Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 21:01:27 Player: 3.14 Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (248) 1240 Value Destroyed (10417) 10417 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2753) 2753 TOTAL SCORE: 19770 Bonus ------- High Alert Combat Kills 2211 Follower Combat Kills 42 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Precision Assault Rifle Coil Gun Coil Gun Coil Gun Railgun Micro-nuke Launcher > --- INVENTORY -------- Angular Momentum Engine Light Treads Improved Treads Medium Treads Centrium Wheel Advanced Terrain Scanner Terrain Scan Processor Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Autogun Autogun Gauss Rifle Coil Gun Micro-nuke Launcher Power Sword [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 4 . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . . 2 . . 1 1 . . 1 1 Weapon 4 | . . . . . . 1 1 . . 1 1 Parts Attached 166 | 8 10 15 6 25 22 9 21 2 3 15 30 Power 12 | 1 . 1 1 3 1 . 2 1 . 1 1 Engine 10 | 1 . 1 . 3 1 . 2 1 . 1 . Core 2 | . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 1 4 3 7 7 1 10 1 . 4 6 Treads 44 | 2 1 4 3 5 7 1 10 1 . 4 6 Leg 2 | . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 2 5 3 1 8 6 4 2 . 3 7 10 Device 16 | 1 3 2 1 2 . 1 . . . 4 2 Storage 6 | 1 2 . . . 2 . . . . . 1 Processor 12 | . . . . 3 2 1 1 . 1 2 2 Hackware . | . . . . . . . . . . . . Protection 17 | . . 1 . 3 2 2 1 . 2 1 5 Artifact . | . . . . . . . . . . . . Weapon 57 | 3 4 7 1 7 8 4 7 . . 3 13 Energy Gun 9 | 3 . . . 3 3 . . . . . . Energy Cannon 6 | . 1 5 . . . . . . . . . Ballistic Gun 36 | . 3 2 1 3 3 4 6 . . 2 12 Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . 1 2 . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 3 2 2 . . . . Parts Lost 41 | . . 2 1 7 1 2 4 . . 1 23 Power 4 | . . 1 . 1 . 1 1 . . . . Propulsion 8 | . . . . 4 1 . 1 . . . 2 Utility 19 | . . . 1 1 . 1 1 . . . 15 Weapon 10 | . . 1 . 1 . . 1 . . 1 6 Highest Loss Streak 18 | . . 2 1 5 1 1 2 . . 1 18 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 18 | 4 9 14 11 14 16 22 23 24 23 24 23 Power . | . 1 . 1 . . . . . . . . Propulsion 2 | 1 3 2 . 1 1 3 3 4 4 4 2 Utility 9 | . 2 6 5 7 8 9 13 14 13 13 14 Weapon 4 | 1 3 4 4 4 5 8 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . 2 1 . 6 2 7 4 1 1 2 11 Power 4 | . . . . 1 . . 1 . . 1 1 Propulsion 4 | . 2 . . . . . . . . . 2 Utility 13 | . . 1 . 1 . 1 1 1 1 . 7 Weapon 16 | . . . . 4 2 6 2 . . 1 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 91 96 99 98 92 93 96 98 95 Engine 7 | . 14 13 8 6 8 7 5 6 6 5 1 Core 1 | . . . . 3 . . . . . . 3 Treads 27 | . 28 28 35 32 34 30 25 26 26 23 20 Device 7 | . 14 13 10 5 1 6 6 6 6 5 7 Storage 8 | . 14 14 9 8 8 7 6 6 6 5 4 Processor 12 | . . . . 13 19 13 12 13 16 21 20 Protection 4 | . . . 9 7 7 7 6 6 6 4 4 Energy Gun 1 | . 4 . . 3 1 5 1 . . . . Energy Cannon 4 | . 11 25 3 . . . . . . . . Ballistic Gun 18 | . 11 2 14 14 15 16 24 26 26 28 30 Peak Build Rating 103 | 7 12 15 23 45 47 44 63 63 61 83 103 Average Rating 46 | 5 9 13 19 33 34 39 55 62 60 75 90 On Entrance 36 | . 7 10 14 23 41 32 44 63 61 61 82 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . 8 . . . Naked Turns 24 | . . . . . . . . . . . 24 Heaviest Build 154 | 15 32 40 42 58 100 120 129 125 124 131 154 Greatest Support 111 | 40 40 43 89 103 87 84 98 99 99 111 110 Greatest Overweight (x) 2 | 1 . . . 2 1 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 19 | 7 10 15 15 15 17 25 25 25 25 25 24 Most Carried 25 | 7 15 15 15 15 21 25 25 25 25 25 25 Average Carried 18 | 4 9 14 12 14 16 22 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 15 15 21 25 25 25 24 25 5 Class Distribution -------------------- 30% | Scavenger-Gunner 27% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Matter Collected 7939 | 280 163 184 214 937 699 196 1028 256 40 1190 2752 Remotely 1696 | . . . . . . . . . . 