . . . . . . . . . . 7 3 147 . Knockbacks 31 | . . . . . . 1 . 3 3 . 19 5 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 28 | . . . . . . 1 . 3 3 . 17 4 . Secondary 2 | . . . . . . . . . . . 2 . . Self-Inflicted Damage 293 | . . . 27 62 . . . 68 . . 134 . 2 Shots 6 | . . . 1 1 . . . 2 . . 2 . . Rammed 3 | 1 . . . . . . . . . . . 1 1 Targets Rammed 24 | 1 . . 5 4 . . . 8 1 1 2 1 1 Kicked 21 | . . . 5 4 . . . 8 1 1 2 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 385 | . 279 . 30 65 . 190 189 385 196 . 192 256 . Average Temperature 93 | . 128 . 11 24 . 112 145 122 90 . 73 91 . Received Heat Transfer 1976 | . 219 . 75 351 . 90 12 11 276 . 378 564 . Effects 3 | . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Parts Fried 5 | . . . 2 . . . . . . . 1 2 . Impact Corruptions 9 | . . . . . . . . . . 2 1 6 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . 1 . . . . . . . Heat Transferred 3187 | . 1102 . 250 . . 250 . 425 480 . 450 230 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Maximum Alert Level 1 | . . . 1 . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 96 100 100 . . 100 . . 90 . . Level 1 2 | . . . 3 . . . . . . . 9 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 274 | . 45 14 274 177 32 . . 136 . . 240 . . Initial 111 | . . 14 1 111 32 . . 9 . . . . . Average 64 | . 18 10 29 119 2 . . 50 . . 101 . . Influence Increases 2597 | . 149 . 397 570 . 80 . 321 180 . 505 395 . Destroy 0b10 Robot/C 1460 | . 100 . 180 320 . 60 . 220 80 . 220 280 . Destroy 0b10 Robot/NC 70 | . . . 10 30 . 10 . . . . 20 . . Destroy Leader 306 | . 30 . 50 74 . 10 . 50 10 . 42 40 . Allied During Kill 134 | . . . 100 34 . . . . . . . . . Successful Hack 15 | . 4 . 7 . . . . 4 . . . . . Disable Machine 180 | . . . 15 60 . . . 30 . . 75 . . Destroy Structure 147 | . . . 20 22 . . . 17 . . 88 . . Lose Combat Pursuer 285 | . 15 . 15 30 . . . . 90 . 60 75 . Influence Decreases 2597 | . 114 31 135 763 73 22 42 251 266 . 418 412 70 Entered New Map 318 | . . 21 3 155 41 . 12 7 32 . . 33 14 Time Decay 1669 | . 114 10 122 428 32 22 20 234 186 . 278 223 . Lost Part 500 | . . . 10 70 . . 10 10 48 . 140 156 56 Lost Ally 110 | . . . . 110 . . . . . . . . . Squads Dispatched 14 | . . 1 3 2 . . . 3 . . 5 . . Investigation 2 | . . . . 1 . . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . 1 . . Reinforcement 9 | . . 1 2 1 . . . 2 . . 3 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 5 | . . . 3 1 . . . . . . 1 . . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . Times Spotted 147 | . 8 . 22 33 . 3 1 17 9 . 26 23 5 Peak Tracking Total 8 | . 3 . 5 6 . 3 1 4 3 . 7 8 5 Tactical Retreats 20 | . 1 . 1 2 . . . 1 6 . 4 5 . ECM-based Alert Blocks 11 | . . . . . . . . 3 . . 4 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered 5 | . 1 . 1 1 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled 12 | . . . 1 4 . . . 2 . . 5 . . Max in Single Turn 4 | . . . 1 2 . . . 1 . . 4 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 14 | . 4 . 4 1 . . . 1 1 . 3 . . Terminals 10 | . 3 . 4 1 . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 31 | . 11 . 10 2 . . . 2 1 . 5 . . Successful 14 | . 4 . 7 . . . . 1 1 . 1 . . Failed 17 | . 7 . 3 2 . . . 1 . . 4 . . Catastrophic 5 | . 2 . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . 3 . . . . . . . . . . . . Terminals 23 | . 8 . 10 2 . . . 2 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 . 7 . . . . 1 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 3 | . . . 2 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 1 1 . . . 1 . . 3 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Total Allies 10 | . . . 10 . . . . . . . . . . Largest Group 10 | . . . 10 6 . . . . . . . . . Highest-Rated Group 88 | . . . 88 56 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . Total Orders 2 | . . . 1 1 . . . . . . . . . EXPLORE 2 | . . . 1 1 . . . . . . . . . Ally Attacks 79 | . . . 20 59 . . . . . . . . . Total Damage 733 | . . . 203 530 . . . . . . . . . Kills 11 | . . . 4 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Active Infowar (turns) 3954 | . 89 29 338 . 524 1269 43 1013 448 . 