Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.26 @ 19:01:13 Player: Sanyaskillpro Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (192) 960 Value Destroyed (7993) 7993 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1028) 1028 TOTAL SCORE: 16381 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 325 Entered Garrisons 200 Friendly Fire -78 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 44/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Myomer Leg Biometal Leg High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Energy Well Improved Signal Interpreter Improved Target Analyzer Core Analyzer Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Coil Gun > --- INVENTORY -------- Reinforced Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Power Shielding Corruption Screen Improved Integration Mediator Tesla Rifle Neutron Cannon Gauss Cannon Rocket Launcher [Rating: 97] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . Utility 9 | . . 1 1 . . 1 . 2 1 . . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 192 | 2 5 9 2 15 22 16 46 21 4 15 . 24 11 Power 11 | . . 1 . . 2 1 2 1 . . . 4 . Engine 7 | . . 1 . . 2 1 2 . . . . 1 . Core 4 | . . . . . . . . 1 . . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 48 | . 2 4 . 7 7 4 6 5 1 . . 9 3 Treads 9 | . 2 3 . 3 . . 1 . . . . . . Leg 33 | . . 1 . 4 7 4 5 5 1 . . 4 2 Wheel 1 | . . . . . . . . . . . . 1 . Hover 4 | . . . . . . . . . . . . 4 . Flight 1 | . . . . . . . . . . . . . 1 Utility 63 | 1 2 4 1 1 5 4 15 7 3 6 . 8 6 Device 36 | . 1 2 1 1 3 3 12 2 3 2 . 5 1 Storage 8 | 1 1 . . . . . . 3 . 1 . 1 1 Processor 6 | . . 2 . . . . . 1 . 1 . . 2 Hackware 2 | . . . . . . . . . . . . . 2 Protection 11 | . . . . . 2 1 3 1 . 2 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 70 | 1 1 . 1 7 8 7 23 8 . 9 . 3 2 Energy Gun 13 | . 1 . . 1 2 1 6 . . 1 . 1 . Energy Cannon 26 | . . . . 3 2 4 7 6 . 3 . 1 . Ballistic Gun 13 | 1 . . 1 1 . . 8 . . 2 . . . Ballistic Cannon 6 | . . . . . 3 1 . . . . . 1 1 Launcher 7 | . . . . 2 . . 1 . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 1 1 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 . 3 2 . . . 3 1 Parts Lost 69 | . . 1 . 8 7 . 14 3 1 6 . 24 5 Power 6 | . . . . . 2 . 1 . . . . 3 . Propulsion 25 | . . . . 4 4 . 5 . . . . 11 1 Utility 19 | . . 1 . . 1 . 3 1 . 4 . 5 4 Weapon 19 | . . . . 4 . . 5 2 1 2 . 5 . Highest Loss Streak 14 | . . 1 . 6 3 . 13 1 1 3 . 14 5 Average Slot Usage (%) 94 | . 94 98 99 98 96 100 91 98 100 99 100 86 11 Engine 5 | . 14 11 9 9 8 7 6 1 . . . 4 . Core 2 | . . . . . . . . 4 5 5 5 4 . Treads 4 | . 21 25 27 8 . . 1 . . . . . . Leg 21 | . 6 7 . 18 26 30 25 24 29 29 29 17 1 Device 13 | . 6 17 8 9 7 22 14 15 17 16 11 13 2 Storage 9 | . 16 11 9 9 9 7 7 12 11 10 11 9 . Processor 10 | . . 3 18 18 12 7 7 10 11 12 17 14 2 Protection 3 | . . . . . 6 . 4 5 5 5 5 4 . Energy Gun 2 | . 1 11 9 1 5 3 5 . . 1 . 1 . Energy Cannon 10 | . . . . 14 5 15 5 19 17 11 11 8 . Ballistic Gun 4 | . 26 11 18 9 . . 4 . . 3 5 2 . Ballistic Cannon 1 | . . . . . 7 3 3 . . . . . . Naked Turns 8 | . . . . . . . . . . . . 8 . Heaviest Build 99 | 17 42 47 50 60 65 73 69 72 72 70 67 99 47 Greatest Support 84 | 20 40 60 60 60 40 69 71 66 84 84 84 84 58 Greatest Overweight (x) 15 | . 1 4 . 3 2 1 15 3 . . . 