676 1020 Salvage Created 12791 | 145 470 483 328 875 1110 367 1473 372 . 2218 4950 Parts 635 | 13 31 31 18 46 62 14 68 16 . 117 219 Haulers Intercepted 11 | . 2 . . . 3 1 3 . . 1 1 Recyclers Shooed 13 | . 1 . . . 4 . 1 . . 4 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . 14 . . . . . 12 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 173 | . 11 12 7 23 19 3 13 4 . 25 56 Guns 133 | . 4 4 7 15 13 3 13 4 . 19 51 Cannons 16 | . 7 8 . . 1 . . . . . . AOE 24 | . . . . 8 5 . . . . 6 5 Classes Destroyed 23 | 2 4 1 2 1 3 1 4 2 . . 3 Worker 17 | . 2 . . . 1 . . . . 3 11 Builder 10 | . . . . . 1 . 3 . . 1 5 Tunneler 6 | 4 1 . . . . . . . . . 1 Hauler 11 | . 2 . . . 3 1 3 . . 1 1 Recycler 22 | 1 . . . . 4 2 3 . . 5 7 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 3 | . . . . . . 1 . . . . 2 Operator 1 | . . . . . . . . . . . 1 Watcher 4 | . . . . . . . 1 . . 1 2 Swarmer 34 | . 6 3 . 5 5 . 1 . . 9 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 69 | . 5 . 4 11 8 3 2 4 . 11 21 Brawler 7 | . . . . . . . 1 . . 1 5 Duelist 4 | . . . 1 1 . . . . . . 2 Protector 2 | . . . . . 1 . . . . . 1 Sentry 15 | . . . 2 4 4 . 2 . . 1 2 Specialist 2 | . . . . 2 . . . . . . . Hunter 15 | . . . . . 1 . 3 . . 1 10 Programmer 12 | . . . . . . . 3 . . 1 8 Heavy 2 | . . . . . . . 1 . . 1 . Behemoth 1 | . . . . . . . . . . . 1 Subdweller 9 | . . 9 . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . Best Kill Streak 12 | 2 5 3 5 10 9 4 4 3 . 12 11 Combat Bots Only 10 | . 4 3 5 10 7 2 2 3 . 8 8 Max Kills in Single Turn 9 | 1 1 1 1 3 3 1 3 1 . 3 9 Gunslinging 2 | . . . . . . . 1 . . . 2 Exploded 5 | . . . . 3 3 . . . . 3 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1107 | . 67 67 43 171 104 4 183 2 . 97 369 Missed 302 | . 18 16 12 35 34 2 33 . . 29 123 Hits 805 | . 49 51 31 136 70 2 150 2 . 68 246 Melee 19 | . . . . . . . 9 . . . 10 Projectile 786 | . 49 51 31 136 70 2 141 2 . 68 236 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 35 | . . . 1 7 3 . 6 . . 5 13 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 14181 | . 433 1022 482 2044 945 254 2339 36 . 1583 5043 Core 1978 | . 52 181 57 197 100 . 168 . . 70 1153 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 44 | . . . . . . . . . . . 44 Regen/Repaired (Parts) 194 | . 59 . . . . . . . . . 135 Core Remaining (%) 69 | 100 . 6 . . 35 100 . . 80 93 . Volleys Fired 544 | 13 52 59 29 115 65 10 55 9 . 47 90 Largest 6 | 2 2 2 2 3 2 3 4 4 . 5 6 Hottest 184 | 100 100 148 110 139 105 109 140 106 . 139 184 Shots Fired 1658 | 26 104 110 57 208 120 30 212 36 . 221 534 Gun 1484 | 26 61 15 48 197 108 30 212 36 . 218 533 Cannon 155 | . 43 95 9 3 5 . . . . . . Launcher 19 | . . . . 8 7 . . . . 3 1 Special . | . . . . . . . . . . . . Kinetic 1401 | . 45 15 48 182 102 20 202 36 . 218 533 Thermal 238 | 26 59 95 9 18 11 10 10 . . . . Explosive 19 | . . . . 8 7 . . . . 3 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | 4 9 22 12 47 49 20 26 12 . 16 19 Robot Miss Streak 5 | 2 4 2 5 3 2 2 3 2 . 3 5 Penetration Max 2 | . . . . . . . 1 . . 1 2 Secondary Targets 37 | . 1 . 1 2 . . 4 . . 8 21 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 . . 1 2 Shots Hit Robots 1073 | 13 63 73 34 134 77 20 152 21 . 131 355 Core Hits 535 | 6 25 20 14 65 51 11 60 14 . 83 186 Critical Kills 25 | . . . . . 1 . 4 1 . 3 16 Critical Parts Destroyed 28 | . . . 1 1 1 . 1 . . 1 23 Critical Strikes 62 | 2 . . 1 2 2 . 7 1 . 4 43 Burn 5 | 2 . . . 1 . . 2 . . . . Destroy 57 | . . . 1 1 2 . 5 1 . 