Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 13:44:02 Player: Milque Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (2928) 2928 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 9337 Bonus ------- Follower Combat Kills 171 Met Data Miner 300 Friendly Fire -7 Cogmind --------- Core Integrity 718/1000 Matter 221/300 Energy 88/170 System Corruption 3% Temperature Cool (657) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- Neutron Cannon > --- INVENTORY (4) ---- Improved Light Armor Plating Heavy Laser Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Humpback Advanced Signal Interpreter Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Improved Heat Sink Maneuvering Thrusters Improved Light Armor Plating Force Field Improved System Backup Module Recalibrator Improved Integration Mediator Electrolaser Heavy Laser Autogun Autogun Gauss Cannon EMP Blaster Improved Remote Datajack Lance [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Makeshift Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . Utility 4 | . . . . . 1 1 2 . . . . . . . Weapon 3 | . . . . . 1 1 . . . . . 1 . . Parts Attached 187 | . 11 8 2 . 29 59 19 30 4 1 1 9 10 4 Power 16 | . . 1 . . 3 4 1 2 1 1 . 2 1 . Engine 11 | . . . . . 3 4 1 2 . 1 . . . . Core 2 | . . 1 . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . 1 . . 1 1 . Propulsion 39 | . 2 . 2 . 10 14 7 . . . . 2 2 . Treads 2 | . . . . . 1 1 . . . . . . . . Leg 33 | . 1 . 2 . 9 11 6 . . . . 2 2 . Wheel 1 | . . . . . . 1 . . . . . . . . Hover 2 | . . . . . . 1 1 . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . Utility 60 | . 6 2 . . 5 22 8 14 . . . 1 2 . Device 42 | . 5 . . . 4 15 6 11 . . . . 1 . Storage 6 | . . 2 . . . 3 . 1 . . . . . . Processor 6 | . . . . . 1 3 1 . . . . 1 . . Hackware 2 | . . . . . . 1 1 . . . . . . . Protection 4 | . 1 . . . . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 72 | . 3 5 . . 11 19 3 14 3 . 1 4 5 4 Energy Gun 24 | . 2 2 . . 4 6 1 5 1 . 1 1 1 . Energy Cannon 15 | . . . . . 2 1 1 5 . . . . 2 4 Ballistic Gun 18 | . 1 2 . . 3 7 1 1 1 . . 1 1 . Ballistic Cannon 2 | . . . . . . . . 1 . . . . 1 . Launcher 5 | . . 1 . . 1 1 . . 1 . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . 1 . . Parts Lost 60 | . . 3 . . 19 13 . 3 4 . 1 1 8 8 Power 7 | . . 1 . . 2 1 . 1 1 . . . 1 . Propulsion 16 | . . . . . 9 5 . . . . . . 1 1 Utility 8 | . . . . . 1 1 . . 1 . . 1 1 3 Weapon 29 | . . 2 . . 7 6 . 2 2 . 1 . 5 4 Highest Loss Streak 8 | . . 3 . . 7 6 . 2 2 . 1 1 4 8 Average Slot Usage (%) 90 | . 97 98 100 100 85 97 99 91 82 76 80 88 83 88 Engine 5 | . 14 8 . . 5 7 6 5 1 2 6 1 . . Leg 27 | . 28 28 44 44 28 29 25 26 26 26 26 29 28 28 Device 15 | . 10 14 11 11 9 14 23 22 20 13 13 11 10 9 Storage 8 | . 14 14 11 11 9 12 13 6 6 6 6 5 5 4 Processor 1 | . . . . . 6 . . . . . . 3 5 5 Protection 2 | . . . . . . . . 3 6 6 6 3 3 4 Energy Gun 9 | . 21 12 11 11 6 13 6 13 4 6 6 10 3 2 Energy Cannon 3 | . . . . . 4 . . 8 6 6 6 1 2 10 Ballistic Gun 7 | . 6 13 11 11 9 13 19 1 . . . 3 6 8 Launcher 1 | . . . . . . . . . 3 6 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 144 | 12 15 15 12 12 26 43 52 128 119 114 114 123 125 144 Greatest Support 96 | 20 20 20 40 40 50 50 64 64 64 64 64 92 96 96 Greatest Overweight (x) 14 | . . . . . 