5 2 Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 10 12 12 12 12 12 12 11 12 12 12 11 4 Most Carried 12 | 6 9 12 12 12 12 12 12 12 12 11 11 12 4 Average Carried 10 | 6 6 10 11 11 9 11 10 11 10 10 11 9 3 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 6 9 12 12 12 12 12 12 11 12 11 11 4 3 Class Distribution -------------------- 40% | Skirmisher 18% | Scavenger-Skirmisher 14% | Mutant 8% | Gunner 7% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Storage Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Matter Collected 3322 | 250 97 199 64 328 526 194 829 193 50 250 . 306 36 Remotely . | . . . . . . . . . . . . . . Salvage Created 8495 | 94 203 556 118 746 1055 135 1473 1517 130 593 . 1745 130 Parts 405 | 2 15 46 6 51 44 12 71 58 5 22 . 63 10 Haulers Intercepted 12 | . . 1 . . 1 . 6 1 . . . 3 . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 19 . . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 152 | . 6 7 5 20 21 2 26 25 2 12 . 23 3 Melee 3 | . . . . . 2 . 1 . . . . . . Guns 46 | . 6 5 5 6 2 . 10 . . 2 . 10 . Cannons 79 | . . . . 9 16 2 8 25 1 5 . 13 . AOE 19 | . . 2 . 5 . . 4 . . 5 . . 3 Classes Destroyed 16 | 1 3 5 . 1 3 1 . . . 2 . . . Worker 8 | . . . . . 2 . 5 1 . . . . . Builder 12 | . 1 4 . . 1 . 2 . . . . 4 . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 12 | . . 1 . . 1 . 6 1 . . . 3 . Recycler 1 | 1 . . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . Watcher 4 | . . 1 . . 2 1 . . . . . . . Swarmer 34 | . 3 . 4 7 . . 7 4 . 2 . 5 2 Grunt 52 | . 3 5 . 9 15 . 6 6 . 4 . 4 . Brawler 5 | . . 1 . . . . 1 2 . . . 1 . Duelist 3 | . . . . . 1 . 1 1 . . . . . Sentry 32 | . . 1 1 3 5 1 8 8 . 2 . 3 . Hunter 8 | . . . . 1 . . 1 2 2 . . 2 . Programmer 17 | . . . . . . 1 2 2 . 3 . 8 1 Behemoth 1 | . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 10 | 1 5 3 3 7 8 1 8 5 2 7 . 10 3 Combat Bots Only 7 | . 5 3 3 7 6 1 6 5 2 7 . 7 3 Max Kills in Single Turn 4 | 1 2 2 1 4 1 1 4 1 2 2 . 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . 2 . 4 . . 2 . . 2 . . 3 Melee 1 | . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Damage Taken 13145 | . 109 372 63 1063 1367 111 2439 1224 255 1308 . 3344 1490 Core 3114 | . 15 56 . 175 266 29 375 77 11 106 . 702 1302 Absorbed by Shields 1026 | . . . . . . . . . . . . 1026 . Core Remaining (%) 69 | 100 94 86 . . 19 . 42 90 . . 88 38 . Volleys Fired 423 | 5 13 33 8 60 54 5 66 54 4 38 . 82 1 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 1 Hottest 270 | 40 60 60 80 180 180 207 198 270 210 270 . 260 46 Shots Fired 1071 | 10 26 66 21 139 115 14 173 161 12 109 . 224 1 Gun 433 | 10 26 66 21 79 26 4 96 . . 30 . 75 . Cannon 624 | . . . . 54 89 10 75 161 12 74 . 149 . Launcher 14 | . . . . 6 . . 2 . . 5 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 350 | 10 24 33 16 60 69 4 78 . . 22 . 34 . Thermal 595 | . . . . 54 30 4 62 161 12 82 . 190 . Explosive 13 | . . . . 6 . . 2 . . 5 . . . Electromagnetic 113 | . 2 33 5 19 16 6 31 . . . . . 1 Robot Hit Streak 40 | 9 13 40 12 34 24 14 31 24 7 18 . 36 . Robot Miss Streak 7 | . 1 2 2 7 2 . 5 4 1 2 . 2 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 809 | 9 20 50 15 86 108 11 146 115 8 77 . 164 . Core Hits 343 | 2 10 21 6 36 36 5 75 48 2 31 . 67 4 Critical Hits 21 | 2 . . . 1 1 . 2 . . 2 . 13 . Critical Kills 4 | . . . . . 1 . 1 . . . . 2 . Critical Parts Destroyed 15 | 2 . . . 1 . . . . . 1 . 11 . Melee Attacks 45 | . . . . . 18 4 20 3 . . . . . Impact 45 | . . . . . 18 4 20 3 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21796 | 122 238 702 167 1526 2924 227 3939 3521 351 2822 . 4832 425 Guns 5999 | 122 238 618 167 675 413 40 1280 . . 619 . 1827 . Cannons 12261 | . . . . 562 1732 187 1526 3509 351 1393 . 3001 . Explosions 2258 | . . 84 . 289 64 . 