Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.03 @ 00:43:53 Player: Tchinka Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1679) 1679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5154 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 8/300 Energy 31/140 System Corruption 0% Temperature Hot (225) Movement Flying (507) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Huge Storage Unit Triangulator Reaction Control System Heavy Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Field Laser Ion Cannon Minigun Bore Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Thermal Generator Large Storage Unit Triangulator Terrain Scanner Improved Terrain Scanner Improved Propulsion Shielding Hardened Medium Armor Plating Improved Shield Generator EM Pulse Gun Field Laser Assault Rifle Assault Rifle Minigun Minigun Gauss Rifle Faulty Advanced EMP Blaster Grenade Launcher Grenade Launcher Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Triangulator Reaction Control System Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Field Laser Ion Cannon Minigun Bore Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Thermal Generator Large Storage Unit Terrain Scanner Improved Terrain Scanner Improved Propulsion Shielding Hardened Medium Armor Plating Improved Shield Generator EM Pulse Gun Field Laser Assault Rifle Assault Rifle Minigun Minigun Gauss Rifle Advanced EMP Blaster Grenade Launcher Grenade Launcher Mining Laser Welding Torch [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . . 1 2 Weapon 2 | . . . . 1 1 . Parts Attached 57 | 10 5 9 2 17 11 3 Power 4 | 1 . 1 . 2 . . Engine 4 | 1 . 1 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 5 . 1 . 6 5 . Treads 3 | 2 . 1 . . . . Leg 5 | 1 . . . 4 . . Wheel 4 | 2 . . . 2 . . Hover . | . . . . . . . Flight 5 | . . . . . 5 . Utility 18 | 1 2 5 2 3 2 3 Device 8 | . 1 3 . 1 1 2 Storage 4 | 1 1 1 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . . 1 1 2 1 . Artifact . | . . . . . . . Weapon 18 | 3 3 2 . 6 4 . Energy Gun 3 | 2 . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | . 2 . . 3 1 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 3 | . . 2 . 1 . . Special Weapon 3 | 1 1 . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . 1 1 2 . . Power 2 | . . 1 . 1 . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 1 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 91 93 100 95 89 93 Engine 9 | . 14 10 11 8 7 6 Treads 20 | . 28 27 33 11 . . Leg 7 | . . . . 19 13 . Flight 2 | . . . . . 13 26 Device 9 | . 5 13 11 9 7 17 Storage 10 | . 14 11 11 9 7 6 Protection 8 | . . 8 11 9 7 6 Energy Gun 1 | . 2 . . . 7 6 Energy Cannon 1 | . . . . . 7 6 Ballistic Gun 7 | . 7 17 . 12 7 6 Ballistic Cannon 2 | . . . . 2 7 6 Launcher 9 | . . 4 22 8 . . Special Weapon 2 | . 18 . . 2 . . Naked Turns . | . . . . . . . Heaviest Build 127 | 14 20 32 92 101 125 127 Greatest Support 60 | 40 40 60 60 60 50 21 Greatest Overweight (x) 40 | . . . 1 5 40 6 Average Overweight (x) . | . . . . 1 3 5 Largest Inventory Capacity 25 | 8 10 15 25 25 25 25 Average Capacity 17 | 7 9 14 17 25 25 25 Most Carried 25 | 8 10 15 15 24 25 24 Average Carried 15 | 7 9 13 14 18 24 23 Final Capacity 25 | 8 10 15 25 25 25 25 Final Carried 25 | 8 10 15 15 24 25 24 Class Distribution -------------------- 63% | Mutant 29% | Bomber 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Bomber | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1425 | 282 79 372 155 537 . . Remotely . | . . . . . . . Salvage Created 1729 | 119 162 534 85 789 40 . Parts 113 | 10 10 29 12 50 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 45 | . 6 11 9 19 . . Guns 29 | . 6 11 . 12 . . Cannons 1 | . . . . 1 . . AOE 15 | . . . 9 6 . . Classes Destroyed 10 | 2 2 3 1 2 . . Worker 2 | . . . . 2 . . Builder 2 | . . . 1 1 . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Watcher 3 | . . 1 . 1 1 . Swarmer 12 | . 3 . 6 3 . . Grunt 25 | . 3 8 3 11 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 6 | . . 2 . 4 . . Best Kill Streak 7 | 1 5 4 3 7 1 . Combat Bots Only 6 | . 5 3 3 6 . . Max Kills in Single Turn 4 | 1 1 1 3 4 1 . Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 231 | . 29 62 16 116 . 8 Missed 67 | . 5 20 3 35 . 4 Damage Taken 1694 | . 207 392 99 942 . 54 Core 146 | . 32 35 24 55 . . Absorbed by Shields 19 | . . . . . . 19 Redirected to Shielding 181 | . . 90 17 74 . . Ignored by Resistances 509 | . 65 119 33 273 . 19 Core Remaining (%) 92 | 100 87 . 85 90 100 . Volleys Fired 157 | 44 16 39 6 49 1 2 Largest 4 | 2 2 2 2 3 4 4 Hottest 205 | 100 120 40 60 117 205 205 Shots Fired 289 | 49 32 78 12 108 4 6 Gun 212 | 10 28 78 . 91 2 3 Cannon 13 | . . . . 8 2 3 Launcher 21 | . . . 12 9 . . Special 43 | 39 4 . . . . . Kinetic 209 | . 28 78 . 99 2 2 Thermal 49 | 39 4 . . . 2 4 Explosive 21 | . . . 12 9 . . Electromagnetic 10 | 10 . . . . . . Robot Hit Streak 30 | 2 6 30 8 19 7 5 Robot Miss Streak 3 | 2 2 2 1 3 . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 1 3 . 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 185 | 4 18 68 5 81 4 5 Core Hits 101 | 4 10 28 10 46 1 2 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 2 1 . Destroy 3 | . . . . 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3853 | 55 242 899 626 1849 66 116 Guns 2482 | 55 242 899 . 1222 32 32 Cannons 185 | . . . . 67 34 84 Explosions 1165 | . . . 616 549 . . Melee . | . . . . . . . Ramming 21 | . . . 10 11 . . Kinetic 2507 | . 242 899 . 1289 25 52 Thermal 250 | . . . . 