Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 15:31:25 Player: Calazard Result: Destroyed by N2-MY6(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1398) 1398 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 5543 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -170 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Microactuators Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Antimatter Reactor Xenon Bombardment Thruster Improved Signal Interpreter System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Hacking Suite Decoy Drone Bay > --- WEAPON ----------- Minigun Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Signal Interpreter Improved Signal Interpreter Medium Reactive Plating [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Rocket Launcher Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 4 | . . . 1 . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 52 | 6 1 . 8 10 16 5 . 4 1 1 Power 8 | 1 . . 2 1 3 1 . . . . Engine 3 | 1 . . . . 2 . . . . . Core 5 | . . . 2 1 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . . 2 6 2 . 1 . . Treads 2 | . . . . . 2 . . . . . Leg 11 | 2 . . . 2 4 2 . 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 1 . 3 5 4 2 . 2 1 . Device 11 | . 1 . . 5 1 1 . 2 1 . Storage 3 | 1 . . 1 . 1 . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 3 2 3 . . 1 . 1 Energy Gun 5 | . . . 2 1 2 . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 3 | 2 . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 21 | . . 1 5 . 2 . . 4 . 9 Power 2 | . . 1 . . . . . . . 1 Propulsion 7 | . . . 1 . 1 . . 1 . 4 Utility 5 | . . . 1 . 1 . . 1 . 2 Weapon 7 | . . . 3 . . . . 2 . 2 Highest Loss Streak 8 | . . 1 5 . 1 . . 3 . 8 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 93 90 78 80 72 91 92 88 92 79 Core 6 | . . . 10 10 3 7 7 7 7 6 Treads 1 | . . . . . 9 . . . . . Leg 24 | . 28 28 16 21 11 30 30 29 30 26 Device 18 | . 8 14 4 19 16 22 15 17 23 15 Storage 7 | . 14 14 11 5 7 7 7 7 7 6 Processor 3 | . . . . . . . 7 7 7 7 Hackware 4 | . . . . . 6 7 7 7 7 7 Protection 1 | . . . 15 2 . . . . . . Energy Gun 4 | . . . 10 12 8 . . . . . Ballistic Gun 3 | . 28 28 9 . . 7 7 2 . . Launcher 4 | . . . . 9 9 7 7 2 . . Slashing Weapon 2 | . . . . . . . . 3 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 15 15 24 33 43 44 42 42 27 27 Greatest Support 60 | 20 20 20 20 25 45 60 60 60 60 60 Greatest Overweight (x) 10 | . . . 2 10 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 7 9 10 10 10 10 9 Most Carried 10 | 5 5 7 7 5 10 10 10 10 10 10 Average Carried 7 | 4 4 5 3 3 8 9 8 8 9 9 Final Capacity 10 | 8 8 8 10 5 10 10 10 10 10 5 Final Carried 10 | 4 5 7 4 5 10 10 8 10 10 5 Class Distribution -------------------- 63% | Mutant 35% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 961 | 202 59 26 144 79 170 116 72 83 10 . Remotely . | . . . . . . . . . . . Salvage Created 1540 | . . 49 343 112 506 210 50 216 . 54 Parts 91 | . . 4 19 12 28 12 4 12 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 11 . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 37 | . . 3 10 3 9 4 1 4 . 3 Melee 4 | . . . . . . . . 1 . 3 Guns 21 | . . 3 6 . 8 1 1 2 . . AOE 11 | . . . 4 3 . 3 . 1 . . Classes Destroyed 7 | . . 1 2 1 1 . 1 . . 1 Builder 3 | . . . . 2 . 1 . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 10 | . . 3 . 3 . . . 4 . . Grunt 16 | . . . 7 . 5 4 . . . . Sentry 7 | . . . 3 . 4 . . . . . Hunter 1 | . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . 3 Thug 1 | . . . . 1 . . . . . . Best Kill Streak 5 | . . 3 5 3 3 4 1 3 . 3 Combat Bots Only 5 | . . 3 5 3 3 3 1 3 . 3 Max Kills in Single Turn 3 | . . 1 2 3 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 . 1 . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Damage Taken 3484 | . 229 63 619 27 444 76 251 457 . 1318 Core 982 | . 35 15 187 10 14 13 64 109 . 535 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 40 | . . . 40 . . . . . . . Core Remaining (%) 81 | 100 . 80 . 50 97 . . . . . Volleys Fired 119 | . . 9 30 10 28 14 13 14 . 1 Largest 2 | . . 2 2 2 1 1 1 2 . 1 Hottest 90 | . . 40 90 90 69 39 25 64 . 60 Shots Fired 157 | . . 18 50 18 28 14 13 15 . 1 Gun 147 | . . 18 46 16 28 12 13 14 . . Cannon 1 | . . . . . . . . . . 1 Launcher 9 | . . . 4 2 . 2 . 1 . . Special . | . . . . . . . . . . . Kinetic 82 | . . 18 25 . . 12 13 14 . . Thermal 66 | . . . 21 16 28 . . . . 1 Explosive 9 | . . . 4 2 . 2 . 1 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . . 3 8 18 9 6 6 4 . . Robot Miss Streak 4 | . . 