Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 19:20:45 Player: KeKe Result: Destroyed self with Heavy Shock Bomb Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (858) 858 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1059) 1059 TOTAL SCORE: 6197 Bonus ------- Follower Combat Kills 259 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 44/315 System Corruption 15% Temperature Cool (0) Movement Hovering (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink (fused) Hardened Medium Armor Plating Thermal Shield > --- WEAPON (4) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Micro Fission Core Compact Matter Pod (65) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Small Storage Unit Improved Sensor Array Improved Medium Armor Plating Mapping Drone Bay > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod Advanced Signal Interpreter Improved Terrain Scanner System Guard Improved Proton Missile Launcher Maul [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Small Storage Unit Device Mapping Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Slots Evolved 10 | . . . . 8 2 . . Power . | . . . . . . . . Propulsion 4 | . . . . 2 2 . . Utility 4 | . . . . 4 . . . Weapon 2 | . . . . 2 . . . Parts Attached 66 | 6 1 . 11 30 . . 18 Power 8 | 1 . . 1 3 . . 3 Engine 4 | 1 . . 1 1 . . 1 Core 3 | . . . . 1 . . 2 Reactor 1 | . . . . 1 . . . Propulsion 13 | 2 . . 3 6 . . 2 Treads 1 | . . . . 1 . . . Leg 6 | . . . 1 5 . . . Wheel 3 | 2 . . 1 . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . 1 . . . . Utility 26 | 1 1 . 2 13 . . 9 Device 11 | . . . 1 3 . . 7 Storage 1 | 1 . . . . . . . Processor 4 | . 1 . . 3 . . . Hackware 3 | . . . . 3 . . . Protection 7 | . . . 1 4 . . 2 Artifact . | . . . . . . . . Weapon 19 | 2 . . 5 8 . . 4 Energy Gun 3 | . . . 1 1 . . 1 Energy Cannon 5 | . . . . 4 . . 1 Ballistic Gun 5 | 2 . . 3 . . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher 2 | . . . . 1 . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 2 Parts Lost 19 | . . . . 11 . 1 7 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . 5 . . 1 Utility 7 | . . . . 3 . 1 3 Weapon 5 | . . . . 3 . . 2 Highest Loss Streak 5 | . . . . 5 . 1 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 8 8 6 4 2 2 1 Power . | . 1 1 . . . . . Propulsion . | 2 4 4 . . . . . Utility 3 | . 2 2 3 2 2 2 1 Weapon 2 | . 1 1 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 22 | . . . 12 9 . . 1 Power . | . . . . . . . . Propulsion 6 | . . . 4 2 . . . Utility 11 | . . . 5 5 . . 1 Weapon 5 | . . . 3 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 96 100 76 60 25 21 34 Engine 9 | . 14 14 12 . . . . Leg 9 | . . . 10 15 . . . Wheel 6 | . 28 28 7 . . . . Flight 7 | . . . 10 . . . . Device 8 | . . . 9 7 . . 12 Storage 11 | . 14 14 14 3 . . . Processor 1 | . 10 14 . 4 11 8 . Hackware 1 | . . . . 6 11 9 2 Protection 3 | . . . 3 4 . . 3 Ballistic Gun 4 | . 28 28 4 . . . . Ballistic Cannon 2 | . . . 3 1 . . . Peak Build Rating 68 | 7 9 9 18 68 25 25 53 Average Rating 18 | 5 8 9 14 38 19 16 36 On Entrance 12 | . 7 9 9 18 32 19 6 Naked Turns 38 | . . . . 38 . . . Heaviest Build 63 | 10 10 10 18 63 . 8 43 Greatest Support 65 | 32 32 32 32 65 3 3 22 Greatest Overweight (x) 9 | . . . 3 9 . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 6 5 5 5 Most Carried 8 | 8 8 8 8 8 4 4 5 Average Carried 6 | 4 8 8 7 4 3 3 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 8 1 4 4 2 Class Distribution -------------------- 90% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Matter Collected 1380 | 312 6 . 