174 27 . Terrain 456 | . 89 29 338 . . . . . . . . . . Seismic 93 | . . . . . 93 . . . . . . . . Cloaking 454 | . . . . . . . . 24 430 . . . . Jamming 2536 | . . . . . 431 1269 43 793 . . . . . ECM 976 | . . . . . . . . 741 34 . 174 27 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . Drone Launches 3 | . . . 2 1 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 9371 | 52 305 29 592 1044 548 1269 43 1027 1217 125 858 2216 46 Spaces Moved 4789 | 41 194 20 399 467 280 643 9 540 788 82 484 781 61 Core 312 | 2 . . . . . . . . . . . 251 59 Treads . | . . . . . . . . . . . . . . Legs 3927 | . 11 20 399 467 280 643 9 540 788 82 484 204 . Wheels 550 | 39 183 . . . . . . . . . . 326 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 190 190 190 122 125 125 120 115 50 Average Speed 166 | 88 91 120 120 176 190 190 190 161 127 125 124 264 72 Slowest Speed 750 | 100 120 120 120 190 190 190 190 195 195 125 260 750 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 35 4 77 37 7 86 3 12 77 19 10 78 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . 2 . . 3 . . 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 152 | . . . 18 34 . 20 4 18 1 . 51 6 . Melee . | . . . . . . . . . . . . . . Projectile 40 | . . . . 3 . 11 4 4 1 . 11 6 . AOE 111 | . . . 18 30 . 9 . 14 . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Total 5676 | 54 267 23 461 576 296 664 26 651 967 104 669 856 62 Wait 326 | . 31 . . 7 . . 13 16 132 22 102 3 . Move 4778 | 41 193 19 398 466 279 642 8 539 787 82 483 780 61 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 7 4 1 7 9 4 1 . 14 11 . 11 4 . Fast Attach 78 | 5 5 . 6 11 6 3 . 10 4 . 17 11 . Attach 38 | 1 1 1 . 4 1 . 1 2 9 . 12 6 . Detach 9 | . . . 1 . . . . 5 1 . 2 . . Swap 31 | . . . 2 3 . 3 . 16 2 . 5 . . Drop 77 | . 6 1 9 14 6 4 . 21 6 . 8 2 . Fire 223 | . 27 1 32 58 . 11 4 20 14 . 27 29 . Melee 20 | . . . . . . . . . . . . 20 . Ram 2 | . . . . . . . . . . . . 1 1 Kick 20 | . . . 5 4 . . . 8 1 . 2 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 359 | -9/Materials | Discovered new exit (range 14) 387 | -9/Materials | Entered Storage 399 | -9/Storage | Met 01-MTF 821 | -9/Storage | Identified exit to Recycling 824 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 926 | -9/Storage | Discovered new exit (range 16) 935 | -9/Storage | Garrison activated, responded to threat 979 | -9/Storage | Entered Materials 979 | -8/Materials | Accompanied by 7 allies (01-MTF) 979 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 982 | -8/Materials | 01-MTF left 1376 | -8/Materials | Lost 3 allies 1622 | -8/Materials | Lost 6 parts (1p3n1u1w) 1871 | -8/Materials | Discovered new exit (range 11) 1947 | -8/Materials | Identified exit to Factory 1953 | -8/Materials | Build established: Scavenger-Mutant 2023 | -8/Materials | Entered Factory 2023 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2224 | -7/Factory | Discovered new exit (range 8) 2239 | -7/Factory | Identified exit to Lower Caves 2311 | -7/Factory | Build established: Scavenger-Tank 2571 | -7/Factory | Entered Lower Caves 2604 | -7/Lower Caves | Found DCF Scrap (12 items) 3130 | -7/Lower Caves | Learned Factory trap positions 3351 | -7/Lower Caves | Encountered a Warlord checkpoint 3775 | -7/Lower Caves | Discovered new exit (range 13) 3823 | -7/Lower Caves | Identified exit to Lower Caves 3840 | -7/Lower Caves | Entered another Lower Caves area 3848 | -7/Lower Caves | Discovered new exit (range 3) 3882 | -7/Lower Caves | Identified exit to Factory 3883 | -7/Lower Caves | Entered Factory 3883 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3884 | -6/Factory | Loaded intel: 119 trap records 4451 | -6/Factory | Build established: Infiltrator-Tank 4826 | -6/Factory | Discovered new exit (range 8) 4881 | -6/Factory | Identified exit to Lower Caves 4910 | -6/Factory | Entered Lower Caves 5183 | -6/Lower Caves | Build established: Infiltrator-Gunner 5274 | -6/Lower Caves | Spotted B-75 Beast 5278 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5313 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5389 | -6/Lower Caves | Lost 4 parts (1p1u2w) 5445 