Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 00:18:08 Player: parasect Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1849) 1849 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3599 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 267/280 System Corruption 0% Temperature Cool (3) Movement Treading (200) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Improved Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Huge Storage Unit High-capacity Matter Pod Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Improved Grenade Launcher Heavy Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 49 | 1 10 7 27 4 Power 6 | . . 3 3 . Engine 5 | . . 2 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | . 3 . 10 2 Treads 12 | . . . 10 2 Leg 3 | . 3 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 4 1 8 2 Device 6 | 1 . 1 3 1 Storage 5 | . 3 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 12 | . 3 3 6 . Energy Gun 2 | . 1 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . 1 1 5 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 15 | . . 3 10 2 Power 2 | . . 1 1 . Propulsion 7 | . . . 5 2 Utility 3 | . . 1 2 . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 1 2 2 To Critical Strikes . | . . . . . Average Backups 17 | 5 9 13 22 24 Power . | . . . 1 1 Propulsion 6 | 3 3 5 7 8 Utility 4 | . 2 3 5 6 Weapon 6 | . 2 5 8 8 Tool/Special . | . . . . . Unused Backups 34 | . 6 2 5 21 Power 3 | . . 2 . 1 Propulsion 10 | . 2 . 1 7 Utility 9 | . 3 . 1 5 Weapon 12 | . 1 . 3 8 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 98 99 Engine 10 | . 14 9 10 11 Core 1 | . . 4 . . Treads 16 | . . . 31 32 Leg 14 | . 28 28 . . Device 11 | . 12 8 13 11 Storage 12 | . 14 14 11 11 Protection 6 | . 1 5 8 11 Energy Gun 8 | . 11 14 4 . Energy Cannon 3 | . . . 4 11 Ballistic Gun 13 | . 16 13 12 11 Peak Build Rating 22 | 7 8 12 21 22 Average Rating 13 | 6 7 9 16 21 On Entrance 10 | 6 7 8 12 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 105 | 13 48 50 105 105 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 20 | 8 13 20 24 25 Most Carried 25 | 6 13 16 25 25 Average Carried 17 | 5 9 13 22 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 2 11 15 25 22 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1709 | 236 463 203 754 53 Remotely . | . . . . . Salvage Created 2830 | 95 452 329 1749 205 Parts 166 | 4 33 18 101 10 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 4 | 1 . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 11 10 28 5 Guns 35 | . 9 6 19 1 Cannons 12 | . . . 8 4 AOE 6 | . 2 4 . . Classes Destroyed 11 | 2 5 1 3 . Worker 2 | . . 1 1 . Builder 2 | . 1 . 1 . Tunneler 2 | 1 . . . 1 Hauler 6 | . 2 . 4 . Recycler 6 | 1 1 1 3 . Operator 2 | . . . 2 . Watcher 4 | . 1 . 3 . Swarmer 15 | . 6 6 3 . Grunt 29 | . 5 4 15 5 Duelist 1 | . . . 1 . Sentry 9 | . . . 9 . Best Kill Streak 10 | 1 3 6 10 3 Combat Bots Only 6 | . 3 5 6 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 314 | . 45 56 185 28 Missed 81 | . 14 17 45 5 Hits 233 | . 31 39 140 23 Melee 14 | . . . 14 . Projectile 219 | . 31 39 126 23 AOE 12 | . . . . 12 Critical Strikes 5 | . . 1 4 . Damage Taken 3471 | . 314 480 2030 647 Core 553 | . 58 85 286 124 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 245 | 13 50 28 142 12 Largest 2 | 2 2 2 2 2 Hottest 91 | 40 60 70 91 91 Shots Fired 481 | 26 96 55 280 24 Gun 404 | 26 93 52 221 12 Cannon 71 | . . . 59 12 Launcher 6 | . 3 3 . . Special . | . . . . . Kinetic 260 | 26 55 25 142 12 Thermal 215 | . 38 27 138 12 Explosive 6 | . 3 3 . . Electromagnetic . | . . . . . Robot Hit Streak 24 | 3 19 9 24 14 Robot Miss Streak 6 | 2 3 3 6 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 327 | 15 63 41 192 16 Core Hits 128 | 3 26 21 70 8 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 8 | . 