263 313 . . 486 Remotely . | . . . . . . . . Salvage Created 1261 | 160 30 . . 335 . . 736 Parts 56 | 13 3 . . 11 . . 29 Haulers Intercepted 2 | . . . . 1 . . 1 Recyclers Shooed 4 | . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Combat Hostiles Destroyed 8 | . . . . 3 . . 5 Guns 1 | . . . . 1 . . . Cannons 2 | . . . . 2 . . . AOE 4 | . . . . . . . 4 Classes Destroyed 11 | 3 1 . . 4 . . 3 Worker 3 | 2 . . . . . . 1 Builder 2 | . . . . . . . 2 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . . 1 . . 1 Recycler 4 | 1 . . . 1 . . 2 Mechanic 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Grunt 3 | . . . . 1 . . 2 Duelist 1 | . . . . . . . 1 Hunter 3 | . . . . 1 . . 2 Heavy 1 | . . . . 1 . . . Best Kill Streak 6 | 4 1 . . 2 . . 6 Combat Bots Only 4 | . . . . 1 . . 4 Max Kills in Single Turn 2 | 1 1 . . 1 . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Hostile Shots Fired 345 | . . . . 197 . 1 147 Missed 107 | . . . . 67 . . 40 Hits 238 | . . . . 130 . 1 107 Melee 16 | . . . . 12 . 1 3 Projectile 222 | . . . . 118 . . 104 Critical Strikes 7 | . . . . 5 . . 2 Damage Taken 5043 | . . 111 . 2489 . 40 2403 Core 1574 | . . 49 . 508 . 40 977 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 22 | . . . . 22 . . . Ignored by Resistances 4 | . . . . . . . 4 Regen/Repaired (Parts) 1 | . . . . 1 . . . Core Remaining (%) 73 | 100 . . 80 40 . . . Volleys Fired 92 | 26 3 . . 31 . 2 30 Largest 4 | 2 2 . . 4 . 1 1 Hottest 225 | 40 40 . . 210 . 35 225 Shots Fired 149 | 52 6 . . 59 . 2 30 Gun 80 | 52 6 . . 11 . . 11 Cannon 49 | . . . . 47 . 2 . Launcher 19 | . . . . 1 . . 18 Special 1 | . . . . . . . 1 Kinetic 63 | 52 6 . . 5 . . . Thermal 66 | . . . . 53 . 2 11 Explosive . | . . . . . . . . Electromagnetic 19 | . . . . 1 . . 18 Robot Hit Streak 10 | 7 1 . . 10 . . 4 Robot Miss Streak 3 | 2 3 . . 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 96 | 33 2 . . 40 . . 21 Core Hits 51 | 11 2 . . 12 . . 26 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 2 . . . Meltdown 1 | . . . . 1 . . . Blast 1 | . . . . 1 . . . Melee Attacks 13 | . . . . 13 . . . Impact 13 | . . . . 13 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3634 | 288 19 . . 1393 . . 1934 Guns 732 | 288 19 . . 168 . . 257 Cannons 1029 | . . . . 1029 . . . Explosions 1869 | . . . . 196 . . 1673 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 398 | 288 19 . . 91 . . . Thermal 1943 | . . . . 1106 . . 837 Explosive . | . . . . . . . . Electromagnetic 1289 | . . . . 196 . . 1093 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . 9 14 Average Corruption 10 | . . . . . . 5 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . 1 22 Message Errors 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots 13 | . . . . 8 . . 5 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Overflow Damage 84 | . . . . 19 . . 65 Projectiles 19 | . . . . 19 . . . Explosions 65 | . . . . . . . 65 Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 303 | . . . . 27 . . 276 Shots 12 | . . . . 1 . . 11 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 738 | . . . . 261 . . 738 Average Temperature 147 | . . . . 54 . . 225 Received Heat Transfer 917 | . . . . 653 . . 264 Effects 9 | . . . . . . . 9 Shutdowns 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 9 | . . . . . . . 9 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1993 | . . . . 1358 . . 635 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 50 | 100 100 . . 13 100 100 63 Level 1 49 | . . . . 86 . . 36 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 379 | 15 7 . . 