Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.05 @ 00:16:33 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (229) 1145 Value Destroyed (8136) 8136 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 16581 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2800 Entered Garrisons 200 Cogmind --------- Core Integrity 763/850 Matter 88/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Light Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON (4) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Micro Fission Core Improved Titanium Leg Improved Hover Unit Structural Scanner Matter Filter Improved Kinecellerator Improved Weapon Cycler Advanced Shield Generator Plasma Cutter Flail Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Hypervelocity Coil Gun Rocket Array Rocket Array > --- INVENTORY -------- Micro Fission Core Structural Scanner Core Analyzer Matter Filter Improved Kinecellerator Improved Weapon Cycler Advanced Phase Shifter Improved Light Armor Plating Advanced Shield Generator Advanced Beam Rifle Advanced Plasma Cannon Gauss Rifle Improved Grenade Launcher Flail [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 1 1 . . 1 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 114 | . 8 3 16 19 23 35 8 2 Power 14 | . 1 . 2 2 3 4 2 . Engine 5 | . 1 . 1 . . 1 2 . Core 9 | . . . 1 2 3 3 . . Reactor . | . . . . . . . . . Propulsion 23 | . 2 . 3 4 5 7 2 . Treads 19 | . 2 . 3 2 4 7 1 . Leg 2 | . . . . . 1 . 1 . Wheel 1 | . . . . 1 . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 29 | . 3 . 6 6 4 7 2 1 Device 11 | . 1 . 3 2 1 2 1 1 Storage 3 | . 2 . . 1 . . . . Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 13 | . . . 3 3 3 4 . . Artifact . | . . . . . . . . . Weapon 48 | . 2 3 5 7 11 17 2 1 Energy Gun 10 | . . . . 2 3 3 2 . Energy Cannon 6 | . 2 2 1 . . 1 . . Ballistic Gun 17 | . . . 2 3 7 5 . . Ballistic Cannon 3 | . . . 2 1 . . . . Launcher 10 | . . . . 1 1 7 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 4 . 2 . . Parts Lost 29 | . . 3 1 1 7 14 . 3 Power 6 | . . . . . 2 4 . . Propulsion 5 | . . . . . 2 2 . 1 Utility 9 | . . . 1 1 2 5 . . Weapon 9 | . . 3 . . 1 3 . 2 Highest Loss Streak 9 | . . 2 1 1 4 9 . 2 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 98 99 98 99 94 95 89 Engine 6 | . 14 14 6 9 2 . 7 13 Core 8 | . . . 4 7 14 15 6 . Treads 19 | . 26 28 22 14 17 17 16 17 Device 10 | . 12 14 11 15 9 9 7 13 Storage 10 | . 14 14 11 9 9 9 7 6 Protection 11 | . . . 11 11 17 15 7 6 Energy Gun 4 | . . . . 3 6 6 9 8 Energy Cannon 7 | . 27 24 11 4 . 1 . . Ballistic Gun 12 | . . . 9 15 19 14 7 6 Ballistic Cannon 2 | . . . 10 2 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 80 | 13 34 34 48 57 71 80 52 55 Greatest Support 68 | 20 40 40 45 45 45 45 68 68 Greatest Overweight (x) 3 | . . . 1 3 3 2 1 1 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 Most Carried 15 | . 11 10 15 15 15 15 15 14 Average Carried 13 | . 9 8 14 14 14 13 10 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 7 15 15 15 9 15 13 Class Distribution -------------------- 41% | Tank 33% | Mutant 15% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Matter Collected 3671 | 188 92 17 709 641 991 899 64 70 Remotely . | . . . . . . . . . Salvage Created 9090 | . 952 284 2178 1569 1398 2554 64 91 Parts 505 | . 64 7 128 71 83 140 7 5 Haulers Intercepted 9 | . 2 . 3 1 . 3 . . Recyclers Shooed 3 | . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 184 | . 