Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.25 @ 22:14:58 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (3275) 3275 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1504) 1504 TOTAL SCORE: 10844 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 1171 Met Imprinter 300 Cogmind --------- Core Integrity 694/850 Matter 300/300 Energy 207/210 System Corruption 4% Temperature Cool (23) Movement Hovering (63) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (5) --- Combat Airjet Gravmag Array Combat Gravmag System Combat Gravmag System > --- UTILITY (6) ------ Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Particle Charger Hacking Suite Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon Improved Datajack > --- INVENTORY (15) --- Light Fission Core Light Antimatter Reactor Aerolev Unit Gravmag System High-capacity Storage Unit Structural Scanner Authchip [Propulsion] Proton Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Combat Airjet Gravmag Array Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Particle Charger Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Improved Datajack > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Aerolev Unit Gravmag System High-capacity Storage Unit Structural Scanner Authchip [Propulsion] Proton Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Plasma Cutter GAL Module [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . 1 . . Utility 4 | . . . 1 . 1 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 138 | 6 6 4 31 3 32 7 2 2 4 . 5 2 20 . 14 Power 19 | 1 1 1 4 . 2 1 . 1 . . . . 6 . 2 Engine 11 | 1 1 1 4 . 2 1 . . . . . . 1 . . Core 7 | . . . . . . . . . . . . . 5 . 2 Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 40 | 2 . 1 12 2 14 . 2 . . . . . 5 . 2 Treads 28 | 2 . 1 12 2 10 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 12 | . . . . . 4 . 1 . . . . . 5 . 2 Flight . | . . . . . . . . . . . . . . . . Utility 47 | 1 2 2 7 1 9 6 . 1 4 . 4 2 2 . 6 Device 24 | . 1 2 3 . 3 4 . . 4 . 2 2 1 . 2 Storage 9 | 1 1 . 1 . . 1 . . . . 2 . . . 3 Processor 2 | . . . . . . 1 . . . . . . 1 . . Hackware 4 | . . . . . 2 . . 1 . . . . . . 1 Protection 8 | . . . 3 1 4 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 3 . 8 . 7 . . . . . 1 . 7 . 4 Energy Gun 2 | . . . . . 2 . . . . . . . . . . Energy Cannon 9 | . . . 5 . . . . . . . . . 1 . 3 Ballistic Gun 9 | 2 2 . 1 . 3 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 2 . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . 2 . . Unidentified Prototypes 7 | . . 1 2 . . . 1 . . . 1 . 1 . 1 Parts Lost 14 | . . 1 3 2 2 . . . . . . 1 5 . . Power 2 | . . 1 1 . . . . . . . . . . . . Propulsion 8 | . . . 2 2 1 . . . . . . . 3 . . Utility 1 | . . . . . 1 . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . 1 2 . . Highest Loss Streak 2 | . . 1 2 2 1 . . . . . . 1 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 99 98 100 100 100 100 100 99 100 92 93 96 Engine 9 | . 14 14 10 11 8 15 15 12 7 7 7 7 4 . . Core 1 | . . . . . . . . . . . . . 5 13 13 Reactor 1 | . . . . . . . . 1 7 7 7 7 2 . . Treads 18 | . 28 28 33 32 34 . . . . . . . . . . Hover 12 | . . . . . . 30 30 30 30 30 30 30 31 26 29 Device 9 | . 5 14 12 11 8 7 7 7 7 7 6 7 12 13 12 Storage 9 | . 20 14 11 11 9 7 7 7 7 7 6 7 6 6 6 Processor 2 | . . . . . . 7 7 7 7 7 7 7 6 6 6 Hackware 5 | . . . . . . 15 15 15 15 15 15 15 13 13 13 Protection 5 | . . . 9 11 17 . . . . . . . . . . Energy Gun 1 | . . . . . 8 . . . . . . . . . . Energy Cannon 4 | . . . 17 11 . . . . . . . . . 6 5 Ballistic Gun 7 | . 27 28 4 11 8 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 7 7 7 7 7 6 7 4 . . Special Melee Weapon 2 | . . . . . . 7 7 7 7 7 7 7 1 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 32 29 58 62 69 24 24 31 31 31 31 31 34 34 47 Greatest Support 83 | 40 40 40 60 60 83 32 32 32 32 32 32 32 53 43 60 Greatest Overweight (x) 2 | 2 . . 