2 2 14 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 . Largest Inventory Capacity 32 | 6 6 12 6 6 6 12 12 32 24 24 24 24 24 24 Average Capacity 12 | 6 6 6 6 6 6 10 12 22 24 24 24 24 24 20 Most Carried 22 | 6 6 6 5 5 6 12 12 21 21 18 17 19 22 22 Average Carried 10 | 6 5 5 4 5 4 8 11 17 19 17 16 16 19 17 Final Capacity 24 | 6 6 6 6 6 6 12 12 24 24 24 24 24 24 4 Final Carried 20 | 6 6 6 5 5 6 12 11 20 18 18 16 19 18 4 Class Distribution -------------------- 45% | Mutant 18% | Hauler-Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Hauler-Gunner 4% | Hauler-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2435 | 200 103 153 28 . 290 546 75 475 41 . 184 57 283 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2979 | . 123 271 47 . 671 400 75 375 283 . 188 . 473 73 Parts 145 | . 7 14 . . 33 24 5 11 10 . 9 . 23 9 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 3 4 . 14 . 11 9 Prevented 31 | . . . . . . . . 6 7 . 2 . 16 . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 72 | . 5 5 1 . 17 8 1 7 8 . 7 . 9 4 Melee 1 | . . . . . . 1 . . . . . . . . Guns 36 | . 5 5 1 . 10 5 . 3 1 . 1 . 4 1 Cannons 15 | . . . . . 2 1 . 2 2 . 1 . 4 3 AOE 17 | . . . . . 5 1 . . 5 . 5 . 1 . Classes Destroyed 13 | . 2 1 . . 4 3 . 1 2 . . . . . Worker 1 | . . 1 . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 24 | . 3 . . . 4 3 . 2 . . 5 . 3 4 Grunt 34 | . 2 5 1 . 10 3 . 3 6 . . . 4 . Brawler 2 | . . . . . . . . 1 . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 5 | . . . . . 2 . 1 1 . . . . 1 . Hunter 3 | . . . . . 1 . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 7 | . 3 3 1 . 7 3 1 3 6 . 5 . 3 4 Combat Bots Only 6 | . 3 2 1 . 6 3 1 3 5 . 5 . 3 4 Max Kills in Single Turn 4 | . 1 2 1 . 2 2 1 1 2 . 4 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . 1 1 . . 2 . 4 . 1 . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Damage Taken 8022 | . 130 482 94 . 1601 1056 299 1058 800 . 143 406 989 964 Core 1028 | . 17 85 47 . 278 140 19 108 23 . 29 51 103 128 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 59 . 88 49 80 . . . . 78 . . . Volleys Fired 226 | . 11 24 8 . 53 26 9 28 17 . 8 2 32 8 Largest 5 | . 2 2 2 . 3 4 1 3 3 . 2 3 3 5 Hottest 393 | . 85 85 60 . 143 171 50 242 173 . 148 229 206 393 Shots Fired 455 | . 22 38 16 . 108 57 9 60 35 . 14 6 55 35 Gun 320 | . 22 38 16 . 85 48 9 32 18 . 6 4 34 8 Cannon 120 | . . . . . 19 9 . 28 11 . 6 2 18 27 Launcher 15 | . . . . . 4 . . . 6 . 2 . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 165 | . 11 22 8 . 56 24 . . 7 . . . 29 8 Thermal 166 | . 11 6 8 . 34 10 . 45 14 . 6 4 1 27 Explosive 15 | . . . . . 4 . . . 6 . 2 . 3 . Electromagnetic 109 | . . 10 . . 14 23 9 15 8 . 6 2 22 . Robot Hit Streak 25 | . 12 7 6 . 25 9 6 12 8 . 5 3 12 5 Robot Miss Streak 6 | . 1 4 2 . 4 5 2 6 4 . 3 1 6 5 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . . 1 . . . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . 1 . Shots Hit Robots 282 | . 17 22 11 . 75 38 7 36 20 . 6 4 33 13 Core Hits 144 | . 7 11 4 . 36 22 1 9 20 . 10 2 18 4 Critical Hits 3 | . . . . . . 1 . . 1 . . . 1 . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . 1 . Melee Attacks 2 | . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7651 | . 209 196 113 . 1766 755 107 1002 1337 . 532 114 1189 331 Guns 3002 | . 209 196 113 . 830 300 107 480 144 . 45 80 428 70 Cannons 1818 | . . . . . 250 183 . 522 195 . 66 34 307 261 Explosions 2798 | . . . . . 686 239 . . 998 . 421 . 454 . Melee 33 | . . . . . . 33 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1311 | . 106 73 48 . 459 148 . . 57 . . . 350 70 Thermal 2468 | . 103 56 65 . 728 78 . 685 238 . 66 82 106 261 Explosive 2409 | . . . . . 403 239 . . 998 . 421 . 348 . Electromagnetic 1430 | . . 67 . . 176 257 107 317 44 . 45 32 385 . Impact . | . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 33 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 2 2 2 2 2 3 3 3 Average Corruption 2 | . . . . . . 2 1 2 2 2 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 61 | . . . . . . 16 . 17 6 3 4 2 9 4 Message Errors 16 | . . . . . . 3 . 5 4 2 1 . . 1 Matter Fused 9 | . . . . . . 5 . . . . . . 4 . Heat Flow Errors 11 | . . . . . . 2 . 3 . . 2 . 3 1 Energy Discharges 8 | . . . . . . 1 . 3 1 . . 2 . 1 Data Loss (minor) 8 | . . . . . . 3 . 3 . 1 1 . . . Targeting Errors 9 | . . . . . . 2 . 3 1 . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 249 | . . . . . 56 117 . 1 50 . . . 11 14 Projectiles 55 | . . . . . . 17 . 1 23 . . . . 14 Explosions 194 | . . . . . 56 100 . . 27 . . . 11 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 385 | . . . . . 136 186 . . 63 . . . . . Shots 9 | . . . . . 6 2 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 780 | . 96 141 96 . 325 501 150 780 187 . 188 147 156 697 Average Temperature 142 | . 42 58 57 . 119 192 77 246 99 . 46 78 58 298 Received Heat Transfer 1875 | . 54 279 54 . 495 135 54 300 177 . . 54 273 . Effects 36 | . . . . . 1 17 . 12 . . . . . 6 Shutdowns 4 | . . . . . . 1 . 1 . . . . . 2 Energy Bleed 5 | . . . . . 1 3 . 1 . . . . . . Interference 9 | . . . . . . 4 . 5 . . . . . . Matter Decay 3 | . . . . . . . . 2 . . . . . 1 Short Circuit 3 | . . . . . . . . 1 . . . . . 2 Damage (minor) 3 | . . . . . . 1 . 1 . . . . . 1 Damage (major) 9 | . . . . . . 8 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . Parts Fried 8 | . . . . . . 2 1 2 . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 7 | . . . 2 . 1 1 . 3 . . . . . . Heat Transferred 3865 | . 236 136 150 . 1052 185 . 1207 400 . 100 124 100 175 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 192 | . 141 149 135 52 192 154 45 . . . . 83 . . Initial 68 | . . 54 57 52 20 68 7 . . . . 24 . . Average 28 | . 53 94 91 52 90 41 22 . . . . 61 . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . 2 2 1 . . . . 1 . . Investigation . | . . . . . . . . . . . . . . . Extermination 3 | . . . . . . 2 1 . . . . . . . Reinforcement 3 | . . . . . 2 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 3 | . 1 1 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 109 | . 6 5 5 . 21 14 4 9 13 . 7 3 13 9 Peak Tracking Total 7 | . 4 2 3 . 6 4 2 4 5 . 5 1 4 7 Tactical Retreats 6 | . . . . . . 2 . 2 . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 4 | . . . . . . 2 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 3 | . . . . . . 2 . . 1 . . . . . Max in Single Turn 2 | . . . . . . 2 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 13 | . 3 . 1 . . 2 1 1 . 4 . . . 1 Terminals 7 | . 3 . 1 . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 42 | . 7 . 1 . . 5 1 1 . 26 . . . 1 Successful 36 | . 5 . 1 . . 1 1 1 . 26 . . . 1 Failed 6 | . 2 . . . . 4 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . Terminals 14 | . 7 . 1 . . 5 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 36 | . 5 . 1 . . 1 1 1 . 26 . . . 1 Record 17 | . 4 . . . . 1 1 . . 11 . . . . Part Schematic 5 | . . . . . . . . . . 5 . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 3 | . . 2 . . . . . . . . 1 . . . Largest Group 2 | . . 2 2 2 2 . . . . . 1 1 . . Highest-Rated Group 94 | . . 41 41 41 41 . . . . . 94 94 . . Highest-Rated Ally 94 | . . 31 31 31 31 . . . . . 94 94 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . 15 . 4 . . . . . 6 3 . . Total Damage 591 | . . . 234 . 41 . . . . . 223 93 . . Kills 5 | . . . 2 . . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 9913 | 3452 353 342 129 15 671 1084 580 1199 339 155 647 250 582 115 Spaces Moved 4496 | 788 169 186 54 11 320 681 404 666 192 91 417 151 318 48 Core 12 | . . . . . 11 . 1 . . . . . . . Treads 10 | . . . . . 10 . . . . . . . . . Legs 4474 | 788 169 186 54 11 299 681 403 666 192 91 417 151 318 48 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 120 120 120 150 150 150 150 150 120 Average Speed 132 | 120 120 120 120 120 121 125 121 144 150 150 150 150 150 146 Slowest Speed 750 | 120 120 120 120 120 160 180 750 150 150 150 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 96 29 46 9 7 25 14 11 68 40 75 58 6 57 3 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 7 | . . 1 . . . . . 4 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 232 | . . . . . 46 29 . 11 67 . 32 1 34 12 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . 8 . . 11 5 . 3 1 3 12 AOE 189 | . . . . . 38 29 . . 62 . 29 . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 8037 | 3294 296 269 104 13 509 868 488 847 213 110 425 168 369 64 Wait 2894 | 2507 88 37 40 3 78 19 21 82 . 19 . . . . Move 4482 | 787 168 185 53 10 319 680 403 665 191 90 416 150 317 48 Hop . | . . . . . . . . . . . . . . . Pick Up 158 | . 9 8 1 . 25 52 19 23 1 . . 7 9 4 Fast Attach 6 | . 1 2 . . 2 1 . . . . . . . . Attach 78 | . 1 2 2 . 19 21 5 10 3 1 1 4 9 . Detach 9 | . . . . . . 3 . 6 . . . . . . Swap 103 | . 9 4 . . 8 37 14 20 1 . . 5 1 4 Drop 79 | . 9 7 . . 5 27 17 13 . . . . 1 . Fire 226 | . 11 24 8 . 53 26 9 28 17 . 8 2 32 8 Melee 2 | . . . . . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 3453 | -11/Scrapyard | Entered Materials 3454 | -10/Materials | Build established: Mutant 3742 | -10/Materials | Discovered new exit (range 9) 3748 | -10/Materials | Discovered new exit (range 16) 3806 | -10/Materials | Entered Mines 3857 | -10/Mines | Learned Materials security intel 3917 | -10/Mines | Assembled infested the area 4046 | -10/Mines | Lost 3 parts (1p2w) 4133 | -10/Mines | Discovered new exit (range 9) 4148 | -10/Mines | Entered Materials 4148 | -9/Materials | Accompanied by 2 allies 4148 | -9/Materials | Evolved 2 slots: Propulsion x2 4153 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4191 | -9/Materials | Discovered new exit (range 7) 4277 | -9/Materials | Entered Mines 4277 | -9/Mines | Accompanied by 2 allies 4281 | -9/Mines | Discovered new exit (range 8) 4292 | -9/Mines | Entered Materials 4292 | -8/Materials | Accompanied by 2 allies 4292 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4526 | -8/Materials | Lost 7 parts (1p2n4w) 4576 | -8/Materials | Lost 6 parts (1p4n1w) 4832 | -8/Materials | Core integrity fell below 50% 4945 | -8/Materials | Discovered new exit (range 16) 4963 | -8/Materials | Entered Factory 4963 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5384 | -7/Factory | Lost 6 parts (2n4w) 5774 | -7/Factory | Lost 6 parts (1p2n1u2w) 5783 | -7/Factory | Build established: Scavenger-Mutant 6028 | -7/Factory | Discovered new exit (range 16) 6047 | -7/Factory | Entered another Factory area 6047 | -6/Factory | Evolved 2 slots: Utility x2 6418 | -6/Factory | Build established: Gunner 6570 | -6/Factory | Discovered new exit (range 5) 6627 | -6/Factory | Entered Lower Caves 6637 | -6/Lower Caves | Encountered a Warlord checkpoint 7102 | -6/Lower Caves | Build established: Hauler-Gunner 7722 | -6/Lower Caves | Identified exit to Lower Caves 7769 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7826 | -6/Lower Caves | Entered another Lower Caves area 8075 | -6/Lower Caves | Build established: Hauler-Mutant 