Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.13 @ 16:32:38 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (868) 868 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 3912 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 130 Entered Garrisons 200 Cogmind --------- Core Integrity 115/550 Matter 300/300 Energy 82/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sensor Array Utility Shielding EM Pulse Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Shotgun EM Shotgun Light Assault Rifle > --- INVENTORY -------- Signal Interpreter Utility Shielding [Rating: 17] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 42 | . 20 3 . 3 9 . 7 Power 4 | . 1 1 . . 1 . 1 Engine 2 | . 1 1 . . . . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 8 | . 3 1 . 2 2 . . Treads . | . . . . . . . . Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . 2 1 . 2 2 . . Utility 11 | . 8 . . . 2 . 1 Device 6 | . 4 . . . 1 . 1 Storage . | . . . . . . . . Processor 4 | . 3 . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 19 | . 8 1 . 1 4 . 5 Energy Gun 7 | . 2 . . 1 2 . 2 Energy Cannon 4 | . . . . . 2 . 2 Ballistic Gun 5 | . 3 1 . . . . 1 Ballistic Cannon 3 | . 3 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . 2 . . . 4 . 5 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . . . . 1 . 3 Utility 2 | . 1 . . . . . 1 Weapon 3 | . 1 . . . 2 . . Highest Loss Streak 4 | . 2 . . . 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 90 100 100 100 72 72 54 Engine 11 | . 14 14 14 14 3 . . Leg 4 | . 15 . . . . . . Flight 21 | . 12 28 28 28 23 27 15 Device 3 | . 4 . . . 9 9 6 Storage 2 | . 7 . . . . . . Processor 18 | . 3 28 28 28 18 18 18 Protection 1 | . 4 . . . . . . Energy Gun 4 | . 5 . . 8 12 . 3 Ballistic Gun 12 | . 16 14 14 14 3 . 3 Ballistic Cannon 7 | . 4 14 14 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 18 | 13 18 8 8 8 12 12 12 Greatest Support 20 | 20 20 8 8 8 12 12 12 Greatest Overweight (x) 2 | . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 Average Capacity 5 | . 6 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 Average Carried 4 | . 6 4 5 4 2 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 3 Class Distribution -------------------- 56% | Mutant 39% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 1018 | 188 309 236 . 115 71 . 99 Remotely 98 | . 98 . . . . . . Salvage Created 1030 | . 447 121 . 173 107 74 108 Parts 70 | . 27 10 . 15 10 6 2 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 36 | . 11 8 . 9 2 4 2 Guns 22 | . 9 3 . 7 1 . 2 Cannons 11 | . 2 5 . 2 1 1 . AOE 3 | . . . . . . 3 . Classes Destroyed 5 | . 3 . . . 1 1 . Hauler 2 | . 2 . . . . . . Swarmer 20 | . 3 6 . 8 . 3 . Grunt 14 | . 8 2 . 1 1 . 2 Sentry 1 | . . . . . 1 . . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | . 4 2 . 4 1 5 2 Combat Bots Only 5 | . 4 2 . 4 1 5 2 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 285 | . 58 39 . 65 27 9 87 Missed 121 | . 13 25 . 24 18 4 37 Damage Taken 1773 | . 504 127 . 325 116 49 652 Core 676 | . 73 55 . 113 22 10 403 Absorbed by Shields 65 | . . . . . . . 65 Regen/Repaired (Parts) 47 | . . . . . 47 . . Core Remaining (%) 51 | 100 . . . 3 . . . Volleys Fired 124 | . 55 27 . 21 5 5 11 Largest 2 | . 2 2 . 2 2 1 2 Hottest 90 | . 60 55 . 65 90 63 79 Shots Fired 222 | . 100 54 . 36 8 4 20 Gun 152 | . 76 27 . 26 6 . 17 Cannon 70 | . 24 27 . 10 2 4 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 181 | . 86 54 . 31 1 . 9 Thermal 22 | . 14 . . . . . 8 Explosive . | . . . . . . . . Electromagnetic 19 | . . . . 5 7 4 3 Robot Hit Streak 12 | . 9 12 . 5 8 9 3 Robot Miss Streak 6 | . 6 6 . 3 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 139 | . 64 30 . 22 8 3 12 Core Hits 55 | . 22 12 . 11 3 2 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . . . . . 1 Burn 1 | . . . . . . . 