18 6 41 25 34 55 1 4 Melee 3 | . . 2 . . . 1 . . Guns 91 | . 3 . 8 19 32 24 1 4 Cannons 53 | . 12 1 32 6 . 2 . . AOE 32 | . 2 . . . 2 28 . . Classes Destroyed 17 | . 6 . 3 4 1 2 1 . Worker 4 | . . . . 1 . 3 . . Builder 7 | . 1 . 2 . . 4 . . Tunneler 2 | . . . . 1 . 1 . . Hauler 9 | . 2 . 3 1 . 3 . . Recycler 13 | . 2 . 5 2 . 4 . . Mechanic 3 | . . . 1 . . 2 . . Operator 1 | . . . . . . 1 . . Watcher 10 | . 3 . 5 1 . . 1 . Swarmer 28 | . 6 . 8 . 7 3 . 4 Cutter 2 | . . . . . 2 . . . Grunt 105 | . 12 6 24 17 16 30 . . Brawler 7 | . . . 1 2 . 4 . . Duelist 9 | . . . . 3 . 6 . . Protector 2 | . . . . . . 2 . . Sentry 27 | . . . 8 2 7 10 . . Hunter 3 | . . . . 1 2 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 22 | . 6 2 11 5 9 22 1 4 Combat Bots Only 16 | . 5 2 6 5 9 16 1 4 Max Kills in Single Turn 11 | . 2 1 2 1 3 11 1 1 Gunslinging 1 | . . . . . 1 1 . . Exploded 10 | . 1 . . . 2 10 . . Melee 1 | . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Damage Taken 6520 | . 197 331 1039 648 1436 2432 26 411 Core 790 | . 12 58 105 155 71 302 . 87 Absorbed by Shields 297 | . . . . 162 107 19 9 . Core Remaining (%) 69 | 100 . 72 73 . . 4 100 . Volleys Fired 444 | . 34 12 84 68 144 82 5 15 Largest 3 | . 2 2 3 3 3 3 2 3 Hottest 187 | . 112 112 130 152 124 187 84 149 Shots Fired 1046 | . 63 22 244 196 286 203 10 22 Gun 735 | . 6 . 78 155 284 181 9 22 Cannon 295 | . 57 22 166 41 . 9 . . Launcher 16 | . . . . . 2 13 1 . Special . | . . . . . . . . . Kinetic 620 | . . . 162 128 189 132 5 4 Thermal 311 | . 3 . 65 68 95 58 4 18 Explosive 16 | . . . . . 2 13 1 . Electromagnetic 99 | . 60 22 17 . . . . . Robot Hit Streak 66 | . 17 13 30 28 66 24 3 5 Robot Miss Streak 4 | . 2 2 3 3 2 4 2 4 Penetration Max 2 | . . . . . . 2 . . Secondary Targets 16 | . . . . 3 9 3 . 1 Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 Shots Hit Robots 715 | . 46 22 156 144 168 161 5 13 Core Hits 419 | . 25 6 65 57 63 192 3 8 Critical Kills 14 | . . . 1 2 2 9 . . Critical Parts Destroyed 10 | . . 1 . 1 1 7 . . Critical Strikes 35 | . . 1 3 6 6 18 1 . Burn 8 | . . . . 2 3 2 1 . Meltdown 2 | . . . 1 1 . . . . Destroy 21 | . . . . 2 3 16 . . Blast 3 | . . . 2 1 . . . . Smash 1 | . . 1 . . . . . . Melee Attacks 9 | . . 4 . . . 5 . . Impact 9 | . . 4 . . . 5 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18209 | . 1174 834 3099 2587 3053 7097 137 228 Guns 8293 | . 40 . 747 2018 2853 2321 86 228 Cannons 4517 | . 981 422 2317 567 . 230 . . Explosions 5072 | . 143 238 35 . 200 4405 51 . Melee 296 | . . 162 . . . 134 . . Ramming 31 | . 10 12 . 2 . 7 . . Kinetic 7060 | . . . 1686 1490 2273 1521 41 49 Thermal 4340 | . 153 238 1020 1095 580 1030 45 179 Explosive 4656 | . . . . . 200 4405 51 . Electromagnetic 1826 | . 1011 422 393 . . . . . Impact 296 | . . 162 . . . 134 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 . Average Corruption 1 | . 1 1 . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . 2 . . . . 3 . Message Errors 2 | . . 1 . . . . 1 . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . 10 91 8 . . 51 16 . Projectiles 20 | . 10 2 8 . . . . . Explosions 89 | . . 22 . . . 51 16 . Melee 67 | . . 67 . . . . . . Knockbacks 8 | . . . 7 1 . . . . Impact . | . . . . . . . . . Kinetic 8 | . . . 7 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 404 | . 30 94 21 1 50 208 . . Shots 20 | . 1 3 1 . 2 13 . . Rammed 8 | . 3 3 . 1 . 1 . . Targets Rammed 8 | . 