1 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 20 10 10 10 20 Average Capacity 14 | 7 13 15 16 20 20 10 10 10 10 10 9 10 10 10 11 Most Carried 20 | 3 15 15 20 20 20 10 10 10 10 10 10 10 10 10 12 Average Carried 13 | 1 8 14 15 19 19 7 9 9 9 10 9 10 9 9 10 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 15 Final Carried 20 | 1 15 14 20 18 7 10 10 10 10 10 10 10 10 10 12 Class Distribution -------------------- 45% | Mutant 41% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 2865 | 231 363 78 401 107 720 274 20 20 20 20 23 29 289 . 270 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4333 | 23 340 11 1278 332 1534 144 . 132 106 . . . 312 . 121 Parts 268 | 1 27 2 86 15 92 5 . 10 . . . . 26 . 4 Haulers Intercepted 14 | . 2 . 5 . 5 . . . . . . . 1 . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 77 | . 7 2 23 8 29 . . . . . . . 8 . . Guns 41 | . 6 2 3 2 27 . . . . . . . 1 . . Cannons 22 | . . . 14 6 2 . . . . . . . . . . AOE 13 | . 1 . 5 . . . . . . . . . 7 . . Classes Destroyed 12 | 1 6 1 2 . . . . . . . . . 2 . . Worker 22 | 1 2 . 3 . 7 2 . 5 . . . . 2 . . Builder 2 | . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 14 | . 2 . 5 . 5 . . . . . . . 1 . 1 Recycler 2 | . 1 . . . . 1 . . . . . . . . . Operator 5 | . 1 . 2 . 1 . . 1 . . . . . . . Watcher 10 | . 1 . 5 . 2 . . . . . . . 2 . . Swarmer 26 | . 6 1 5 . 7 . . . . . . . 7 . . Grunt 34 | . 1 . 11 8 14 . . . . . . . . . . Sentry 15 | . . . 7 . 8 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 4 1 6 3 5 1 . 1 . . . . 6 . 1 Combat Bots Only 5 | . 2 1 5 3 4 . . . . . . . 4 . . Max Kills in Single Turn 3 | 1 1 1 3 1 3 1 . 1 1 . . . 3 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 3 | . 1 . 2 . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Damage Taken 4555 | . 319 381 1071 508 1237 . . 22 62 . . 173 682 . 100 Core 684 | . 60 63 210 12 153 . . . 14 . . 16 156 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . 16 14 . . . . . . . . . . . Regen/Repaired (Parts) 130 | . . . 11 . . . . . . . . . 63 7 49 Core Remaining (%) 72 | 100 . 50 . 44 72 . . . . . . 95 . . . Volleys Fired 351 | 1 49 20 88 30 106 . . . . . . . 25 . 32 Largest 2 | 2 2 2 2 2 2 . . . . . . . 1 . 1 Hottest 136 | 40 40 40 136 91 105 . . . . . . . 39 . 100 Shots Fired 638 | 2 95 40 172 60 212 . . . . . . . 25 . 32 Gun 406 | 2 92 40 27 30 196 . . . . . . . 19 . . Cannon 209 | . . . 141 30 16 . . . . . . . . . 22 Launcher 13 | . 3 . 4 . . . . . . . . . 6 . . Special 10 | . . . . . . . . . . . . . . . 10 Kinetic 316 | 2 92 40 27 30 106 . . . . . . . 19 . . Thermal 309 | . . . 141 30 106 . . . . . . . . . 32 Explosive 13 | . 3 . 4 . . . . . . . . . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 1 11 8 12 23 25 . . . . . . . 6 . 3 Robot Miss Streak 6 | . 5 3 5 1 6 . . . . . . . 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 439 | 1 57 20 107 45 165 5 . 7 3 . . . 21 . 8 Core Hits 219 | 1 28 9 44 13 90 3 . 4 2 . . . 21 . 4 Critical Kills 3 | . . . 1 . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 6 | . . . 1 . . . . 1 . . . . 4 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . 4 . . Sever 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 113 | . . . . . . 20 . 25 11 2 . 2 51 . 2 Impact . | . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . 19 . 25 11 2 . 2 50 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 4 . 5 3 . . . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9694 | 10 619 157 2622 828 3113 226 . 413 201 . . . 1430 . 75 Guns 4263 | 10 471 157 252 332 2949 . . . . . . . 92 . . Cannons 2435 | . . . 1775 496 164 . . . . . . . . . . Explosions 1733 | . 148 . 595 . . . . . . . . . 990 . . Melee 1188 | . . . . . . 226 . 413 201 . . . 348 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2429 | 10 471 157 252 332 1115 . . . . . . . 92 . . Thermal 4344 | . . . 1775 496 1998 . . . . . . . . . 75 Explosive 1733 | . 148 . 595 . . . . . . . . . 990 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1188 | . . . . . . 226 . 413 201 . . . 348 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 4 4 Average Corruption 3 | . . . . . . . . . . . . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . . . 5 3 20 Message Errors 7 | . . . . . . . . . . . . . 2 2 3 Matter Fused 7 | . . . . . . . . . . . . . 1 . 6 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . 3 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 5 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . 45 . 11 . . 56 59 . . . 86 . . Projectiles 48 | . . . 37 . 11 . . . . . . . . . . Explosions 38 | . . . 8 . . . . . . . . . 30 . . Melee 171 | . . . . . . . . 56 59 . . . 56 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . 7 . 110 . . . . . . . . . 15 . . Shots 5 | . 1 . 3 . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 564 | . 12 . 162 3 428 . . . 6 . . 3 287 . 564 Average Temperature 93 | . 8 . 39 3 84 . . . 4 . . 3 100 . 118 Received Heat Transfer 1514 | . 18 24 507 285 540 . . . 18 . . 6 96 . 20 Effects 14 | . . . . . 1 . . . . . . . 1 . 12 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . 1 . . . . . . . 1 . 1 Interference 6 | . . . . . . . . . . . . . . . 6 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 13 | . . . 4 1 6 . . . . . . . . . 2 Heat Transferred 8837 | . . . 3219 888 4471 . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Peak Influence 688 | 5 285 166 360 232 303 120 101 435 . . . . 571 179 688 Initial 179 | . 3 52 11 112 . 9 7 70 . . . . 59 179 125 Average 172 | . 104 74 194 83 124 46 81 283 . . . . 290 179 390 Maximum Alert Level 2 | . 1 . 1 1 1 . . 2 . . . . 2 . 2 Low Security (%) 64 | 100 85 100 40 92 77 100 100 15 . . . . 46 100 18 Level 1 24 | . 14 . 59 7 22 . . 83 . . . . . . 23 Level 2 10 | . . . . . . . . . . . . . 52 . 58 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 4 . 3 2 . 5 . . . . 7 . 6 Investigation 6 | . 1 . . . 1 2 . 1 . . . . 1 . . Extermination 4 | . . . . . . . . 1 . . . . 2 . 1 Reinforcement 17 | . . . 4 . 2 . . 2 . . . . 4 . 5 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 13 | . 1 . 3 . 5 . . 1 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 197 | . 18 10 37 8 46 3 5 15 14 . . 11 21 . 9 Peak Tracking Total 7 | . 3 3 6 3 6 1 5 5 7 . . 6 7 . 3 Tactical Retreats 22 | . 2 . . . 4 1 1 . 8 . . 2 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 9 | . 2 . 1 . 1 1 . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . 5 . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 16 | . 6 . . . 4 . . . . . . . . . 6 Reprogrammed 6 | . . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 30 | . 1 . 3 1 1 . . 7 . . . . 14 . 3 Max in Single Turn 6 | . 1 . 1 1 1 . . . . . . . 6 . . Garrison Access 6 | . . . . . 1 . . 2 . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 67 | . 5 . 10 . 8 11 . 10 1 . . . 13 . 9 Terminals 45 | . 5 . 7 . 7 7 . 4 . . . . 9 . 6 Fabricators 6 | . . . . . . 2 . 2 . . . . 1 . 1 Repair Stations 4 | . . . 1 . . . . 1 . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . Garrison Access 8 | . . . . . 1 2 . 2 . . . . 2 . 1 Total Hacks 164 | . 11 . 18 . 24 26 . 35 1 . . . 29 . 20 Successful 116 | . 7 . 15 . 15 15 . 27 1 . . . 18 . 18 Failed 48 | . 4 . 3 . 9 11 . 8 . . . . 11 . 2 Catastrophic 4 | . . . 1 . 1 . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 2 . 5 . 7 9 . 2 . . . . 12 . 3 Terminals 116 | . 11 . 12 . 22 19 . 13 . . . . 24 . 15 Fabricators 8 | . . . . . . 3 . 2 . . . . 1 . 2 Repair Stations 7 | . . . 2 . . . . 1 . . . . 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 4 . . . . 17 . . . . . . . Garrison Access 11 | . . . . . 2 4 . 2 . . . . 2 . 1 Terminal Hacks 64 | . 7 . 7 . 12 10 . 6 1 . . . 10 . 11 Record 2 | . . . . . 2 . . . . . . . . . . Part Schematic 3 | . . . . . . 2 . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 7 | . 1 . 1 . 2 1 . . . . . . 1 . 1 Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . . 1 . 1 . . . . 1 . 1 Terminal Index 3 | . . . . . . 1 . . . . . . 1 . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 1 . 3 . . . . . . . . . . Locate Traps 20 | . 4 . 2 . 2 4 . 1 . . . . 3 . 4 Disarm Traps 3 | . 