Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 20:27:56 Player: Skysub Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (621) 621 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1426 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Spiked Treads Subdweller Monowheel Structural Scanner Subdweller Optics Improved Targeting Computer Improved Targeting Computer Gun Armor Makeshift System Shield Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Subdweller Power Source Spiked Treads Subdweller Monowheel Structural Scanner Subdweller Optics Improved Targeting Computer Improved Targeting Computer Gun Armor Makeshift System Shield Heavy Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 5 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 10 | 1 8 13 Power . | . . . Propulsion 1 | . 1 2 Utility 3 | . 2 4 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 14 | . 2 12 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 6 | . . 6 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 98 86 Engine 8 | . 14 2 Treads 27 | . 28 27 Device 11 | . 12 10 Storage 14 | . 14 14 Protection 1 | . . 3 Ballistic Gun 22 | . 25 20 Launcher 2 | . 3 2 Special Weapon 2 | . . 5 Peak Build Rating 12 | 6 10 12 Average Rating 9 | 5 9 9 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 32 | 13 32 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 3 11 15 Average Carried 10 | 1 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 794 | 292 208 294 Remotely . | . . . Salvage Created 934 | 181 529 224 Parts 68 | 17 36 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 15 10 Guns 20 | . 12 8 AOE 5 | . 3 2 Classes Destroyed 9 | 2 5 2 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Recycler 2 | 1 1 . Turret 1 | . . 1 Watcher 3 | . 3 . Swarmer 16 | . 9 7 Grunt 6 | . 6 . Subdweller 3 | . . 3 Best Kill Streak 9 | 5 9 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging 1 | . 1 . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 152 | . 42 110 Missed 56 | . 13 43 Hits 96 | . 29 67 Projectile 96 | . 29 67 Damage Taken 1074 | . 279 795 Core 253 | . 56 197 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 8 29 36 Largest 2 | 2 2 2 Hottest 100 | 40 53 100 Shots Fired 142 | 16 58 68 Gun 125 | 16 57 52 Cannon . | . . . Launcher 13 | . 1 12 Special 4 | . . 4 Kinetic 125 | 16 57 52 Thermal 4 | . . 4 Explosive 13 | . 1 12 Electromagnetic . | . . . Robot Hit Streak 12 | 9 12 10 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 8 | . 5 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 89 | 11 39 39 Core Hits 47 | 6 20 21 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1673 | 123 724 826 Guns 1185 | 123 591 471 Cannons . | . . . Explosions 471 | . 116 355 Melee . | . . . Ramming 17 | . 17 . Kinetic 1185 | 123 591 471 Thermal . | . . . Explosive 471 | . 116 355 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . 10 36 Projectiles . | . . . Explosions 46 | . 10 36 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 7 | . 4 7 Average Temperature 3 | . 2 7 Received Heat Transfer 381 | . 63 318 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 203 | 15 203 . Initial 3 | . 3 . Average 72 | 3 80 . Influence Increases 693 | 25 438 230 Destroy 0b10 Robot/C 460 | . 300 160 Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 66 | . 56 10 Successful Hack 17 | . 17 . Select Force Hacks 30 | . 30 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 659 | 20 299 340 Entered New Map 72 | . 2 70 Time Decay 547 | 20 297 230 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 19 16 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 17 | . 12 5 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 4 | . . 4 Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1553 | . 899 654 Structural 1553 | . 899 654 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1914 | 117 971 826 Spaces Moved 985 | 56 502 427 Core 5 | 5 . . Treads 980 | 51 502 427 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 150 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 76 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 52 | . 4 48 Melee . | . . . Projectile . | . . . AOE 52 | . 4 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1172 | 72 612 488 Wait 62 | . 58 4 Move 983 | 55 501 427 Hop . | . . . Pick Up 22 | 3 11 8 Fast Attach 7 | 6 1 . Attach 2 | . . 2 Detach . | . . . Swap 13 | . 4 9 Drop 8 | . 6 2 Fire 73 | 8 29 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 14) 679 | -10/Materials | Discovered new exit (range 13) 961 | -10/Materials | Learned Storage security intel 961 | -10/Materials | Discovered new exit (range 14) 994 | -10/Materials | Identified exit to Materials 994 | -10/Materials | Identified exit to Subcaves 1029 | -10/Materials | Learned Storage machine intel 1033 | -10/Materials | Learned location of 1 exit from Recycling 1038 | -10/Materials | Learned 2 Storage zone layouts 1089 | -10/Materials | Entered Subcaves 1090 | -10/Subcaves | Identified exit to Materials 1133 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1178 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1220 | -10/Subcaves | Core integrity fell below 50% 1332 | -10/Subcaves | Disturbed a concealed Subdweller 1393 | -10/Subcaves | Discovered new exit (range 13) 1489 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1521 | -10/Subcaves | Visited 4L-MR0's lab 1543 | -10/Subcaves | Found Gun Armor 1602 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1729 | -10/Subcaves | Visited Clippyterm 1733 | -10/Subcaves | Learned 40 Factory zone layouts 1836 | -10/Subcaves | Core integrity fell below 20% 1915 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 01805_ JW-HQR(R): "ECOKILL!" 01899_ Acquired 32 matter. 01900_ Machine disabled. 01909_ Lgt. Treads destroyed. 01915_ Autobeam Turret destroyed. 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"#????????????????????? | | ###### ##?????? #????????????????????? | | "#?## ###???? #????????????????????? | | "#### ###???? t "#????????????????????? | | # ###### #????????????????????? | | & ## #????????????????????? | | & & #### < #????????????????????? | | ##!# ## ############ #?????????????????????? | | ########## #####???####?#??????????????????????? | | ################?????????????????????????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorProjectionCasing Manual? 0 Play Time 00:12:35 Cumulative 149.2 hours Start 2025.07.09 @ 19:28:51 End 2025.07.09 @ 20:27:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 64 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75be00cd-9269-4881-a915-7752a744d9c0