3 3 . 1 . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 382 | . 204 138 194 318 320 382 60 51 Average Temperature 79 | . 40 62 40 101 85 121 27 25 Received Heat Transfer 2887 | . 48 171 534 294 769 1071 . . Effects 8 | . . . . 1 1 6 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 5 | . . . . 1 1 3 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . 2 3 . . . . . . Combat Hostiles 4 | . 1 3 . . . . . . Parts Fried 11 | . 8 3 . . . . . . Impact Corruptions 3 | . . 3 . . . . . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 13 | . . . 4 6 1 . . 2 Heat Transferred 8017 | . 175 250 1876 2146 1067 1948 148 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 2 3 2 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Peak Influence 2153 | . 302 169 665 542 2082 2153 1163 491 Initial 1100 | . . . 55 229 189 874 1100 406 Average 721 | . 176 112 329 309 1117 1255 1103 449 Maximum Alert Level 5 | . 1 . 2 2 5 5 4 2 Low Security (%) 16 | . 52 100 22 3 3 . . . Level 1 24 | . 47 . 45 77 2 . . . Level 2 14 | . . . 32 19 13 . . 100 Level 3 20 | . . . . . 37 56 17 . Level 4 13 | . . . . . 20 16 82 . Level 5 7 | . . . . . 21 . . . High Security 3 | . . . . . . 26 . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 28 | . 3 . 8 5 . 10 2 . Investigation 11 | . 3 . 5 2 . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . . 3 1 . 1 . . Assault 8 | . . . . . . 7 1 . Garrison 3 | . . . . 2 . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Distress Signals 7 | . . . 3 2 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 234 | . 23 6 52 29 35 79 3 7 Peak Tracking Total 19 | . 3 2 5 5 5 19 1 4 Tactical Retreats 4 | . . . 1 2 . 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Traps Triggered 16 | . 5 . 2 2 7 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Machines Disabled 21 | . 1 . 2 . 9 9 . . Max in Single Turn 2 | . 1 . 1 . 1 2 . . Garrison Access 1 | . . . . . . 1 . . Garrison Relay 3 | . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Machines Accessed 27 | . 9 . 9 4 2 3 . . Terminals 18 | . 7 . 6 1 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 1 . 1 . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 82 | . 22 . 28 23 3 6 . . Successful 61 | . 13 . 22 21 2 3 . . Failed 21 | . 9 . 6 2 1 3 . . Catastrophic 3 | . . . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 7 . 9 1 . 2 . . Terminals 41 | . 17 . 13 4 3 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 5 . 2 3 . 2 . . Scanalyzers 28 | . . . 13 15 . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 20 | . 8 . 7 2 2 1 . . Part Schematic 2 | . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Recycling Unit Index 2 | . 1 . 1 . . . . . Alert Level 3 | . 1 . 1 . . 1 . . Unreport Threat 3 | . 1 . . 2 . . . . Dispatch Records 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 1 2 . 1 . . Report Inventory 4 | . 1 . 1 1 . 1 . . Retrieve Components 3 | . 2 . . 1 . . . . Scanalyzer 28 | . . . 13 15 . . . . Insert Component 13 | . . . 6 7 . . . . Analyze 15 | . . . 7 8 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . 2 . 1 1 . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 1 . 1 . . Tunnel 5 | . 2 . 1 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 8 . 7 4 2 2 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 8 7 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . Parts Scanalyzed 13 | . . . 6 7 . . . . Part Schematics Acquired 13 | . . . 