1 . . . 1 . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 1 . . . . . . . . 1 Registered Components 2 | . . . . . . . . 1 . . . . 1 . . Zone Layout 6 | . 1 . 1 . . . . 1 . . . . 2 . 1 Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 5 | . . . 2 . . . . . . . . . 2 . 1 Scan Component 3 | . . . 1 . . . . . . . . . 1 . 1 Repair 2 | . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 4 . . . . 17 . . . . . . . Insert Component 10 | . . . 2 . . . . 8 . . . . . . . Analyze 11 | . . . 2 . . . . 9 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . 2 . 1 Seal Access 5 | . . . . . 1 . . 1 . . . . 2 . 1 Unauthorized Hacks 17 | . . . 2 . 2 5 . 1 . . . . 4 . 3 Terminals 15 | . . . 2 . 2 3 . 1 . . . . 4 . 3 Track 6 | . . . 1 . 1 1 . . . . . . 2 . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 8 | . . . 1 . 1 1 . 1 . . . . 2 . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 Used 2 | . 1 . . . . . . . . . . . . . 1 Hacking Detections 52 | . 5 . 7 . 8 7 . 7 . . . . 11 . 7 Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . 2 . 9 . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . 1 Time 111 | . . . . . . . . 58 . . . . . . 53 Total Part Build Rating 26 | . . . . . . . . 14 . . . . . . 12 Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . . Time 214 | . . . 136 . . . . . . . . . 78 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . . 8 . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . 8 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . 1 . . Non-combat 2 | . . . . . . 1 . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . 1 . . find_chute 2 | . . . . . . 1 . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 43 | . . 5 . . . . 18 . . . . . . 20 . Largest Group 20 | . . 5 . . . . 18 15 2 . . . . 20 20 Highest-Rated Group 822 | . . 81 . . . . 444 402 62 . . . . 822 822 Highest-Rated Ally 50 | . . 31 . . . . 35 35 35 . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 350 | . . 51 . . . . 107 65 . . . . . . 127 Total Damage 10074 | . . 712 . . . . 3167 2040 . . . . . . 4155 Kills 65 | . . 8 . . . . 9 19 . . . . . . 29 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 12468 | 108 998 914 1869 1280 2156 545 254 847 451 193 376 202 1105 140 1030 Spaces Moved 12386 | 68 521 481 845 501 969 1078 436 1570 855 495 928 304 1837 225 1273 Core 31 | 31 . . . . . . . . . . . . . . . Treads 3353 | 37 521 481 845 501 968 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 9002 | . . . . . 1 1078 436 1570 855 495 928 304 1837 225 1273 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 98 38 38 38 38 38 38 38 36 55 54 Average Speed 78 | 137 160 160 160 236 165 38 38 38 38 38 38 38 42 55 62 Slowest Speed 240 | 160 160 160 240 240 240 38 42 38 38 38 38 38 55 55 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 89 91 87 99 80 33 97 45 81 67 86 49 40 88 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 1 . 1 . . . . Known Exits Taken 7 | . . . 1 1 . . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 11 | . . 2 . 1 . . . . 1 3 3 1 . . . Spaces Dug 97 | . . . . . . 14 . 16 7 2 . 1 41 . 16 Terrain Destroyed 213 | . 18 . 27 . . 14 . 16 7 2 . 1 112 . 16 Melee 81 | . . . . . . 14 . 16 7 2 . 1 41 . . Projectile 16 | . . . . . . . . . . . . . . . 16 AOE 116 | . 18 . 27 . . . . . . . . . 71 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total 14391 | 81 608 593 1193 537 1313 1182 524 1782 963 496 953 386 2081 241 1458 Wait 1203 | . 14 86 191 . 142 68 83 183 86 . . 79 131 15 125 Move 12373 | 67 520 480 844 500 968 1078 435 1569 854 494 927 303 1837 224 1273 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 7 16 1 17 2 21 7 1 1 4 . 12 . 4 1 4 Fast Attach 39 | . 1 1 11 . 8 . 2 1 . . 2 . 10 . 3 Attach 36 | 6 1 1 4 2 13 2 . . . . 2 . 4 . 1 Detach 3 | . . . . . . . . . . . . . 1 . 2 Swap 63 | . 4 2 16 1 11 5 . 1 4 . 1 2 6 . 10 Drop 107 | . 3 2 22 2 44 2 3 2 4 . 9 . 7 1 6 Fire 351 | 1 49 20 88 30 106 . . . . . . . 25 . 32 Melee 113 | . . . . . . 20 . 25 11 2 . 2 51 . 