Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.05 @ 15:50:33 Player: Mr.Manatee Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (297) 1485 Value Destroyed (13120) 13120 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (5444) 5444 TOTAL SCORE: 28489 Bonus ------- High Alert Combat Kills 1590 Follower Combat Kills 263 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -209 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 93/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- Nanosword > --- INVENTORY (4) ---- Light Antimatter Reactor Particle Reactor Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Improved Core Analyzer Layered Heavy Armor Plating Heavy Reactive Plating Improved Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Sentry] Long-range Tractor Beam > --- WEAPON ----------- Mass Driver Hellfire Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher > --- INVENTORY -------- Particle Reactor Particle Reactor Experimental Heat Sink Experimental Heat Sink Advanced Coolant Injector Experimental Matter Compressor Advanced Signal Interpreter Improved Focal Shield Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun Proton Burst Cannon Enhanced Nova Cannon Railgun Railgun Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Gamma Bomb Array [Rating: 156] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Gauss Cannon Energy Gun High-powered Electrolaser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon Remote Datajack Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Slots Evolved 16 | . . . . . 4 . . . 2 2 . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . Utility 12 | . . . . . 4 . . . . 2 . . . 2 . 2 2 Weapon 2 | . . . . . . . . . . . . 2 . . . . . Parts Attached 292 | 7 12 1 4 2 20 5 6 8 42 5 5 30 11 28 7 41 58 Power 20 | 1 3 . . . 2 . 1 . 4 . . 2 1 1 . 1 4 Engine 12 | 1 2 . . . 2 . 1 . 4 . . 2 . . . . . Core 3 | . 1 . . . . . . . . . . . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 4 Propulsion 42 | 2 5 1 . . 4 1 . 1 9 . . 5 3 2 . 6 3 Treads 34 | 2 3 1 . . 4 1 . 1 9 . . 2 2 1 . 6 2 Leg 3 | . 2 . . . . . . . . . . . . . . . 1 Wheel 5 | . . . . . . . . . . . . 3 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 94 | 2 3 . 4 . 7 2 1 5 11 5 . 9 2 16 7 12 8 Device 40 | . . . . . 3 1 . . 8 4 . 4 1 6 3 4 6 Storage 20 | 2 3 . 4 . . . . . 1 . . 2 . 2 . 5 1 Processor 8 | . . . . . 1 . . 4 . . . 2 . . . . 1 Hackware 9 | . . . . . . . 1 1 1 . . . . 2 3 1 . Protection 17 | . . . . . 3 1 . . 1 1 . 1 1 6 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 136 | 2 1 . . 2 7 2 4 2 18 . 5 14 5 9 . 22 43 Energy Gun 27 | . . . . . 2 . 3 . 8 . 3 4 1 . . 2 4 Energy Cannon 6 | . . . . . . . . . . . . 4 . . . 1 1 Ballistic Gun 15 | 2 1 . . 1 1 . . . 2 . . . . 1 . . 7 Ballistic Cannon 52 | . . . . . 4 1 1 1 3 . 1 6 4 8 . 13 10 Launcher 20 | . . . . 1 . 1 . . . . 1 . . . . 2 15 Special Weapon 2 | . . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 1 3 . . . . . . 4 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 3 . 2 . . 2 . 1 . 7 1 Parts Lost 79 | . 4 . . . . 13 . 4 9 . 16 . 3 . 6 3 21 Power 7 | . 1 . . . . 2 . . 1 . 1 . . . . . 2 Propulsion 11 | . 2 . . . . 1 . . 2 . 4 . . . . . 2 Utility 31 | . . . . . . 4 . 2 4 . 5 . 2 . 5 3 6 Weapon 30 | . 1 . . . . 6 . 2 2 . 6 . 1 . 1 . 11 Highest Loss Streak 14 | . 4 . . . . 13 . 4 6 . 14 . 2 . 2 1 10 Average Slot Usage (%) 88 | . 97 100 96 85 88 89 99 93 86 90 84 75 88 91 89 85 77 Engine 5 | . 7 14 14 14 8 9 9 9 6 6 5 4 3 . . . . Core 1 | . 5 . . . . . . . . . . . 1 5 5 3 . Treads 15 | . 