Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:10:54 Player: void Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (4338) 4338 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 10232 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/1000 Matter 188/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Transport Network Coupler System Guard > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Hacking Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Transport Network Coupler Focal Shield Advanced Shield Generator System Guard Improved Corruption Screen > --- WEAPON ----------- Cooled Pulse Rifle Cooled Particle Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Micro Fission Core Tesla Rifle Improved Heavy Laser Proton Cannon Heavy Plasma Cannon Mini Smartbomb Launcher [Rating: 84] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 6 | . . . 1 . 1 1 1 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 161 | 8 3 2 6 17 13 30 9 50 10 3 1 9 Power 20 | 1 1 1 1 3 1 4 2 5 1 . . . Engine 13 | 1 1 1 . 3 1 3 1 1 1 . . . Core 7 | . . . 1 . . 1 1 4 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 1 . 1 3 4 7 1 11 1 1 1 1 Treads 15 | . . . 1 . . 3 1 8 . 1 1 . Leg 8 | 2 1 . . . . . . 3 1 . . 1 Wheel 2 | . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . 3 4 2 . . . . . . Utility 44 | 2 1 1 2 2 6 8 4 15 2 . . 1 Device 28 | 1 1 . 2 2 2 5 2 11 1 . . 1 Storage 5 | 1 . . . . 2 1 . . 1 . . . Processor 4 | . . . . . 1 . 1 2 . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 6 | . . 1 . . . 2 1 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 63 | 3 . . 2 9 2 11 2 19 6 2 . 7 Energy Gun 29 | 3 . . 1 5 2 7 . 4 4 . . 3 Energy Cannon 14 | . . . . . . 1 1 9 2 . . 1 Ballistic Gun 8 | . . . . . . 3 1 1 . 2 . 1 Ballistic Cannon 4 | . . . 1 1 . . . . . . . 2 Launcher 5 | . . . . . . . . 5 . . . . Special Weapon 3 | . . . . 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . 4 . 2 . . . . Corrupted Parts 3 | . . . . . . . . 2 1 . . . System Corruption 18 | . . . . . . . . 16 2 . . . Parts Lost 77 | . . 6 1 3 6 15 1 18 7 1 . 19 Power 12 | . . 2 . . 1 3 . 3 1 . . 2 Propulsion 21 | . . 1 1 . 2 4 . 6 1 1 . 5 Utility 22 | . . 2 . 1 2 3 . 8 1 . . 5 Weapon 22 | . . 1 . 2 1 5 1 1 4 . . 7 Highest Loss Streak 13 | . . 6 1 2 3 5 1 3 3 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 95 65 83 87 76 93 90 87 93 94 70 Engine 5 | . 14 11 . 8 8 8 6 2 3 5 5 3 Core 4 | . . . 11 2 . . 6 7 6 5 5 3 Treads 12 | . . . 1 2 . 5 20 16 18 16 23 14 Leg 3 | . 28 27 8 . . . . 2 3 5 . . Flight 4 | . . . . 24 27 13 . . . . . . Device 15 | . 14 12 11 18 18 10 9 21 13 17 17 11 Storage 5 | . 14 14 11 4 10 5 6 4 3 5 5 4 Processor 9 | . . . . . 4 7 10 9 17 17 17 16 Protection 2 | . . 1 . . . 5 12 3 . . . . Energy Gun 9 | . 28 27 14 16 16 5 13 10 5 1 . . Energy Cannon 3 | . . . . . . . 1 5 8 8 5 3 Ballistic Gun 2 | . . . . . . 8 4 . 1 5 11 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 15 15 17 17 20 21 29 50 61 60 61 57 57 Greatest Support 117 | 20 20 20 20 21 25 84 104 117 117 88 116 116 Greatest Overweight (x) 14 | 3 1 . 5 1 . 2 . 14 2 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 7 | 7 8 8 8 6 7 7 8 7 8 10 10 9 Most Carried 8 | 4 7 7 6 8 6 8 8 8 7 6 6 6 Average Carried 5 | 2 5 6 3 5 3 3 6 7 4 5 6 4 Final Capacity 10 | 8 8 8 8 5 5 8 8 5 10 10 10 5 Final Carried 8 | 3 7 5 6 4 5 8 7 5 6 6 6 3 Class Distribution -------------------- 33% | Scavenger-Tank 30% | Scavenger-Skirmisher 21% | Mutant 10% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2746 | 280 30 . 135 46 209 505 166 734 241 210 . 190 Remotely . | . . . . . . . . . . . . . Salvage Created 4610 | 197 116 . 110 205 547 879 347 1224 561 215 . 209 Parts 257 | 10 6 . 4 18 30 49 15 74 28 13 . 10 Haulers Intercepted 3 | . . . . . . 2 . 1 . . . . Recyclers Shooed 5 | . 1 . . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 15 13 . 9 Prevented 11 | . . . . . . . . . 11 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 93 | . 2 . 4 7 9 19 8 24 11 6 . 3 Guns 63 | . 2 . 1 7 9 19 5 9 8 1 . 2 Cannons 20 | . . . 3 . . . 2 6 3 5 . 1 AOE 8 | . . . . . . . 1 7 . . . . Classes Destroyed 14 | 3 2 . 1 1 4 3 . . . . . . Worker 5 | 2 . . . . 1 . . 2 . . . . Builder 2 | . . . . . 1 . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . . . . . . 2 . 1 . . . . Recycler 5 | 1 . . . . 2 1 . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 5 | . 1 . . 1 1 . . 2 . . . . Swarmer 34 | . . . . 3 2 6 4 10 4 5 . . Grunt 31 | . 2 . 3 4 2 9 2 4 5 . . . Brawler 2 | . . . 1 . . . . 1 . . . . Sentry 8 | . . . . . 3 2 1 1 . 1 . . Hunter 5 | . . . . . 1 . . . 2 . . 2 Programmer 12 | . . . . . . 2 1 8 . . . 1 Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 10 | 4 2 . 3 6 5 4 4 10 4 4 . 2 Combat Bots Only 8 | . 2 . 3 6 3 3 4 8 4 4 . 2 Max Kills in Single Turn 5 | 1 1 . 1 1 2 2 3 5 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 4 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 807 | . 8 15 27 26 75 154 56 153 97 39 . 157 Missed 231 | . 1 1 4 9 29 56 20 38 15 13 . 45 Damage Taken 10274 | . 92 523 272 180 942 1506 530 2408 1286 434 . 2101 Core 2005 | . 12 57 45 55 358 384 66 176 127 46 . 679 Absorbed by Shields 154 | . . . . . . . . 154 . . . . Ignored by Resistances 72 | . . . . . . . . 72 . . . . Regen/Repaired (Parts) 67 | . . . . . 34 . . 33 . . . . Core Remaining (%) 69 | 100 . 72 . 75 34 45 92 . . . . . Volleys Fired 358 | 15 11 . 20 26 60 74 14 67 26 13 . 32 Largest 3 | 2 2 . 2 2 2 2 3 3 3 3 . 3 Hottest 230 | 100 100 . 79 106 112 119 165 150 230 185 . 133 Shots Fired 739 | 30 22 . 40 43 111 130 36 166 69 36 . 56 Gun 582 | 30 22 . 20 31 111 130 31 99 49 20 . 39 Cannon 143 | . . . 20 3 . . 5 62 20 16 . 17 Launcher 5 | . . . . . . . . 5 . . . . Special 9 | . . . . 9 . . . . . . . . Kinetic 195 | . . . 20 3 . 62 9 20 17 19 . 45 Thermal 467 | 30 22 . 20 40 111 68 13 100 35 17 . 11 Explosive 5 | . . . . . . . . 5 . . . . Electromagnetic 72 | . . . . . . . 14 41 17 . . . Robot Hit Streak 21 | 11 14 . 21 5 14 14 11 15 7 6 . 9 Robot Miss Streak 7 | 2 2 . 2 7 7 5 6 3 5 4 . 3 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . . 1 1 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . 1 . . . Shots Hit Robots 473 | 20 15 . 31 13 71 100 26 111 35 14 . 37 Core Hits 240 | 8 8 . 5 8 29 66 22 57 18 7 . 12 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . 1 . 3 Critical Strikes 20 | 1 . . 1 1 2 3 . 5 2 1 . 4 Burn 10 | 1 . . . 1 2 2 . 4 . . . . Destroy 7 | . . . . . . 1 . 1 1 1 . 3 Blast 2 | . . . 1 . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10112 | 225 189 . 519 213 1029 1710 623 3496 929 384 . 795 Guns 6403 | 225 189 . 154 192 1029 1637 405 1359 644 156 . 413 Cannons 2508 | . . . 365 21 . . 95 1140 277 228 . 382 Explosions 1193 | . . . . . . 73 123 997 . . . . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . 8 . . . Kinetic 2652 | . . . 365 21 . 865 162 259 135 156 . 689 Thermal 5395 | 225 189 . 154 192 1029 772 294 1761 445 228 . 106 Explosive 1024 | . . . . . . 73 . 951 . . . . Electromagnetic 1033 | . . . . . . . 167 525 341 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 2 1 19 29 29 29 35 Average Corruption 22 | . . . . . . 1 1 17 28 29 29 29 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . 2 7 . . 6 Effects 199 | . . . . . . 5 . 56 76 30 1 31 Message Errors 38 | . . . . . . 2 . 14 12 6 . 4 Matter Fused 48 | . . . . . . 1 . 15 20 5 . 7 Heat Flow Errors 31 | . . . . . . . . 7 15 7 1 1 Energy Discharges 23 | . . . . . . 1 . 7 5 4 . 6 Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . 1 . 3 8 3 . 4 Data Loss (major) 10 | . . . . . . . . 3 4 2 . 1 Misfires 6 | . . . . . . . . 1 4 . . 1 Alerts 3 | . . . . . . . . 