6 7 . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . . 12 3 . . Machine Destruction 15 | . . . . . 12 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Turns Passed 9228 | . 1320 286 1871 941 3047 1198 487 78 Spaces Moved 3681 | 1 737 147 710 358 1134 374 200 20 Core . | . . . . . . . . . Treads 3488 | . 690 147 710 213 1134 374 200 20 Legs 48 | 1 47 . . . . . . . Wheels 145 | . . . . 145 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 145 130 232 160 160 160 Average Speed 207 | 120 157 160 212 193 236 229 226 200 Slowest Speed 385 | 120 160 160 232 232 385 320 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 94 46 77 32 99 43 4 1 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 5 | . 2 . 1 1 . 1 . . Known Exits Taken 3 | . 1 1 . 1 . . . . Unknown Exits Taken 4 | 1 . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 237 | . 11 14 9 1 2 188 12 . Melee . | . . . . . . . . . Projectile 5 | . . . 2 1 . 2 . . AOE 230 | . 11 14 7 . 2 184 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Total 4506 | . 836 168 895 485 1337 525 223 37 Wait 118 | . 30 . 48 17 7 15 1 . Move 3674 | . 736 146 709 358 1133 373 199 20 Hop . | . . . . . . . . . Pick Up 58 | . 12 . 18 6 11 4 7 . Fast Attach 48 | . 4 . 6 11 8 16 3 . Attach 27 | . 2 3 2 3 5 9 1 2 Detach 3 | . . . . 1 . 1 1 . Swap 39 | . 2 . 8 5 10 10 4 . Drop 70 | . 13 . 20 15 11 9 2 . Fire 444 | . 34 12 84 68 144 82 5 15 Melee 9 | . . 4 . . . 5 . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush 7 | . 3 3 . . . 1 . . Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 482 | -10/Materials | Discovered new exit (range 4) 1193 | -10/Materials | Discovered new exit (range 15) 1321 | -10/Materials | Entered Mines 1359 | -10/Mines | Identified exit to Exiles 1403 | -10/Mines | Identified exit to Materials 1545 | -10/Mines | Discovered exit to Materials (range 8) 1607 | -10/Mines | Entered Materials 1607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1888 | -9/Materials | Identified exit to Mines 2031 | -9/Materials | Discovered new exit (range 3) 2267 | -9/Materials | Build established: Tank 3436 | -9/Materials | Discovered new exit (range 15) 3478 | -9/Materials | Entered another Materials area 3478 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4248 | -8/Materials | Garrison activated, responded to threat 4419 | -8/Materials | Identified exit to Garrison 4419 | -8/Materials | Entered Garrison 4512 | -8/Garrison | Triggered checkpoint 4594 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Destroyed 9 combat bots 4653 | -8/Garrison | Triggered checkpoint 4862 | -8/Garrison | Discovered new exit (range 11) 5014 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Garrison Relay disabled 5304 | -8/Garrison | Discovered new exit (range 10) 5339 | -8/Garrison | Build established: Mutant 5396 | -8/Garrison | Triggered checkpoint 5403 | -8/Garrison | Garrison Relay disabled 5435 | -8/Garrison | Lost 4 parts (1p2n1w) 5677 | -8/Garrison | Build established: Scavenger-Tank 5942 | -8/Garrison | Triggered checkpoint 5995 | -8/Garrison | Build established: Mutant 6182 | -8/Garrison | Garrison Relay disabled 6596 | -8/Garrison | Triggered checkpoint 6640 | -8/Garrison | Learned Materials security intel 6666 | -8/Garrison | Discovered new exit (range 3) 6934 | -8/Garrison | Build established: Scavenger-Mutant 7466 | -8/Garrison | Entered Materials 7574 | -8/Materials | Found Prototype