Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 20:04:25 Player: Kaeinara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1398) 1398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4858 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Actuator Array Transmission Jammer Reaction Control System EM Pulse Gun EM Pulse Gun EM Pulse Gun Particle Gun EM Pulse Cannon Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Weight Redist. System IFF Parser Seismic Detector Improved Actuator Array Reaction Control System > --- WEAPON ----------- Arc Projector Katana > --- INVENTORY -------- Fusion Compressor Improved Actuator Array Transmission Jammer Reaction Control System EM Pulse Gun EM Pulse Gun EM Pulse Gun Particle Gun EM Pulse Cannon Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Grenade Launcher Hammer [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Protection Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 5 | . . . . 2 2 1 Weapon . | . . . . . . . Parts Attached 33 | 6 4 8 . 8 2 5 Power 5 | 1 . 1 . 1 . 2 Engine 4 | 1 . 1 . 1 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . 5 . 1 . . Treads 2 | . . 2 . . . . Leg 6 | 2 . 3 . 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . . 3 2 2 Device 6 | . 1 . . 1 2 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 10 | 2 2 2 . 3 . 1 Energy Gun 5 | 2 2 . . . . 1 Energy Cannon 2 | . . 2 . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 21 | . . 1 . 5 4 11 Power 4 | . . . . 1 . 3 Propulsion 6 | . . . . 2 3 1 Utility 7 | . . . . 2 . 5 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 8 | . . 1 . 2 3 8 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 5 12 14 12 12 12 Power . | . 1 1 2 1 1 . Propulsion . | . . . 1 1 . . Utility 2 | . 1 3 3 . 1 2 Weapon 8 | 1 3 7 7 8 10 10 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 1 . 8 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 6 | . . . . 1 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 93 93 100 88 75 65 Engine 10 | . 14 11 11 9 7 11 Treads 1 | . . 5 . . . . Leg 21 | . 28 32 44 30 23 5 Device 20 | . 8 11 11 11 22 33 Storage 8 | . 14 11 11 9 7 6 Protection 1 | . . . . 9 . . Energy Gun 4 | . 28 7 . . . 1 Energy Cannon 5 | . . 14 22 3 . . Launcher 1 | . . . . 6 6 . Slashing Weapon 3 | . . . . 1 7 5 Peak Build Rating 33 | 6 11 17 17 20 22 33 Average Rating 18 | 3 8 14 17 16 19 25 On Entrance 12 | . 6 11 17 17 18 17 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 31 36 36 44 40 48 Greatest Support 46 | 20 26 46 46 46 46 16 Greatest Overweight (x) 10 | 3 1 1 . 1 2 10 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 Most Carried 15 | 5 9 15 15 15 13 15 Average Carried 11 | 1 6 12 14 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 9 13 15 11 13 13 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 759 | 260 . 115 . 113 162 109 Remotely . | . . . . . . . Salvage Created 1419 | . 28 701 101 315 162 112 Parts 94 | . 2 51 4 19 5 13 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 37 | . . 20 2 8 3 4 Melee 7 | . . . . . 3 4 Guns 4 | . . 4 . . . . Cannons 19 | . . 16 2 1 . . AOE 7 | . . . . 7 . . Classes Destroyed 12 | . 1 4 1 5 . 1 Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . 1 . . . . Operator 1 | . . . . 1 . . Watcher 3 | . 1 2 . . . . Swarmer 13 | . . 10 . . . 3 Grunt 10 | . . 4 1 3 2 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 10 | . . 6 . 3 1 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 1 5 2 5 2 2 Combat Bots Only 5 | . . 5 2 4 2 2 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 343 | . . 73 2 37 32 199 Missed 107 | . . 21 . 14 11 61 Hits 236 | . . 52 2 23 21 138 Melee 1 | . . . . 1 . . Projectile 235 | . . 52 2 22 21 138 Critical Strikes 6 | . . 3 . 3 . . Damage Taken 3204 | . . 599 23 721 202 1659 Core 1131 | . . 131 . 105 33 862 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 100 . 