Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 05:28:03 Player: Minty Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (3458) 3458 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 8615 Bonus ------- High Alert Combat Kills 802 Follower Combat Kills 427 Entered Garrisons 200 Friendly Fire -317 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/300 System Corruption 6% Temperature Hot (285) Movement Walking (129) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- FC-Compact Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Compact Battery Advanced Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (3) ------- Hvy. Kinetic Gauss Construct/C > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Cooling System Compact Battery (200) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Angular-Ion Engine > --- PROPULSION ------- FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Small Storage Unit Target Analyzer EM Disruption Field Hacking Suite > --- WEAPON ----------- Plasma Rifle Gauss Rifle Heavy Flail > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Cooling System Improved Signal Interpreter Tiamat Bomb Trap EM Surge Trap EM Surge Trap [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 67 | . 16 6 1 13 9 3 19 Power 4 | . 2 . . . 1 1 . Engine 2 | . 1 . . . . 1 . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 20 | . 7 2 . 6 4 . 1 Treads 2 | . 2 . . . . . . Leg 12 | . 3 . . 4 4 . 1 Wheel . | . . . . . . . . Hover 6 | . 2 2 . 2 . . . Flight . | . . . . . . . . Utility 25 | . 3 2 . 2 3 2 13 Device 13 | . 2 1 . . 2 1 7 Storage 2 | . . . . 1 . . 1 Processor 6 | . 1 1 . 1 . . 3 Hackware 2 | . . . . . . 1 1 Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 18 | . 4 2 1 5 1 . 5 Energy Gun 7 | . 2 1 . 1 1 . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | . 2 1 . 3 . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Corrupted Parts 5 | . . 2 . 1 1 . 1 System Corruption 17 | . . 2 . 7 7 . 1 Parts Lost 30 | . 3 2 . 1 6 . 18 Power 4 | . . . . . 1 . 3 Propulsion 15 | . 3 . . 1 4 . 7 Utility 6 | . . . . . 1 . 5 Weapon 5 | . . 2 . . . . 3 Highest Loss Streak 4 | . 1 2 . 1 3 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 77 | . 92 92 63 96 81 69 64 Engine 3 | . 4 . . . . 6 3 Core 4 | . 9 11 9 9 7 . . Treads 1 | . 12 . . . . . . Leg 17 | . 7 21 . 19 20 27 10 Hover 2 | . 6 7 18 15 . . . Device 8 | . 2 7 9 9 5 9 13 Storage 8 | . 14 3 . 8 9 9 5 Processor 9 | . 6 18 18 18 16 . 8 Hackware 3 | . . . . . . 8 6 Protection 1 | . . . . . 4 . . Energy Gun 8 | . 3 18 . . 16 6 4 Ballistic Gun 5 | . 24 3 3 6 . 1 2 Impact Weapon 1 | . . . . 5 1 . 3 Naked Turns . | . . . . . . . . Heaviest Build 36 | 13 14 14 13 20 36 32 27 Greatest Support 56 | 20 40 20 12 30 30 30 56 Greatest Overweight (x) 3 | . 3 . 1 1 3 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 8 8 8 8 Average Capacity 7 | . 8 6 5 7 8 8 7 Most Carried 8 | . 8 3 5 8 8 8 8 Average Carried 6 | . 5 1 4 4 7 7 6 Final Capacity 8 | 8 8 5 5 8 8 8 5 Final Carried 8 | 7 1 3 5 8 6 8 5 Scrap Engine Consumption 50 | . . . . . . 16 34 Constructs Created 7 | . . . . . . 1 6 Constructs Modified 10 | . . . . . . 1 9 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Mutant 22% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Matter Collected 1551 | 180 390 61 . 144 121 121 534 Remotely 82 | . . . . . 82 . . Salvage Created 3251 | . 598 208 . 262 322 46 1815 Parts 120 | . 33 21 . 7 12 2 45 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 62 | . 