Launcher 7574 | -8/Materials | Identified Rocket Array 7583 | -8/Materials | Found Rocket Array 8041 | -8/Materials | Core integrity fell below 50% 8266 | -8/Materials | First assault squad dispatched 8281 | -8/Materials | Garrison activated, responded to threat 8322 | -8/Materials | Destroyed 10 combat bots 8346 | -8/Materials | High security lockdown imminent 8426 | -8/Materials | High security lockdown engaged 8515 | -8/Materials | Core integrity fell below 20% 8533 | -8/Materials | Sterilization system engaged 8533 | -8/Materials | Non-combat units ordered to evacuate 8546 | -8/Materials | Discovered new exit (range 14) 8553 | -8/Materials | Destroyed 16 combat bots 8578 | -8/Materials | Lost 9 parts (2p2n3u2w) 8633 | -8/Materials | Combat units ordered to evacuate 8664 | -8/Materials | Entered Factory 8664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8881 | -7/Factory | Discovered new exit (range 8) 9064 | -7/Factory | First assault squad dispatched 9151 | -7/Factory | Entered another Factory area 9151 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9229 | -6/Factory | Self-destructed Last Messages --------------- 09169_ K-01 Serf collects debris. 09177_ Destroyed VTOL Module. 09178_ Critical hit (Destroy). 09178_ Adv. Beam Rifle destroyed. 09183_ S-27 Virus destroyed. 09183_ Switching to secondary target: S-27 Virus. 09187_ S-27 Virus destroyed. 09191_ Lgt. Treads destroyed. 09201_ VTOL Module melted. 09201_ S-27 Virus destroyed. 09202_ K-01 Serf collects debris. 09219_ Acquired 25 matter. 09221_ K-01 Serf collects debris. 09224_ Acquired 19 matter. 09226_ Penetrated by Slug. 09226_ Slug penetrates Wall. 09226_ Imp. Grenade Launcher destroyed. 09227_ Acquired 26 matter. 09229_ Slug penetrates Wall. 09229_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????? ????? ?????????????????????????? | | ?????????????% ???? ??????????????????????????? | | ????????????? ?? ??????????????????????????? | | ?????????????? ? ???????????????????????????? | | ??????????????? ? ??????????????#????????????? | | ???????????????? ????????????? #????????????? | | ????????????????? ???????????? #????????????? | | ????????###########+############ +????????????? | | ????????# #????????????? | | ????????# #????????????? | | ????????# [ +????????????? | | ????????# w= #??????????????????? | | ????????# @ #??????????????????? | | ????????####+############ [ #??????????????????? | | ????????# #??????# *% #??????????????????? | | ????????# #??????# #??????????????????? | | ????????# #??????+ k + ?????????????????? | | ????????# #??????# # ????????????????? | | ????????# #??????# hh #? ???????????????? | | ????????# #??????# #?? ?????????????? | | ????????# #??????# #??? ????????????? | | ????????# #??????? #????#?????????????? | | ????????# #??????? ??????????????????? | | ????????##########??????? ?????????????????? | | ????????????????????????? """"?????????????????? | | ????????????????????????? ""???????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Flail | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Matter Filter | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevTachyonFlamer Manual? 0 Play Time 01:10:15 Cumulative 196.8 hours Start 2022.07.04 @ 10:58:19 End 2022.07.05 @ 00:16:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 63 Adventurer 14 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 013cca53-0044-421a-a639-51d00d0d9981