1 Blast 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1944 | . 738 403 . 242 130 239 192 Guns 946 | . 477 107 . 126 87 . 149 Cannons 834 | . 261 296 . 116 43 75 43 Explosions 164 | . . . . . . 164 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1359 | . 638 403 . 204 9 . 105 Thermal 308 | . 100 . . . . 164 44 Explosive . | . . . . . . . . Electromagnetic 277 | . . . . 38 121 75 43 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 1 3 Matter Fused 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . 27 . 34 3 Projectiles 30 | . . . . 27 . . 3 Explosions 34 | . . . . . . 34 . Melee . | . . . . . . . . Knockbacks 11 | . 6 2 . 3 . . . Impact . | . . . . . . . . Kinetic 10 | . 6 2 . 2 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 264 72 . 155 40 80 164 Average Temperature 53 | . 61 25 . 62 15 40 88 Received Heat Transfer 579 | . 255 36 . . 45 . 243 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 560 | . 225 . . . . 150 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Peak Influence 427 | . 302 261 . 427 363 263 312 Initial 172 | . . 39 . . 158 152 172 Average 181 | . 128 185 . 217 225 203 251 Maximum Alert Level 2 | . 1 1 . 2 1 1 1 Low Security (%) 53 | . 76 40 . 56 43 59 17 Level 1 45 | . 23 59 . 36 56 40 82 Level 2 . | . . . . 6 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 4 . . . 2 1 . Investigation 7 | . 4 . . . 2 1 . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 12 10 . 24 16 4 16 Peak Tracking Total 20 | . 5 3 . 20 8 3 11 Tactical Retreats 8 | . . 1 . 2 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . . 3 Triggered 1 | . . . . . . . 1 Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 13 | . 5 . 1 . 3 3 1 Terminals 9 | . 4 . . . 2 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 44 | . 20 . 1 . 8 12 3 Successful 16 | . 6 . 1 . 3 6 . Failed 27 | . 13 . . . 5 6 3 Catastrophic 2 | . . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . Manual 18 | . 12 . . . 1 4 1 Terminals 37 | . 17 . . . 6 11 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 9 | . 3 . 1 . 1 4 . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 4 | . 2 . . . . 2 . Alert Level 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . . 1 . Terminals 3 | . 2 . . . . 1 . Botnet 3 | . 2 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . . 2 2 1 Full Trace Events 10 | . 5 . . . 2 2 1 Feedback Events 2 | . . . . . . 1 1 Corruption 2 | . . . . . . 1 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . 4 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies 9 | . . 2 4 3 . . . Largest Group 6 | . . 2 4 6 3 . . Highest-Rated Group 90 | . . 38 58 90 40 . . Highest-Rated Ally 31 | . . 31 31 21 16 . . Total Orders . | . . . . . . . . Ally Attacks 47 | . . 3 . 30 14 . . Total Damage 675 | . . 41 . 436 198 . . Kills 14 | . . 1 . 8 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 1299 | . 404 333 131 148 133 22 128 Spaces Moved 1685 | 1 344 512 146 236 247 34 165 Core 42 | . . . 1 . . . 41 Treads . | . . . . . . . . Legs 99 | 1 98 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1544 | . 246 512 145 236 247 34 124 Fastest Speed 34 | 120 37 37 37 37 34 34 34 Average Speed 42 | 120 60 37 37 37 34 34 41 Slowest Speed 150 | 120 120 37 150 37 37 34 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 30 | . 2 9 2 6 5 . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 57 98 55 55 16 10 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . . . . . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 2045 | . 448 599 219 259 279 39 202 Wait 132 | . 4 62 41 2 18 . 5 Move 1623 | . 339 494 141 224 236 34 155 Hop 25 | . 2 8 2 5 5 . 3 Pick Up 14 | . 6 1 . 1 4 . 2 Fast Attach 16 | . 12 . . . 3 . 1 Attach 14 | . 4 . . 1 5 . 4 Detach 12 | . 6 . . . 2 . 4 Swap 12 | . 4 3 . 2 1 . 2 Drop 29 | . 16 4 . 3 . . 6 Fire 124 | . 55 27 . 21 5 5 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire 35 | . . . 