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . 5 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 3) 829 | -10/Materials | Discovered new exit (range 5) 1107 | -10/Materials | Entered Mines 1109 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1118 | -10/Mines | Assembled infested the area 1123 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1289 | -10/Mines | Learned location of Recycling (-7) 1331 | -10/Mines | Learned Materials emergency access door positions 1408 | -10/Mines | Discovered new exit (range 10) 1416 | -10/Mines | Discovered new exit (range 9) 1507 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1580 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1583 | -10/Mines | Found Prototype Device 1583 | -10/Mines | Identified Exp. Sensor Array 1919 | -10/Mines | Discovered new exit (range 12) 2021 | -10/Mines | Entered Materials 2021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2585 | -9/Materials | Discovered new exit (range 7) 2598 | -9/Materials | Identified exit to Mines 3000 | -9/Materials | Discovered new exit (range 15) 3373 | -9/Materials | Discovered new exit (range 11) 3589 | -9/Materials | Core integrity fell below 50% 3770 | -9/Materials | Repaired Broken Exp. Sensor Array 3890 | -9/Materials | Entered Mines 3927 | -9/Mines | Met a Derelict bent on vengeance 4465 | -9/Mines | Learned location of Storage (-7) 4581 | -9/Mines | Discovered new exit (range 3) 4699 | -9/Mines | Identified exit to Materials 5170 | -9/Mines | Entered Materials 5170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5765 | -8/Materials | Build established: Scavenger-Mutant 6450 | -8/Materials | Discovered new exit (range 16) 6917 | -8/Materials | Discovered new exit (range 15) 7326 | -8/Materials | Entered Factory 7326 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7533 | -7/Factory | Identified exit to Storage 7533 | -7/Factory | Identified exit to Lower Caves 7570 | -7/Factory | Discovered new exit (range 13) 7625 | -7/Factory | Discovered new exit (range 13) 7631 | -7/Factory | Build established: Hacker-Mutant 7870 | -7/Factory | Discovered new exit (range 11) 7871 | -7/Factory | Manually triggered Chute Trap 7871 | -7/Factory | Sucked down chute 7871 | -7/Factory | Entered Waste 7875 | -7/Waste | Spotted C-40 Crusher 7877 | -7/Waste | Spotted C-40 Crusher 7886 | -7/Waste | Spotted C-40 Crusher 7890 | -7/Waste | Spotted C-40 Crusher 7896 | -7/Waste | Spotted C-40 Crusher 7905 | -7/Waste | Spotted C-40 Crusher 7915 | -7/Waste | Discovered new exit (range 14) 7920 | -7/Waste | Warlord forces began an assault 7934 | -7/Waste | Allies destroyed C-40 Crusher 7934 | -7/Waste | Allies destroyed C-40 Crusher 8069 | -7/Waste | Identified exit to Factory 8125 | -7/Waste | Entered Factory 8125 | -7/Factory | Accompanied by 15 allies 8343 | -7/Factory | Discovered new exit (range 14) 8351 | -7/Factory | Identified exit to Factory 8730 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 8857 | -7/Factory | Discovered exit to Factory (range 5) 8972 | -7/Factory | Entered Lower Caves 8972 | -7/Lower Caves | Accompanied by 2 allies 9001 | -7/Lower Caves | Found Prototype Device 9005 | -7/Lower Caves | Identified Heart of Steel 9201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9421 | -7/Lower Caves | Discovered new exit (range 5) 9422 | -7/Lower Caves | Identified exit to Lower Caves 9423 | -7/Lower Caves | Entered another Lower Caves area 9427 | -7/Lower Caves | Discovered exit to Factory (range 15) 9583 | -7/Lower Caves | Learned Factory terminal intel 9593 | -7/Lower Caves | Encountered a Warlord checkpoint 9610 | -7/Lower Caves | Discovered new exit (range 7) 9612 | -7/Lower Caves | Identified exit to Zion 9616 | -7/Lower Caves | Entered Zion 9839 | -7/Zion | Found Prototype Device 9847 | -7/Zion | Identified Bomb Factory No. 2 9891 | -7/Zion | Learned Factory terminal intel 9970 | -7/Zion | Discovered new exit (range 16) 9978 | -7/Zion | Found GAL Module 9991 | -7/Zion | Identified