11 3 . 5 9 1 33 Melee 5 | . . . . 1 . . 4 Guns 30 | . 11 3 . 1 8 1 6 Cannons 3 | . . . . 1 . . 2 AOE 4 | . . . . . . . 4 Classes Destroyed 15 | . 5 2 . 1 3 . 4 Worker 2 | . 1 . . . . . 1 Builder 4 | . . 1 . . . . 3 Hauler 1 | . . . . 1 . . . Recycler 2 | . 1 . . . . . 1 Mechanic 1 | . 1 . . . . . . Watcher 4 | . 2 2 . . . . . Swarmer 3 | . . . . . 3 . . Saboteur 2 | . . . . . . . 2 Grunt 37 | . 11 1 . 4 4 . 17 Brawler 2 | . . . . . 1 . 1 Duelist 3 | . . . . . 1 . 2 Protector 1 | . . . . . . . 1 Sentry 8 | . . 2 . 1 . 1 4 Hunter 5 | . . . . . . . 5 Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | . 3 4 . 2 3 1 8 Combat Bots Only 7 | . 3 2 . 2 3 1 7 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Hostile Shots Fired 504 | . 82 32 2 15 56 8 309 Missed 160 | . 31 5 . 6 15 6 97 Damage Taken 5562 | . 697 388 28 146 703 22 3578 Core 1338 | . 125 119 14 45 165 . 870 Absorbed by Shields 46 | . . . . . . 6 40 Ignored by Resistances 32 | . . . . . . . 32 Regen/Repaired (Parts) 553 | . 26 . . . . . 527 Core Remaining (%) 69 | 100 50 70 . . . 59 . Volleys Fired 230 | . 70 28 1 7 19 9 96 Largest 2 | . 2 2 1 2 2 1 2 Hottest 140 | . 70 85 75 98 110 28 140 Shots Fired 390 | . 140 54 1 10 39 8 138 Gun 361 | . 140 54 . 6 39 8 114 Cannon 29 | . . . 1 4 . . 24 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 190 | . 123 6 . 6 . 4 51 Thermal 162 | . 17 25 1 4 39 4 72 Explosive . | . . . . . . . . Electromagnetic 38 | . . 23 . . . . 15 Robot Hit Streak 16 | . 10 14 1 4 6 9 16 Robot Miss Streak 6 | . 6 6 . . 2 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 1 . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 282 | . 75 34 1 12 24 8 128 Core Hits 191 | . 34 12 . 4 12 11 118 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 11 | . . . . 2 . . 9 Critical Strikes 13 | . 1 . . 2 . . 10 Burn 1 | . . . . . . . 1 Destroy 5 | . 1 . . . . . 4 Smash 7 | . . . . 2 . . 5 Melee Attacks 53 | . . . . 16 7 . 30 Impact 53 | . . . . 16 7 . 30 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 2 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6448 | . 854 599 25 569 496 125 3780 Guns 3259 | . 801 495 . 43 438 119 1363 Cannons 567 | . . . 25 25 . . 517 Explosions 992 | . 52 104 . . . . 836 Melee 1601 | . . . . 501 44 . 1056 Ramming 29 | . 1 . . . 14 6 8 Kinetic 1664 | . 712 22 . 43 . 76 811 Thermal 2261 | . 141 235 25 25 438 43 1354 Explosive 249 | . . . . . . . 249 Electromagnetic 644 | . . 342 . . . . 302 Impact 1601 | . . . . 501 44 . 1056 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . 2 . 7 20 20 6 Average Corruption 11 | . . 1 . 7 9 20 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 98 | . . 2 . 4 29 54 9 Message Errors 25 | . . 1 . 2 5 15 2 Matter Fused 12 | . . . . . 5 7 . Heat Flow Errors 14 | . . 1 . . 8 5 . Energy Discharges 10 | . . . . . 6 4 . Parts Rejected 2 | . . . . . . . 2 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 16 | . . . . 2 2 9 3 Data Loss (major) 6 | . . . . . 1 4 1 Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . . 1 . Misdirections 6 | . . . . . . 6 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 657 | . . 15 . 183 . . 459 Projectiles . | . . . . . . . . Explosions 78 | . . 15 . . . . 63 Melee 579 | . . . . 183 . . 396 Knockbacks 14 | . . . . 1 . . 13 Impact 9 | . . . . 1 . . 8 Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 262 | . 99 35 . . 14 . 114 Shots 4 | . 1 1 . . . . 2 Rammed . | . . . . . . . . Targets Rammed 3 | . 1 . . . . 1 1 Kicked 3 | . 