Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.25 @ 01:19:46 Player: Cwaftwer Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (462) 462 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1782 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Walking (120) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (3) ------- Plasma Rifle Heavy Flail > --- INVENTORY (5) ---- Layered Light Armor Plating Improved Grenade Launcher Plasma Cutter DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Plasma Rifle Grenade Launcher Heavy Flail > --- INVENTORY -------- Improved Grenade Launcher Plasma Cutter DRS Beacon Botcube [Rating: 26] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Parts Attached 23 | 7 3 . 4 9 Power 5 | 1 2 . 1 1 Engine 3 | 1 1 . 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 10 | 2 1 . 1 6 Energy Gun 3 | . . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 1 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 100 82 85 Engine 4 | . 6 12 12 1 Core 7 | . 5 . . 10 Leg 25 | . 25 25 25 25 Device 1 | . . . . 2 Storage 10 | . 12 12 12 9 Protection 10 | . 12 12 12 9 Energy Gun 1 | . . . . 2 Ballistic Gun 17 | . 33 37 19 9 Launcher 1 | . . . . 2 Impact Weapon 6 | . . . . 10 Peak Build Rating 26 | 7 11 9 13 26 Average Rating 13 | 5 9 9 9 16 On Entrance 6 | . 7 9 9 9 Naked Turns . | . . . . . Heaviest Build 22 | 18 19 19 20 22 Greatest Support 25 | 20 20 20 20 25 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 8 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 8 10 9 8 Final Capacity 10 | 10 10 10 10 5 Final Carried 10 | 3 10 10 10 5 Class Distribution -------------------- 68% | Hacker-Mutant 18% | Hacker-Tank 13% | Hacker-Scrapper Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 536 | 284 86 30 62 74 Remotely . | . . . . . Salvage Created 683 | 117 317 74 131 44 Parts 34 | 5 20 3 6 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 10 | . 6 2 2 . Guns 10 | . 6 2 2 . Classes Destroyed 8 | 2 3 2 1 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 2 | . . 2 . . Grunt 6 | . 6 . . . Sentry 2 | . . . 2 . Best Kill Streak 2 | 2 2 2 1 . Combat Bots Only 2 | . 2 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 213 | . 19 59 135 . Missed 90 | . 8 30 52 . Damage Taken 878 | . 90 111 375 302 Core 253 | . 24 33 82 114 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . 1 5 . Ignored by Resistances 411 | . 57 81 273 . Regen/Repaired (Parts) 218 | . . . . 218 Core Remaining (%) 100 | 100 . . . . Volleys Fired 60 | 7 22 10 14 7 Largest 3 | 2 3 3 3 1 Hottest 109 | 40 60 60 109 75 Shots Fired 138 | 14 56 30 31 7 Gun 136 | 14 56 30 31 5 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 127 | 14 56 30 27 . Thermal 11 | . . . 4 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 45 | 13 45 13 27 . Robot Miss Streak 3 | . 2 3 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 113 | 13 48 22 29 1 Core Hits 46 | 5 22 9 10 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 22 | . . . . 22 Impact 22 | . . . . 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1078 | 102 397 180 274 125 Guns 953 | 102 397 180 274 . Cannons . | . . . . . Explosions . | . . . . . Melee 125 | . . . . 125 Ramming . | . . . . . Kinetic 895 | 102 397 180 216 . Thermal 58 | . . . 58 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 125 | . . . . 125 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 125 | . . . . 125 Projectiles . | . . . . . Explosions . | . . . . . Melee 125 | . . . . 125 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 290 | . 108 14 290 190 Average Temperature 60 | . 32 8 84 97 Received Heat Transfer 462 | . 84 168 210 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 158 | 10 158 . 104 . Initial 49 | . 4 . 49 . Average 51 | 2 54 . 57 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 10 6 2 . Peak Tracking Total 3 | . 3 2 1 . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 11 | . 4 . 4 3 Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 15 . 11 19 Successful 36 | . 10 . 7 19 Failed 9 | . 5 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 25 | . 15 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 35 | . 10 . 6 19 Record 20 | . . . 1 19 Part Schematic 2 | . . . 2 . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 3 | . 2 . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3552 | 115 815 86 494 2042 Spaces Moved 2583 | 62 516 50 355 1600 Core 10 | 10 . . . . Treads . | . . . . . Legs 2573 | 52 516 50 355 1600 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 108 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 5 69 5 79 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 4 | . . . . 4 Spaces Dug 18 | . . . . 18 Terrain Destroyed 18 | . . . . 18 Melee 18 | . . . . 