592 . . 810 . . 419 Melee 1135 | . . . . . 645 . 490 . . . . . . Ramming 143 | . . . . . 70 . 51 12 . . . 4 6 Kinetic 5067 | 122 210 370 123 456 1168 114 1292 . . 517 . 695 . Thermal 12146 | . . 84 . 562 631 40 942 3509 351 1495 . 4133 399 Explosive 1691 | . . . . 289 . . 592 . . 810 . . . Electromagnetic 1614 | . 28 248 44 219 410 73 572 . . . . . 20 Impact 1135 | . . . . . 645 . 490 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . 1 1 2 . 2 2 5 3 Average Corruption 1 | . . 1 . . . 1 1 1 . 2 2 3 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 43 | . . . . . . . 9 13 . 6 . 15 . Message Errors 10 | . . . . . . . 3 3 . 3 . 1 . Matter Fused 3 | . . . . . . . . . . . . 3 . Heat Flow Errors 6 | . . . . . . . . 2 . 3 . 1 . Energy Discharges 9 | . . . . . . . 3 3 . . . 3 . Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 . Targeting Errors 11 | . . . . . . . 3 3 . . . 5 . Weapon Failures 2 | . . . . . . . . 1 . . . 1 . Overload Shots 24 | . . . . . . . . 19 4 1 . . . Effects 3 | . . . . . . . . 2 . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Overflow Damage 918 | . . . . 6 343 . 124 136 48 156 . 60 45 Projectiles 494 | . . . . 6 47 . 41 136 48 156 . 60 . Explosions 55 | . . . . . . . 10 . . . . . 45 Melee 369 | . . . . . 296 . 73 . . . . . . Knockbacks 34 | . . . . . 19 . 14 1 . . . . . Impact 9 | . . . . . 3 . 5 1 . . . . . Kinetic 20 | . . . . . 14 . 6 . . . . . . Secondary 5 | . . . . . 2 . 3 . . . . . . Self-Inflicted Damage 167 | . . 42 . . 12 . 82 . . 26 . 2 3 Shots 7 | . . 1 . . . . 3 . . 3 . . . Rammed 9 | . . . . . 5 . . 1 . . . 1 2 Targets Rammed 23 | . . . . . 13 . 5 2 . . . 1 2 Kicked 14 | . . . . . 8 . 5 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 551 | . . 117 24 277 353 39 551 238 304 372 . 199 . Average Temperature 96 | . . 27 9 115 90 12 97 66 134 129 . 97 . Received Heat Transfer 3477 | . 36 180 9 405 900 36 795 270 21 249 . 465 111 Effects 11 | . . . . . 4 . 7 . . . . . . Shutdowns 2 | . . . . . 1 . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 10 . 5 . . . . . . Impact Corruptions 20 | . . . . . 13 . 7 . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 38 | . . . . 2 1 . 2 15 1 2 . 15 . Heat Transferred 15875 | . . 100 . 1100 1190 74 1384 4448 385 1850 . 5144 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 1 . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Peak Influence 916 | 5 187 176 178 916 805 291 556 536 246 . . 475 348 Initial 384 | . 2 9 27 100 384 243 73 203 172 . . 23 184 Average 290 | 2 37 60 79 479 579 209 336 245 178 . . 230 222 Maximum Alert Level 3 | . . . . 3 3 1 2 2 1 . . 2 1 Low Security (%) 39 | 100 100 100 100 27 . 25 23 25 90 . . 40 69 Level 1 29 | . . . . 12 13 74 35 51 9 . . 35 30 Level 2 26 | . . . . 39 69 . 41 22 . . . 23 . Level 3 4 | . . . . 20 16 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . 3 5 6 9 1 . . 9 1 Investigation 7 | . 1 . . . . 2 1 2 1 . . . . Extermination 7 | . . . . . . 2 2 1 . . . 2 . Reinforcement 12 | . . . . . 3 . 3 . . . . 5 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison 8 | . . . . . . 1 . 6 . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Distress Signals 14 | . 3 . . . 4 1 3 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 258 | . 15 11 5 21 42 9 33 33 6 13 . 55 15 Peak Tracking Total 15 | . 7 4 3 8 7 4 9 4 4 7 . 15 11 Tactical Retreats 19 | . 2 2 1 2 5 . 1 1 . . . 3 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Traps Triggered 11 | . . . . 2 . . 2 3 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Disabled 14 | . . . . 