Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.15 @ 16:41:22 Player: C23 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2952) 2952 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-688) -688 TOTAL SCORE: 7604 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 32 Friendly Fire -792 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Heavy Ion Engine Enhanced Nuclear Core Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel Combat Gravmag System > --- UTILITY ---------- Improved Targeting Computer Improved Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Tesla Rifle Cooled Plasma Cannon Advanced Assault Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Energy Well Hypervelocity Gauss Cannon Mini Smartbomb Launcher [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Energy Well Processor Core Analyzer Hackware System Shield Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 5 | . . . 1 . 1 1 . 2 Propulsion 3 | . . . . 1 1 . 1 . Utility 2 | . . . 1 . . 1 . . Weapon 2 | . . . . 1 . . 1 . Parts Attached 113 | 5 11 10 17 14 10 5 36 5 Power 18 | 1 1 . 5 5 4 . 2 . Engine 12 | 1 . . 5 2 3 . 1 . Core 5 | . 1 . . 3 1 . . . Reactor 1 | . . . . . . . 1 . Propulsion 44 | 2 4 4 7 4 2 . 19 2 Treads 2 | . . . 1 . . . 1 . Leg 2 | . . 2 . . . . . . Wheel 15 | 2 2 2 . 2 2 . 5 . Hover 12 | . 2 . 4 . . . 5 1 Flight 13 | . . . 2 2 . . 8 1 Utility 22 | . 3 3 2 2 3 3 4 2 Device 10 | . . 1 2 2 1 . 2 2 Storage 4 | . 2 . . . 1 . 1 . Processor 6 | . 1 2 . . 1 2 . . Hackware 2 | . . . . . . 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 3 3 3 3 1 2 11 1 Energy Gun 7 | . 1 2 1 1 . . 2 . Energy Cannon 6 | . . . . . . 1 5 . Ballistic Gun 4 | 2 1 . 1 . . . . . Ballistic Cannon 6 | . . . . 1 1 1 2 1 Launcher 3 | . . 1 . 1 . . 1 . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 2 | . 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 3 . Parts Lost 60 | . 4 3 5 7 5 1 30 5 Power 12 | . 1 1 1 2 3 . 4 . Propulsion 20 | . 2 1 2 3 . . 10 2 Utility 9 | . . . . 1 2 . 4 2 Weapon 19 | . 1 1 2 1 . 1 12 1 Highest Loss Streak 19 | . 3 3 2 3 3 1 19 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 92 83 86 78 74 78 66 8 Engine 7 | . 9 . 17 7 10 6 5 . Core 4 | . 4 3 . 10 4 6 3 . Leg 2 | . . 15 . . . . . . Wheel 10 | . 15 11 . 2 21 20 9 . Hover 4 | . 11 . 15 4 . . 1 . Flight 2 | . . . 2 7 . . 4 . Device 8 | . . 2 23 20 3 3 1 1 Storage 2 | . 13 . . . 5 . . . Processor 8 | . 8 21 4 . 4 14 9 5 Hackware 1 | . . . . . . 5 5 . Energy Gun 6 | . 8 10 11 9 5 . 2 . Energy Cannon 1 | . . . . . . 2 4 . Ballistic Gun 4 | . 11 3 7 8 . . . . Ballistic Cannon 5 | . . . . 9 8 12 8 1 Launcher 2 | . . 9 . . 7 3 . . Impact Weapon 1 | . 7 4 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 8 91 8 25 28 40 39 85 10 Greatest Support 50 | 32 32 32 20 40 50 50 50 10 Greatest Overweight (x) 10 | . 2 . 3 7 . . 10 3 Average Overweight (x) . | . . . . 1 . . 1 . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 5 Average Capacity 5 | 5 11 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 3 Average Carried 3 | . 3 4 3 3 2 4 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 4 | . 3 4 3 3 4 4 . 1 Class Distribution -------------------- 24% | Scavenger-Mutant 22% | Mutant 19% | Hacker-Gunner 14% | Gunner 6% | Scavenger-Skirmisher 6% | Skirmisher 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 1918 | 250 222 176 237 285 309 64 360 15 Remotely . | . . . . . . . . . Salvage Created 3177 | . 401 229 540 310 861 199 607 30 Parts 189 | . 24 6 37 18 47 14 41 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . 8 5 17 13 11 3 16 1 Melee 1 | . . . . . . . . 1 Guns 38 | . 7 3 16 8 2 . 2 . Cannons 20 | . . . . 5 3 2 10 . AOE 13 | . . 2 . . 6 1 4 . Classes Destroyed 11 | . 2 2 3 . 3 1 . . Worker 5 | . . . 1 . 2 1 1 . Builder 2 | . . . . . 2 . . . Hauler 1 | . . . . . 1 . . . Recycler 6 | . . 1 . . 3 . 2 . Watcher 4 | . 1 . 2 . 1 . . . Swarmer 29 | . . . 9 7 . . 12 1 Grunt 28 | . 8 3 5 3 7 . 2 . Sentry 11 | . . . 3 3 3 1 1 . Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . 1 . 1 . Assembled 2 | . . 2 . . . . . . Thug 2 | . . 2 . . . . . . Best Kill Streak 10 | . 