Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:26:00 Player: BionicSandwich Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (907) 907 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2967 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 515/550 Matter 140/300 Energy 160/160 System Corruption 5% Temperature Hot (288) Movement Rolling (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Subdweller Monowheel (fused) Subdweller Monowheel > --- UTILITY (4) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (15) --- Light Nuclear Core Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Light Assault Rifle Battle Cannon Subdweller Shrapnel Launcher Mining Laser Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Cobbler Unit > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Light Nuclear Core Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Light Assault Rifle Subdweller Shrapnel Launcher Mining Laser Heavy Hammer Heavy Hammer [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 54 | 6 19 8 18 3 Power 4 | 1 1 1 1 . Engine 2 | 1 1 . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 9 | 2 3 1 3 . Treads 4 | . 3 1 . . Leg 2 | 2 . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 1 2 1 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 33 | 2 12 5 12 2 Energy Gun 7 | 1 5 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 1 4 2 Ballistic Cannon 2 | . 1 1 . . Launcher 3 | . . 1 2 . Special Weapon 2 | . . . 2 . Impact Weapon 10 | . 5 1 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . 4 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . 1 . 1 1 Weapon 2 | . . . 2 . Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 95 99 99 69 Engine 4 | . 14 . . . Core 8 | . . 13 14 9 Treads 20 | . 23 27 7 . Leg 1 | . 4 . . . Wheel 4 | . . . 19 18 Device 1 | . 3 . . 6 Storage 13 | . 14 14 14 9 Processor 4 | . . 11 . . Protection 6 | . 7 2 13 9 Energy Gun 6 | . 11 6 . . Ballistic Gun 5 | . 3 6 2 18 Ballistic Cannon 11 | . 9 13 12 . Impact Weapon 2 | . 2 . 7 . Naked Turns . | . . . . . Heaviest Build 48 | 11 38 38 40 48 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 5 | . 5 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 Most Carried 15 | 2 15 15 15 14 Average Carried 10 | . 10 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 15 15 13 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1123 | 232 249 223 308 111 Remotely . | . . . . . Salvage Created 1027 | . 433 124 251 219 Parts 47 | . 22 2 15 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 25 | . 9 4 9 3 Melee 8 | . 5 1 2 . Guns 8 | . 3 . 2 3 Cannons 3 | . . . 3 . AOE 3 | . . 2 1 . Classes Destroyed 9 | . 6 1 1 1 Builder 2 | . 1 1 . . Recycler 2 | . 1 . . 1 Mechanic 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 3 . 3 . Grunt 11 | . 6 2 1 2 Brawler 1 | . . . . 1 Sentry 3 | . . 2 1 . Subdweller 4 | . . . 4 . Best Kill Streak 3 | . 3 2 3 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 141 | . 47 24 54 16 Missed 35 | . 13 6 13 3 Damage Taken 1493 | . 373 231 649 240 Core 211 | . 77 66 33 35 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . . 29 . Volleys Fired 77 | . 22 9 28 18 Largest 2 | . 2 2 2 2 Hottest 135 | . 100 65 135 53 Shots Fired 129 | . 38 19 36 36 Gun 77 | . 33 3 5 36 Cannon 30 | . 5 9 16 . Launcher 13 | . . 7 6 . Special 9 | . . . 9 . Kinetic 92 | . 22 11 23 36 Thermal 23 | . 13 1 9 . Explosive 11 | . . 7 4 . Electromagnetic 3 | . 3 . . . Robot Hit Streak 10 | . 6 4 7 10 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 103 | . 33 16 28 26 Core Hits 43 | . 17 8 9 9 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 6 | . 3 1 2 . Critical Strikes 8 | . 4 2 2 . Destroy 1 | . 1 . . . Blast 1 | . . 1 . . Smash 6 | . 3 1 2 . Melee Attacks 42 | . 17 9 16 . Impact 42 | . 17 9 16 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2440 | . 678 538 795 429 Guns 714 | . 214 21 50 429 Cannons 300 | . 52 84 164 . Explosions 231 | . . 108 123 . Melee 1123 | . 379 286 458 . Ramming 72 | . 33 39 . . Kinetic 895 | . 161 91 214 429 Thermal 92 | . 78 14 . . Explosive 231 | . . 108 123 . Electromagnetic 27 | . 27 . . . Impact 1123 | . 379 286 458 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 3 3 3 5 Average Corruption 3 | . 2 3 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 4 33 15 1 Message Errors 7 | . . 6 1 . Matter Fused 11 | . 1 6 4 . Heat Flow Errors 9 | . 1 7 1 . Energy Discharges 5 | . 1 3 . 1 Parts Rejected 2 | . . 2 . . Parts Fused 3 | . . 1 2 . Data Loss (minor) 6 | . . 3 3 . Data Loss (major) 4 | . . 1 3 . Misfires 3 | . 1 1 1 . Alerts 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 220 | . 102 48 70 . Projectiles . | . . . . . Explosions . | . . . . . Melee 220 | . 102 48 70 . Knockbacks 16 | . 6 1 9 . Impact 12 | . 5 . 7 . Kinetic 4 | . 1 1 2 . Secondary . | . . . . . Self-Inflicted Damage 58 | . . . 58 . Shots 3 | . . . 3 . Rammed 12 | . 4 8 . . Targets Rammed 12 | . 4 8 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | . 211 268 253 331 Average Temperature 101 | . 