4 43 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25132 | 178 1034 1446 669 2399 1980 345 3138 399 . 3197 10347 Guns 18669 | 178 378 149 562 1668 1124 329 3122 399 . 2535 8225 Cannons 2074 | . 617 1297 107 . 53 . . . . . . Explosions 4234 | . . . . 731 762 . . . . 662 2079 Melee . | . . . . . . . . . . . . Ramming 155 | . 39 . . . 41 16 16 . . . 43 Kinetic 17940 | . 266 149 562 1487 1058 242 3017 399 . 2535 8225 Thermal 4577 | 178 729 1297 107 181 119 87 105 . . . 1774 Explosive 2460 | . . . . 731 762 . . . . 662 305 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 . 1 1 1 5 4 Average Corruption 1 | . . . . . 2 . 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . . 9 . 2 5 3 18 4 Message Errors 6 | . . . . . 2 . . . . 4 . Matter Fused 9 | . . . . . . . 1 1 2 4 1 Heat Flow Errors 5 | . . . . . 4 . . . . . 1 Energy Discharges 7 | . . . . . 1 . 1 2 1 2 . Data Loss (minor) 7 | . . . . . 1 . . 2 . 3 1 Data Loss (major) 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 292 | . 4 . . 11 1 . . . . . 276 Projectiles 4 | . 4 . . . . . . . . . . Explosions 273 | . . . . 11 1 . . . . . 261 Melee 15 | . . . . . . . . . . . 15 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . Rammed 28 | . 10 . . . 8 2 2 . . . 6 Targets Rammed 28 | . 10 . . . 8 2 2 . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 386 | 201 273 180 201 221 250 33 141 56 . 270 386 Average Temperature 59 | 91 62 62 98 72 43 19 26 22 . 62 78 Received Heat Transfer 3022 | . 99 102 270 828 369 18 150 18 . 259 909 Effects 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | 2 5 2 . . . . 2 . . . . Heat Transferred 7072 | 666 1443 2257 148 481 222 185 370 . . . 1300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Maximum Alert Level 5 | . . . . 4 2 . . . . 1 5 Low Security (%) 41 | 100 100 . 100 7 3 100 100 . . 33 4 Level 1 20 | . . . . 20 24 . . . . 66 30 Level 2 17 | . . . . 30 72 . . . . . 12 Level 3 6 | . . . . 34 . . . . . . . Level 4 12 | . . . . 6 . . . . . . 46 Level 5 1 | . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1804 | 10 117 . 116 1181 575 179 99 . . 381 1804 Initial 575 | . . . . 62 575 179 . . . . 153 Average 432 | . 27 . 54 642 430 84 31 . . 228 923 Influence Increases 6146 | 25 349 70 196 1229 577 93 448 95 . 702 2362 Destroy 0b10 Robot/C 3280 | . 220 60 140 500 360 60 260 80 . 500 1100 Destroy 0b10 Robot/NC 395 | 25 25 . . 10 50 20 50 5 . 55 155 Destroy Leader 650 | . 54 10 50 40 96 12 88 10 . 94 196 Allied During Kill 5 | . . . . 5 . . . . . . . Successful Hack 56 | . 19 . . 14 . . 20 . . . 3 Disable Machine 600 | . 15 . . 15 15 . . . . 15 540 Anti-Garrison Action 450 | . . . . 450 . . . . . . . Destroy Structure 440 | . 1 . 6 45 41 1 . . . 38 308 Lose Combat Pursuer 270 | . 15 . . 150 15 . 30 . . . 60 Influence Decreases 4501 | 25 349 70 100 144 1362 489 383 106 54 389 1030 Entered New Map 1053 | . . . . 34 606 217 . 25 11 . 160 Time Decay 2658 | 25 287 70 90 . 446 252 345 81 43 379 640 Lost Part 388 | . . . 10 70 10 20 38 . . 10 230 Lost Ally 40 | . . . . 40 . . . . . . . Purge Threat 362 | . 62 . . . 300 . . . . . . Squads Dispatched 36 | . 2 . 2 . 2 2 6 . . 5 17 Investigation 4 | . 1 . . . 1 . . . . . 2 Extermination 8 | . . . . . . . 2 . . 2 4 Reinforcement 13 | . 1 . . . . 2 3 . . 3 4 Assault 8 | . . . . . 1 . . . . . 7 Garrison 3 | . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . 1 2 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Distress Signals 9 | . 2 . . . 5 . 1 . . . 1 Communications Jammed 7 | . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . 7 Times Spotted 231 | . 25 13 7 31 27 7 21 4 . 28 68 Peak Tracking Total 9 | . 6 3 5 9 9 2 4 3 . 8 7 Tactical Retreats 15 | . 1 . . 7 1 . 2 . . . 4 Traps | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Traps Triggered 12 | . 