Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 03:21:41 Player: Trekki Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (3908) 3908 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 9763 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 21 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 3/300 Energy 200/200 System Corruption 5% Temperature Cool (9) Movement Rolling (185) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer Drone Bay (0/2) > --- WEAPON (2) ------- Makeshift Laser Long-range Missile Launcher > --- INVENTORY (20) --- Fusion Compressor Large Storage Unit Energy Well (350) Reaction Control System Heavy Laser Makeshift Laser Heavy Assault Rifle Heavy Rocket Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer Advanced ECM Suite Drone Bay > --- WEAPON ----------- Makeshift Laser Long-range Missile Launcher > --- INVENTORY -------- Fusion Compressor Large Storage Unit Energy Well Reaction Control System Heavy Laser Makeshift Laser Heavy Assault Rifle Heavy Rocket Launcher Remote Datajack Katana [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . Utility 4 | . . . 1 . 1 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 239 | 7 7 5 28 15 31 6 47 9 2 65 16 1 Power 27 | 1 . 1 2 2 5 2 7 . . 6 1 . Engine 18 | 1 . 1 2 1 2 2 4 . . 4 1 . Core 9 | . . . . 1 3 . 3 . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 70 | 2 4 2 5 2 9 1 17 2 . 21 5 . Treads 6 | . . . . . . . 5 . . . 1 . Leg 47 | 2 1 1 4 2 9 1 12 2 . 10 3 . Wheel 17 | . 3 1 1 . . . . . . 11 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 71 | 2 1 1 12 10 9 2 9 4 1 15 5 . Device 38 | 1 . 1 5 5 6 1 4 2 . 9 4 . Storage 16 | 1 . . 6 2 . . . . 1 5 1 . Processor 4 | . 1 . . . . . 1 1 . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 12 | . . . 1 3 3 1 4 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 2 1 9 1 8 1 14 3 1 23 5 1 Energy Gun 28 | 1 2 1 1 1 3 1 7 1 . 8 2 . Energy Cannon 6 | . . . 4 . 2 . . . . . . . Ballistic Gun 22 | 1 . . 4 . 3 . 5 1 . 7 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . 1 3 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 . 5 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . . . . 1 . . Parts Lost 78 | . . 2 1 3 9 . 27 . 1 27 6 2 Power 13 | . . 1 . . 1 . 6 . . 4 1 . Propulsion 35 | . . 1 . 2 2 . 11 . . 14 4 1 Utility 16 | . . . 1 1 3 . 4 . 1 4 1 1 Weapon 14 | . . . . . 3 . 6 . . 5 . . Highest Loss Streak 10 | . . 2 1 2 3 . 10 . 1 9 6 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 99 99 97 99 92 45 63 74 87 97 Engine 7 | . 14 14 11 10 . 7 5 . . 5 12 13 Core 3 | . . . . . 8 6 8 . . 1 . . Leg 22 | . 13 1 27 27 35 30 26 9 15 16 1 13 Wheel 6 | . 14 24 5 5 . . . . . 9 26 11 Device 16 | . 8 6 20 14 22 23 13 11 9 11 21 24 Storage 8 | . 14 14 11 11 9 7 6 . 7 8 6 6 Processor 2 | . 5 7 . . . . 4 2 7 4 6 6 Protection 3 | . . . 1 7 3 6 7 . . . . . Energy Gun 6 | . 20 28 3 . 12 10 10 . . 3 4 6 Energy Cannon 4 | . . . 10 21 3 . . . . . . . Ballistic Gun 3 | . 7 . 8 . 1 3 3 6 3 3 . . Slashing Weapon 1 | . . . . . . . . 6 7 3 2 . Naked Turns 29 | . . . . . . . 20 7 . 2 . . Heaviest Build 76 | 12 13 16 39 39 42 58 58 9 14 66 76 76 Greatest Support 95 | 20 20 20 33 30 60 60 60 25 25 95 68 26 Greatest Overweight (x) 7 | . 1 1 3 3 . . 2 . . 3 2 7 Average Overweight (x) . | . . . 1 1 . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 5 5 20 20 20 Average Capacity 13 | 7 8 8 11 13 15 15 14 5 5 15 18 20 Most Carried 15 | 8 8 8 15 15 15 15 15 5 5 13 15 10 Average Carried 10 | 4 7 7 11 12 13 14 12 3 3 6 13 10 Final Capacity 20 | 8 8 8 15 15 15 15 5 5 5 15 20 20 Final Carried 15 | 8 8 8 15 15 15 15 5 3 5 12 10 10 Class Distribution -------------------- 56% | Scavenger-Mutant 34% | Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Matter Collected 2892 | 127 217 59 334 100 369 80 586 . . 930 76 14 Remotely 7 | . . . . . . . . . . 7 . . Salvage Created 5091 | 30 238 119 462 229 1296 129 1137 . . 1278 . 173 Parts 236 | 3 16 9 25 15 60 6 41 . . 56 . 5 Haulers Intercepted 6 | . 1 . 2 . 3 . . . . . . . Recyclers Shooed 7 | . 2 2 . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Combat Hostiles Destroyed 92 | . 7 2 6 13 17 2 22 . . 16 . 7 Melee 3 | . . . . . . . 2 . . 1 . . Guns 52 | . 7 2 2 . 13 2 18 . . 7 . 1 Cannons 20 | . . . 4 12 4 . . . . . . . AOE 15 | . . . . . . . 1 . . 8 . 6 Classes Destroyed 17 | 1 3 1 2 3 4 . 1 . . 2 . . Worker 6 | . . 1 . 1 1 . . . . 3 . . Builder 7 | . . . . 1 2 . . . . 4 . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 6 | . 1 . 2 . 3 . . . . . . . Recycler 7 | . . . 1 . 2 . . . . 4 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . Watcher 2 | . . . . . 1 . . . . 1 . . Swarmer 11 | . 3 . . 4 . . . . . 4 . . Grunt 50 | . 4 2 3 . 11 . 17 . . 8 . 5 Brawler 1 | . . . . . . . 1 . . . . . Duelist 5 | . . . . . 1 . 1 . . 1 . 2 Sentry 8 | . . . 3 . 4 1 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 7 | . . . . . 1 1 3 . . 2 . . Programmer 1 | . . . . . . . . . . 1 . . Assembled 8 | . . . . 8 . . . . . . . . Best Kill Streak 7 | 1 5 3 2 6 6 1 5 . . 7 . 7 Combat Bots Only 7 | . 5 2 2 6 4 1 5 . . 6 . 7 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 1 . . 4 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 . 2 Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Hostile Shots Fired 861 | . 34 10 18 52 136 70 263 . 3 196 54 25 Missed 240 | . 5 1 3 14 41 25 61 . 1 64 16 9 Damage Taken 10530 | . 277 118 208 601 1520 229 3559 . 95 2971 601 351 Core 1811 | . 34 72 17 67 139 29 585 . . 642 102 124 Absorbed by Shields 436 | . . . . . . 172 264 . . . . . Core Remaining (%) 64 | 100 . 57 . 79 74 . . . 12 . . . Volleys Fired 336 | 2 19 7 28 34 78 9 85 . . 62 3 9 Largest 2 | 2 2 2 2 2 2 2 2 . . 2 2 2 Hottest 149 | 60 100 115 136 136 137 124 149 . . 145 100 93 Shots Fired 627 | 4 38 14 56 66 150 18 149 1 . 116 5 10 Gun 489 | 4 38 14 26 . 129 18 147 1 . 106 3 3 Cannon 117 | . . . 30 66 21 . . . . . . . Launcher 20 | . . . . . . . 2 . . 10 1 7 Special 1 | . . . . . . . . . . . 1 . Kinetic 162 | 2 10 . 14 . 21 . 54 1 . 60 . . Thermal 434 | 2 28 14 42 66 119 18 93 . . 46 3 3 Explosive 20 | . . . . . . . 2 . . 10 1 7 Electromagnetic 10 | . . . . . 10 . . . . . . . Robot Hit Streak 20 | 2 18 10 13 5 14 8 19 . . 11 11 20 Robot Miss Streak 11 | 1 3 1 2 11 3 2 6 . . 3 . . Penetration Max 1 | . . . . . 1 . . . . 1 . . Secondary Targets 12 | . 3 1 . . 3 . 3 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . Shots Hit Robots 461 | 3 29 11 39 25 108 13 115 . . 104 5 9 Core Hits 236 | 1 13 8 15 14 38 5 55 . . 68 1 18 Critical Kills 3 | . . . . 1 1 . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . Critical Strikes 27 | . 1 1 1 1 7 1 10 . . 4 . 1 Burn 19 | . 1 1 1 . 6 1 7 . . 1 . 1 Meltdown 1 | . . . . 1 . . . . . . . . Destroy 5 | . . . . . 1 . 3 . . 1 . . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 58 | . . . . . . . 7 9 . 42 . . Impact . | . . . . . . . . . . . . . Slashing 58 | . . . . . . . 7 9 . 42 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11569 | 49 371 138 669 551 2367 243 2658 . . 3257 158 1108 Guns 6812 | 49 362 138 297 . 