67 80 95 . Volleys Fired 75 | . 3 41 2 28 . 1 Largest 2 | . 2 2 2 2 . 1 Hottest 136 | . 80 136 136 136 . 55 Shots Fired 124 | . 6 80 4 33 . 1 Gun 29 | . 6 22 . . . 1 Cannon 74 | . . 58 4 12 . . Launcher 21 | . . . . 21 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 96 | . . 80 4 12 . . Explosive 21 | . . . . 21 . . Electromagnetic 7 | . 6 . . . . 1 Robot Hit Streak 9 | . 1 7 3 9 . . Robot Miss Streak 3 | . 2 2 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 92 | . 2 46 3 25 10 6 Core Hits 56 | . 1 25 2 20 4 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . . . 1 1 1 Smash 1 | . . . . 1 . . Sever 2 | . . . . . 1 1 Melee Attacks 28 | . . . . 5 10 13 Impact 5 | . . . . 5 . . Slashing 23 | . . . . . 10 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2503 | . 44 1002 62 900 303 192 Guns 266 | . 44 222 . . . . Cannons 946 | . . 780 62 104 . . Explosions 737 | . . . . 737 . . Melee 551 | . . . . 59 303 189 Ramming 3 | . . . . . . 3 Kinetic . | . . . . . . . Thermal 1329 | . . 1002 62 265 . . Explosive 576 | . . . . 576 . . Electromagnetic 44 | . 44 . . . . . Impact 59 | . . . . 59 . . Slashing 492 | . . . . . 303 189 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 114 | . . . . 99 5 10 Projectiles . | . . . . . . . Explosions 81 | . . . . 81 . . Melee 33 | . . . . 18 5 10 Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 351 | . . . . 351 . . Shots 5 | . . . . 5 . . Rammed 6 | . . . . . . 6 Targets Rammed 6 | . . . . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 36 315 132 381 . . Average Temperature 104 | . 22 107 72 113 . . Received Heat Transfer 573 | . . 192 12 162 81 126 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2320 | . . 1924 111 285 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 83 | 100 100 79 100 23 100 100 Level 1 16 | . . 20 . 76 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 325 | . 22 271 150 325 115 43 Initial 115 | . . . 100 46 115 5 Average 77 | . 2 128 134 215 46 3 Influence Increases 1356 | . 22 575 50 489 70 150 Destroy 0b10 Robot/C 740 | . . 400 40 160 60 80 Destroy 0b10 Robot/NC 35 | . 5 15 . 15 . . Destroy Leader 188 | . 2 104 10 52 10 10 Successful Hack 23 | . . 23 . . . . Disable Machine 105 | . 15 30 . 60 . . Destroy Structure 115 | . . 3 . 112 . . Lose Combat Pursuer 150 | . . . . 90 . 60 Influence Decreases 1346 | . 22 316 189 354 313 152 Entered New Map 380 | . . . 159 74 140 7 Time Decay 816 | . 22 306 30 230 163 65 Lost Part 150 | . . 10 . 50 10 80 Squads Dispatched 4 | . . 1 . 2 . 1 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 3 25 1 16 4 12 Peak Tracking Total 7 | . 1 4 1 7 2 5 Tactical Retreats 5 | . . . . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 7 | . 1 2 . 4 . . Max in Single Turn 2 | . 1 1 . 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 10 | . 2 4 . 2 1 1 Terminals 8 | . 2 4 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 3 10 . 3 1 1 Successful 7 | . . 6 . 1 . . Failed 11 | . 3 4 . 2 1 1 Catastrophic 4 | . 1 1 . 2 . . Database Lockouts . | . . . . . . . Manual 12 | . 3 7 . 1 . 1 Terminals 15 | . 3 10 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . . 4 . . . . Record 1 | . . 1 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 . 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1353 | . . . . . 331 1022 IFF 989 | . . . . . . 989 Seismic 1353 | . . . . . 331 1022 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3275 | 56 230 888 76 486 416 1123 Spaces Moved 1292 | 36 144 355 57 259 220 221 Core 23 | 12 . . . . . 11 Treads . | . . . . . . . Legs 1269 | 24 144 355 57 259 220 210 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 260 Average Speed 168 | 117 135 150 120 145 162 274 Slowest Speed 550 | 200 190 190 120 190 260 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 43 35 16 29 9 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 129 | . . . . 