1 2 . . 3 1 1 . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Machines Disabled 46 | . 1 . . 7 1 . . . . 1 36 Max in Single Turn 20 | . 1 . . 2 1 . . . . 1 20 Garrison Relay 4 | . . . . 4 . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Machines Accessed 19 | . 6 . 1 3 5 . 2 . . . 2 Terminals 12 | . 5 . . 3 3 . 1 . . . . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 3 | . 1 . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 52 | . 19 . 1 7 16 . 4 . . . 5 Successful 25 | . 8 . 1 2 8 . 2 . . . 4 Failed 27 | . 11 . . 5 8 . 2 . . . 1 Catastrophic 6 | . 3 . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 9 . . . 8 . 4 . . . 3 Terminals 30 | . 13 . . 7 8 . 2 . . . . Fabricators 5 | . . . . . . . 2 . . . 3 Repair Stations 11 | . 6 . . . 3 . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 10 | . 5 . . 2 2 . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . 3 . . . 1 . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . Retrieve Study 5 | . . . . . 5 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . . 2 Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 Liberate 2 | . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 . . 2 5 . 2 . . . 1 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . . 1 Part Studies Acquired 5 | . . . . . 5 . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 17 | . . . . 17 . . . . . . . Machine Destruction 17 | . . . . 17 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 70 | . . . . 70 . . . . . . . Highest-Rated Ally 39 | . . . . 39 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . 9 8 7 7 7 6 5 Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . . . Total Damage 266 | . . . . 266 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 3544 | 30 258 854 . . . . . . . 136 2266 Optics 2402 | . . . . . . . . . . 136 2266 Seismic 1142 | 30 258 854 . . . . . . . . . Jamming 1027 | . . . . . . . . . . . 1027 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Turns Passed 12256 | 167 1126 1642 207 1930 1112 604 1271 794 132 981 2290 Spaces Moved 4973 | 71 556 792 66 933 485 243 473 275 52 313 714 Core 5 | 4 . . . . . . . . . . 1 Treads 4967 | 67 556 792 66 932 485 243 473 275 52 313 713 Legs 1 | . . . . 1 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 148 212 185 228 242 240 50 Average Speed 193 | 154 160 160 160 160 172 216 217 277 242 242 243 Slowest Speed 320 | 160 160 160 160 260 232 226 228 320 242 245 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 68 42 9 76 49 10 18 55 12 14 25 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 . 1 1 1 . Scrap Searched 9 | . . 6 . . . . . 1 2 . . Spaces Dug 1 | . . 1 . . . . . . . . . Terrain Destroyed 323 | . . 3 6 73 56 . 3 . . 16 166 Melee . | . . . . . . . . . . . . Projectile 51 | . . 3 6 . 1 . 3 . . 3 35 AOE 269 | . . . . 73 55 . . . . 13 128 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Low Low Fac Fac Total 6518 | 99 695 1052 109 1186 653 309 599 293 60 448 1015 Wait 389 | . 33 166 . 23 26 3 4 4 . 26 104 Move 4961 | 70 555 791 66 930 484 242 472 274 51 312 714 Hop . | . . . . . . . . . . . . Pick Up 135 | 8 18 6 4 22 16 20 14 1 1 7 18 Fast Attach 60 | 6 3 3 3 11 11 1 4 2 2 4 10 Attach 56 | 1 1 5 4 10 2 5 11 . 2 5 10 Detach 3 | . . . . . . . 1 . 1 1 . Swap 116 | 1 7 11 1 12 16 7 13 . . 19 29 Drop 178 | . 16 11 2 29 25 19 23 3 3 13 34 Fire 544 | 13 52 59 29 115 65 10 55 9 . 47 90 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 25 | . 10 . . . 8 2 2 . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 48 | . . . . 34 . . . . . 