15 28 28 28 18 18 18 18 24 26 24 4 10 6 5 8 7 Wheel 2 | . . . . . . . . . . . . 8 5 8 10 . . Device 13 | . . . . . 15 9 9 4 15 30 21 16 20 18 14 13 11 Storage 9 | . 28 28 24 14 9 7 . . 2 6 5 4 5 5 5 10 13 Processor 7 | . . . . . 8 9 9 26 6 . . 9 11 10 10 8 4 Hackware 7 | . . . . . . . 8 10 14 6 5 . . 5 9 17 12 Protection 5 | . . . . . 10 18 27 6 1 . 5 2 4 9 6 . 5 Energy Gun 1 | . . . . . 2 . . . 1 13 11 2 1 . . . 1 Ballistic Gun 4 | . 28 28 28 27 . . . . 2 . . . . . . . 1 Ballistic Cannon 11 | . . . . . 14 17 17 13 3 . . 14 19 20 20 16 11 Slashing Weapon 1 | . . . . . . . . 4 3 . . . . . . 1 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 185 | 17 25 25 89 14 40 40 39 37 27 40 40 60 72 121 115 180 185 Greatest Support 120 | 40 40 40 40 40 56 56 48 48 112 104 104 56 28 44 44 120 120 Greatest Overweight (x) 26 | 1 1 . 2 . . . . . . . . 2 2 3 2 6 26 Average Overweight (x) . | . . . . . . . . . . . . . 1 2 2 . 1 Largest Inventory Capacity 24 | 8 12 12 24 24 24 24 4 4 6 6 6 8 8 12 12 20 20 Average Capacity 12 | 5 8 12 15 24 24 20 4 4 4 6 5 6 8 9 12 16 19 Most Carried 24 | 4 10 12 13 14 24 24 4 4 6 6 6 6 8 12 12 20 20 Average Carried 11 | 2 6 11 11 13 21 20 4 3 4 6 5 5 7 8 11 16 18 Final Capacity 24 | 8 12 12 24 24 24 4 4 4 6 6 4 8 8 12 12 20 4 Final Carried 24 | 4 10 12 12 14 24 4 4 4 6 6 3 6 8 12 12 19 3 Class Distribution -------------------- 41% | Mutant 10% | Hauler-Mutant 9% | Hauler-Skirmisher 7% | Gunner 5% | Hacker-Gunner 4% | Machinist-Mutant 4% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Hauler-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Gunner | -5/Factory Gunner | -5/Garrison Scavenger-Tank | -4/Factory Mutant | -4/Garrison Hacker-Gunner | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Matter Collected 11067 | 318 268 76 . 5 925 188 308 122 862 150 20 580 699 805 934 3084 1723 Remotely 1838 | . . . . . . . . . 339 . . . . . . 214 1285 Salvage Created 11197 | 74 300 99 . 15 891 121 351 122 1247 48 300 663 584 611 757 2629 2385 Parts 469 | 2 21 12 . 4 45 8 18 16 41 3 16 21 32 19 39 83 89 Haulers Intercepted 23 | . 2 . . . 6 . 3 . 3 . . 1 . 2 . 5 1 Recyclers Shooed 12 | . . . . . 1 . 1 . 2 . . . . 1 . 4 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Combat Hostiles Destroyed 224 | . 7 6 . 3 17 10 9 11 22 1 10 3 15 4 22 36 48 Melee 32 | . . . . . . . 1 3 15 . . . . . . 4 9 Guns 39 | . 7 6 . 2 3 . . . 3 1 4 . 1 . . . 12 Cannons 124 | . . . . . 14 7 8 8 4 . . 3 14 4 22 29 11 AOE 29 | . . . . 1 . 3 . . . . 6 . . . . 3 16 Classes Destroyed 16 | 1 3 1 . . 3 1 2 . 1 . 1 . 1 . . . 2 Worker 12 | . . 1 . . 1 . . . 2 . . 1 . . . 3 4 Builder 7 | . . . . . . . 1 . . . . . . 1 . 2 3 Hauler 23 | . 2 . . . 6 . 3 . 3 . . 1 . 2 . 5 1 Recycler 23 | 1 . . . . 1 . . . 2 . . 3 . 4 . 8 4 Operator 2 | . . . . . . . 1 . . . . . . . . 1 . Watcher 6 | . . . . . 1 . . . 1 . . . . 1 . . 3 Swarmer 64 | . 3 6 . 3 . 7 2 7 3 . 3 . 5 . 10 . 15 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 86 | . 4 . . . 13 2 4 1 13 . 2 . 3 1 10 23 10 Brawler 5 | . . . . . . 1 1 . . . 1 . 1 . . . 1 Duelist 9 | . . . . . 1 . 1 1 1 . 2 . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . . 3 . 1 2 1 1 . 1 2 1 1 4 3 Hunter 9 | . . . . . . . . . . . 1 . 2 . . . 6 Programmer 27 | . . . . . . . . . 4 . 1 2 . 2 . 9 9 Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . Best Kill Streak 18 | 1 4 3 . 3 3 4 6 7 6 1 6 2 5 4 13 8 18 Combat Bots Only 13 | . 4 3 . 3 3 4 3 7 5 1 6 2 5 3 13 7 12 Max Kills in Single Turn 5 | 1 1 1 . 2 2 2 2 1 1 1 2 2 2 1 2 2 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . 1 . 2 . . . . 2 . . . . 2 4 Melee 1 | . . . . . . . 1 1 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Damage Taken 21754 | . 663 153 . 24 825 134 272 663 2503 109 1876 253 1309 284 2064 3218 7404 Core 2978 | . 91 15 . . 72 10 47 133 417 16 298 49 97 . 179 92 1462 Absorbed by Shields 272 | . . . . . . . . . 177 . . . 53 . 42 . . Reduced by Siege Mode 729 | . . . . . . . . . . . . . . . . 315 414 Core Remaining (%) 71 | 100 . . . 57 . . . 52 40 . 63 . 85 . 84 92 . Volleys Fired 575 | 8 28 11 . 2 58 14 26 25 60 3 35 11 56 27 50 88 73 Largest 4 | 2 2 2 . 2 2 2 2 2 2 2 2 4 4 4 4 4 4 Hottest 252 | 40 40 40 . 53 128 96 96 96 71 145 150 248 252 244 244 245 248 Shots Fired 1283 | 16 56 22 . 3 113 23 52 44 92 6 53 31 125 72 127 262 186 Gun 329 | 16 56 22 . 2 24 . . . 45 6 38 3 37 . . . 80 Cannon 902 | . . . . . 89 21 52 44 41 . 2 28 88 72 127 259 79 Launcher 46 | . . . . 1 . 2 . . . . 13 . . . . 3 27 Special 6 | . . . . . . . . . 6 . . . . . . . . Kinetic 1070 | 16 56 22 . 2 89 21 52 44 71 . 2 21 88 72 127 259 128 Thermal 161 | . . . . . 24 . . . 15 6 38 10 37 . . . 31 Explosive 45 | . . . . 1 . 2 . . . . 13 . . . . 3 26 Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 39 | 3 8 10 . 12 25 4 15 15 39 36 24 10 15 7 13 36 33 Robot Miss Streak 5 | 1 3 2 . . 2 2 2 2 1 . 2 2 4 3 3 2 5 Penetration Max 2 | . . . . . 1 1 1 . 1 . . 1 . 1 1 1 2 Secondary Targets 4 | . 1 1 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 995 | 11 38 16 . 2 76 11 33 36 130 6 38 20 87 47 74 211 159 Core Hits 550 | 2 14 8 . 3 36 13 17 13 41 5 43 17 40 19 40 109 130 Critical Hits 97 | . . . . . 7 2 6 5 9 . . 4 8 7 14 23 12 Critical Kills 36 | . . . . . 5 2 2 1 2 . . . 3 1 6 7 7 Critical Parts Destroyed 51 | . . . . . 2 . 4 3 7 . . 3 3 6 5 13 5 Melee Attacks 142 | . . . . . . . . 6 69 . . . . . . 23 44 Impact . | . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . . 6 69 . . . . . . 23 44 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 3 . . . . . . 10 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 42181 | 133 510 216 . 95 2188 653 1088 1084 4331 151 1949 768 2791 1998 2511 10615 11100 Guns 5028 | 133 510 177 . 22 313 . . . 728 151 772 23 651 . . . 1548 Cannons 21553 | . . . . . 1865 369 1079 978 878 . 25 722 2133 1841 2511 7308 1844 Explosions 8256 | . . . . 69 . 284 . . . . 1152 . . 157 . 785 5809 Melee 7138 | . . . . . . . . 92 2704 . . . . . . 2444 1898 Ramming 206 | . . 39 . 4 10 . 9 14 21 . . 23 7 . . 78 1 Kinetic 23592 | 133 510 177 . 22 1865 369 1079 978 1322 . 25 525 2133 1841 2511 7308 2794 Thermal 3146 | . . . . . 313 . . . 284 151 772 220 651 157 . . 598 Explosive 8012 | . . . . 69 . 284 . . . . 1152 . . . . 785 5722 Electromagnetic 87 | . . . . . . . . . . . . . . . . . 87 Impact . | . . . . . . . . . . . . . . . . . . Slashing 7138 | . . . . . . . . 92 2704 . . . . . . 2444 1898 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 5 . 1 . . 3 3 16 12 Average Corruption 5 | . . . . . . . . . 3 . 1 . . 2 3 9 8 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . Effects 211 | . . . . . . . . . 35 . . . . 16 22 85 53 Message Errors 37 | . . . . . . . . . 7 . . . . 5 5 15 5 Matter Fused 28 | . . . . . . . . . 4 . . . . 6 4 7 7 Heat Flow Errors 18 | . . . . . . . . . 3 . . . . 2 4 7 2 Energy Discharges 19 | . . . . . . . . . 5 . . . . 1 1 11 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 25 | . . . . . . . . . 6 . . . . 1 2 13 3 Data Loss (major) 5 | . . . . . . . . . 1 . . . . . . 2 2 Misfires 5 | . . . . . . . . . 