1 1 . . 1 Misdirections 7 | . . . . . . . . 1 2 . . 4 Weapon Failures 12 | . . . . . . . . 3 4 3 . 2 Overload Shots 2 | . . . . . . . . 2 . . . . Overflow Damage 222 | . . . 5 . . 94 14 79 3 . . 27 Projectiles 64 | . . . 5 . . . . 29 3 . . 27 Explosions 158 | . . . . . . 94 14 50 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . 1 . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . 1 . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 593 | . . . . . . 368 32 193 . . . . Shots 10 | . . . . . . 5 1 4 . . . . Rammed 5 | . . . . . . . . . 4 . . 1 Targets Rammed 5 | . . . . . . . . . 4 . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 443 | 117 264 . 295 288 361 323 257 282 443 245 242 209 Average Temperature 108 | 48 117 . 172 87 144 121 79 73 142 80 161 60 Received Heat Transfer 1488 | . 69 . 135 36 126 381 87 282 327 36 . 9 Effects 23 | . 1 . . 1 4 5 . . 12 . . . Shutdowns 3 | . . . . . 1 . . . 2 . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . Interference 13 | . . . . 1 2 5 . . 5 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 23 | 3 1 . . . 4 4 2 8 1 . . . Heat Transferred 10916 | 740 555 . 350 518 2452 1804 348 2970 709 322 . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 509 | 35 109 42 105 394 509 508 252 433 . . . . Initial 187 | . 22 42 . 44 166 140 187 112 . . . . Average 217 | 15 76 37 29 193 333 390 208 186 . . . . Maximum Alert Level 2 | . . . . 1 2 2 1 2 . . . . Low Security (%) 53 | 100 100 100 100 56 21 4 35 69 . . . . Level 1 32 | . . . . 43 42 49 64 24 . . . . Level 2 13 | . . . . . 36 46 . 6 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . 2 4 2 9 . . . . Investigation 2 | . . . 1 . . . . 1 . . . . Extermination 9 | . . . . . . 3 1 5 . . . . Reinforcement 6 | . . . . . 2 1 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 1 . . . 3 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 6 8 3 16 16 26 10 34 11 7 . 18 Peak Tracking Total 9 | . 3 7 3 4 4 4 4 5 5 4 . 9 Tactical Retreats 8 | . . 1 . 2 . 1 2 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 5 | . 1 . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 15 | . . . 1 2 . 8 . 4 . . . . Max in Single Turn 4 | . . . 1 1 . 4 . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 16 | . 2 . 1 2 4 4 . 3 . . . . Terminals 9 | . 2 . . 2 2 1 . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 4 | . . . 1 . 1 1 . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 28 | . 3 . 3 3 9 5 . 5 . . . . Successful 15 | . 2 . 1 3 4 2 . 3 . . . . Failed 13 | . 1 . 2 . 5 3 . 2 . . . . Catastrophic 4 | . . . . . 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 13 | . 3 . . 3 3 1 . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 11 | . . . 3 . 5 1 . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 6 | . 2 . . 3 . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . 1 . 3 . . 2 . . . . Scan Component 4 | . . . 1 . 2 . . 1 . . . . Repair 2 | . . . . . 1 . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . 2 3 . 3 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . Time 70 | . . . . . 51 . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7780 | 154 265 151 237 367 426 987 604 2121 1382 567 20 499 Spaces Moved 4585 | 75 160 118 84 382 412 694 303 978 749 321 12 297 Core 104 | 12 . . 3 . . . . 2 . . . 87 Treads 2487 | . . . 26 42 . 104 303 860 638 321 12 181 Legs 652 | 63 160 118 55 . . . . 116 111 . . 29 Wheels 393 | . . . . . . 393 . . . . . . Hover . | . . . . . . . . . . . . . Flight 949 | . . . . 340 412 197 . . . . . . Fastest Speed 29 | 50 120 120 160 34 31 29 160 160 162 160 160 50 Average Speed 130 | 125 120 120 184 54 33 90 160 177 168 161 160 132 Slowest Speed 750 | 200 190 120 300 160 37 160 160 750 260 163 160 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . 5 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 31 34 8 54 47 22 9 24 95 52 7 41 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 4 1 . 2 Spaces Dug 6 | . . . . 5 . . . . 1 . . . Terrain Destroyed 183 | . . . . 5 . 39 9 104 9 6 . 11 Melee . | . . . . . . . . . . . . . Projectile 39 | . . . . 5 . 1 1 6 9 6 . 11 AOE 144 | . . . . . . 38 8 98 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Total 5653 | 101 209 127 125 473 583 921 393 1211 813 338 12 347 Wait 424 | . 30 8 12 36 90 68 59 97 16 1 . 7 Move 4557 | 74 159 117 83 371 405 693 302 977 748 320 11 297 Hop 8 | . . . . 5 3 . . . . . . . Pick Up 72 | 4 5 . 4 8 8 18 5 10 8 1 . 1 Fast Attach 57 | 6 2 . 2 2 7 11 1 19 2 1 . 4 Attach 53 | 1 . 2 3 4 5 13 5 10 6 . . 4 Detach 7 | . . . . 2 1 2 . 2 . . . . Swap 51 | 1 1 . 1 11 1 6 3 21 2 2 1 1 Drop 35 | . 1 . . 8 3 10 4 8 1 . . . Fire 358 | 15 11 . 20 26 60 74 14 67 26 13 . 32 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 4 . . . Escape Stasis 26 | . . . . . . 26 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 10) 420 | -10/Materials | Entered Mines 474 | -10/Mines | Discovered new exit (range 10) 498 | -10/Mines | Met a Derelict bent on vengeance 527 | -10/Mines | Assembled infested the area 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 602 | -9/Materials | Lost 6 parts (2p1n2u1w) 783 | -9/Materials | Discovered new exit (range 8) 808 | -9/Materials | Entered Storage 1160 | -9/Storage | Learned location of Armory (-4) 1172 | -9/Storage | Discovered new exit (range 5) 1175 | -9/Storage | Entered Materials 1175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -8/Materials | Lost 3 parts (1n1u1w) 1294 | -8/Materials | Core integrity fell below 50% 1451 | -8/Materials | Lost 3 parts (1p1n1u) 1537 | -8/Materials | Discovered new exit (range 16) 1594 | -8/Materials | Repaired Imp. Flight Unit 1601 | -8/Materials | Entered Factory 1601 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1699 | -7/Factory | Lost 4 parts (1n1u2w) 1846 | -7/Factory | Lost 4 parts (1p1n1u1w) 1969 | -7/Factory | Lost 5 parts (2n1u2w) 2314 | -7/Factory | Build established: Scavenger-Mutant 2331 | -7/Factory | Core integrity fell below 50% 2551 | -7/Factory | Discovered new exit (range 15) 2588 | -7/Factory | Entered another Factory area 2588 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2895 | -6/Factory | Build established: Scavenger-Tank 3111 | -6/Factory | Discovered new exit (range 15) 3192 | -6/Factory | Entered another Factory area 3192 | -5/Factory | Evolved 2 slots: Utility x2 3234 | -5/Factory | Repaired Imp. Heat Sink 3302 | -5/Factory | Found Prototype Launcher 3303 | -5/Factory | Identified Mni. Smartbomb Launcher 4065 | -5/Factory | Lost 3 parts (1p2u) 4322 | -5/Factory | System corruption reached 10% 4333 | -5/Factory | Lost 3 parts (2n1u) 4591 | -5/Factory | Lost 3 parts (1p2u) 4719 | -5/Factory | Lost 3 parts (1n1u1w) 4721 | -5/Factory | Destroyed 8 combat bots 5263 | -5/Factory | Garrison activated, responded to threat 5276 | -5/Factory | Discovered new exit (range 12) 5290 | -5/Factory | Lost 3 parts (1p2u) 5313 | -5/Factory | Entered Upper Caves 5470 | -5/Upper Caves | Lost 3 parts (1u2w) 5537 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5704 | -5/Upper Caves | Lost 3 parts (1p2w) 6317 | -5/Upper Caves | Learned Factory stockpile data 6543 | -5/Upper Caves | Learned Factory garrison access intel 6661 | -5/Upper Caves | Discovered new exit (range 10) 6695 | -5/Upper Caves | Entered another Upper Caves area 7004 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7250 | -5/Upper Caves | Discovered new exit (range 9) 7262 | -5/Upper Caves | Entered Zhirov 7264 | -5/Zhirov | Discovered new exit (range 3) 7282 | -5/Zhirov | Entered Proximity Caves 7288 | -4/Proximity Caves | Spotter reported a threat 7289 | -4/Proximity Caves | Spotter reported