1 . . . . 1 1 Crushed . | . . . . . . . . Highest Temperature 439 | . 72 439 32 72 263 233 285 Average Temperature 66 | . 18 90 20 33 85 100 59 Received Heat Transfer 1952 | . 345 177 9 81 306 7 1027 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 18 | . . 1 . 5 . . 12 Impact Corruptions 17 | . . . . 4 . . 13 Robots Melted 9 | . . . . . . . 9 Combat Hostiles 9 | . . . . . . . 9 Parts Melted 37 | . . 1 . . 2 . 34 Heat Transferred 10897 | . 309 400 37 37 851 545 8718 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Peak Influence 1219 | . 286 375 175 249 511 337 1219 Initial 323 | . . 120 157 79 161 229 323 Average 373 | . 137 168 167 162 386 114 844 Maximum Alert Level 4 | . 1 1 . 1 2 1 4 Low Security (%) 37 | . 67 80 100 68 5 64 . Level 1 29 | . 32 19 . 31 42 35 14 Level 2 16 | . . . . . 52 . 19 Level 3 12 | . . . . . . . 48 Level 4 4 | . . . . . . . 18 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 5 2 . . . . 11 Investigation 7 | . 3 1 . . . . 3 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 2 1 . . . . 3 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Distress Signals 5 | . 2 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 26 11 1 4 19 4 46 Peak Tracking Total 6 | . 5 4 . 2 4 1 6 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Traps Triggered 5 | . 1 1 . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . 6 . . . Reused 11 | . . . . 1 6 . 4 Traps Extracted . | . . . . . . . . Installed 10 | . . . . . 6 . 4 Triggered 11 | . . . . 1 6 . 4 Most Traps Carried 6 | . . . . . 6 4 4 Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Machines Disabled 35 | . 2 . . 1 5 . 27 Max in Single Turn 19 | . 2 . . 1 1 . 19 Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Machines Accessed 25 | . 5 . 2 3 1 8 6 Terminals 13 | . 3 . 2 2 1 4 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . . . . . 2 Recycling Units 7 | . 1 . . . . 4 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 93 | . 18 . 13 8 3 31 20 Successful 46 | . 10 . 6 5 . 16 9 Failed 47 | . 8 . 7 3 3 15 11 Catastrophic 10 | . . . 2 1 1 3 3 Database Lockouts . | . . . . . . . . Manual 25 | . 5 . 7 2 . 3 8 Terminals 60 | . 13 . 13 7 3 17 7 Fabricators 5 | . . . . . . . 5 Repair Stations 5 | . 2 . . . . . 3 Recycling Units 22 | . 3 . . . . 14 5 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 26 | . 6 . 6 4 . 8 2 Record 2 | . 1 . . . . 1 . Part Schematic 4 | . . . . 1 . 2 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 4 | . 1 . 1 . . 2 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 Unreport Threat 2 | . . . . . . 2 . Locate Traps 2 | . . . 1 1 . . . Reprogram Traps 1 | . . . . 1 . . . Dispatch Records 3 | . 1 . 1 . . 1 . Security Status 1 | . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . . 1 Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 10 | . 2 . . . . 5 3 Process 1 | . 1 . . . . . . Report Inventory 5 | . 1 . . . . 2 2 Retrieve Components 4 | . . . . . . 3 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 4 | . . . . . . 3 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 3 1 Tunnel 4 | . . . . . . 3 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 . 2 1 1 5 5 Full Trace Events 11 | . 3 . 2 . 1 3 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 2 1 Parts Built 2 | . . . . . . . 2 Authchips 1 | . . . . . . . 1 Time 42 | . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired 1 | . 1 . . . . . . Time 38 | . 38 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 6 | . 