Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 13:25:27 Player: Barbarossa Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1553) 1553 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3643 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 238/240 System Corruption 0% Temperature Critical (600) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Wheel Compact Wheel Compact Battery (200) Large Matter Pod (0) High-capacity Matter Pod (200) Advanced Targeting Computer Hardened Medium Armor Plating Beam Rifle Beam Rifle Beam Rifle Field Laser Field Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Light Treads Wheel Wheel Compact Wheel Heat Sink Compact Battery High-capacity Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Small Laser Beam Rifle Beam Rifle Beam Rifle Beam Rifle Field Laser Field Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 67 | . 14 33 20 Power 11 | . 4 4 3 Engine 9 | . 4 4 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 22 | . 3 14 5 Treads 11 | . . 9 2 Leg . | . . . . Wheel 11 | . 3 5 3 Hover . | . . . . Flight . | . . . . Utility 15 | . 4 3 8 Device 4 | . 1 1 2 Storage 4 | . 3 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 19 | . 3 12 4 Energy Gun 19 | . 3 12 4 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 24 | . 3 10 11 Power 5 | . 2 2 1 Propulsion 9 | . 1 5 3 Utility 6 | . . 1 5 Weapon 4 | . . 2 2 Highest Loss Streak 6 | . 2 6 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 90 97 Engine 9 | . 13 10 3 Core 1 | . . . 5 Treads 13 | . . 21 18 Wheel 20 | . 25 18 17 Device 8 | . 12 4 9 Storage 11 | . 14 11 9 Processor 1 | . . . 6 Protection 2 | . . 1 9 Energy Gun 22 | . 24 21 18 Ballistic Gun 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 111 | 11 48 62 111 Greatest Support 28 | 20 20 26 28 Greatest Overweight (x) 9 | . 2 4 9 Average Overweight (x) 2 | . 1 1 3 Largest Inventory Capacity 25 | . 20 20 25 Average Capacity 19 | . 17 20 23 Most Carried 23 | . 20 20 23 Average Carried 16 | . 13 18 19 Final Capacity 25 | 8 20 20 25 Final Carried 20 | 6 20 20 16 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1104 | 200 370 342 192 Remotely . | . . . . Salvage Created 2526 | . 903 1210 413 Parts 150 | . 58 68 24 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 6 | . 2 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 19 22 12 Guns 51 | . 19 22 10 Classes Destroyed 13 | . 8 3 2 Worker 3 | . 1 1 1 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 4 | . 2 2 . Recycler 6 | . 1 5 . Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 22 | . 6 10 6 Grunt 23 | . 13 9 1 Brawler 1 | . . . 1 Sentry 6 | . . 3 3 Specialist 1 | . . . 1 Best Kill Streak 7 | . 7 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 461 | . 83 165 213 Missed 127 | . 27 50 50 Damage Taken 4263 | . 601 1239 2423 Core 956 | . 112 270 574 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 321 | . . 39 282 Core Remaining (%) 62 | 100 55 32 . Volleys Fired 271 | . 86 125 60 Largest 2 | . 2 2 2 Hottest 112 | . 80 112 112 Shots Fired 541 | . 172 249 120 Gun 541 | . 172 249 120 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 20 | . 20 . . Thermal 521 | . 152 249 120 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 10 21 24 Robot Miss Streak 7 | . 3 6 7 Penetration Max . | . . . . Secondary Targets 10 | . 2 7 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 348 | . 111 157 80 Core Hits 128 | . 47 58 23 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . 1 4 8 Burn 12 | . . 4 8 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4328 | . 1242 1913 1173 Guns 4328 | . 1242 1913 1173 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 146 | . 146 . . Thermal 4182 | . 1096 1913 1173 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 631 | . 32 555 631 Average Temperature 136 | . 7 103 195 Received Heat Transfer 1251 | . 294 282 675 Effects 23 | . . 7 16 Shutdowns 5 | . . 1 4 Energy Bleed 3 | . . . 3 Interference 1 | . . 1 . Matter Decay 3 | . . 1 2 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . 1 . Damage (major) 5 | . . 1 4 Damage (core) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 19 | . 2 9 8 Heat Transferred 10672 | . 2475 4619 3578 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 311 | . 311 176 195 Initial 104 | . . 104 74 Average 113 | . 161 83 93 Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | . 57 100 100 Level 1 14 | . 42 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 3 2 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 6 | . 