a threat 7342 | -4/Proximity Caves | Learned location of Quarantine (-2) 7464 | -4/Proximity Caves | Spotter reported a threat 7481 | -4/Proximity Caves | Spotter reported a threat 7561 | -4/Proximity Caves | Spotter reported a threat 7615 | -4/Proximity Caves | Core integrity fell below 50% 7654 | -4/Proximity Caves | Lost 13 parts (2p4n3u4w) 7659 | -4/Proximity Caves | Spotter reported a threat 7673 | -4/Proximity Caves | Spotter reported a threat 7707 | -4/Proximity Caves | System corruption reached 30% 7716 | -4/Proximity Caves | Core integrity fell below 20% 7741 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 7762 | -4/Proximity Caves | Spotter reported a threat 7781 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- Acquired Mass Driver. Slug penetrates P-70 Sage. Destroyed Antigrav System. P-70 Sage suffers critical hit (Blast). Destroyed Tesla Rifle. P-70 Sage destroyed. Slug penetrates P-70 Sage. ,GM>=2KMO NJDJHLSV< P-70 Sage knocked back. Imp. Target Analyzer fries itself beyond repair. L-61 Swordsman suffers critical hit (Burn). L-61 Swordsman knocked back. Slug penetrates Wall. Imp. Remote Datajack fries itself beyond repair. L-61 Swordsman heat short circuits Unknown Device. System corrupted: Hvy. Gauss Cannon jammed. L-61 Swordsman knocked back. Mass Driver severed. Antigrav System fries itself beyond repair. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ## ####????#####?#####????????????????????? | | # ##??## ### ##???????????????????? | | """" #### #???????????????????? | | """" #???????????????????? | | """" ### #???????????????????? | | "" ###### %;#???????????????????? | | "" #???## %##???????????????????? | | """" ##???## p #???????????????????? | | "" #???#;% ##???????????????????? | | ###??## ##???????????????????? | | ####### #????# #???????????????????? | | ##????## ## #????# ##???????????????????? | | #?????# ##### ##???## ##????????????????????? | | ##????# ##### ##????# ;?????????????????????? | | #????# ## ##?????### #?????????????????????? | | #??### ## ##???????# n#?????????????????????? | | #??# ## ##??????# =#?????????????????????? | | ##??# #### ##?????# %#?????????????????????? | | #???# ###??# ## #?????#@ #?????????????????????? | | #???# #????##?# #????#;ll#?????????????????????? | | #?### #?????### ##???# #% #?????????????????????? | | #?# #?????# #????### ?????????????????????? | | ##?# #?????# ##?????#b ##????????????????????? | | ???# ##?????## ##???? b#?????????????????????? | | #### #???????## #???? #?????????????????????? | | #????????# #???? bg#?????????????????????? | | #????????## #??? #?????????????????????? | | #######?????????# #??? #?????????????????????? | | ???????????????## #??? # ????????????????? | | ?????????####### ## ???????????????????? | | #??####### ## ?????????????????????? | | ???# % ## ?????????????????????? | | ???#" ## ?????????????????????? | | ####%####### #? #????????????????????? | | ##"##????## #???????????????????? | | ### ##????## ## #???????????????????? | | ### ##????## #####??# ??????????????????? | | ## #?????# ####???????? ##??????????????????? | | ## ##????# #????????????#???????????????????? | | ## ##???? #????????????????????????????????? | | ##??? #????????????????????????????????? | | ##?? #????????????????????????????????? | | ##? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Containment 8 Corruption Block 15 Armor Coverage 375 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Survived The Infestation Leap Before You Look Challenges ------------ None Game ------ Seed ActiveCooledInterrupter Manual? 0 Play Time 01:48:09 Cumulative 17.5 hours Start 2024.05.01 @ 17:20:59 End 2024.05.01 @ 19:10:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 24 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3fd5fae1-e535-4bfc-9b94-e0a3de88d70d