6 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . . . . 4 7 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . . 9 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Total Allies 10 | . 1 . . . . 9 . Largest Group 9 | . 1 1 1 1 . 9 9 Highest-Rated Group 150 | . 32 32 32 32 . 150 150 Highest-Rated Ally 32 | . 32 32 32 32 . 27 27 Total Orders . | . . . . . . . . Ally Attacks 101 | . 13 20 . 1 . 18 49 Total Damage 1250 | . 191 279 . 24 . 255 501 Kills 15 | . 3 6 . . . 3 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Turns Passed 4437 | . 655 290 58 303 967 1018 1146 Spaces Moved 2582 | 1 320 170 84 172 549 708 578 Core 8 | . 8 . . . . . . Treads 101 | . 97 . . . . . 4 Legs 2094 | 1 83 159 . 151 549 708 443 Wheels 131 | . . . . . . . 131 Hover 248 | . 132 11 84 21 . . . Flight . | . . . . . . . . Fastest Speed 56 | 120 76 56 56 56 120 120 104 Average Speed 124 | 120 121 115 57 113 152 120 119 Slowest Speed 330 | 120 240 120 116 190 330 190 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 1 37 18 11 16 36 88 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . . . . . . 3 1 Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . 6 . . . Terrain Destroyed 104 | . 12 4 . 7 . . 81 Melee 5 | . . . . 5 . . . Projectile 5 | . . . . 2 . . 3 AOE 94 | . 12 4 . . . . 78 Terrain Rammed 1 | . . . . . 1 . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Total 3363 | . 463 209 92 247 636 867 849 Wait 215 | . 33 . 5 25 9 35 108 Move 2575 | . 319 169 83 171 548 707 578 Hop . | . . . . . . . . Pick Up 28 | . 4 2 1 6 10 2 3 Fast Attach 41 | . 8 3 1 6 6 3 14 Attach 13 | . 4 2 . 5 1 . 1 Detach 23 | . 4 3 1 6 2 5 2 Swap 13 | . 4 1 . 2 2 . 4 Drop 45 | . 14 1 . 3 15 4 8 Fire 230 | . 70 28 1 7 19 9 96 Melee 53 | . . . . 16 7 . 30 Ram 1 | . . . . . 1 . . Kick 3 | . 1 . . . . 1 1 Crush . | . . . . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire 103 | . 2 . . . . 101 . Trap 10 | . . . . . 6 . 4 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Repaired Imp. Heat Sink 312 | -10/Materials | Build established: Mutant 497 | -10/Materials | Botcube activated 509 | -10/Materials | Botcube completed mutation into wheeled form, armed with 2 guns. 510 | -10/Materials | Discovered new exit (range 6) 513 | -10/Materials | Identified exit to Materials 524 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Accompanied by 1 ally 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Discovered new exit (range 4) 945 | -9/Materials | Identified exit to Materials 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Accompanied by 1 ally 946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -8/Materials | Discovered new exit (range 11) 998 | -8/Materials | Identified exit to Storage 1004 | -8/Materials | Entered Storage 1004 | -8/Storage | Accompanied by 1 ally 1077 | -8/Storage | Identified exit to Garrison 1307 | -8/Storage | Entered Garrison 1317 | -8/Garrison | Build established: Scavenger-Mutant 1416 | -8/Garrison | Triggered checkpoint 1454 | -8/Garrison | Garrison Relay disabled 1520 | -8/Garrison | Triggered checkpoint 1542 | -8/Garrison | Triggered checkpoint 1722 | -8/Garrison | Triggered checkpoint 2106 | -8/Garrison | System corruption reached 10% 2137 | -8/Garrison | Lost 3 parts (1p1n1u) 2220 | -8/Garrison | Discovered new exit (range 9) 2274 | -8/Garrison | Entered Recycling 2287 | -8/Recycling | Found Scrap Engine 2725 | -8/Recycling | Build established: Commander-Mutant 3241 | -8/Recycling | Discovered