1 . 7 . Burn 4 | . . . 4 . Meltdown 1 | . . . 1 . Destroy 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4768 | 104 773 685 2897 309 Guns 3305 | 104 630 382 2089 100 Cannons 965 | . . . 773 192 Explosions 418 | . 136 282 . . Melee . | . . . . . Ramming 80 | . 7 21 35 17 Kinetic 1940 | 104 330 166 1240 100 Thermal 2330 | . 300 216 1622 192 Explosive 418 | . 136 282 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 4 15 . . Message Errors 4 | . 2 2 . . Matter Fused 4 | . . 4 . . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 3 | . 1 2 . . Data Loss (minor) 3 | . . 3 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 35 | . . 33 2 . Projectiles 2 | . . . 2 . Explosions 33 | . . 33 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . 3 1 Targets Rammed 11 | . 2 4 3 2 Kicked 6 | . 2 4 . . Crushed 1 | . . . . 1 Highest Temperature 224 | . 224 208 47 21 Average Temperature 44 | . 34 86 11 10 Received Heat Transfer 1152 | . 105 252 705 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 1 . 7 . Heat Transferred 5528 | . 650 475 4070 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 72 100 Level 1 10 | . . . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 263 | 5 103 104 263 141 Initial 91 | . . . . 91 Average 51 | 2 36 20 85 44 Influence Increases 1689 | 10 390 263 901 125 Destroy 0b10 Robot/C 1080 | . 220 200 560 100 Destroy 0b10 Robot/NC 120 | 10 25 10 70 5 Destroy Leader 290 | . 46 40 184 20 Successful Hack 19 | . 12 . 7 . Select Force Hacks 90 | . 30 . 60 . Destroy Structure 30 | . 12 13 5 . Lose Combat Pursuer 60 | . 45 . 15 . Influence Decreases 1689 | 10 390 263 667 359 Entered New Map 143 | . . . . 143 Time Decay 1369 | 10 313 253 577 216 Lost Part 100 | . . 10 90 . Purge Threat 77 | . 77 . . . Squads Dispatched 5 | . 1 . 4 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 23 10 45 7 Peak Tracking Total 7 | . 4 3 7 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 5 . 8 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 25 | . 11 . 14 . Successful 12 | . 6 . 6 . Failed 12 | . 5 . 7 . Catastrophic 3 | . . . 3 . Database Lockouts 1 | . . . 1 . Manual 17 | . 9 . 8 . Terminals 14 | . 8 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 3 | . 2 . 1 . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Tunnel 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 25 | . . . . 25 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2321 | 17 1156 618 530 . Seismic 2321 | 17 1156 618 530 . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6806 | 63 1279 2028 2688 748 Spaces Moved 2708 | 22 680 735 923 348 Core . | . . . . . Treads 1240 | . . . 892 348 Legs 1468 | 22 680 735 31 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 260 160 200 Average Speed 213 | 120 156 260 226 200 Slowest Speed 260 | 120 260 260 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 2 98 98 85 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . 14 13 . . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . 14 13 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3268 | 39 804 793 1258 374 Wait 148 | . 33 9 99 7 Move 2704 | 21 679 734 922 348 Hop . | . . . . . Pick Up 50 | . 12 4 34 . Fast Attach 9 | 1 1 1 6 . Attach 17 | . . 2 13 2 Detach 3 | . . . 3 . Swap 45 | . 19 9 15 2 Drop 36 | 4 8 2 21 1 Fire 245 | 13 50 28 142 12 Melee . | . . . . . Ram . | . . . . . Kick 6 | . 2 4 . . Crush 5 | . . . 