Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.01 @ 17:41:58 Player: Plarzay Result: Destroyed by as-86219 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (656) 656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 2269 Bonus ------- Follower Combat Kills 95 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 100/100 System Corruption 5% Temperature Cool (20) Movement Walking (300) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Heat Shielding Large Storage Unit Visual Processing Unit Terrain Scanner Propulsion Shielding Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Visual Processing Unit Experimental Sensor Array Terrain Scanner Utility Shielding Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 36 | 6 5 1 7 17 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . . 4 Treads 5 | 2 1 . . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 2 4 Device 4 | . 1 . 2 1 Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 13 | 2 1 . 3 7 Energy Gun 6 | 1 . . 2 3 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 20 | . 1 . . 19 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 10 | . 1 . . 9 Highest Loss Streak 19 | . 1 . . 19 Average Slot Usage (%) 96 | . 95 100 93 94 Engine 12 | . 14 14 11 9 Treads 25 | . 28 28 22 20 Device 8 | . 5 . 16 17 Storage 23 | . 19 28 22 22 Energy Gun 5 | . 11 . 4 8 Ballistic Gun 18 | . 14 28 16 9 Naked Turns . | . . . . . Heaviest Build 79 | 13 57 72 79 79 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 6 18 20 20 20 Average Capacity 17 | 5 11 19 20 20 Most Carried 20 | 4 12 17 20 20 Average Carried 14 | 2 8 15 18 17 Final Capacity 20 | 6 18 20 20 20 Final Carried 20 | 4 11 17 20 9 Class Distribution -------------------- 60% | Hauler-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 645 | 203 160 79 115 88 Remotely . | . . . . . Salvage Created 999 | . 298 64 351 286 Parts 72 | . 27 9 21 15 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 36 | . 10 4 7 15 Melee 1 | . . . . 1 Guns 34 | . 9 4 7 14 AOE 1 | . 1 . . . Classes Destroyed 7 | . 4 . 2 1 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Watcher 1 | . . . 1 . Swarmer 19 | . 9 3 . 7 Grunt 11 | . 1 1 6 3 Sentry 1 | . . . 1 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 6 3 3 4 Combat Bots Only 4 | . 4 3 3 4 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2454 | . 263 139 101 1951 Core 474 | . 49 23 8 394 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 71 . . Volleys Fired 111 | . 27 15 27 42 Largest 2 | . 2 2 2 2 Hottest 79 | . 60 40 76 79 Shots Fired 200 | . 44 30 54 72 Gun 200 | . 44 30 54 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 130 | . 27 30 33 40 Thermal 49 | . . . 21 28 Explosive . | . . . . . Electromagnetic 21 | . 17 . . 4 Robot Hit Streak 23 | . 10 11 19 23 Robot Miss Streak 4 | . 2 1 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 154 | . 31 25 42 56 Core Hits 71 | . 16 10 16 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2026 | . 487 291 513 735 Guns 1851 | . 363 277 513 698 Cannons . | . . . . . Explosions 111 | . 111 . . . Melee . | . . . . . Ramming 64 | . 13 14 . 37 Kinetic 950 | . 195 277 175 303 Thermal 799 | . 111 . 338 350 Explosive . | . . . . . Electromagnetic 213 | . 168 . . 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 23 | . 20 . . 3 Shots 1 | . 1 . . . Rammed 15 | . 3 3 . 9 Targets Rammed 16 | . 3 3 . 10 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 104 | . 30 9 29 104 Average Temperature 20 | . 18 8 9 30 Received Heat Transfer 1148 | . 36 57 66 989 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1622 | . 150 . 740 732 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 275 | . 239 125 137 275 Initial 45 | . . 34 . 45 Average 69 | . 88 52 46 122 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 92 | 100 92 100 100 67 Level 1 7 | . 7 . . 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 16 12 14 22 Peak Tracking Total 8 | . 4 3 4 8 Tactical Retreats 7 | . 1 3 . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 6 . 3 . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 19 . 9 . Successful 17 | . 12 . 5 . Failed 11 | . 7 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 19 | . 15 . 4 . Terminals 24 | . 19 . 5 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 7 . 2 . Terminals 9 | . 7 . 2 . Botnet 8 | . 6 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 27 | . . 