3 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 31 35 22 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 8 3 Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 6 23 7 Successful 20 | . 2 13 5 Failed 16 | . 4 10 2 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 24 | . 5 14 5 Terminals 24 | . 4 15 5 Fabricators . | . . . . Repair Stations 8 | . 2 4 2 Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Prototype ID Bank 1 | . . 1 . Unreport Threat 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 1 4 2 Scan Component 4 | . 1 2 1 Repair 3 | . . 2 1 Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 1 5 2 Terminals 8 | . 1 5 2 Botnet 8 | . 1 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 7 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 2 1 Time 78 | . . 52 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3149 | . 1103 1354 692 Spaces Moved 1593 | 1 583 704 305 Core . | . . . . Treads . | . . . . Legs 54 | 1 53 . . Wheels 1539 | . 530 704 305 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 105 120 Average Speed 117 | 120 107 117 136 Slowest Speed 215 | 120 120 145 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 78 54 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2333 | . 886 982 465 Wait 311 | . 171 77 63 Move 1590 | . 582 703 305 Hop . | . . . . Pick Up 49 | . 22 20 7 Fast Attach 16 | . 3 11 2 Attach 20 | . 1 9 10 Detach . | . . . . Swap 32 | . 10 14 8 Drop 44 | . 11 23 10 Fire 271 | . 86 125 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 3) 816 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Build established: Scavenger-Mutant 1094 | -10/Materials | Discovered new exit (range 7) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x2 1536 | -9/Materials | Lost 6 parts (1p3n2w) 1888 | -9/Materials | Discovered new exit (range 15) 2045 | -9/Materials | Repaired Com. Wheel 2073 | -9/Materials | Repaired Wheel 2395 | -9/Materials | Core integrity fell below 50% 2446 | -9/Materials | Discovered new exit (range 9) 2458 | -9/Materials | Entered another Materials area 2458 | -8/Materials | Evolved 2 slots: Utility x2 2708 | -8/Materials | Repaired Huge Storage Unit 2818 | -8/Materials | Discovered new exit (range 8) 2837 | -8/Materials | Identified exit to Factory 2870 | -8/Materials | Build established: Mutant 3063 | -8/Materials | Core integrity fell below 50% 3116 | -8/Materials | Lost 5 parts (1p3u1w) 3150 | -8/Materials | Core integrity fell below 20% 3151 | -8/Materials | Core destroyed Last Messages --------------- 03141_ Destroyed Aluminum Leg. 03141_ G-47 Trooper overheating. 03142_ Hrd. Medium Armor Plating destroyed. 03144_ G-47 Trooper overheating. 03145_ Power failure, Nuclear Core shutdown. 03145_ Overheating: Wheel damaged (-13). 03145_ Overheating: Huge Storage Unit damaged (-155). 03145_ Overheating: Arm. Wheel damaged (-13). 03145_ Overheating: Sml. Laser damaged (-43). 03145_ G-47 Trooper overheating. 03146_ Arm. Wheel destroyed. 03147_ G-47 Trooper critical meltdown. 03147_ Particle Gun melted. 03147_ Switching to secondary target: X-57 Shotgunner. 03149_ Hrd. Medium Armor Plating destroyed. 03150_ Overheating: Core damaged (-77). 03150_ Acquired 85 matter. 03151_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????# +???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# ######### | | ?????????????????????????????????????# # # | | ???????????????????????????????####### # # | | ??????????????????????????????? # # | | ?????????????????????????????????? # # | | ?????????????????????????????????????# ####+#### | | ?????????????????????????????????????# | | ?????????????????????????????????????# ## | | ??????????????????????????????######## #? | | ??????????????????????????????# #? | | ?????????????????????# ### ## | | ?????????????????? % ## | | ????????? #############+########+### ## | | ????????? !% x = @![+ % # # ## | | ??????????????# ########## """ =# "" # < ## | | ????????????????????????????# """=%# "" # ## | | ????????????????????????????# /!# """ ###### | | ????????????????????????????# #% #????# | | ????????????????????????????# """% # #????# | | ????????????????????????????# """ # ######????# | | ????????????????????????????# """ ###?????????# | | ????????????????????????????# #???????????# | | ????????????????????????????## #######???????????# | | ?????????????????????????????##??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedThunderInjector Manual? 0 Play Time 00:23:37 Cumulative 159.2 hours Start 2024.05.09 @ 13:02:20 End 2024.05.09 @ 13:25:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2c440a-43ea-44b9-8b72-00284f7e0e6a