3 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sto]) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 173 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Entered Mines 1770 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1770 | -10/Mines | Discovered new exit (range 5) 1876 | -10/Mines | Found DCF Scrap (12 items) 2069 | -10/Mines | Learned Materials emergency access door positions 2379 | -10/Mines | Discovered new exit (range 7) 2664 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2735 | -10/Mines | Core integrity fell below 50% 2830 | -10/Mines | Discovered new exit (range 8) 3074 | -10/Mines | Build established: Scavenger-Mutant 3371 | -10/Mines | Entered Materials 3371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4071 | -9/Materials | Discovered new exit (range 10) 4301 | -9/Materials | Discovered new exit (range 8) 4473 | -9/Materials | Core integrity fell below 50% 4587 | -9/Materials | Discovered new exit (range 5) 4748 | -9/Materials | Discovered new exit (range 16) 5427 | -9/Materials | Build established: Mutant 5504 | -9/Materials | Discovered new exit (range 11) 5772 | -9/Materials | Discovered new exit (range 15) 5841 | -9/Materials | Central database locked down 6059 | -9/Materials | Entered Mines 6140 | -9/Mines | Learned Materials security intel 6510 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6577 | -9/Mines | Build established: Scavenger-Mutant 6763 | -9/Mines | Assembled infested the area 6794 | -9/Mines | Core integrity fell below 20% 6807 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06510_ Mercenary 2a: "Hello LRC-V3. What is your command?" 06510_ Trooper 2b: "Hello LRC-V3. What is your command?" 06590_ Crushed T-07 Excavator. 06590_ T-07 Excavator destroyed. 06600_ K-01 Serf collects debris. 06611_ A derelict is hurriedly installing traps. 06613_ JA-0BA(g): "Hehe, this'll put a wrench in their mining defense operations..." 06613_ JA-0BA(g) slips into the shadows. 06631_ K-01 Serf collects debris. 06763_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06792_ Trooper 2a destroyed. 06794_ Trooper 2b destroyed. 06794_ Lgt. Treads+ destroyed. 06798_ The unstable cave ceiling collapses. 06799_ Lgt. Treads+ destroyed. 06802_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????###### | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## ## | | ????????????????????????????###???????????### ##? | | ???????????????????????????# ##???##???????####?? | | ??????????????????????????? ###?# ????????????? | | ??????????????????????????? ## ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????####? | | ??????????????????????????? ??????## ## | | ?????????????????????????## ?????## | | ????????????????????????? ?# """ ????## | | ??????????????????????#### ####u""" ##?## ### | | ??????????????????????# u """ ### ##?? | | ???????????????????#### ##??? | | ????????????????#### # # ##???? | | ???????????????## ## ##????? | | ???????????????# # @ ##### ##?????? | | ???????????????# ##???## ##??????? | | ???????????????# % d #????# ##???????? | | ???????????????## d # #????#*#????????? | | ????????????????## ## ###### #????????# | | ?????????????????# ## % #???????## | | ?????????????????# ###[ ####???## | | ?????????????????# ## ! #### ## ##??# | | ???????????????? #??# #### | | ???????????????####### "" ##??# ## | | ?????????????????????## """ #???# ## | | ??????????????????????## #???# ## | | ???????????????????????## ## #???# ## | | ????????????????????????####### #??# | | ??????????????????????????????# #?# | | ??????????????????????????????# ###### #### | | ??????????????????????????????# #????####??## | | ??????????????????????????????## #???????????# | | ????????????????????????????????# ##???????????## | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsForceForcewell Manual? 0 Play Time 00:26:31 Cumulative 150.1 hours Start 2026.03.04 @ 23:53:23 End 2026.03.05 @ 00:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 108 Adventurer 0 Explorer 1 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 55 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20969ca2-a849-48eb-b118-749224a55248