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5627 | -6/Lower Caves | Build established: Gunner 6118 | -6/Lower Caves | Discovered new exit (range 6) 6119 | -6/Lower Caves | Encountered a Warlord checkpoint 6125 | -6/Lower Caves | Identified exit to Lower Caves 6127 | -6/Lower Caves | Entered another Lower Caves area 6128 | -6/Lower Caves | Encountered a Warlord checkpoint 6233 | -6/Lower Caves | Discovered new exit (range 15) 6251 | -6/Lower Caves | Identified exit to Factory 6252 | -6/Lower Caves | Entered Factory 6252 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6507 | -5/Factory | Lost 9 parts (1p4n1u3w) 6540 | -5/Factory | System corruption reached 10% 6600 | -5/Factory | Lost 6 parts (1p1n1u3w) 7094 | -5/Factory | Discovered new exit (range 13) 7109 | -5/Factory | Identified exit to Upper Caves 7110 | -5/Factory | Entered Upper Caves 7266 | -5/Upper Caves | Lost 9 parts (2p5n2w) 7267 | -5/Upper Caves | Destroyed 7 combat bots 7362 | -5/Upper Caves | Lost 4 parts (1p1u2w) 7487 | -5/Upper Caves | Build established: Mutant 7824 | -5/Upper Caves | Core integrity fell below 50% 7875 | -5/Upper Caves | Lost 7 parts (1n5u1w) 8182 | -5/Upper Caves | Build established: Derelict-Mutant 9315 | -5/Upper Caves | Discovered new exit (range 10) 9324 | -5/Upper Caves | Identified exit to Upper Caves 9326 | -5/Upper Caves | Entered another Upper Caves area 9344 | -5/Upper Caves | Core integrity fell below 20% 9372 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09327_ S-27 Virus unfolds itself. 09328_ KE Penetrator destroyed. 09328_ S-27 Virus destroyed. 09328_ Com. Wheel destroyed. 09331_ Critical hit (Destroy). 09332_ PUXMIR&X1MYCXL0QFT:S9REA HPOPGT0D HPR 09332_ VTOL Module fries itself beyond repair. 09334_ VTOL Module destroyed. 09335_ Lgt. Nuclear Core fries itself beyond repair. 09337_ Adv. System Shield destroyed. 09337_ Imp. Hardlight Generator destroyed. 09338_ Med. Storage Unit destroyed. 09339_ Recalibrator destroyed. 09341_ Imp. Light Armor Plating destroyed. 09341_ Lgt. Nuclear Core destroyed. 09341_ Slammed into S-27 Virus. 09343_ Lgt. Nuclear Core destroyed. 09350_ S-27 Virus destroyed. 09362_ System corrupted: Matter fused (-6). 09366_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ???####???## #??????????????????????????????????? | | ??## ##?## ??????????????????????????????????? | | ?## #?# ##????????????????????????????????? | | ## #?# ###???????????""?????????????????? | | # ##?# #?????????? ""?????????????????? | | #??# #??????????" "#?????????????????? | | #??# ##??####?##" "###???????????????? | | ##?## #### ## "" "" #???????????????? | | #??## ## #???????????????? | | #???## ## @ #???????????????? | | #????# s ## #???????????????? | | #?????## ######?????????????????????? | | # #??????## ##??????????????????????????? | | # #???## ## #???????????????????????????? | | ## #???# #???????????????????????????? | | ## ###?# ##??????????????????????????? | | ## #?## ## #??????????????????????????? | | ## ##?###### ##?????????????????????????? | | ###### ####### ######????????????????????? | | ###????# ## ## #????????????????????? | | #??????## ## #????????????????????? | | ????????# #####????????????????????? | | ????????## #????????????????????????? | | ######???# ##????????????????????????? | | # ###?# ##?????????????????????????? | | #### ###??????????????????????????? | | ### #????????????????????????????? | | #????????????????????????????? | | ## ???????????????????????????? | | ########### ### ??????????????????????????? | | #?????????###? ?????????????????????????? | | ?????????????? ???????????????????????? | | ?????????????## ???????????????????????? | | ??????????????## ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 36 Energy Capacity 560 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 375 Resistance: KI 20 Resistance: EX 25 Core Shielding 30 Evasion (%) 70 Targeting Accuracy 8 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingGhostBlaster Manual? 0 Play Time 01:23:29 Cumulative 31.0 hours Start 2026.02.07 @ 07:07:45 End 2026.02.07 @ 20:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80bf427f-4a47-4ffd-bf0a-140eb468d9cb