18 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 2925 | 98 677 59 404 1687 Wait 170 | 13 123 . 16 18 Move 2578 | 61 515 49 354 1599 Hop . | . . . . . Pick Up 43 | 10 11 . 7 15 Fast Attach . | . . . . . Attach 16 | 7 2 . 1 6 Detach 2 | . . . 1 1 Swap 7 | . 1 . 3 3 Drop 27 | . 3 . 8 16 Fire 60 | 7 22 10 14 7 Melee 22 | . . . . 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Weapon x1 301 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Discovered exit to Mines (range 8) 464 | -10/Materials | Discovered exit to Mines (range 16) 659 | -10/Materials | Build established: Hacker-Tank 907 | -10/Materials | Identified exit to Subcaves 907 | -10/Materials | Discovered exit to Subcaves (range 6) 931 | -10/Materials | Entered Subcaves 940 | -10/Subcaves | Identified exit to Materials 940 | -10/Subcaves | Discovered exit to Materials (range 9) 975 | -10/Subcaves | Identified exit to Recycling 975 | -10/Subcaves | Discovered exit to Recycling (range 13) 1017 | -10/Subcaves | Entered Recycling 1274 | -7/Recycling | Core integrity fell below 50% 1325 | -7/Recycling | Build established: Hacker-Mutant 1428 | -7/Recycling | Scanned before Scraplab entrance 1498 | -7/Recycling | Entered Scraplab 1507 | -7/Recycling | Identified exit to Scraptown 1507 | -7/Recycling | Discovered exit to Scraptown (range 3) 1511 | -7/Recycling | Entered Scraptown 1812 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1885 | -7/Scraptown | Identified exit to Factory 1885 | -7/Scraptown | Discovered exit to Factory (range 7) 2001 | -7/Scraptown | Visited Red Mages 2086 | -7/Scraptown | Visited Spacefarers 2328 | -7/Scraptown | Visited UFD Registry 2328 | -7/Scraptown | Registered with UFD as "Metaglider" 2344 | -7/Scraptown | Visited CR-KLE's Repair Center 2352 | -7/Scraptown | CR-KLE repaired 7 parts 2385 | -7/Scraptown | Visited TADAMA 2451 | -7/Scraptown | Visited Awakened 2514 | -7/Scraptown | Visited Observation Area 2565 | -7/Scraptown | Visited Chapter 10 2607 | -7/Scraptown | Visited Junk Repository 2830 | -7/Scraptown | Visited Junk Repository 2879 | -7/Scraptown | Visited Derelict Rescue Squad 2889 | -7/Scraptown | Found DRS Beacon 2985 | -7/Scraptown | Visited Supply Room 3007 | -7/Scraptown | Visited Botcube Research 3020 | -7/Scraptown | Found Botcube 3063 | -7/Scraptown | Discovered exit to Factory (range 5) 3092 | -7/Scraptown | Found Scrap Suit 3228 | -7/Scraptown | Visited LU-1G1's Boring Crew 3388 | -7/Scraptown | Build established: Hacker-Scrapper 3476 | -7/Scraptown | Attacked by Scraptown defenders 3553 | -7/Scraptown | Crushed by falling debris 3553 | -7/Scraptown | Smashed by cave-in Last Messages --------------- so you don't have to. LOCAL NARROWCAST: Closed for remodeling. ANNOUNCEMENT: Intruder alert! Defend Scraptown! The unstable cave ceiling collapses. Sneak attack on G-34 Mercenary. G-34 Mercenary suffers critical hit (Smash). Destroyed Aluminum Leg. Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary system terminally corrupted. Heat Sink fried. Sml. Laser fried. Acquired 44 matter. The unstable cave ceiling collapses. Crushed by falling debris. Nuclear Core destroyed. System corrupted by crushing effect (+1). Grenade Launcher destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | &"#?????????????????? | | # ""#?????????????????? | | # "!" " "#?????????????????? | | # """"""""#?????????????????? | | #############?????????????????? | | ??????????????????????????????? | | #######???????????????????????? | | # [ #???????????????????????? | | # #???????????????????????? | | ####???????????????????????? | | # /=#???????????????????????? | | # !#???????????????????????? | | # #???????????????????????? | | # ####???????????????????????? | | # =#???????????????????????? | | # #???????????????????????? | | #######???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ##############????????????????? | | # ###??????????????? | | ## ###############? | | # # # # @ # | | # ########g######? | | # ####??????###?????? | | #########"##"#????????????????? | | ####????## ###????????????????? | | """#?????####?????????????????? | | " "#??????????????????????????? | | "#??????????????????????????? | | "#??????????????????????????? | | """#??????????????????????????? | | ####??????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Imp. Shock Absorption System | -7/Recycling | Hacked Wave Gun | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialMetafiberNukerbomber Manual? 0 Play Time 00:33:49 Cumulative 72.4 hours Start 2024.08.25 @ 00:46:09 End 2024.08.25 @ 01:19:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 84 Rogue 77 Adventurer 1 Explorer 6 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9aece729-6348-4003-87a8-9505651ae557