145 41 64 Explosive 1020 | . . . 616 404 . . Electromagnetic 55 | 55 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . . 87 . . Projectiles . | . . . . . . . Explosions 87 | . . . . 87 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 122 | . . . 21 101 . . Shots 6 | . . . 2 4 . . Rammed 1 | . . . . 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 225 | 84 20 5 3 208 138 225 Average Temperature 43 | 24 7 4 3 71 73 149 Received Heat Transfer 855 | . 111 279 6 441 . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 285 | . . . . 100 74 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 347 | 15 154 225 347 256 130 15 Initial 99 | . . 55 68 . 99 . Average 90 | 5 38 131 112 157 51 13 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 81 | 100 100 71 83 46 100 100 Level 1 18 | . . 28 16 53 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 . 1 1 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . 1 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . 3 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 9 16 9 28 1 6 Peak Tracking Total 8 | . 4 5 3 8 1 6 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 6 | . 1 . . 4 1 . Max in Single Turn 2 | . 1 . . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . 2 . . Successful 2 | . . . . 2 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Branch Access Points 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5530 | 835 518 721 1423 1122 805 106 Spaces Moved 2478 | 415 282 364 791 400 206 20 Core 11 | 9 . . . . 2 . Treads 1978 | 383 282 364 791 158 . . Legs 342 | . . . . 203 139 . Wheels 62 | 23 . . . 39 . . Hover . | . . . . . . . Flight 85 | . . . . . 65 20 Fastest Speed 50 | 50 160 160 160 155 260 427 Average Speed 198 | 153 160 160 177 241 378 471 Slowest Speed 2050 | 160 160 160 240 320 2050 507 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 26 37 32 94 36 6 1 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 11 | 9 2 . . . . . Terrain Destroyed 204 | 9 2 . 102 91 . . Melee . | . . . . . . . Projectile 13 | 9 2 . . 2 . . AOE 191 | . . . 102 89 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2773 | 484 313 423 802 491 233 27 Wait . | . . . . . . . Move 2472 | 414 281 363 790 399 205 20 Hop . | . . . . . . . Pick Up 62 | 15 7 10 2 17 9 2 Fast Attach . | . . . . . . . Attach 33 | 6 2 4 1 12 6 2 Detach 4 | . . . . 3 1 . Swap 24 | 4 3 5 1 5 5 1 Drop 19 | 1 4 2 1 5 6 . Fire 157 | 44 16 39 6 49 1 2 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 836 | -11/Scrapyard | Entered Materials 837 | -10/Materials | Build established: Mutant 1299 | -10/Materials | Discovered new exit (range 13) 1354 | -10/Materials | Entered another Materials area 1354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -9/Materials | Discovered new exit (range 16) 2075 | -9/Materials | Entered Mines 2129 | -9/Mines | Met a Derelict bent on vengeance 2313 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3078 | -9/Mines | Discovered new exit (range 7) 3082 | -9/Mines | Learned location of 1 exit from Materials 3087 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3242 | -9/Mines | Discovered new exit (range 8) 3498 | -9/Mines | Entered Materials 3498 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3499 | -8/Materials | Identified exit to Factory 3805 | -8/Materials | Build established: Skirmisher 4193 | -8/Materials | Build established: Bomber 4496 | -8/Materials | Discovered exit to Factory (range 8) 4620 | -8/Materials | Entered Factory 4620 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5357 | -7/Factory | Discovered new exit (range 16) 5425 | -7/Factory | Entered another Factory area 5425 | -6/Factory | Evolved 2 slots: Utility x2 5531 | -6/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Adv. Visual Processing Unit. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: Serviceable Loadout] O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: All DSF locations entering lockdown mode. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. O-24 Administrator locks terminal. Acquired Triangulator. Discarded Adv. Visual Processing Unit. Acquired Triangulator. HV Slug penetrates L-41 Fighter. [Achievement: Please Form A Line] [Achievement: Oops] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????#################??????????????????? | | ????# # #??????????????????? | | ????# # #??????????????????? | | ????#"" = # #??????????????????? | | ????#"" = ; #??????????????????? | | ????#"T = # #??????????????????? | | ????#"" # #??????????????????? | | ????#"" #@ #??????????????????? | | ????# ! #l #??????????????????? | | ????####+###### #??????????????????? | | ?????????????? ?????????????????? | | ?????????????? g g ???????????????? | | ????????????? = """ ?????????????? | | ????????????? g ""F"" """"???????????? | | ????????????" %g"" "" """????????????? | | ????????????" ""?????????????? | | ??????????? % ? ""?????????????? | | ??????????? ?? ?????????????? | | ???????????#### ?? ?????????????? | | ??????????????# ?????? ?????????????? | | ??????????????# ????????????????????? | | ??????????????# ????????????????????? | | ???????????????###?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Oops Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed SupersonicOpticalCleaver Manual? 0 Play Time 00:34:49 Cumulative 2.5 hours Start 2024.05.02 @ 23:59:19 End 2024.05.03 @ 00:43:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0bfd90d-a770-41cc-a915-27f0556d5b42