Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 21:41:53 Player: Flufflewump Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1421) 1421 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 428/550 Matter 281/300 Energy 102/280 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Ion Engine Faulty Heavy Ion Engine Light Treads Beam Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Hardlight Generator > --- WEAPON ----------- Particle Gun Field Laser Assault Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Tractor Beam Beam Rifle Autogun [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 37 | . 10 16 11 Power 4 | . 1 2 1 Engine 3 | . 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | . 4 8 3 Treads 6 | . . 6 . Leg 2 | . . 2 . Wheel 7 | . 4 . 3 Hover . | . . . . Flight . | . . . . Utility 7 | . 1 3 3 Device 5 | . 1 2 2 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | . 4 3 4 Energy Gun 7 | . 2 2 3 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 6 5 8 Power 2 | . 1 . 1 Propulsion 7 | . 2 3 2 Utility 4 | . . 1 3 Weapon 6 | . 3 1 2 Highest Loss Streak 5 | . 3 2 5 To Critical Strikes 1 | . 1 . . Average Backups 6 | 5 3 5 8 Power 2 | 1 1 2 2 Propulsion 1 | 3 1 . 2 Utility 1 | . . 1 1 Weapon 1 | 1 . 1 1 Tool/Special . | . . . . Unused Backups 10 | . 6 1 3 Power 3 | . 1 1 1 Propulsion 4 | . 3 . 1 Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 79 91 97 Engine 9 | . 13 11 4 Core 1 | . . . 4 Treads 11 | . . 17 10 Leg 5 | . 9 6 . Wheel 10 | . 17 4 15 Device 14 | . 1 16 22 Storage 11 | . 14 11 9 Protection 2 | . . 2 3 Energy Gun 11 | . 7 9 17 Ballistic Gun 9 | . 15 12 1 Ballistic Cannon 2 | . . . 6 Peak Build Rating 25 | 6 7 16 25 Average Rating 14 | 6 5 12 22 On Entrance 8 | 6 6 7 16 Naked Turns . | . . . . Heaviest Build 49 | 13 13 28 49 Greatest Support 60 | 20 26 60 60 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 8 8 8 13 Most Carried 12 | 5 8 8 12 Average Carried 6 | 4 3 6 8 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 4 1 8 5 Class Distribution -------------------- 47% | Mutant 23% | Scavenger-Mutant 17% | Tank 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 911 | 161 170 422 158 Remotely 439 | . 39 384 16 Salvage Created 1699 | . 246 1137 316 Parts 109 | . 24 67 18 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 10 26 9 Guns 42 | . 10 26 6 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 11 | . 4 5 2 Worker 2 | . . 2 . Builder 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 17 | . 8 6 3 Grunt 21 | . 2 14 5 Brawler 2 | . . 2 . Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 10 | . 4 10 7 Combat Bots Only 9 | . 3 9 5 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 276 | . 80 141 55 Missed 85 | . 25 39 21 Hits 191 | . 55 102 34 Melee 8 | . . 2 6 Projectile 183 | . 55 100 28 AOE 3 | . . . 3 Critical Strikes 8 | . 1 1 6 Damage Taken 2496 | . 481 1165 850 Core 335 | . 80 133 122 Absorbed by Shields 12 | . . . 12 Core Remaining (%) 78 | 100 68 66 . Volleys Fired 140 | . 58 68 14 Largest 3 | . 2 2 3 Hottest 150 | . 60 79 150 Shots Fired 250 | . 76 136 38 Gun 239 | . 76 136 27 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 139 | . 54 71 14 Thermal 79 | . . 65 14 Explosive . | . . . . Electromagnetic 32 | . 22 . 10 Robot Hit Streak 14 | . 4 14 6 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 8 | . 1 6 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 151 | . 42 87 22 Core Hits 76 | . 20 42 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 4 | . . 4 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2840 | . 402 1461 977 Guns 2128 | . 402 1461 265 Cannons 167 | . . . 167 Explosions 545 | . . . 545 Melee . | . . . . Ramming . | . . . . Kinetic 1175 | . 255 725 195 Thermal 1396 | . . 736 660 Explosive . | . . . . Electromagnetic 269 | . 147 . 122 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 167 | . . . 167 Projectiles . | . . . . Explosions 167 | . . . 167 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 99 | . . . 99 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | . 108 302 17 Average Temperature 66 | . 38 75 5 Received Heat Transfer 714 | . 