14 13 . Total Damage 313 | . . 180 133 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2997 | 83 699 1008 694 513 Spaces Moved 1410 | 46 351 530 296 187 Core 6 | 6 . . . . Treads 1398 | 40 351 530 296 181 Legs 6 | . . . . 6 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 176 | 145 167 180 180 182 Slowest Speed 300 | 160 180 180 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 69 97 33 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 5 | . 5 . . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1717 | 62 416 554 409 276 Wait 104 | 1 20 . 70 13 Move 1406 | 45 350 529 295 187 Hop . | . . . . . Pick Up 37 | 10 9 6 7 5 Fast Attach 1 | . 1 . . . Attach 28 | 6 2 . 4 16 Detach 1 | . . . 1 . Swap 7 | . 2 1 3 1 Drop 4 | . 2 . 2 . Fire 111 | . 27 15 27 42 Melee 2 | . . . . 2 Ram . | . . . . . Kick 4 | . . . . 4 Crush 12 | . 3 3 . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 279 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 783 | -10/Materials | Entered Mines 800 | -10/Mines | Learned Materials terminal intel 998 | -10/Mines | Discovered exit to Materials (range 6) 1078 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1365 | -10/Mines | Discovered exit to Materials (range 5) 1394 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1397 | -10/Mines | Found Prototype Device 1492 | -10/Mines | Build established: Hauler-Mutant 1791 | -10/Mines | Entered Materials 1791 | -9/Materials | Accompanied by 3 allies 1791 | -9/Materials | Evolved 2 slots: Utility x2 1792 | -9/Materials | Loaded intel: 12 terminal locations 1935 | -9/Materials | Identified exit to Mines 1935 | -9/Materials | Identified exit to Storage 2263 | -9/Materials | Repaired Imp. Medium Laser 2485 | -9/Materials | Entered Mines 2825 | -9/Mines | Assembled infested the area 2907 | -9/Mines | Core integrity fell below 50% 2934 | -9/Mines | Identified Exp. Sensor Array 2959 | -9/Mines | Core integrity fell below 20% 2998 | -9/Mines | Destroyed by as-86219 with Assembled F-torch Last Messages --------------- 02953_ Slammed into as-78413. 02953_ Mining Laser destroyed. 02953_ Lgt. Treads destroyed. 02955_ Slammed into as-78413. 02959_ Slammed into as-86219. 02960_ Lgt. Treads destroyed. 02962_ Lgt. Ion Engine destroyed. 02964_ Slammed into as-86219. 02968_ Acquired Propulsion Shielding. 02971_ Acquired Heat Shielding. 02974_ Acquired Spread Laser. 02976_ Datajack destroyed. 02980_ as-77823 destroyed. 02982_ Acquired 1 matter. 02983_ Spread Laser destroyed. 02984_ Slammed into as-78413. 02985_ Aluminum Leg severed. 02995_ Slammed into as-86066. 02995_ Destabilizing: System corrupted (+1). 02998_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????#??????????????????????? | | ???????????????????# ??#####??????????????? | | ???????????????????? ## ##?????????????? | | ?????????????????????? #?????????????? | | ?????????????????????? ##????????????? | | ??????????????????????# # ##???????????? | | ??????????????????##### ## ####????????? | | ??????????????????# ## ##???????? | | ??????????????????#%##### #???????? | | ?????????????????##=##?## #???????? | | ????????????????##!%=###%@a # ##???????? | | ????????????????# |*! ##%a ##^####????????? | | ????????????????# ===# % #???????????? | | ????????????????## ^a# # #???????????? | | ?????????????????## ## #=# #???????????? | | ??????????????????# ### %#???????????? | | ????####??????????# #?########???????????? | | ???## ##????????##%%##???????????????????? | | ??## #?????#### !% ##??????????????????? | | ??# #????## ##?????????????????? | | ?## ###### ####??????????????? | | ## ## #### ##?????????????? | | % ##??## #?????????????? | | #????# #?????????????? | | ### #????# #????????????? | | ???# ##???# #???????????? | | ???# #???# #???????????? | | ???# #??## ##???????????? | | ???# #### #??## ##????????????? | | ???# #??## #???# #?????????????? | | ???# #???## ##????# ########???????? | | ???# #????#######??????##### """ #???????? | | ???# #?????????????????????# """ #???????? | | ???# #?????###########??####=""" #???????? | | ####% #?????# #??#%*%[* #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedImprovedPod Manual? 0 Play Time 00:33:56 Cumulative 41.9 hours Start 2020.10.01 @ 17:05:14 End 2020.10.01 @ 17:41:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 10 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9366409-442b-47c7-9157-6013ac94d81a