4 3 5 4 10 3 5 1 Combat Bots Only 6 | . 4 2 5 4 6 2 4 1 Max Kills in Single Turn 5 | . 1 2 1 1 5 2 5 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . . 3 1 4 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Damage Taken 7285 | . 293 387 534 486 690 130 3277 1488 Core 2642 | . 84 140 117 117 123 . 881 1180 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . 10 70 78 82 100 11 . Volleys Fired 190 | . 36 28 44 31 19 4 28 . Largest 4 | . 1 2 2 3 3 3 4 . Hottest 219 | . 40 70 88 127 141 122 219 . Shots Fired 338 | . 36 35 67 67 51 11 71 . Gun 189 | . 36 28 67 36 13 . 9 . Cannon 125 | . . . . 31 24 9 61 . Launcher 24 | . . 7 . . 14 2 1 . Special . | . . . . . . . . . Kinetic 163 | . 12 15 23 49 24 5 35 . Thermal 109 | . . 13 44 18 13 4 17 . Explosive 8 | . . 7 . . . . 1 . Electromagnetic 58 | . 24 . . . 14 2 18 . Robot Hit Streak 26 | . 16 10 26 21 14 7 14 . Robot Miss Streak 5 | . 1 1 1 2 2 1 5 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 238 | . 37 25 56 41 36 9 34 . Core Hits 157 | . 19 20 25 18 34 7 30 4 Critical Kills 4 | . . . . . . . 4 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 10 | . 1 . 1 1 1 . 6 . Burn 2 | . . . 1 . 1 . . . Destroy 5 | . . . . . . . 5 . Blast 1 | . . . . 1 . . . . Corrupt 1 | . . . . . . . 1 . Smash 1 | . 1 . . . . . . . Melee Attacks 8 | . 8 . . . . . . . Impact 8 | . 8 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6554 | . 533 805 783 748 1760 248 1627 50 Guns 1955 | . 358 187 783 312 150 . 165 . Cannons 1608 | . . . . 436 414 168 590 . Explosions 2749 | . . 618 . . 1196 80 855 . Melee 175 | . 175 . . . . . . . Ramming 67 | . . . . . . . 17 50 Kinetic 1743 | . 90 81 276 556 414 67 259 . Thermal 2077 | . . 106 507 192 586 101 585 . Explosive 1494 | . . 618 . . 327 . 549 . Electromagnetic 998 | . 268 . . . 433 80 217 . Impact 175 | . 175 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 1 Average Corruption 1 | . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 3 1 Message Errors 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 441 | . 15 1 . . 148 . 277 . Projectiles . | . . . . . . . . . Explosions 426 | . . 1 . . 148 . 277 . Melee 15 | . 15 . . . . . . . Knockbacks 11 | . . . . 6 2 1 2 . Impact . | . . . . . . . . . Kinetic 11 | . . . . 6 2 1 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 679 | . . 57 . . 245 22 330 25 Shots 14 | . . 4 . . 4 1 5 . Rammed 10 | . . . . . . . 4 6 Targets Rammed 10 | . . . . . . . 4 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 730 | . 106 28 531 411 435 51 730 . Average Temperature 168 | . 39 5 126 152 164 29 260 . Received Heat Transfer 1263 | . 222 30 231 234 210 12 306 18 Effects 72 | . . . 7 6 1 . 58 . Shutdowns 33 | . . . 4 . 1 . 28 . Energy Bleed 10 | . . . 2 1 . . 7 . Interference 5 | . . . . 3 . . 2 . Matter Decay 6 | . . . . 1 . . 5 . Short Circuit 9 | . . . 1 . . . 8 . Damage (minor) 3 | . . . . 1 . . 2 . Damage (major) 6 | . . . . . . . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 . . . 1 1 . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . . . 4 . . 1 . . Heat Transferred 3490 | . . 237 1252 444 757 150 650 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 527 | . 178 117 509 344 527 344 350 71 Initial 187 | . . 14 7 129 107 187 . 44 Average 176 | . 31 33 276 198 411 183 161 35 Maximum Alert Level 2 | . . . 2 1 2 1 1 . Low Security (%) 58 | 100 100 100 32 57 9 32 63 100 Level 1 32 | . . . 58 42 22 67 36 . Level 2 8 | . . . 8 . 67 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 2 1 2 1 4 2 Investigation 3 | . 1 . . 1 . . . 1 Extermination 2 | . . . . . 1 . 1 . Reinforcement 8 | . . . 2 . 1 1 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 3 | . . . 1 . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 12 20 25 16 11 4 34 11 Peak Tracking Total 16 | . 4 16 5 4 7 2 9 10 Tactical Retreats 10 | . 1 1 1 . 1 1 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . 1 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 33 | . . 2 2 1 15 1 12 . Max in Single Turn 9 | . . 2 . 1 9 1 4 . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . 3 . 4 4 2 5 5 3 Terminals 18 | . 