14 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Discovered new exit (range 11) 536 | -10/Materials | Repaired Lgt. Assault Rifle 936 | -10/Materials | Discovered new exit (range 14) 1294 | -10/Materials | Entered Subcaves 1297 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1341 | -10/Subcaves | Learned Materials security intel 1547 | -10/Subcaves | Core integrity fell below 50% 1794 | -10/Subcaves | A Subdweller sparked back to life 1794 | -10/Subcaves | A Subdweller sparked back to life 1794 | -10/Subcaves | A Subdweller sparked back to life 1835 | -10/Subcaves | Core integrity fell below 20% 1854 | -10/Subcaves | Found Prototype Processor 2157 | -10/Subcaves | Disturbed a concealed Subdweller 2804 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2806 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2809 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2914 | -10/Subcaves | Discovered new exit (range 15) 2936 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2936 | -10/Subcaves | Entered Materials 2936 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2962 | -8/Materials | Garrison activated, responded to threat 3143 | -8/Materials | Identified exit to Garrison 3143 | -8/Materials | Entered Garrison 3165 | -8/Garrison | Triggered checkpoint 3248 | -8/Garrison | Garrison Relay disabled 3425 | -8/Garrison | Build established: Scavenger-Mutant 3500 | -8/Garrison | Phase Generator disabled 3567 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Garrison Relay disabled 3748 | -8/Garrison | Discovered new exit (range 10) 3983 | -8/Garrison | Identified Rainbow Chip 3984 | -8/Garrison | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4058 | -8/Garrison | Discovered new exit (range 14) 4089 | -8/Garrison | Triggered checkpoint 4119 | -8/Garrison | Discovered new exit (range 94) 4119 | -8/Garrison | Discovered new exit (range 46) 4119 | -8/Garrison | Discovered new exit (range 11) 4148 | -8/Garrison | Garrison Relay disabled 4219 | -8/Garrison | Triggered checkpoint 4275 | -8/Garrison | Build established: Scavenger-Gunner 4451 | -8/Garrison | Lost 5 parts (1p3n1w) 4459 | -8/Garrison | Destroyed 10 combat bots 4472 | -8/Garrison | Garrison Relay disabled 4656 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4691 | -8/Garrison | Build established: Scavenger-Mutant 4818 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5073 | -8/Garrison | Entered Materials 5467 | -8/Materials | Core integrity fell below 50% 5473 | -8/Materials | First assault squad dispatched 5587 | -8/Materials | Destroyed 7 combat bots 6057 | -8/Materials | Discovered new exit (range 15) 6185 | -8/Materials | Entered Factory 6185 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6480 | -7/Factory | Build established: Scavenger-Gunner 6746 | -7/Factory | Discovered new exit (range 11) 6789 | -7/Factory | Entered another Factory area 6789 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7160 | -6/Factory | Build established: Gunner 7487 | -6/Factory | Identified exit to Lower Caves 7604 | -6/Factory | Build established: Scavenger-Gunner 7826 | -6/Factory | Garrison activated, responded to threat 8060 | -6/Factory | Entered Lower Caves 8066 | -6/Lower Caves | Met a Warlord Commander 8067 | -6/Lower Caves | Learned location of Warlord (-4) 8068 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8077 | -6/Lower Caves | Found Encrypted Comm Array 8803 | -6/Lower Caves | Discovered new exit (range 14) 8854 | -6/Lower Caves | Entered another Lower Caves area 8967 | -6/Lower Caves | Discovered new exit (range 8) 8986 | -6/Lower Caves | Entered Factory 8986 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9156 | -5/Factory | Destroyed 8 combat bots 9942 | -5/Factory | Discovered new exit (range 5) 9967 | -5/Factory | Entered another Factory area 9967 