4 1 . 4 1 . 2 . 2 . Max in Single Turn 1 | . . . . 1 1 . 1 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Accessed 32 | . 3 2 1 . 1 6 9 10 . . . . . Terminals 22 | . 3 1 . . 1 4 8 5 . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 94 | . 12 3 1 . 8 24 21 25 . . . . . Successful 60 | . 11 . 1 . 4 16 14 14 . . . . . Failed 34 | . 1 3 . . 4 8 7 11 . . . . . Catastrophic 3 | . . . . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . . . . . 1 3 4 . . . . . Terminals 73 | . 12 2 . . 8 21 18 12 . . . . . Fabricators 5 | . . . . . . 1 . 4 . . . . . Repair Stations 4 | . . 1 . . . . . 3 . . . . . Recycling Units 5 | . . . . . . . 3 2 . . . . . Scanalyzers 6 | . . . . . . 2 . 4 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 47 | . 11 . . . 4 13 12 7 . . . . . Record 17 | . 1 . . . . 10 3 3 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 7 | . 3 . . . 1 . 1 2 . . . . . Unreport Threat 8 | . 2 . . . 2 1 1 2 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . Zone Layout 5 | . 2 . . . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 1 . . . . . Report Inventory 2 | . . . . . . . 1 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . 2 . 4 . . . . . Insert Component 3 | . . . . . . 1 . 2 . . . . . Analyze 3 | . . . . . . 1 . 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 2 1 . 1 4 8 9 . . . . . Full Trace Events 6 | . 1 . . . . 2 1 2 . . . . . Feedback Events 2 | . . . . . . 1 . 1 . . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . Time 116 | . . . . . . 116 . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 8 | . . . . . . . . 8 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 2 . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 12 . . . . . . . 2 . Machine Destruction 14 | . . . . 12 . . . . . . . 2 . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Total Allies 5 | . . . . . . 3 . . . 2 . . . Largest Group 3 | . . . . . . 3 3 . . 2 . . . Highest-Rated Group 79 | . . . . . . 48 48 . . 79 . . . Highest-Rated Ally 49 | . . . . . . 16 16 . . 49 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . 15 55 . . 4 . . . Total Damage 1004 | . . . . . . 197 650 . . 157 . . . Kills 13 | . . . . . . 4 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Turns Passed 8134 | 35 261 564 244 991 745 536 1014 1450 283 1066 30 772 143 Spaces Moved 4384 | 15 122 237 120 476 265 343 491 755 215 753 26 349 217 Core 220 | . . . . . . . 1 . . . . 13 206 Treads 566 | . 99 230 120 117 . . . . . . . . . Legs 3504 | 15 23 7 . 359 265 343 490 755 215 753 26 242 11 Wheels 3 | . . . . . . . . . . . . 3 . Hover 91 | . . . . . . . . . . . . 91 . Flight . | . . . . . . . . . . . . . . Fastest Speed 28 | 120 120 160 160 150 150 120 120 120 120 120 120 28 50 Average Speed 137 | 120 168 175 160 158 155 134 135 149 120 120 120 129 54 Slowest Speed 800 | 120 180 240 160 210 180 150 800 210 120 120 120 270 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 24 23 10 66 23 9 75 18 7 79 5 19 7 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . Spaces Dug 16 | . . . . 6 2 3 . 2 . . . 3 . Terrain Destroyed 209 | . . 6 . 45 19 3 37 14 2 46 . 21 16 Melee 7 | . . . . . 2 3 . 2 . . . . . Projectile 77 | . . . . . 15 . 11 12 2 16 . 21 . AOE 125 | . . 6 . 45 2 . 26 . . 30 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Res Total 5581 | 21 152 323 156 602 454 395 702 955 231 828 25 495 242 Wait 234 | . 3 22 21 23 49 10 9 83 2 2 . 10 . Move 4367 | 14 121 236 119 471 264 342 490 754 214 752 25 348 217 Hop . | . . . . . . . . . . . . . . Pick Up 163 | . 