90 489 135 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 2670 | . . 1961 709 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 69 74 Level 1 21 | . . 30 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 376 | . 103 376 278 Initial 141 | . . 24 141 Average 114 | . 44 118 163 Influence Increases 1332 | . 320 705 307 Destroy 0b10 Robot/C 900 | . 200 520 180 Destroy 0b10 Robot/NC 45 | . 10 25 10 Destroy Leader 198 | . 32 124 42 Successful Hack 23 | . 18 5 . Disable Machine 75 | . 15 30 30 Destroy Structure 46 | . . 1 45 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 1290 | . 262 429 599 Entered New Map 227 | . . 34 193 Time Decay 893 | . 202 365 326 Lost Part 170 | . 60 30 80 Squads Dispatched 7 | . 1 2 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 17 40 16 Peak Tracking Total 8 | . 4 8 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 14 4 4 Successful 13 | . 7 3 3 Failed 9 | . 7 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 16 | . 14 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 2 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 2 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 2 | . 2 . . Surveillance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Monitor 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . 7 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2421 | 2 576 1116 727 Spaces Moved 1247 | 1 395 622 229 Core . | . . . . Treads 452 | . . 310 142 Legs 95 | 1 65 29 . Wheels 700 | . 330 283 87 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 90 105 Average Speed 118 | 120 89 128 140 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 61 39 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile 2 | . . . 2 AOE 49 | . . . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1974 | 2 551 817 604 Wait 506 | . 80 92 334 Move 1244 | . 394 621 229 Hop . | . . . . Pick Up 17 | . 3 9 5 Fast Attach 15 | . 4 7 4 Attach 15 | . 6 3 6 Detach 8 | . 3 3 2 Swap 12 | . . 7 5 Drop 17 | 2 3 7 5 Fire 140 | . 58 68 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 413 | -10/Materials | Lost 3 parts (1n2w) 430 | -10/Materials | Discovered new exit (range 3) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -9/Materials | Discovered new exit (range 16) 1225 | -9/Materials | Discovered new exit (range 16) 1288 | -9/Materials | Build established: Scavenger-Mutant 1380 | -9/Materials | Destroyed 9 combat bots 1497 | -9/Materials | Destroyed 7 combat bots 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2012 | -8/Materials | Lost 3 parts (1n1u1w) 2291 | -8/Materials | Build established: Tank 2422 | -8/Materials | Self-destructed Last Messages --------------- 02412_ Cooling System severed. 02413_ Assault Cannon severed. 02413_ Arm. Wheel blasted off. 02413_ Knocked back. 02417_ Hardlight Generator destroyed. 02417_ Particle Gun destroyed. 02417_ Knocked back. 02417_ C-17 Slicer system corrupted by crushing effect. 02419_ Knocked back. 02420_ Arm. Wheel severed. 02420_ Heat Sink severed. 02422_ Acquired 5 matter. 02422_ Acquired 8 matter. 02422_ Acquired 3 matter. 02422_ Penetrated by Slug. 02422_ Tractor Beam destroyed. 02422_ Lgt. Treads destroyed. 02422_ Critical hit (Blast). 02422_ Knocked back. 02422_ C-17 Slicer system corrupted by crushing effect. 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""" # # """ #????????#[#? | | ??? ?## ## #????????#%#? | | ???? ??# ###########????????#=## | | ???? ???# #??????????????????#= | | ????#????# #??????????????????# | | ?????????# #??????????????????# | | ?????????# #????????????????### | | ?????????# #????????????????# ! | | ??????????w ?????????????????# | | ?????????? ?????????????????+ | | ?????????? ?????????????????# | | ?????????? ?????????????????# | | ?????????# ?????????????????###+## | | ?????????# ?????????????????# | | ?????????# ?????????????????#""" | | ?????????# #????????????????#""" | | ?????????# #????????????????#""" | | ?????????# #????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingOpticalRifle Manual? 0 Play Time 00:25:37 Cumulative 30.0 hours Start 2025.07.11 @ 21:16:05 End 2025.07.11 @ 21:41:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ce8b80-3bd5-4785-b5d9-31a78ddfa7e8