2 . 3 3 1 5 2 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 55 | . 7 . 8 13 2 9 11 5 Successful 37 | . 4 . 6 9 2 7 7 2 Failed 18 | . 3 . 2 4 . 2 4 3 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 30 | . 4 . 5 5 1 9 3 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 8 | . . . . 8 . . . . Recycling Units 11 | . 3 . . . 1 . 7 . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 23 | . 3 . 4 5 1 7 2 1 Record 6 | . . . 2 3 . . . 1 Prototype ID Bank 3 | . 1 . 1 . . 1 . . Open DSF 3 | . . . . . . 1 2 . Emergency Access Points 2 | . . . . . . 2 . . Terminal Index 1 | . . . . 1 . . . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . Surveillance Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 6 | . 1 . . . 1 . 4 . Process 1 | . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . Retrieve Components 2 | . . . . . 1 . 1 . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 1 2 . 3 2 3 Full Trace Events 3 | . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 81 | . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 70 | . . . . 70 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 172 | . . . . . . . 172 . Retrieved Matter 172 | . . . . . . . 172 . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Total Allies 2 | . . 1 . . . . 1 . Largest Group 1 | . . 1 1 . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . 8 . Highest-Rated Ally 31 | . . 31 31 . . . 8 . Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 17 | . . . 17 . . . . . Total Damage 166 | . . . 166 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 4669 | 32 465 704 672 749 519 557 823 148 Spaces Moved 3531 | 24 370 595 373 338 469 579 548 235 Core 355 | 4 . . . 1 . . 166 184 Treads 14 | . . . 5 . . . 9 . Legs 249 | . . 249 . . . . . . Wheels 2059 | 20 181 346 50 83 469 579 331 . Hover 637 | . 189 . 285 133 . . 27 3 Flight 217 | . . . 33 121 . . 15 48 Fastest Speed 35 | 50 56 80 37 95 90 90 38 35 Average Speed 105 | 91 86 102 116 185 90 90 115 54 Slowest Speed 762 | 100 130 120 240 440 95 90 762 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 39 89 34 30 13 12 16 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 211 | . 1 46 . 1 88 1 74 . Melee 1 | . 1 . . . . . . . Projectile 5 | . . . . 1 1 1 2 . AOE 205 | . . 46 . . 87 . 72 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Total 4192 | 33 469 658 551 409 519 605 693 255 Wait 176 | . 27 . 90 12 8 6 30 3 Move 3523 | 23 369 594 372 337 468 578 547 235 Hop . | . . . . . . . . . Pick Up 115 | 5 13 15 17 12 10 5 32 6 Fast Attach . | . . . . . . . . . Attach 81 | 5 6 5 9 11 9 2 29 5 Detach 2 | . . . . 1 1 . . . Swap 32 | . 5 5 8 3 1 3 7 . Drop 50 | . 5 11 11 2 3 2 16 . Fire 190 | . 36 28 44 31 19 4 28 . Melee 8 | . 8 . . . . . . . Ram 10 | . . . . . . . 4 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 12) 33 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 7) 294 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 464 | -10/Materials | Lost 3 parts (2n1w) 498 | -10/Materials | Entered Mines 515 | -10/Mines | Found a hidden stash of uninstalled traps 611 | -10/Mines | Assembled infested the area 633 | -10/Mines | Core integrity fell below 50% 664 | -10/Mines | Met 8R-AWN 674 | -10/Mines | Core integrity fell below 20% 702 | -10/Mines | Lost 3 parts (1p1n1w) 896 | -10/Mines | Discovered new exit (range 13) 1000 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1007 | -10/Mines | Build established: Scavenger-Mutant 1100 | -10/Mines | Discovered new exit (range 5) 1191 | -10/Mines | Discovered new exit (range 7) 1194 | -10/Mines | Received a Mining Laser from a helpful Derelict 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Accompanied by 1 ally 1202 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1784 | -9/Materials | Discovered new exit (range 16) 1874 | -9/Materials | Entered another Materials area 1874 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2079 | -8/Materials | Lost 3 parts (2n1u) 2567 | -8/Materials | Discovered new exit (range 5) 2603 | -8/Materials | Repaired Autogun 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2719 | -7/Factory | Lost 3 parts (2p1u) 2876 | -7/Factory | Build established: Gunner 3126 | -7/Factory | Discovered new exit (range 16) 3142 | -7/Factory | Entered another Factory area 3142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3413 | -6/Factory | Identified exit to DSF 3530 | -6/Factory | Build established: Hacker-Gunner 3647 | -6/Factory | Discovered new exit (range 5) 3699 | -6/Factory | Entered another Factory area 3699 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3720 | -5/Factory | Found Prototype Launcher 3956 | -5/Factory | Discovered new exit (range 9) 4047 | -5/Factory | Fabricated R-06 Scavenger? 4310 | -5/Factory | Identified Mni. Smartbomb Launcher 4342 | -5/Factory | Lost 19 parts (4p9n1u5w) 4444 | -5/Factory | Core integrity fell below 50% 4494 | -5/Factory | Core integrity fell below 20% 4518 | -5/Factory | Lost 9 parts (3u6w) 4522 | -5/Factory | Entered another Factory area 4522 | -4/Factory | Evolved 2 slots: Power x2 4536 | -4/Factory | Spotted B-86 Titan 4614 | -4/Factory | Lost 4 parts (1n2u1w) 4616 | -4/Factory | Core integrity fell below 50% 4656 | -4/Factory | Core integrity fell below 20% 4670 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- field of view means there is little need for protective components. Slug penetrates Wall. R-10 Processor collects Lgt. Nuclear Core. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. VTOL Module destroyed. Slug penetrates Wall. Connecting with Garrison Access... >>Seal Access door sealed. Penetrated by Slug. Slug penetrates Wall. B-86 Titan activates siege mode. Slug penetrates Wall. Penetrated by Slug. Slammed into B-86 Titan. Penetrated by Slug. U-05 Engineer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????# """ """ T#????? | | ???????????????????????????????# """ """ ""#????? | | ???????????????????????????????# ""#????? | | ???????????????????????????????# ""#????? | | ???????????????????????????????# #????? | | ???????????????????????????????#######+#/####????? | | ?????????????????????????????####### #???????? | | ?????????????????????????????# # #???????? | | ?????????????????????????????# # #???????? | | ??????????????? ########## !!!# #???????? | | ??????????????# # +! !!!# #???????? | | ??????????????# # """ # !! # #???????? | | ??????????????# # """ # # #???????? | | ??????????????# # """ # # #???????? | | ??????????????# # # %* # #???????? | | ??????????????# # """ #%""" # #???????? | | ??????????????# # """ /%""" / #???????? | | ??????????????# # """ # """ # ######?## | | ??? ?????????# # # # %# # | | ####+########## #####+########## # """ # | | """ % hR # """ # | | "T" # """ # | | !h # # | | BB % =%| + """ # | | BB # """ # | | ???????# #####@;;######## # """ # | | ???????#]!! """ "## % # # # | | ???????#]!! """ "## # # # | | ???????# ! """ "## """" # # # | | ???????# """ T## """" # ######### | | ######## "## """" s #???????? | | # "" """ "## """" ; #???????? | | " """" # % "" """ "## " # #???????? | | " """" # % "" """ ### """" "" # ###?????? | | " """" #% """ """ %#?# """" G # #?????? | | " """ # ^ #?? """" "" # #?????? | | /% %"" """ ##??"""" " # #?????? | | " " # "%"%""" #?? # #?????? | | " " " # %"%%""" % ###+########### #?????? | | " """ # %%" %"" ## #??????#####+#####????? | | " """ #% ## ######## #????? | | #| + """"" #????? | | # ## ##### ######## ""T"" #????? | | ######## % ## #???# #??????# #????? | | ???????# #####???###+###??????# """ """ #????? | | ??????? #????????????????????# """ """ #????? | | ???????###+###????????????????????# """ """ #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 57 Energy Capacity 980 Matter Stores 420 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control Fist Fight It's Just You Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer Oops Remodeling Serviceable Loadout Storm Trooper Universal Adapter Challenges ------------ None Game ------ Seed RiotMetafieldShearcannon Manual? 0 Play Time 01:22:18 Cumulative 5.7 hours Start 2023.04.15 @ 14:54:20 End 2023.04.15 @ 16:41:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddc17ca4-6671-48fd-9cf1-0b3455f8a00c