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10263 | -4/Factory | Build established: Scavenger-Executioner 11039 | -4/Factory | Spotted B-86 Titan 11063 | -4/Factory | Destroyed 7 combat bots 11110 | -4/Factory | Destroyed B-86 Titan 11467 | -4/Factory | First assault squad dispatched 11891 | -4/Factory | Fabricated Huge Storage Unit (x1) 12233 | -4/Factory | Released all parts (17) 12244 | -4/Factory | Destroyed 8 combat bots 12244 | -4/Factory | Core integrity fell below 50% 12251 | -4/Factory | Core integrity fell below 20% 12257 | -4/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 12233_ Released Autogun+. 12233_ Autogun+ crushed and broken. 12233_ Released Lgt. Treads. 12233_ Lgt. Treads crushed and broken. 12233_ Released Coil Gun. 12233_ Coil Gun crushed and broken. 12233_ Released Imp. Treads. 12233_ Imp. Treads crushed and broken. 12233_ Released Med. Reflective Plating. 12233_ Med. Reflective Plating crushed and broken. 12233_ Knocked back. 12234_ K-01 Serf collects debris. 12238_ Slammed into G-67 Veteran. 12239_ K-01 Serf collects debris. 12240_ Slammed into G-67 Veteran. 12243_ K-01 Serf collects debris. 12243_ E-15 Imp destroyed. 12245_ System corrupted: Matter fused (-6). 12245_ Acquired 6 matter. 12247_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###?????????????????????????????????####### | | ??????## #?????????????#################### ! | | ?????## #######??????# + | | ###### ??????# ################## ! | | != ???????# #????????????????# "F"" | | = !# ???????# #????????????????# """" | | ! ????????# #????????????????# = | | # ?????##?# #???????????????####### | | = ]# ##+### #?# #???????????????+ *^= | | = / # #?# #???????????????# ^ | | ??##+ #* ! !#?# ################# ^ | | ### * # ! = #?# | | [%= = + = !!!#?# ############# T####### | | ### !!######## # =!!!#?# # !!! !#?##?# | | ??## ##??????# # [!!!!#?#!!+ !! ] #????# | | ???# #???????# ### ######=## !! ?????# | | ???# #???????# # !%[ ##=##?? ??###??# | | ???# #???????# # =#!gg#####+#####*########+# | | ???# #???????# # !*=!@!%%/!=//!k!%=!/%=!!%!= | | ???# #???????# # ! %#=gb###################### | | ???# #???????# # [[ ##!##????????????????????## | | ???# #???????# # ##%#??????????????????????? | | ???# #???????# # ##!#??????????????????????? | | ???? ????????# # ## #??????????????????????? | | ???? ?????????!########## #??????????????????????? | | ???? #????????%?????????# #??????????????????????? | | ???? ????????!????????? +??????????????????????? | | ???? ???????? ????????? #???????????##?????????? | | ???? ???????? ????????? ????????????# #????????? | | ???# ???????? ????????? ?????????????# #???????? | | ???# ????????#?????????##???##########?# #??????? | | ???# ???????????????????????# #??# ?????? | | ???/ ???????????????????????# #???#! ????? | | ???# #???????????????????????# #??###+####+ | | ???# #???????????????????????# """" #???=#=%=! | | ???# #???????????????????????# """" #????#!=[ | | ???# #???????????????????????# """" #????#![! | | #### #???????????????????????# """" ######[ | | #???????????????????????# + | | # #??????????##########???# # | | # #??????????# #########+#### | | #+##+#########??# """" # | | # #??# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1025 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Repaired ---------- Lgt. Assault Rifle | 26% | -10/Materials Studied --------- Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilMomentumNanosword Manual? 0 Play Time 01:08:32 Cumulative 970.7 hours Start 2026.07.05 @ 19:51:15 End 2026.07.05 @ 21:01:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1655 Rogue 1655 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c09ae8b8-03d3-4cd9-bb4a-3a8bb76206d4