Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.01 @ 18:48:59 Player: SKIN_SYN Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 4334 Bonus ------- Friendly Fire -51 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 31/100 System Corruption 33% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (5) ------ Weight Redist. System > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Structural Scanner Improved Light Armor Plating Improved Focal Shield Improved Component Analysis Suite > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Mass Driver > --- INVENTORY -------- Enhanced Flexi-carbon Leg Nuclear Pulse Thruster Heat Sink Medium Battery Weight Redist. System [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Tesla Bomb Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 39 | 5 4 3 8 19 Power 6 | 1 . 1 1 3 Engine 4 | 1 . 1 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 1 7 Treads 4 | 2 . . . 2 Leg 3 | . . . . 3 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . . 1 1 Utility 10 | 1 2 1 2 4 Device 6 | . 2 . 1 3 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 1 2 1 4 5 Energy Gun 4 | . 2 . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 26 | . . 1 2 23 Power 5 | . . 1 . 4 Propulsion 7 | . . . . 7 Utility 7 | . . . 1 6 Weapon 7 | . . . 1 6 Highest Loss Streak 13 | . . 1 2 13 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 4 4 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 2 3 3 1 Weapon . | 1 1 . 1 . Tool/Special . | . . . . . Unused Backups 3 | . . 3 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 93 84 84 84 Engine 10 | . 14 13 13 6 Core 3 | . . . . 7 Treads 19 | . 28 28 25 10 Leg 2 | . . . . 4 Flight 2 | . . . 2 4 Device 11 | . 10 . 1 19 Storage 3 | . 14 . . 1 Protection 6 | . . 13 12 4 Energy Gun 7 | . 11 14 12 1 Energy Cannon 1 | . . . . 2 Ballistic Gun 12 | . 14 13 14 9 Ballistic Cannon 2 | . . . . 4 Peak Build Rating 73 | 5 7 11 16 73 Average Rating 27 | 4 6 10 11 51 On Entrance 7 | . 5 7 11 16 Avg Prop Armor Cover (%) 5 | . . . 11 5 Naked Turns 15 | . . . . 15 Heaviest Build 65 | 10 12 28 31 65 Greatest Support 54 | 40 40 40 40 54 Greatest Overweight (x) 4 | . . . 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 5 5 5 Most Carried 8 | 2 6 8 5 5 Average Carried 3 | 1 4 4 4 2 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 2 6 4 5 . Class Distribution -------------------- 34% | Mutant 24% | Subdweller-Mutant 17% | Scavenger-Tank 10% | Generator-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 995 | 248 92 90 54 511 Remotely . | . . . . . Salvage Created 1106 | . 232 83 274 517 Parts 55 | . 13 6 13 23 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 20 | . 7 4 2 7 Melee 1 | . . . . 1 Guns 14 | . 7 4 2 1 Cannons 4 | . . . . 4 Classes Destroyed 10 | . 2 1 2 5 Worker 2 | . . . . 2 Recycler 2 | . . . 2 . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 5 | . 3 2 . . Grunt 6 | . 4 . . 2 Brawler 2 | . . . . 2 Sentry 2 | . . . 2 . Programmer 3 | . . . . 3 Subdweller 2 | . . 2 . . Best Kill Streak 4 | . 4 2 4 1 Combat Bots Only 4 | . 4 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 508 | . 26 48 99 335 Missed 171 | . 7 16 40 108 Hits 337 | . 19 32 59 227 Melee 15 | . . . . 15 Projectile 322 | . 19 32 59 212 AOE 2 | . . . . 2 Critical Strikes 18 | . 1 1 . 16 Part Disruptions 1 | . . . . 1 Damage Taken 4638 | . 184 455 325 3674 Core 1134 | . 50 57 20 1007 Absorbed by Shields . | . . . . . Ignored by Resistances 1332 | . 57 131 112 1032 Core Remaining (%) 74 | 100 . . 49 . Volleys Fired 89 | . 20 22 12 35 Largest 4 | . 2 2 2 4 Hottest 162 | . 60 70 85 162 Shots Fired 187 | . 33 33 13 108 Gun 121 | . 33 33 13 42 Cannon 63 | . . . . 63 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 127 | . 20 22 12 73 Thermal 15 | . 4 11 . . Explosive . | . . . . . Electromagnetic 45 | . 9 . 1 35 Robot Hit Streak 14 | . 7 13 13 14 Robot Miss Streak 6 | . 1 6 1 2 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 140 | . 22 23 12 83 Core Hits 52 | . 13 5 6 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing 6 | . . . . 6 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3314 | . 325 369 260 2360 Guns 1350 | . 268 369 260 453 Cannons 1265 | . . . . 1265 Explosions 321 | . 57 . . 264 Melee 363 | . . . . 363 Ramming 15 | . . . . 15 Kinetic 1851 | . 175 267 243 1166 Thermal 183 | . 81 102 . . Explosive . | . . . . . Electromagnetic 902 | . 69 . 17 816 Impact 198 | . . . . 198 Slashing . | . . . . . Piercing 165 | . . . . 165 Highest Corruption 33 | . . . . 33 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misdirections 3 | . . . . 3 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 122 | . 7 . . 115 Projectiles 27 | . . . . 27 Explosions 16 | . 7 . . 9 Melee 79 | . . . . 79 Knockbacks 10 | . . . . 10 Impact 2 | . . . . 2 Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 60 | . . . . 