8108 | -6/Lower Caves | Mak. Shrapnel Gun stolen by Master Thief 8156 | -6/Lower Caves | Discovered new exit (range 7) 8165 | -6/Lower Caves | Entered Data Miner 8165 | -6/Data Miner | Discovered new exit (range 6) 8194 | -6/Data Miner | Met Data Miner 8260 | -6/Data Miner | Learned location of Section 7 (-2) 8260 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8286 | -6/Data Miner | Received God Mode back door access code from Data Miner 8320 | -6/Data Miner | Entered Proximity Caves 8525 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8528 | -5/Proximity Caves | Learned Factory garrison access intel 8620 | -5/Proximity Caves | Escorted by Enhanced Grunt 8951 | -5/Proximity Caves | Discovered new exit (range 14) 8967 | -5/Proximity Caves | Entered Factory 8967 | -5/Factory | Accompanied by 1 ally 8967 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8968 | -5/Factory | Loaded intel: 4 garrison access locations 9207 | -5/Factory | Discovered new exit (range 8) 9216 | -5/Factory | Identified exit to Upper Caves 9217 | -5/Factory | Entered Upper Caves 9218 | -5/Upper Caves | Identified exit to Upper Caves 9365 | -5/Upper Caves | Encountered a Warlord checkpoint 9426 | -5/Upper Caves | Lost 4 parts (1n1u2w) 9479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9796 | -5/Upper Caves | Learned Factory trap positions 9799 | -5/Upper Caves | Entered another Upper Caves area 9914 | -5/Upper Caves | Self-destructed Last Messages --------------- S-27 Virus destroyed. Humpback destroyed. Neutron Cannon destroyed. Coolant Injector melted. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. Neutron Cannon destroyed. Slug penetrates Wall. Power failure, Lgt. Antimatter Reactor shutdown. Flexi-carbon Leg destroyed. Overheating: Arm. Leg damaged (-76). System corrupted: Heat flow error (+294). Overheating: Matter decay (-47). Power failure, Lgt. Antimatter Reactor shutdown. Arm. Leg permanently disabled. Overheating: Short circuit. Neutron Cannon destroyed. Neutron Cannon permanently disabled. Overheating: Short circuit. KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????#[[b #??????????????????? | | ????????????????????????#[[ #??????????????????? | | ????????????????????????#!! !!#??????????????????? | | ????????????????????????##! !####????????????????? | | ?????????????????????????# # #????????????????? | | ????????????????????????## ^ # #????????????????? | | ???????????????????????## #X#! ########?????????? | | ???????????????????????# @;;##]=/ #?????????? | | ???????????????????????# sssss!! $#?????????? | | ???????????????????????## ####=!;;;;# $#?????????? | | ????????????????????????###?#*[!##### #?????????? | | ????????????????????????????#=!=#????? #?????????? | | ????????????????????????????#"= #????? #?????????? | | ????????????????????????????## #??????#?????????? | | ?????????????????????????????# "????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????#[ #????????????????? | | ?????????????????????????????#%%#????????????????? | | ????????????????????????????? % ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 225 Power Shielding 33 Weapon Cycling 15 Evasion (%) 43 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! It's Just You Leap Before You Look Loot Pinata Oops Please Form A Line Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed RagnarokImpulseBay Manual? 0 Play Time 01:58:10 Cumulative 5.9 hours Start 2021.10.17 @ 06:43:34 End 2021.11.27 @ 13:44:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39abc2f2-3ed9-48ec-814f-cefe83b56236