exit to Proximity Caves 9992 | -7/Zion | Entered Proximity Caves 10150 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10191 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10194 | -6/Proximity Caves | Entered Factory 10194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10195 | -6/Factory | Loaded intel: 26 terminal locations 10443 | -6/Factory | Repaired Broken Cmb. Gravmag System 10769 | -6/Factory | Identified exit to Lower Caves 10942 | -6/Factory | Discovered new exit (range 4) 10943 | -6/Factory | Identified exit to Factory 11299 | -6/Factory | Manually triggered Chute Trap 11299 | -6/Factory | Sucked down chute 11299 | -6/Factory | Entered Waste 11300 | -6/Waste | Joined by Warlord forces that had cleared the area 11388 | -6/Waste | Discovered new exit (range 12) 11424 | -6/Waste | Identified exit to Factory 11439 | -6/Waste | Entered Factory 11439 | -6/Factory | Accompanied by 20 allies 11440 | -6/Factory | Loaded intel: 26 terminal locations 11733 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 11905 | -6/Factory | Discovered exit to Factory (range 7) 11937 | -6/Factory | Discovered exit to Factory (range 13) 12178 | -6/Factory | Assembled infested ambush trap array 12469 | -6/Factory | Self-destructed Last Messages --------------- 12347_ Overheating: Short circuit. 12347_ 6S-ZA8(m) fixes Mic. Nuclear Core. 12348_ Power failure, Mic. Nuclear Core shutdown. 12349_ Power failure, Lgt. Fission Core shutdown. 12351_ Overheating: System interference. 12351_ Adv. Signal Interpreter temporarily disabled. 12354_ Overheating: Adv. Signal Interpreter damaged (-15). 12408_ Connecting with Terminal... 12429_ System corrupted: Component data lost. 12462_ K-01 Serf cleans the Terminal. 12465_ U-05 Engineer builds a Wall. 12465_ Connecting with Terminal... >>Traps(Locate) Found 10 traps in 2 arrays: 4x Alarm Trap 6x Tesla Bomb Trap Map updated. >>Traps(Disarm) Disarmed 6 Tesla Bomb Traps. 12466_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #???????????????k?????????R??????????????????? | | #??????????????k?????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????k????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??#########?????????????Y???????????????????? | | #?? = ?????????????R??????? ?? ??????? | | #? ??##?#???????????????? ?? ???????? | | #? ??? ? ???????????????w???????????? | | # R ????? T" ???????????????????????????? | | # o""" """????? " ???????????????????????????? | | + """ """????? ???????????????????????????? | | # """ """ ???? k ???????????????????????????? | | # ????# #???????????????????????????? | | *# """ """ ???# #?######+#??????????????????? | | =%# """ """ ?### ### =! #??????????????????? | | % %% """ """ # k # @= #??????????????????? | | / # "" # #??????????????????? | | % ############## T + #??????????????????? | | # ! #u # #??????????????????? | | # # # #??????????????????? | | # ### #####+####??????????????????? | | # #?# #???????????????????????????? | | # """" """" #?# #??R????????k???????????????? | | # """" """" #?# ????Y???????????????k??????? | | + """" """" #?# #???????????????????????????? | | # """" """" #?#k#???????????????????????????? | | # """" """"m #?# #???????????????????????????? | | # """" """" #?# #???????????????????????????? | | # """" """" #?# ##########??????????????????? | | # #?# ^ #??????????????????? | | ###+######+##?# ^ #??????????????????? | | ## #### # #??#k ^ ^ !#??????????????????? | | ## ?k# #### """""" ##?????????????????? | | # # # # R """""" T#???????? ???????? | | #### ###### ####k """""" #?????? ""????????? | | % % % """""" #????? """"????????? | | %% % u #### """"" ?????? | | "" % + #??? | | % "" ######### """ ?????? | | %""""""" """ #?????????? """""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactBehemothVibroblade Manual? 0 Play Time 02:39:00 Cumulative 916.7 hours Start 2022.08.22 @ 10:33:02 End 2022.08.25 @ 22:14:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c8ad1b22-7615-412a-b151-32b2e928ba15