379 135 51 321 Initial 135 | . 3 . . . 135 47 14 Average 155 | 2 1 . . 283 135 38 87 Influence Increases 1242 | 30 7 . . 721 . 4 480 Destroy 0b10 Robot/C 300 | . . . . 200 . . 100 Destroy 0b10 Robot/NC 85 | 30 5 . . 15 . . 35 Destroy Leader 76 | . 2 . . 42 . . 32 Allied During Kill 22 | . . . . 22 . . . Successful Hack 2 | . . . . 2 . . . Disable Machine 255 | . . . . 90 . . 165 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 127 | . . . . 35 . 4 88 Lose Combat Pursuer 225 | . . . . 165 . . 60 Influence Decreases 921 | 25 12 . . 444 142 118 180 Entered New Map 239 | . 2 . . . 142 88 7 Time Decay 492 | 25 10 . . 304 . 20 133 Lost Part 160 | . . . . 110 . 10 40 Lost Ally 30 | . . . . 30 . . . Squads Dispatched 13 | . . . . 9 . . 4 Investigation 2 | . . . . 1 . . 1 Extermination 1 | . . . . 1 . . . Reinforcement 8 | . . . . 5 . . 3 Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 1 1 . 29 . 5 16 Peak Tracking Total 10 | . . 2 . 10 . 6 4 Tactical Retreats 7 | . . . . 4 . . 3 Traps | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Traps Triggered 5 | . . 2 . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Disabled 18 | . . . . 7 . . 11 Max in Single Turn 5 | . . . . 1 . . 5 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Accessed 10 | . . . 6 2 . . 2 Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 38 | . . . 25 9 . . 4 Successful 29 | . . . 25 3 . . 1 Failed 9 | . . . . 6 . . 3 Catastrophic 3 | . . . . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 11 | . . . . 9 . . 2 Terminals 6 | . . . . 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 3 . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 27 | . . . 25 2 . . . Record 24 | . . . 24 . . . . Part Schematic 1 | . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 . . 1 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 74 | . . . 74 74 . . . Highest-Rated Ally 74 | . . . 74 74 . . . Total Orders 21 | . . . 20 1 . . . STAY 7 | . . . 7 . . . . ROAM 3 | . . . 3 . . . . FOLLOW 4 | . . . 4 . . . . EXPLORE 2 | . . . 1 1 . . . RETURN 5 | . . . 5 . . . . Ally Attacks 22 | . . . . 22 . . . Total Damage 1664 | . . . . 1664 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Active Infowar (turns) 780 | . 135 189 14 214 13 31 184 Optics 482 | . 135 189 14 100 13 31 . Sensors 114 | . . . . 114 . . . Triangulation 184 | . . . . . . . 184 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 12 | . . . 9 3 . . . Drone Recoveries 10 | . . . 9 1 . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Turns Passed 5954 | 173 162 189 4059 744 13 47 567 Spaces Moved 4170 | 90 50 125 2853 502 24 62 464 Core 389 | 3 . . 9 136 24 62 155 Treads . | . . . . . . . . Legs 2121 | . . . 1755 366 . . . Wheels 1351 | 87 50 125 1089 . . . . Hover 309 | . . . . . . . 309 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 90 50 50 50 50 Average Speed 103 | 98 100 100 109 105 50 59 79 Slowest Speed 500 | 100 100 100 200 500 50 150 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 12 15 95 19 1 69 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . . . 5 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 4 | . . . 4 . . . . Spaces Dug 17 | . . . . 15 . 2 . Terrain Destroyed 83 | . . . . 25 . 2 56 Melee 12 | . . . . 12 . . . Projectile 16 | . . . . 13 . 2 1 AOE 55 | . . . . . . . 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total 5639 | 129 156 187 3809 636 26 69 627 Wait 1205 | . 103 63 885 48 . 4 102 Move 4164 | 89 49 124 2852 501 24 61 464 Hop . | . . . . . . . . Pick Up 36 | 8 . . 23 2 . . 3 Fast Attach 58 | 6 1 . 