35 . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 1 exit: *Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 400 | -10/Materials | Central database locked down 405 | -10/Materials | Entered Mines 441 | -10/Mines | Discovered new exit (range 3) 507 | -10/Mines | Discovered new exit (range 8) 584 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 675 | -10/Mines | Discovered new exit (range 5) 738 | -10/Mines | Entered Exiles 738 | -10/Exiles | Found Exiles lab destroyed 738 | -10/Exiles | Accompanied by 1 ally 768 | -10/Exiles | Led the pair of lost Derelicts to a safe place 812 | -10/Exiles | Learned location of Zion (-6) 847 | -10/Exiles | Discovered new exit (range 10) 869 | -10/Exiles | Entered Mines 869 | -9/Mines | Accompanied by 4 allies 896 | -9/Mines | Build established: Scavenger-Mutant 960 | -9/Mines | Assembled infested the area 965 | -9/Mines | Assisted by a Guerilla fighting off Assembled 989 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 998 | -9/Mines | Discovered new exit (range 6) 1000 | -9/Mines | Core integrity fell below 20% 1017 | -9/Mines | Entered Materials 1017 | -8/Materials | Accompanied by 3 allies 1017 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1018 | -8/Materials | Identified exit to Storage 1090 | -8/Materials | Repaired EM Shotgun 1100 | -8/Materials | Lost 3 parts (1p1n1w) 1115 | -8/Materials | Lost 3 allies 1150 | -8/Materials | Entered Storage 1172 | -8/Storage | Identified exit to Garrison 1172 | -8/Storage | Entered Garrison 1262 | -8/Garrison | Triggered checkpoint 1282 | -8/Garrison | Core integrity fell below 50% 1290 | -8/Garrison | Triggered checkpoint 1292 | -8/Garrison | Discovered new exit (range 10) 1296 | -8/Garrison | Identified exit to Recycling 1297 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1300 | -8/Garrison | Self-destructed Last Messages --------------- 01262_ Beams of light sweep through the air. An alarm sounds. 01264_ Dropped Proton Bomb Trap. 01265_ Installed Proton Bomb Trap. 01265_ Flight Unit destroyed. 01267_ Lgt. Nuclear Core destroyed. 01267_ Extracted 81 matter. 01267_ Alarm Trap short circuited. 01267_ An alarm sounds. 01270_ System corrupted: Matter fused (-8). 01270_ Extracted 18 matter. 01270_ Destroyed Flight Unit. 01275_ S-10 Pest IFF system glitched. 01279_ S-10 Pest destroyed. 01279_ Recoil Stabilizer destroyed. 01279_ Flight Unit destroyed. 01290_ Beams of light sweep through the air. An alarm sounds. 01292_ EXIT=FOUND 01296_ EXIT=IDENTIFIED: RECYCLING 01297_ Attempting to access garrison exit controls... 01297_ Remote lockdown engaged. 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"??????????????????????? | | ???????# ### "^&"??"??????????????????????? | | ???????# #?# """"?????????????????????????? | | ???????# #?# ????????????????????????????? | | ???????# #?###??????????????#####?????????? | | ???????# #??????????????????# #?????????? | | ######## #################### > #?????????? | | Y g s @ #?????????? | | #?????????? | | Y #?????????? | | ################# #############?????????? | | #???????????????# #?????????????????????? | | #???????????????#####?????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | =#?????????????????????????????????????????? | | ##????????????????????????????????????????? | | T#????????????????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | %#?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###########???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ######## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaActuatorDatajack Manual? 0 Play Time 00:15:54 Cumulative 653.5 hours Start 2024.02.13 @ 10:11:19 End 2024.02.13 @ 16:32:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 379 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcb03381-a439-4aba-9e2a-43afb3795bfa