4 2 3 3 1 1 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 110 | . . 7 39 13 21 11 10 5 . 4 Core Hits 78 | . . 4 20 8 15 18 3 8 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . 1 1 2 . . . . . Burn 4 | . . . 1 1 2 . . . . . Melee Attacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3040 | . 14 82 811 447 413 552 120 349 . 252 Guns 1402 | . . 82 404 143 400 163 120 90 . . Cannons . | . . . . . . . . . . . Explosions 1335 | . . . 407 287 . 389 . 252 . . Melee 248 | . . . . . . . . . . 248 Ramming 55 | . 14 . . 17 13 . . 7 . 4 Kinetic 667 | . . 82 212 . . 163 120 90 . . Thermal 735 | . . . 192 143 400 . . . . . Explosive 1163 | . . . 407 287 . 217 . 252 . . Electromagnetic 172 | . . . . . . 172 . . . . Impact . | . . . . . . . . . . . Slashing 248 | . . . . . . . . . . 248 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . 31 . . . . . . 33 Projectiles . | . . . . . . . . . . . Explosions 31 | . . . 31 . . . . . . . Melee 33 | . . . . . . . . . . 33 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 224 | . . . 163 . . . . 61 . . Shots 5 | . . . 4 . . . . 1 . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 17 | . 3 2 . 4 2 . . 5 . 1 Kicked 15 | . 3 2 . 4 . . . 5 . 1 Crushed 1 | . . . . . 1 . . . . . Highest Temperature 324 | . . . 234 288 324 . . . . 33 Average Temperature 111 | . . . 81 148 129 . . . . 13 Received Heat Transfer 738 | . 30 . 189 . 225 45 . . . 249 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 10 | . . . 5 1 4 . . . . . Heat Transferred 1977 | . . . 594 458 925 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 368 | . 30 116 355 308 194 368 . . . . Initial 138 | . . 11 44 138 72 86 . . . . Average 146 | . 15 69 190 198 110 194 . . . . Maximum Alert Level 1 | . . . 1 1 . 1 . . . . Low Security (%) 77 | 100 100 100 45 62 100 61 . . . . Level 1 22 | . . . 54 37 . 38 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 6 | . . 1 2 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 63 | . 8 4 10 3 17 6 2 5 . 8 Peak Tracking Total 8 | . 8 3 6 3 4 4 1 4 . 6 Tactical Retreats 5 | . 1 1 . . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 17 | . . . . 6 . 11 . . . . Max in Single Turn 5 | . . . . 4 . 5 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . 2 . . 2 2 2 1 . . . Terminals 5 | . 2 . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 16 | . 4 . . 2 5 3 2 . . . Successful 12 | . 2 . . 2 4 2 2 . . . Failed 4 | . 2 . . . 1 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 4 . . . 4 . . . 5 . Terminals 12 | . 4 . . . 4 2 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 10 | . 2 . . 2 3 1 2 . . . Record 2 | . . . . . . . 2 . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 149 | . . . . . . . . . 149 149 Highest-Rated Ally 38 | . . . . . . . . . 38 38 Total Orders 1 | . . . . 1 . . . . . . RETURN 1 | . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 1 . 2 . Drone Launches 5 | . . . . 5 . . . . . . Drone Recoveries 5 | . . . . 5 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 4862 | 71 127 110 287 744 767 249 497 556 1275 179 Spaces Moved 3182 | 59 101 61 117 354 352 163 388 428 1016 143 Core 43 | 19 . . . 1 . . . . . 23 Treads 198 | . . . . . 198 . . . . . Legs 2941 | 40 101 61 117 353 154 163 388 428 1016 120 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 50 Average Speed 135 | 97 120 120 162 185 188 120 120 120 120 109 Slowest Speed 550 | 120 120 120 260 550 260 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . 7 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 26 11 12 63 36 5 55 51 90 38 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . Known Exits Taken 7 | . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . . . 2 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 106 | . . . 44 41 . 7 . 14 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 106 | . . . 44 41 . 7 . 14 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Total 3576 | 70 106 81 170 415 430 205 410 455 1077 157 Wait 125 | . . 8 2 31 11 16 6 2 45 4 Move 3158 | 58 100 60 116 339 351 162 387 427 1015 143 Hop 7 | . . . . 7 . . . . . . Pick Up 47 | 6 2 2 7 5 8 5 1 3 8 . Fast Attach 26 | 4 . . 2 6 11 . . 3 . . Attach 18 | 2 1 . 4 3 3 2 . 1 1 1 Detach 5 | . . . . 2 3 . . . . . Swap 8 | . . . 2 1 2 3 . . . . Drop 40 | . . . 7 7 11 3 3 . 8 1 Fire 119 | . . 9 30 10 28 14 13 14 . 1 Melee 6 | . . . . . . . . . . 6 Ram . | . . . . . . . . . . . Kick 15 | . 3 2 . 4 . . . 5 . 1 Crush 2 | . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 9) 259 | -10/Mines | Discovered new exit (range 9) 303 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Entered Materials 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 342 | -9/Materials | Build established: Mutant 474 | -9/Materials | Lost 5 parts (1n1u3w) 565 | -9/Materials | Discovered new exit (range 5) 596 | -9/Materials | Entered Mines 603 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 810 | -9/Mines | Learned location of Zion (-7) 867 | -9/Mines | Identified exit to Materials 931 | -9/Mines | Found the Drone Emporium 943 | -9/Mines | Found Prototype Device 943 | -9/Mines | Identified Decoy Drone Bay 1340 | -9/Mines | Entered Materials 1340 | -8/Materials | Evolved 2 slots: Utility x2 1678 | -8/Materials | Identified exit to Factory 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2329 | -7/Factory | Discovered new exit (range 15) 2336 | -7/Factory | Discovered new exit (range 15) 2348 | -7/Factory | Identified exit to Factory 2355 | -7/Factory | Identified exit to Lower Caves 2356 | -7/Factory | Entered Lower Caves 2449 | -7/Lower Caves | Learned Factory emergency access door positions 2609 | -7/Lower Caves | Spotted B-75 Beast 2665 | -7/Lower Caves | Discovered new exit (range 12) 2677 | -7/Lower Caves | Identified exit to Lower Caves 2700 | -7/Lower Caves | Encountered a Warlord checkpoint 2853 | -7/Lower Caves | Entered another Lower Caves area 2984 | -7/Lower Caves | Spotted B-75 Beast 3074 | -7/Lower Caves | Lost 3 parts (1u2w) 3391 | -7/Lower Caves | Discovered new exit (range 16) 3403 | -7/Lower Caves | Build established: Gladiator 3407 | -7/Lower Caves | Identified exit to Zion 3409 | -7/Lower Caves | Entered Zion 3468 | -7/Zion | Received a visual enhancement algorithm 3480 | -7/Zion | Discovered new exit (range 11) 3491 | -7/Zion | Identified exit to Proximity Caves 3582 | -7/Zion | Learned location of Armory (-4) 3624 | -7/Zion | Learned Factory terminal intel 3630 | -7/Zion | Identified exit to Deep Caves 3645 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3935 | -7/Zion | Imprinted 3938 | -7/Zion | Declared Zion's savior 4089 | -7/Zion | Learned Factory emergency access door positions 4176 | -7/Zion | Opened final containment barrier to the Deep Caves 4195 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4282 | -7/Zion | Found GAL Module 4396 | -7/Zion | Learned location of Warlord (-4) 4684 | -7/Zion | Entered Deep Caves 4684 | -7/Deep Caves | Accompanied by 4 allies 4825 | -7/Deep Caves | Attacked by Z-Imprinter 4825 | -7/Deep Caves | Z-Facility disabled 4851 | -7/Deep Caves | Core integrity fell below 50% 4855 | -7/Deep Caves | Core integrity fell below 20% 4863 | -7/Deep Caves | Destroyed by N2-MY6(z) with Zionite Laser-S Last Messages --------------- 04829_ Carbon-fiber Leg destroyed. 04832_ Greatsword destroyed. 04834_ Kicked Q1-83S(o) out of the way. 04843_ Carbon-fiber Leg destroyed. 04851_ Z-Power explodes. 04851_ Ion Cannon destroyed. 04851_ Carbon-fiber Leg destroyed. 04851_ Med. Storage Unit destroyed. 04851_ Nuclear Core destroyed. 04851_ 26-CKL(z) destroyed. 04851_ YA-PUC(o) destroyed. 04851_ Q1-83S(o) destroyed. 04851_ C3-9VX(z) destroyed. 04851_ R4-LF3(o) destroyed. 04851_ QZ-MT0(o) destroyed. 04851_ 1V-X60(o) destroyed. 04852_ Dropped Trap Scanner. 04855_ Self-destruct Interrupter emitting active interruption sequence. 04859_ Self-destruct Interrupter emitting active interruption sequence. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ????###???????????????????? | | ?????????????????????# ???# ???????????????????# | | ?????????????######??# ??# ??????????????##?### | | ????????????##z z# #?# ## ????????????? ## # | | ???????????# z ## ???????????? | | ??????????? ???????? | | ?????????? ???????? | | ?????????? ???????? | | ????????? ???????? | | ????????? """"" ??????"" | | ???????? """"""??????"" | | ???????? """"""????"""" | | ???????? @ """""????"""" | | ??????? """"""????" | | ??????? """""""""""""" | | ?????? """""" """ | | ?????? """" " | | ?????? " | | ?????? | | ?????? | | ?????? | | ?????? | | ?????? | | ?????? | | ??????? | | ??????? | | ???????? | | ???????? | | ???????? | | ????????? | | ????????? &* | | ?????????? ! | | ?????????? | | ??????????? | | ???????????? | | ????????????? | | ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 59 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed SegregatorCompositeThruster Manual? 0 Play Time 00:37:58 Cumulative 24.8 hours Start 2022.07.15 @ 14:55:33 End 2022.07.15 @ 15:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 075512a5-9bb2-4d07-a071-f7b5457d4ec7