10 24 . . 17 Attach 11 | . . . 1 7 . 1 2 Detach 4 | . . . . 1 2 1 . Swap 4 | . . . 2 1 . . 1 Drop 51 | . . . 36 8 . . 7 Fire 92 | 26 3 . . 31 . 2 30 Melee 13 | . . . . 13 . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 336 | -10/Materials | Entered Subcaves 337 | -10/Subcaves | Approached by a straggling Scientist 479 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 523 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 525 | -10/Subcaves | Entered Scraptown 711 | -9/Scraptown | Discovered new exit (range 3) 837 | -9/Scraptown | Visited Comm Corps 874 | -9/Scraptown | Visited Spacefarers 909 | -9/Scraptown | Visited Awakened 1082 | -9/Scraptown | Visited Fellowship of the Rings 1097 | -9/Scraptown | Visited The Evicted 1148 | -9/Scraptown | Visited TADAMA 1163 | -9/Scraptown | Visited Cyclists 1183 | -9/Scraptown | Visited UFD Registry 1183 | -9/Scraptown | Registered with UFD as "Boltstep" 1201 | -9/Scraptown | Entered Cyclist Reading Room 1248 | -9/Scraptown | Visited Botcube Research 1256 | -9/Scraptown | Found Lrg. Botcube 1272 | -9/Scraptown | Visited Science Guys 1333 | -9/Scraptown | Visited Curators Association 1453 | -9/Scraptown | Visited Science Testing Area 1467 | -9/Scraptown | Visited Scrap Suit Storage 1491 | -9/Scraptown | Visited Abandonware Association 1497 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1525 | -9/Scraptown | Visited Junk Repository 1614 | -9/Scraptown | Visited Supply Room 1684 | -9/Scraptown | Visited Cartography Club 1922 | -9/Scraptown | Discovered new exit (range 45) 3824 | -9/Scraptown | Learned location of Recycling (-9) 3824 | -9/Scraptown | Learned location of Lower Caves (-7) 3824 | -9/Scraptown | Learned location of Zion (-7) 3824 | -9/Scraptown | Learned location of Hub_04(d) (-4) 3824 | -9/Scraptown | Learned 12 Materials zone layouts 3824 | -9/Scraptown | Learned 20 Factory zone layouts 3824 | -9/Scraptown | Learned 16 Research zone layouts 3824 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3824 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3824 | -9/Scraptown | Learned 16 Lower Caves zone layouts 3824 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3824 | -9/Scraptown | Learned 20 Upper Caves zone layouts 3824 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3824 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3824 | -9/Scraptown | Learned location of 3 exits from Upper Caves 3824 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4087 | -9/Scraptown | Found Scrap Suit 4138 | -9/Scraptown | Found Scrap Suit 4192 | -9/Scraptown | Found Scrap Suit 4275 | -9/Scraptown | Lrg. Botcube activated 4307 | -9/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 4 guns. 4343 | -9/Scraptown | Found Scrap Suit 4482 | -9/Scraptown | Met Optimus 4482 | -9/Scraptown | Accepted into 0bPrime 4539 | -9/Scraptown | Visited Research Penetration Think Tank 4584 | -9/Scraptown | Entered Factory 4584 | -6/Factory | Accompanied by 1 ally 4584 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4585 | -6/Factory | Identified exit to Factory 4585 | -6/Factory | Identified exit to Lower Caves 5013 | -6/Factory | Released all parts (9) 5043 | -6/Factory | Lost 4 parts (2n1u1w) 5319 | -6/Factory | Core integrity fell below 50% 5328 | -6/Factory | Entered another Factory area 5328 | -5/Factory | Evolved 2 slots: Propulsion x2 5341 | -5/Factory | Sucked down chute 5341 | -5/Factory | Entered Waste 5346 | -5/Waste | Lost 5 parts (2n2u1w) 5346 | -5/Waste | Spotted C-40 Crusher 5348 | -5/Waste | Spotted C-40 Crusher 5350 | -5/Waste | Build established: Hacker-Mutant 5352 | -5/Waste | Spotted C-40 Crusher 5356 | -5/Waste | EMP discharged 5360 | -5/Waste | Spotted C-40 Crusher 5366 | -5/Waste | Spotted C-40 Crusher 5366 | -5/Waste | Spotted C-40 Crusher 5372 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5383 | -5/Waste | Discovered new exit (range 10) 5388 | -5/Waste | Entered Factory 5490 | -5/Factory | Spotted B-75 Beast 5624 | -5/Factory | Core integrity fell below 50% 5640 | -5/Factory | Core integrity fell below 20% 5658 | -5/Factory | Lost 5 parts (1p3u1w) 5681 | -5/Factory | System corruption reached 10% 5692 | -5/Factory | Build established: Mutant 5955 | -5/Factory | Destroyed self with Heavy Shock Bomb Launcher Last Messages --------------- 05946_ R-10 Processor collects Corrupted Welding Torch. 05946_ R-10 Processor collects Corrupted Lrg. Storage Unit. 05946_ U-05 Engineer lays Concrete. 05949_ R-10 Processor collects Corrupted Wheel. 05949_ U-05 Engineer lays Concrete. 05949_ Door malfunctions. 05949_ U-05 Engineer lays Concrete. 05950_ R-10 Processor collects Faulty Exp. Heat Sink. 05950_ U-05 Engineer lays Concrete. 05951_ G-50 Soldier IFF system glitched. 05951_ U-05 Engineer lays Concrete. 05951_ G-50 Soldier destroyed. 05951_ U-05 Engineer lays Concrete. 05953_ R-10 Processor collects Faulty Exp. Heat Sink. 05953_ U-05 Engineer lays Concrete. 05954_ M-28 Smith repairs R-10 Processor. 05954_ U-05 Engineer lays Concrete. 05954_ G-50 Soldier IFF system glitched. 05954_ U-05 Engineer lays Concrete. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ######????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????? ???????????????????????? | | #????????????????????? ???????????????????????? | | #????????????????????#/???????????????????????? | | #???????????????????? ???????????????????????? | | #???????????????????? [???????????????????????? | | #????????????????????gg???????????????????????? | | ###?????????????????? !???????????????????????? | | # ####?? ?? ????????? *#??????????????????????? | | # #?# ?? #????????# #??????????????????????? | | ####### #?# ?# #?######## #??????????????????????? | | = # #?# ?# #?# # #??????????????????????? | | # ### ?# #?# """" # #??????????????????????? | | # ## ?# #?? "F " # #??????????????????????? | | # ### ## ##??? # #??????????????????????? | | # #?# ######+## #??????????????????????? | | # #?# =! != @#??????????????????????? | | # #?# %! #??????????????????????? | | ###?# R #??????????????????????? | | #???# ! #??????????????????????? | | #???# u Ru #??????????????????????? | | #???# u m u #??????????????????????? | | ! #???# *% uu #????????????????? | | #######???# #######???????????????????? | | #???#% !! u #?????????????????????????? | | #???#= " #?????????????????????????? | | #???# =""" #?????????????????????????? | | #???# ##########+#?????????????????????????? | | #???# #????????? ?????????????????????????? | | #???# #?????????""?????????????????????????? | | #???# #?????????""?????????????????????????? | | ##### #????????????????????????????????????? | | / #????????????????????????????????????? | | #######????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | /######??????????????????????????????????????????? | | % ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 750 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed AlloyInsulationThrower Manual? 0 Play Time 01:20:06 Cumulative 93.7 hours Start 2025.05.26 @ 17:35:47 End 2025.05.26 @ 19:20:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dda2afc4-e2e7-4987-8e48-dd376a12f642