new exit (range 16) 3292 | -8/Recycling | Entered Factory 3292 | -6/Factory | Accompanied by 9 allies 3292 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 3433 | -6/Factory | Lost 5 allies 3486 | -6/Factory | Lost 4 allies 3738 | -6/Factory | Lost 3 parts (1p2n) 3747 | -6/Factory | Destroyed 7 combat bots 3867 | -6/Factory | Fabricated Gatling Laser (x2) 3983 | -6/Factory | Build established: Mutant 3992 | -6/Factory | First assault squad dispatched 4090 | -6/Factory | Garrison activated, responded to threat 4133 | -6/Factory | Core integrity fell below 50% 4159 | -6/Factory | Lost 4 parts (2n2u) 4387 | -6/Factory | Core integrity fell below 20% 4438 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 04422_ Slug penetrates B-48 Gladiator. 04422_ G-67 Veteran knocked back. 04422_ Critical hit (Smash). 04422_ FC-Compact Exoskeleton destroyed. 04422_ FC-Compact Exoskeleton core remains intact and functional. 04422_ System corrupted by crushing effect (+2). 04424_ B-48 Gladiator destroyed. 04431_ Slug penetrates G-50 Soldier. 04431_ G-50 Soldier knocked back. 04433_ K-01 Serf collects debris. 04433_ G-50 Soldier knocked back. 04436_ R-10 Processor collects Lgt. Treads. 04437_ Slug penetrates P-60 Hacker. 04437_ P-60 Hacker knocked back. 04438_ Nuclear Reactor explodes. 04438_ Destroyed Wheel. 04438_ U-05 Engineer destroyed. 04438_ Destroyed Adv. Heat Sink. 04438_ G-50 Soldier destroyed. 04438_ R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | #??# /## """ ## """ # | | #??# ## """ ## T##### """ # | | #??# ! ##### """#??##???# "" # | | #??# #???# """ """#???????# "" # | | ####### +####### """ F"#???????# # | | # ## """ ""#???????# # | | # ############+### | | # | | # ###############+## | | # ## #???????????? # | | +####### """ ??????????? + | | ???????## """ ????????? # | | ????????# """ ??????? # | | ????????## ?????? # | | ?????????# " ??????###########+## | | ?????????# # ????????????????# | | ?????????# ### ????????????????# | | ????????? ???############ ????????# #### | | ????????? !????? # ???###### # | | ???????? %?????? " # #### # | | ???????? ???????%" # ; # "" | | ???????? ???????# # =% g + "" | | ????????##"???????# # % # # "" | | ?????????? ???????# # # | | ??????????????????# #=!= ! ##+# | | ??????????????????# #@=!= # # | | ??????????????????# ##+####### | | ??????????????????# !% %p | | ??????????????????# % | | ??????????????????# !!= """" """"^ " "" | | ?????????######???# !== """" """" "R"" | | ?????????# !#???# !== """" """" """ | | ?????????# "" ##### | | ?????????# "Y + | | ?????????# "" ####+##+############ | | ?????????# ! # # | | ?????????# # # | | ?????????# # """ """ # | | ?????????# # """ """ + | | ?????????# # """ """ !!! # | | ?????????####+# !!! # | | ????????????# # !!! ###### | | ????????????# # #????###### | | ????????????# ######/#####+################# | | ????????????# #????# ### | | ????????????# ##### | | ????????????# | | ????????????#### | | ??????##########+####### % | | ??????# # ###########+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -8/Storage | Hacked Great Axe | -8/Recycling | Hacked Gatling Laser | -8/Recycling | Hacked Imp. System Guard | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityThunderShielding Manual? 0 Play Time 00:37:51 Cumulative 609.7 hours Start 2024.01.21 @ 04:49:26 End 2024.01.21 @ 05:28:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 278 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd133911-94f0-47b4-93a4-956fb5b1fbea