6 12 4 14 19 9 36 25 5 6 . 22 5 Fast Attach 21 | 1 1 2 . 1 4 2 4 3 . . . . 3 Attach 100 | . 1 4 2 10 12 2 22 12 2 7 . 18 8 Detach 7 | . . 1 . 1 . . 1 . . . . 1 3 Swap 71 | 1 3 3 . 4 6 12 20 6 2 8 . 6 . Drop 97 | . 4 10 2 8 15 9 24 13 2 . . 7 3 Fire 423 | 5 13 33 8 60 54 5 66 54 4 38 . 82 1 Melee 45 | . . . . . 18 4 20 3 . . . . . Ram 3 | . . . . . . . . . . . . 1 2 Kick 20 | . . . . . 13 . 5 2 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 10 . . 5 . . . . . . Rewire 15 | . . . . . . . . . . 15 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 36 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 843 | -9/Materials | Discovered new exit (range 11) 859 | -9/Materials | Identified exit to Materials 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1103 | -8/Materials | Identified exit to Garrison 1105 | -8/Materials | Entered Garrison 1146 | -8/Garrison | Build established: Skirmisher 1259 | -8/Garrison | Lost 6 parts (4n2w) 1322 | -8/Garrison | Triggered checkpoint 1346 | -8/Garrison | Garrison Relay disabled 1420 | -8/Garrison | Triggered checkpoint 1506 | -8/Garrison | Destroyed 7 combat bots 1624 | -8/Garrison | Triggered checkpoint 1683 | -8/Garrison | Discovered new exit (range 12) 1698 | -8/Garrison | Identified exit to Materials 1699 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1749 | -8/Garrison | Build established: Scavenger-Skirmisher 1760 | -8/Garrison | Garrison Relay disabled 1867 | -8/Garrison | Triggered checkpoint 1889 | -8/Garrison | Triggered checkpoint 1990 | -8/Garrison | Triggered checkpoint 2015 | -8/Garrison | Garrison Relay disabled 2071 | -8/Garrison | Discovered exit to Materials (range 16) 2096 | -8/Garrison | Entered Materials 2270 | -8/Materials | Core integrity fell below 50% 2367 | -8/Materials | Lost 3 parts (1p1n1u) 2706 | -8/Materials | Build established: Scavenger-Mutant 2806 | -8/Materials | Discovered new exit (range 8) 2818 | -8/Materials | Core integrity fell below 20% 2840 | -8/Materials | Identified exit to Factory 2841 | -8/Materials | Entered Factory 2841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3123 | -7/Factory | Build established: Scavenger-Skirmisher 3185 | -7/Factory | Fabricated G-47 Trooper (x3) 3290 | -7/Factory | Identified exit to Storage 3290 | -7/Factory | Identified exit to Lower Caves 3362 | -7/Factory | Garrison activated, responded to threat 3377 | -7/Factory | Entered Storage 3377 | -7/Storage | Accompanied by 3 allies 3962 | -7/Storage | Core integrity fell below 50% 3995 | -7/Storage | Lost 13 parts (1p5n3u4w) 4322 | -7/Storage | Discovered new exit (range 12) 4390 | -7/Storage | Identified exit to Factory 4391 | -7/Storage | Entered Factory 4391 | -6/Factory | Evolved 2 slots: Utility x2 4730 | -6/Factory | Build established: Skirmisher 5156 | -6/Factory | Repaired Hcp. Storage Unit 5180 | -6/Factory | Garrison activated, responded to threat 5836 | -6/Factory | Discovered new exit (range 4) 5839 | -6/Factory | Identified exit to Factory 5841 | -6/Factory | Entered another Factory area 5841 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6076 | -5/Factory | Discovered new exit (range 12) 6123 | -5/Factory | Identified exit to Upper Caves 6124 | -5/Factory | Entered Upper Caves 6397 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6454 | -5/Upper Caves | Destroyed 7 combat bots 6529 | -5/Upper Caves | P-70 Sage assimilated allied Sentinel 6a 6553 | -5/Upper Caves | Lost 3 parts (2u1w) 