57 95 77 196 Received Heat Transfer 465 | . 156 93 126 90 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 2 2 . Impact Corruptions 10 | . 5 2 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 185 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 159 | . 159 87 . 121 Initial 26 | . . 12 . 26 Average 36 | . 49 44 . 43 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 19 4 12 6 Peak Tracking Total 4 | . 4 2 3 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 8 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 20 . . . Successful 13 | . 13 . . . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 10 . . . Record 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 3 | . . 3 . . Total Damage 63 | . . 63 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4999 | 927 1365 1684 916 107 Spaces Moved 2422 | 112 699 986 606 19 Core 9 | 7 2 . . . Treads 1699 | . 569 986 144 . Legs 233 | 105 128 . . . Wheels 481 | . . . 462 19 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 110 110 Average Speed 146 | 115 153 161 122 119 Slowest Speed 300 | 120 300 240 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 11 99 100 40 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . 2 1 . Spaces Dug . | . . . . . Terrain Destroyed 85 | . . 39 46 . Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . 39 46 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3645 | 909 930 1036 699 71 Wait 967 | 786 126 9 18 28 Move 2418 | 111 698 985 605 19 Hop . | . . . . . Pick Up 51 | 6 31 5 8 1 Fast Attach . | . . . . . Attach 22 | 6 6 2 5 3 Detach 1 | . . . . 1 Swap 32 | . 13 6 13 . Drop 24 | . 14 3 6 1 Fire 77 | . 22 9 28 18 Melee 41 | . 16 9 16 . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 4 8 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 928 | -11/Scrapyard | Entered Materials 929 | -10/Materials | Build established: Mutant 1206 | -10/Materials | Discovered new exit (range 11) 1789 | -10/Materials | Discovered new exit (range 9) 2109 | -10/Materials | Discovered new exit (range 16) 2250 | -10/Materials | Discovered new exit (range 9) 2293 | -10/Materials | Entered Mines 2296 | -10/Mines | Received a Mining Laser from a helpful Derelict 2302 | -10/Mines | Met a Derelict bent on vengeance 2407 | -10/Mines | Learned location of 1 exit from Materials 2482 | -10/Mines | Discovered new exit (range 14) 2573 | -10/Mines | Identified exit to Materials 3097 | -10/Mines | Discovered exit to Materials (range 6) 3122 | -10/Mines | Core integrity fell below 50% 3139 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3513 | -10/Mines | Discovered new exit (range 6) 3524 | -10/Mines | Identified exit to Subcaves 3977 | -10/Mines | Entered Subcaves 4007 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4010 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4096 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4105 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4223 | -10/Subcaves | Ambushed by Subdweller buried in earth 4223 | -10/Subcaves | Ambushed by Subdweller buried in earth 4840 | -10/Subcaves | Discovered new exit (range 15) 4893 | -10/Subcaves | Entered Materials 4893 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4894 | -8/Materials | Identified exit to Factory 5000 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger sends out distress signal. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Cobbler Unit puts together Battle Cannon. Knocked back. Critical hit (Smash). Cobbler Unit destroyed. System corrupted by crushing effect (+5). Overheating: Energy bleed (-36). B-36 Bruiser destroyed. Switching to secondary target: G-47 Trooper. System corrupted: Energy discharge (-43). Material Processor disabled. Overheating: Sub. Monowheel damaged (-28). G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. Acquired 58 matter. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????#????????????????????????????? | | ??????????? ???????????????????????????? | | ???????????# ??????????????????????????? | | ???????#####+#####?????????????????????? | | ???????# w #?????????????????????? | | ???????# """ ! #?????????????????????? | | ???????# """"" =#?????????????????????? | | ???????# """""![#?????????????????????? | | ???????# """"" #?????????????????????? | | ???????# "" *@ #?????????????????????? | | ???????# /=#?????????????????????? | | ???????# % % #?????????????????????? | | ??????######r##### ###?????????????????? | | ??????# k #?????????????????? | | ??????# +?????????????????? | | ??????# #?????????????????? | | ??????##### ########?????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????+ #????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ???????????????????????? | | ??????????# ??????????????????????? | | ??????????#######+?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingHelicalFacilitator Manual? 0 Play Time 00:33:11 Cumulative 3.7 hours Start 2024.04.02 @ 18:54:16 End 2024.04.02 @ 19:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 621551c2-d315-45cb-88b9-007ef1cea9ee