60 Shots 3 | . . . . 3 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 326 | . 40 188 51 326 Average Temperature 75 | . 25 107 27 88 Received Heat Transfer 623 | . 132 320 126 45 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 375 | . 150 225 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | . 151 . 30 67 Initial 20 | . . . 20 . Average 15 | . 43 . 3 8 Influence Increases 620 | . 191 110 50 269 Destroy 0b10 Robot/C 360 | . 140 40 40 140 Destroy 0b10 Robot/NC 30 | . . . 10 20 Destroy Leader 62 | . 30 10 . 22 Disable Machine 27 | . . . . 27 Destroy Structure 36 | . 6 . . 30 Lose Combat Pursuer 105 | . 15 60 . 30 Influence Decreases 600 | . 191 60 100 249 Entered New Map 30 | . . . 30 . Time Decay 488 | . 191 60 60 177 Lost Part 82 | . . . 10 72 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 8 17 2 15 Peak Tracking Total 5 | . 4 5 2 5 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 2 | . 1 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . . 1 Successful . | . . . . . Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1374 | . 135 22 . 1217 Structural 1374 | . 135 22 . 1217 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3231 | 158 619 623 440 1391 Spaces Moved 1644 | 95 347 346 249 607 Core 41 | 5 . . . 36 Treads 1508 | 90 347 346 208 517 Legs 52 | . . . . 52 Wheels . | . . . . . Hover . | . . . . . Flight 43 | . . . 41 2 Fastest Speed 50 | 50 160 160 140 50 Average Speed 172 | 154 160 160 158 196 Slowest Speed 330 | 160 160 160 220 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 59 25 46 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . 6 . . 14 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 6 | . 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 1851 | 107 377 385 280 702 Wait 5 | 1 . . 2 2 Move 1640 | 94 346 345 248 607 Hop . | . . . . . Pick Up 38 | 7 7 5 2 17 Fast Attach 7 | . . 1 5 1 Attach 31 | 5 3 2 . 21 Detach . | . . . . . Swap 7 | . 1 . 3 3 Drop 11 | . . 5 4 2 Fire 89 | . 20 22 12 35 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous 5 | . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 589 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Entered Subcaves 779 | -10/Subcaves | Approached by a straggling Scientist 907 | -10/Subcaves | Ambushed by swarm of Subdwellers 1024 | -10/Subcaves | Learned Materials machine intel 1259 | -10/Subcaves | Build established: Subdweller-Mutant 1352 | -10/Subcaves | Discovered new exit (range 11) 1401 | -10/Subcaves | Entered Recycling 1402 | -7/Recycling | Met a Zionite searching for Scraptown 1760 | -7/Recycling | Core integrity fell below 50% 1802 | -7/Recycling | Discovered new exit (range 11) 1841 | -7/Recycling | Entered Factory 1841 | -5/Factory | Evolved 10 slots: Power x3, Propulsion x2, Utility x3, Weapon x2 2119 | -5/Factory | Build established: Scavenger-Tank 2682 | -5/Factory | Build established: Tank 2883 | -5/Factory | Cargo convoy interrupted 3008 | -5/Factory | Build established: Generator-Tank 3065 | -5/Factory | System corruption reached 10% 3118 | -5/Factory | Lost 10 parts (2p2n4u2w) 3150 | -5/Factory | Found Prototype Launcher 3151 | -5/Factory | Identified Tesla Bomb Launcher 3188 | -5/Factory | Core integrity fell below 50% 3197 | -5/Factory | System corruption reached 30% 3201 | -5/Factory | Core integrity fell below 20% 3224 | -5/Factory | Lost 13 parts (2p5n2u4w) 3232 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Hvy. Mace destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Penetrated by Slug. Slug penetrates Wall. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+3). Acquired Hvy. Pick. Slug penetrates Wall. System corrupted: Matter fused (-8). Slug penetrates Wall. Destroyed Hpw. Shock Rifle. P-70 Sage destroyed. Slug penetrates Wall. Acquired 60 matter. Slug penetrates Wall. Acquired Antigrav System. Wall collapses. Map ----- +----------------------------------------------------+ | ########### "" ##???????????# | | ########### ##???????????# | | ?????????#########???????????+ | | ????????? ##???????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ??????#####+?????????????????# | | ?????? #????????????????# | | ?????? ################## | | ?????? | | ?????? | | ?????"" | | ????#"F | | ????#"" | | ????#"" | | ????# | | ????# | | ????# | | ????# ######## | | ????# #??????# | | ????# ######### ######### | | ????# h # # | | ????#|h " "" # | | #####p;###### "" ? | | # ! @ #?# "" ? | | # ! ! #?# = """ # | | # #?# # | | #! #?# = # | | ###########?################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Survival Of The Most Covered System Compromised Challenges ------------ None Game ------ Seed ZeronetTeslaShredder Manual? 0 Play Time 00:42:42 Cumulative 5.0 hours Start 2026.10.01 @ 18:02:11 End 2026.10.01 @ 18:48:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0ec27f0-50e5-4bd4-bb95-e06908d492f1