1989 243 2019 . . 1616 50 49 Cannons 1301 | . . . 372 551 378 . . . . . . . Explosions 2560 | . . . . . . . 453 . . 940 108 1059 Melee 887 | . . . . . . . 186 . . 701 . . Ramming 9 | . 9 . . . . . . . . . . . Kinetic 2295 | 26 109 . 170 . 326 . 778 . . 886 . . Thermal 5604 | 23 253 138 499 551 1827 243 1241 . . 730 50 49 Explosive 2560 | . . . . . . . 453 . . 940 108 1059 Electromagnetic 214 | . . . . . 214 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 887 | . . . . . . . 186 . . 701 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 2 2 5 5 5 Average Corruption 3 | . . . . . . . 2 2 2 3 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 44 | . . . . . . . 15 3 . 13 9 4 Message Errors 13 | . . . . . . . 3 1 . 5 3 1 Matter Fused 8 | . . . . . . . 4 1 . . 3 . Heat Flow Errors 6 | . . . . . . . 1 . . 3 . 2 Energy Discharges 5 | . . . . . . . 3 . . . 2 . Data Loss (minor) 7 | . . . . . . . 1 . . 4 1 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 187 | . . . 14 2 17 . 31 . . 109 . 14 Projectiles 33 | . . . 14 2 17 . . . . . . . Explosions 119 | . . . . . . . 31 . . 74 . 14 Melee 35 | . . . . . . . . . . 35 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 391 | . 4 . . . . . 63 . . 257 17 50 Shots 11 | . . . . . . . 2 . . 7 1 1 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 363 | . 297 143 363 255 178 123 198 . . 318 27 233 Average Temperature 79 | . 118 87 97 94 69 48 84 . . 65 12 58 Received Heat Transfer 3326 | . 96 69 126 160 801 47 1265 . . 618 . 144 Effects 7 | . . . 3 3 . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 5 | . . . 3 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . 2 . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Parts Melted 32 | . 1 2 4 1 10 2 5 . . 7 . . Heat Transferred 12591 | 50 755 481 1073 999 3811 555 2870 . . 1701 111 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Peak Influence 483 | 5 186 107 163 171 397 172 483 216 57 331 . . Initial 211 | . 3 72 41 63 . 112 130 211 52 29 . . Average 153 | 1 70 85 81 86 118 123 351 159 47 112 . . Maximum Alert Level 2 | . . . . . 1 . 2 1 . 1 . . Low Security (%) 71 | 100 100 100 100 100 76 100 5 37 100 88 . . Level 1 20 | . . . . . 23 . 57 62 . 11 . . Level 2 7 | . . . . . . . 37 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . 2 1 . 3 1 5 . . Investigation 3 | . . . 1 . . . . 2 . . . . Extermination 2 | . . . . . . . . 1 . 1 . . Reinforcement 9 | . 1 . . . 2 1 . . 1 4 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Distress Signals 8 | . . . . . 6 . . . . 2 . . Communications Jammed 87 | . . . . . . . . . . 87 . . Distress Signals 87 | . . . . . . . . . . 87 . . Times Spotted 157 | . 10 2 9 18 38 2 26 . . 33 2 17 Peak Tracking Total 7 | . 5 2 2 5 7 2 5 1 1 7 2 7 Tactical Retreats 14 | . . . 2 . 1 . 1 . 1 7 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Traps Triggered 9 | . . . . 1 . . 6 . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Machines Disabled 2 | . . . . . . . 1 . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Machines Accessed 25 | . 2 1 5 1 4 4 1 4 . 2 1 . Terminals 15 | . 2 1 3 . 3 1 1 3 . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 1 . . 1 . 1 . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 50 | . 6 3 12 1 6 5 1 12 . 3 1 . Successful 24 | . 2 1 6 1 4 2 1 5 . 1 1 . Failed 26 | . 4 2 6 . 2 3 . 7 . 2 . . Catastrophic 5 | . 1 . 2 . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 1 . 4 . 1 . . . . . . . Terminals 32 | . 6 3 6 . 5 1 1 9 . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . . . 4 . 1 . . 3 . 2 . . Scanalyzers 4 | . . . 2 . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 16 | . 2 1 2 1 3 . 1 4 . 1 1 . Open Door 2 | . . . . 1 . . . . . . 1 . Open DSF 2 | . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 2 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . 1 . . 1 . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 5 . 3 3 1 4 . 1 . . Full Trace Events 4 | . . 1 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . Highest-Rated Group 50 | . . . . 50 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders 19 | . . . . . . . . . . 11 6 2 STAY 1 | . . . . . . . . . . 1 . . EXPLORE 15 | . . . . . . . . . . 9 4 2 RETURN 3 | . . . . . . . . . . 1 2 . Ally Attacks 16 | . . . . 16 . . . . . . . . Total Damage 189 | . . . . 189 . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 Drone Launches 15 | . . . . . . . . . . 9 4 2 Drone Recoveries 9 | . . . . . . . . . . 5 3 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Turns Passed 6157 | 82 290 90 673 890 804 230 1162 278 40 1054 358 206 Spaces Moved 3606 | 50 221 63 405 547 370 139 603 187 30 555 307 129 Core 59 | 4 . . . . . . 39 13 . 3 . . Treads 23 | . . . . . . . 23 . . . . . Legs 2225 | 46 89 . 243 278 370 139 541 174 30 315 . . Wheels 1299 | . 132 63 162 269 . . . . . 237 307 129 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 110 120 120 120 50 50 120 50 90 120 Average Speed 118 | 114 96 81 121 131 120 120 127 115 120 111 101 127 Slowest Speed 260 | 120 120 95 125 190 120 120 260 120 120 260 120 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 35 15 27 77 41 4 64 5 40 20 91 47 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . 3 . Spaces Dug 29 | . . . . . . . . 9 . 20 . . Terrain Destroyed 225 | . . . . . . . 5 9 . 108 7 96 Melee 29 | . . . . . . . . 9 . 20 . . Projectile 1 | . . . . . . . 1 . . . . . AOE 195 | . . . . . . . 4 . . 88 7 96 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac DSF Fac Low Low Total 4741 | 68 260 86 526 653 581 185 825 234 33 783 349 158 Wait 300 | . 2 8 32 43 65 21 33 27 . 36 14 19 Move 3592 | 49 220 62 404 546 369 139 599 186 29 554 306 129 Hop . | . . . . . . . . . . . . . Pick Up 113 | 9 4 2 18 7 21 5 19 3 2 17 6 . Fast Attach 66 | 7 3 3 3 1 1 . 9 3 1 32 3 . Attach 74 | . . 1 5 4 14 2 19 5 . 13 11 . Detach 11 | . . . . 1 2 . . . . 5 3 . Swap 100 | . 4 1 20 10 16 4 19 1 1 21 2 1 Drop 65 | 1 7 2 16 7 15 5 10 . . 1 1 . Fire 336 | 2 19 7 28 34 78 9 85 . . 62 3 9 Melee 58 | . . . . . . . 7 9 . 42 . . Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 373 | -10/Materials | Entered Mines 400 | -10/Mines | Discovered new exit (range 9) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Discovered new exit (range 9) 1136 | -9/Materials | Entered Mines 1137 | -9/Mines | Assembled infested the area 1870 | -9/Mines | Build established: Scavenger-Mutant 1959 | -9/Mines | Discovered new exit (range 5) 1970 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -8/Materials | Lost 3 parts (1n1u1w) 2388 | -8/Materials | Lost 3 parts (1p1n1u) 2804 | -8/Materials | Discovered new exit (range 10) 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3060 | -7/Factory | Identified exit to Garrison 3060 | -7/Factory | Entered Garrison 3102 | -7/Garrison | Triggered checkpoint 3105 | -7/Garrison | Triggered checkpoint 3259 | -7/Garrison | Discovered new exit (range 10) 3270 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3342 | -7/Garrison | Triggered checkpoint 3395 | -7/Garrison | Lost 6 parts (1p3n1u1w) 3637 | -7/Garrison | Core integrity fell below 50% 3659 | -7/Garrison | Lost 8 parts (3p2n1u2w) 3764 | -7/Garrison | Triggered checkpoint 3960 | -7/Garrison | Triggered checkpoint 4013 | -7/Garrison | Discovered new exit (range 14) 4028 | -7/Garrison | Identified exit to Factory 4029 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4042 | -7/Garrison | Triggered checkpoint 4202 | -7/Garrison | Released all parts (8) 4206 | -7/Garrison | Core integrity fell below 20% 4217 | -7/Garrison | Discovered exit to Factory (range 10) 4222 | -7/Garrison | Entered Factory 4227 | -7/Factory | Lost 10 parts (2p5n1u2w) 4487 | -7/Factory | Build established: Mutant 4500 | -7/Factory | Identified exit to DSF 4500 | -7/Factory | Entered DSF 4516 | -7/DSF | Additional patrols routed to DSF 4527 | -7/DSF | Discovered new exit (range 11) 4540 | -7/DSF | Entered Factory 4540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5092 | -6/Factory | Build established: Infiltrator-Mutant 5131 | -6/Factory | Released all parts (8) 5148 | -6/Factory | Lost 6 parts (2p4n) 5197 | -6/Factory | Core integrity fell below 50% 5240 | -6/Factory | Lost 9 parts (1p4n1u3w) 5347 | -6/Factory | Lost 4 parts (1p2n1w) 5400 | -6/Factory | Discovered new exit (range 59) 5424 | -6/Factory | Build established: Scavenger-Mutant 5591 | -6/Factory | Identified exit to Lower Caves 5594 | -6/Factory | Entered Lower Caves 5624 | -6/Lower Caves | Lost 4 parts (2n2u) 5868 | -6/Lower Caves | Learned Factory interactive machine intel 5883 | -6/Lower Caves | Core integrity fell below 20% 5920 | -6/Lower Caves | Discovered new exit (range 21) 5939 | -6/Lower Caves | Lost 6 parts (1p4n1u) 5948 | -6/Lower Caves | Identified exit to Lower Caves 5952 | -6/Lower Caves | Entered another Lower Caves area 5955 | -6/Lower Caves | Encountered a Warlord checkpoint 5961 | -6/Lower Caves | Learned 4 Factory zone layouts 6146 | -6/Lower Caves | Destroyed 7 combat bots 6158 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06094_ Drone released from Drone Bay. 06112_ L-41 Fighter destroyed. 06112_ Adv. ECM Suite destroyed. 06112_ Destroyed Adv. ECM Suite. 06114_ G-50 Soldier destroyed. 06115_ The unstable cave ceiling collapses. 06116_ L-41 Fighter destroyed. 06119_ G-50 Soldier destroyed. 06122_ Com. Wheel destroyed. 06123_ G-50 Soldier suffers critical hit (Burn). 06125_ G-50 Soldier destroyed. 06126_ Carbon-fiber Leg fries itself beyond repair. 06126_ The unstable cave ceiling collapses. 06134_ Adv. Heat Sink fries itself beyond repair. 06135_ Carbon-fiber Leg fries itself beyond repair. 06138_ Acquired 4 matter. 06139_ Carbon-fiber Leg fries itself beyond repair. 06140_ The unstable cave ceiling collapses. 06149_ Destroyed Lgt. Angular Momentum Engine. 06151_ The unstable cave ceiling collapses. 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""" " #### #?# | | ???????????????????? ?# """ #??# #?# | | ????????????????? ? ??## """"""" #??# #?# | | ????????????????????????? ""###%"#??# #?## # | | ????????????????????????? "#??#" #??# #??##### | | ????????????????????????? ??? #??# ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 115 Energy Generation 32 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Evasion (%) 59 Recoil Reduction 2 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ComponentGravityLog Manual? 0 Play Time 01:53:39 Cumulative 29.1 hours Start 2024.06.11 @ 06:25:18 End 2024.06.12 @ 03:21:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74b60273-f0e2-4c52-8555-afa422e07e90