129 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 129 | . . . . 129 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2193 | 49 173 625 62 325 265 694 Wait 718 | . 14 211 . 20 30 443 Move 1286 | 35 143 354 56 258 219 221 Hop . | . . . . . . . Pick Up 41 | 8 8 9 3 4 4 5 Fast Attach . | . . . . . . . Attach 24 | 6 1 3 . 7 2 5 Detach . | . . . . . . . Swap 10 | . 3 5 . 2 . . Drop 5 | . 1 2 1 1 . . Fire 75 | . 3 41 2 28 . 1 Melee 28 | . . . . 5 10 13 Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 345 | -9/Materials | Identified exit to Mines 345 | -9/Materials | Identified exit to Materials 1175 | -9/Materials | Entered Mines 1238 | -9/Mines | Discovered exit to Materials (range 12) 1251 | -9/Mines | Entered Materials 1251 | -8/Materials | Evolved 2 slots: Utility x2 1631 | -8/Materials | Build established: Scavenger-Mutant 1733 | -8/Materials | Discovered new exit (range 3) 1737 | -8/Materials | Entered Factory 1737 | -7/Factory | Evolved 2 slots: Utility x2 2119 | -7/Factory | Discovered new exit (range 11) 2125 | -7/Factory | Lost 3 parts (2n1w) 2153 | -7/Factory | Entered another Factory area 2153 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2395 | -6/Factory | Build established: Mutant 3208 | -6/Factory | Lost 8 parts (2p1n4u1w) 3253 | -6/Factory | Core integrity fell below 50% 3265 | -6/Factory | Core integrity fell below 20% 3276 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03167_ R-10 Processor collects VTOL Module. 03168_ Lgt. Ion Engine destroyed. 03175_ Seismic Detector destroyed. 03177_ IFF Parser destroyed. 03178_ ALERT: Cargo convoy en route, clear transfer corridor. 03179_ S-27 Virus destroyed. 03180_ Acquired 10 matter. 03182_ S-27 Virus destroyed. 03200_ R-10 Processor collects VTOL Module. 03204_ R-10 Processor collects Autogun. 03206_ S-27 Virus Autogun severed. 03208_ R-10 Processor collects Autogun. 03245_ Katana destroyed. 03247_ Slammed into Y-54 Guardian. 03251_ Weight Redist. System destroyed. 03253_ Slammed into Y-54 Guardian. 03254_ Fusion Compressor destroyed. 03258_ Slammed into Y-54 Guardian. 03273_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????# # ^ ## # | | #????# # T??# # | | #????# + """ ""?????############## | | #????# # """ ""??????????????????? | | #????# # """ ""??????????????????? | | ##????# # ???????????????? | | ??????# # """ """ ??????????????? | | ??????# # """ """?????????????????? | | ??????# # """ """?????????????????? | | ??????# # ^ ?????????????????? | | ??????# # ?????????????????? | | ####### # ? ?????????????????? | | # #############??????????????? | | # #! """"""" #??????????????? | | # # """"""" #??????????????? | | # # """"""" #??????????????? | | """"[ / / """"""" #??????????????? | | """" [#= # #?????######???? | | """" # # #???? ""G""?? | | """" # # *% #???? "" "" # | | # #########+###??? # | | ####### #########%#####?]! # | | ??????# =% # ]] # | | ??????# %# ! # | | ??????# k % Y% ] # | | ??????# %@# # | | ??????# [ %# """"""""" ? | | ??????############### #? ???? | | ????????????????????# #?""""""""???? | | ????????????????????# sss #?? ????? | | ????????????????????# #??# ####????? | | ????????????????????# #???##???????? | | ????????????????????+ #????????????? | | ??????????????????? # #????????????? | | ?????????????????? # #????????????? | | ??????????????????#?# #????????????? | | ???????????????????? #????????????? | | ???????????????????? +????????????? | | ??????????????????? #????????????? | | ???????????????????? #????????????? | | ???????????????????? ?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicDisruptionBeam Manual? 0 Play Time 00:28:03 Cumulative 32.1 hours Start 2025.06.29 @ 19:29:40 End 2025.06.29 @ 20:04:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ad2078-450d-4c62-9cba-d67261358de0