Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 00:39:11 Player: 5taquitos Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1853) 1853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5) 5 TOTAL SCORE: 4018 Bonus ------- High Alert Combat Kills 8 Friendly Fire -3 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 88/100 System Corruption 0% Temperature Warm (114) Movement Walking (265) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Utility Shielding Reflective Plating > --- WEAPON (3) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (20) --- Light Nuclear Core Heat Sink High-capacity Storage Unit Active Sensor Suite Tractor Beam Drone Bay (2/2) Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink High-capacity Storage Unit Tractor Beam Drone Bay Shock Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 66 | 7 3 13 22 21 Power 7 | 1 . 2 2 2 Engine 6 | 1 . 2 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 25 | 2 . 6 9 8 Treads 7 | 2 . 4 1 . Leg 18 | . . 2 8 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 3 2 3 5 Device 9 | 1 1 2 2 3 Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 . 3 8 6 Energy Gun 14 | 2 . 3 5 4 Energy Cannon 4 | . . . 2 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 2 | . . 1 1 . System Corruption 11 | . . 1 10 . Parts Lost 32 | . . 3 10 19 Power 5 | . . 1 1 3 Propulsion 14 | . . 1 5 8 Utility 4 | . . 1 1 2 Weapon 9 | . . . 3 6 Highest Loss Streak 14 | . . 2 3 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 100 99 89 62 Engine 7 | . 14 10 5 5 Core 2 | . . . 5 2 Treads 14 | . 28 28 15 . Leg 16 | . . 14 22 17 Device 6 | . 11 3 9 5 Storage 10 | . 14 11 11 9 Processor 2 | . 2 7 . . Protection 1 | . . . . 3 Energy Gun 16 | . 28 22 15 9 Energy Cannon 4 | . . . 4 9 Peak Build Rating 29 | 7 8 15 23 29 Average Rating 15 | 5 7 12 16 19 On Entrance 10 | . 7 8 14 23 Naked Turns . | . . . . . Heaviest Build 60 | 15 50 54 53 60 Greatest Support 83 | 40 40 80 83 53 Greatest Overweight (x) 17 | . 1 1 17 13 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 Most Carried 20 | 4 9 18 20 19 Average Carried 13 | 2 7 13 18 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 9 17 20 11 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 870 | 270 20 170 257 153 Remotely 104 | 104 . . . . Salvage Created 2273 | 60 190 537 938 548 Parts 136 | 3 9 29 62 33 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 53 | . 2 13 25 13 Guns 46 | . 2 13 23 8 Cannons 7 | . . . 2 5 Classes Destroyed 11 | 1 1 5 3 1 Worker 3 | . . 1 2 . Builder 2 | . . 1 1 . Recycler 5 | 1 1 . 1 2 Watcher 1 | . . . 1 . Swarmer 12 | . . . 5 7 Grunt 23 | . 2 6 12 3 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Protector 2 | . . . 2 . Sentry 12 | . . 5 5 2 Heavy 1 | . . . . 1 Best Kill Streak 8 | 1 3 6 8 6 Combat Bots Only 8 | . 2 3 8 5 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 388 | . 14 57 136 181 Missed 89 | . 3 12 28 46 Damage Taken 4554 | . 147 657 1439 2311 Core 811 | . 28 71 145 567 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . . . . 9 Ignored by Resistances 28 | . . . . 28 Core Remaining (%) 78 | 100 88 . 46 . Volleys Fired 160 | 1 10 28 65 56 Largest 3 | 2 2 2 2 3 Hottest 192 | 90 90 130 133 192 Shots Fired 317 | 2 20 57 122 116 Gun 240 | 2 20 57 100 61 Cannon 75 | . . . 20 55 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic . | . . . . . Thermal 299 | 1 10 54 120 114 Explosive 2 | . . . 2 . Electromagnetic 16 | 1 10 3 . 2 Robot Hit Streak 17 | 1 5 16 11 17 Robot Miss Streak 12 | . 1 9 12 10 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 209 | 1 13 45 88 62 Core Hits 193 | 1 8 59 99 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3620 | 15 171 698 1471 1265 Guns 2626 | 15 170 698 1084 659 Cannons 802 | . . . 206 596 Explosions 166 | . . . 166 . Melee . | . . . . . Ramming 26 | . 1 . 15 10 Kinetic . | . . . . . Thermal 3307 | . 101 676 1290 1240 Explosive 166 | . . . 166 . Electromagnetic 121 | 15 69 22 . 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . 2 12 . Average Corruption 4 | . . 1 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . . 17 22 . Message Errors 9 | . . 3 6 . Matter Fused 12 | . . 7 5 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 7 | . . 2 5 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . . 2 . . Misfires 2 | . . 1 1 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 5 | . . . 4 1 Projectiles 1 | . . . . 1 Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . . 67 . Shots 2 | . . . 2 . Rammed 1 | . 1 . . . Targets Rammed 5 | . 1 . 2 2 Kicked 3 | . . . 1 2 Crushed 1 | . . . 1 . Highest Temperature 441 | 15 294 441 305 256 Average Temperature 87 | 10 155 101 86 61 Received Heat Transfer 1314 | . 123 219 540 432 Effects 9 | . 1 5 3 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . 1 . . . Interference 3 | . . . 3 . Short Circuit 1 | . . 1 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 1 4 3 Heat Transferred 6231 | . 296 981 2327 2627 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 415 | 5 59 159 415 289 Initial 154 | . 3 24 63 154 Average 112 | 3 47 74 220 87 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 82 | 100 100 100 41 93 Level 1 17 | . . . 57 6 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 4 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 9 | . . 1 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 5 15 34 33 Peak Tracking Total 11 | . 2 4 10 11 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 14 | . 1 4 7 2 Terminals 12 | . 1 3 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 29 | . 1 7 14 7 Successful 9 | . . . 8 1 Failed 20 | . 1 7 6 6 Catastrophic 7 | . 1 3 1 2 Database Lockouts . | . . . . . Manual 21 | . 1 3 10 7 Terminals 26 | . 1 5 13 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Open Door 1 | . . . 1 . Level Access Points 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 3 1 Terminals 4 | . . . 3 1 Botnet 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 4 7 2 Full Trace Events 2 | . . 1 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders 5 | . . . . 5 EXPLORE 5 | . . . . 5 Ally Attacks 9 | . . . 9 . Total Damage 106 | . . . 106 . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 5 | . . . . 5 Drone Recoveries 3 | . . . . 3 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3579 | 96 359 903 939 1282 Spaces Moved 1348 | 51 143 366 411 377 Core 9 | 3 . . 5 1 Treads 727 | 48 143 366 170 . Legs 612 | . . . 236 376 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 190 Average Speed 214 | 153 217 209 164 280 Slowest Speed 900 | 160 240 240 900 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 26 29 53 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . 24 . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1721 | 64 171 447 550 489 Wait 89 | . 9 27 25 28 Move 1344 | 50 142 365 410 377 Hop . | . . . . . Pick Up 37 | 6 5 9 14 3 Fast Attach 23 | 5 . 4 7 7 Attach 29 | 2 . 6 7 14 Detach 3 | . . 3 . . Swap 14 | . 3 3 8 . Drop 17 | . 1 2 12 2 Fire 160 | 1 10 28 65 56 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 1 2 Crush 2 | . 1 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Identified exit to Materials 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x2 1236 | -9/Materials | Discovered new exit (range 7) 1314 | -9/Materials | Discovered new exit (range 15) 1359 | -9/Materials | Entered Storage 1362 | -9/Storage | Build established: Scavenger-Mutant 1530 | -9/Storage | Identified exit to Materials 1724 | -9/Storage | Met a pair of Derelict thieves 1730 | -9/Storage | Destroyed 7 combat bots 1732 | -9/Storage | Lost 3 parts (2n1w) 1869 | -9/Storage | Lost 3 parts (1p2w) 1871 | -9/Storage | System corruption reached 10% 1877 | -9/Storage | Destroyed 8 combat bots 1989 | -9/Storage | Build established: Mutant 2128 | -9/Storage | Core integrity fell below 50% 2298 | -9/Storage | Entered Materials 2298 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2492 | -8/Materials | Build established: Scavenger-Mutant 2684 | -8/Materials | Core integrity fell below 50% 2737 | -8/Materials | Lost 14 parts (2p6n1u5w) 2743 | -8/Materials | Found Prototype Device 2932 | -8/Materials | Core integrity fell below 20% 2968 | -8/Materials | Lost 3 parts (1n1u1w) 3239 | -8/Materials | Build established: Mutant 3580 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02924_ Imp. Heat Sink destroyed. 02937_ Adv. Beam Cannon destroyed. 02943_ S-10 Pest destroyed. 02952_ S-10 Pest suffers critical hit (Burn). 02952_ S-10 Pest destroyed. 02984_ K-01 Serf collects debris. 03296_ Acquired VSS Leg. 03309_ Acquired Imp. Utility Shielding. 03413_ Acquired Reflective Plating. 03423_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03423_ Connecting with Terminal... 03498_ R-06 Scavenger collects Imp. Heat Sink. 03532_ Critical hit (Burn: +37). 03567_ Imp. Ion Engine destroyed. 03575_ K-01 Serf cleans the Nuclear Reactor. 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