6689 | -5/Upper Caves | Learned location of 1 exit from Factory 6827 | -5/Upper Caves | Learned Factory stockpile data 6938 | -5/Upper Caves | Spotted B-75 Beast 6957 | -5/Upper Caves | Destroyed B-75 Beast 7111 | -5/Upper Caves | Discovered new exit (range 14) 7127 | -5/Upper Caves | Identified exit to Upper Caves 7170 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7190 | -5/Upper Caves | Entered another Upper Caves area 7190 | -5/Upper Caves | Discovered new exit (range 15) 7219 | -5/Upper Caves | Identified exit to Factory 7220 | -5/Upper Caves | Entered Factory 7220 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7221 | -4/Factory | Identified exit to Upper Caves 7242 | -4/Factory | Build established: Gunner 7394 | -4/Factory | Spotted B-86 Titan 7466 | -4/Factory | Lost 4 parts (4n) 7652 | -4/Factory | Destroyed 7 combat bots 7722 | -4/Factory | Garrison activated, responded to threat 7785 | -4/Factory | Spotted B-86 Titan 7929 | -4/Factory | Lost 14 parts (2p4n4u4w) 7984 | -4/Factory | Released all parts (2) 7984 | -4/Factory | Discovered new exit (range 14) 7986 | -4/Factory | Core integrity fell below 50% 7992 | -4/Factory | Entered Research 7992 | -3/Research | Evolved 2 slots: Utility x2 8004 | -3/Research | Spotted B-86 Titan 8013 | -3/Research | Lost 3 parts (1p2n) 8093 | -3/Research | Core integrity fell below 50% 8121 | -3/Research | Core integrity fell below 20% 8135 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. S-43 Plague destroyed. Hacking Suite destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Chain reaction triggered in Lgt. Antimatter Reactor. S-43 Plague destroyed. P-80 Master destroyed. S-43 Plague destroyed. Chain reaction triggered in Mic. Fission Core. Chain reaction triggered in Lgt. Particle Reactor. Destroyed Xenon Bombardment Thruster. Dropped Hvy. Shock Bomb Launcher. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. P-80 Master resets S-43 Plague, system corruption cleaned. Acquired 36 matter. R-10 Processor collects Adv. Heat Sink. Penetrated by Slug. Slug penetrates Wall. R-10 Processor collects Hvy. Machine Gun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????#######????? | | ???????????????????????# #????? | | ???????????????????????# "" #????? | | ???????????????????????+ T" #????? | | ????????????"??????????# #????? | | ??????????""""?????????#!@ #????? | | ??????????""""?????????## ##????? | | ??????????""""??????????#o #???### | | ??????????? ??????????# #??? # | | ?#????????? ??????????# #?? # | | ?# ?????###+###???????## ##? # | | ?# ##### #???????# # # | | ?+ ######### # # | | ?# + # | | ?# ######### p # # | | ??######## #???????# # # | | ?????#######/############ Y### # | | ?????# # ##### | | ###### # #??? | | / !=/ # R #??? | | ###### =// # [ #??? | | ?????# =/ # #??? | | ?????# # ##??? | | ???################# #???? | | ### ?????#####" #???? | | " ?????????### #???? | | # """ "??????????????# #???? | | #? """ """????????????# #???? | | # """ """ #?????????# #???? | | # #?????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 32 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You My Command Is Your Wish Overkill Part-time Excavator Please Form A Line Challenges ------------ None Game ------ Seed WarpCloakProjector Manual? 0 Play Time 02:24:26 Cumulative 27.6 hours Start 2021.11.26 @ 16:30:11 End 2021.11.26 @ 19:01:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 22 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9c63cc4-8a1a-4f65-976b-b838d8ad37b4