1 . . . . . . 4 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . 5 . Targeting Errors 54 | . . . . . . . . . 7 . . . . 1 4 17 25 Weapon Failures 12 | . . . . . . . . . 1 . . . . . 2 3 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2014 | . . . . . 14 63 20 28 161 . 59 . 38 112 29 817 673 Projectiles 613 | . . . . . 14 15 20 28 2 . . . 38 96 29 344 27 Explosions 390 | . . . . . . 48 . . . . 59 . . 16 . 7 260 Melee 1011 | . . . . . . . . . 159 . . . . . . 466 386 Knockbacks 186 | . . . . . 15 1 12 7 8 . 1 2 8 15 25 69 23 Impact 2 | . . . . . . . . . 1 . . . . . . 1 . Kinetic 172 | . . . . . 14 1 12 7 7 . 1 2 8 14 23 61 22 Secondary 12 | . . . . . 1 . . . . . . . . 1 2 7 1 Self-Inflicted Damage 257 | . . . . . . . . . . . 23 11 3 . . . 220 Shots 9 | . . . . . . . . . . . 4 . . . . . 5 Rammed 31 | . . 6 . 1 2 . 3 5 5 . . 2 1 . . 5 1 Targets Rammed 34 | . . 7 . 1 2 . 3 6 6 . . 2 1 . . 5 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . 1 1 . . . . . . . . Highest Temperature 352 | . 49 . . . 306 . . 15 233 . . 352 196 199 344 309 215 Average Temperature 91 | . 22 . . . 148 . . 11 42 . . 71 90 98 124 103 39 Received Heat Transfer 3963 | . 219 . . . 423 36 81 81 852 36 477 . 96 30 327 621 684 Siege Activations 14 | . . . . . . . . . . . . . . . . 7 7 Total Turns 296 | . . . . . . . . . . . . . . . . 140 156 Longest Duration 54 | . . . . . . . . . . . . . . . . 41 54 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 . . . 2 . 1 . 1 . . . . Heat Transferred 4802 | . . . . . 703 . . . 555 176 946 287 1258 100 . . 777 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Peak Influence 1263 | 5 231 160 . 130 287 310 211 387 349 191 373 192 345 252 515 635 1263 Average Influence 238 | 1 159 90 . 128 129 184 141 273 220 154 203 69 183 163 306 328 594 Maximum Alert Level 4 | . 1 . . . 1 1 1 1 1 . 1 . 1 1 2 2 4 Low Security (%) 46 | 100 47 100 . 100 64 53 98 39 37 100 44 100 58 71 23 2 . Level 1 44 | . 52 . . . 35 46 1 60 62 . 55 . 41 28 39 82 53 Level 2 6 | . . . . . . . . . . . . . . . 37 14 17 Level 3 . | . . . . . . . . . . . . . . . . . 6 Level 4 2 | . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . . . 2 . 5 . 8 . . 3 . 4 . 12 10 Investigation 7 | . 1 . . . 1 . . . 4 . . . . . . 1 . Extermination 14 | . . . . . . . . . 4 . . 2 . 2 . 4 2 Reinforcement 15 | . . . . . 1 . 1 . . . . 1 . 2 . 6 4 Assault 5 | . . . . . . . . . . . . . . . . 1 4 Garrison 4 | . . . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 7 | . . . . . . . . . . . . . . 1 . 5 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Distress Signals 11 | . 1 . . . 2 . 1 . 1 . . . . . . 2 4 Communications Jammed 18 | . . . . . . . . . 15 3 . . . . . . . Distress Signals 15 | . . . . . . . . . 15 . . . . . . . . Times Spotted 346 | . 12 6 . 3 24 10 11 17 49 2 19 5 18 7 35 47 81 Peak Tracking Total 11 | . 8 3 . 3 4 5 3 7 7 2 8 2 5 2 10 10 11 Tactical Retreats 40 | . . . . . 2 . . 5 10 . 2 . 4 . 10 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Traps Triggered 20 | . . . . . . . . 2 . . . 5 2 3 8 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Machines Disabled 30 | . . . . 3 3 1 1 1 . . . . 1 6 3 5 6 Max in Single Turn 3 | . . . . 3 2 1 1 1 . . . . 1 3 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Garrison Relay 4 | . . . . . . . . 1 . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Machines Accessed 62 | . 4 1 2 . 12 . 2 . 11 2 . 7 . 8 . 7 6 Terminals 34 | . 4 1 . . 8 . 1 . 5 . . 4 . 4 . 4 3 Fabricators 4 | . . . . . . . . . 2 . . . . . . . 2 Repair Stations 8 | . . . . . 2 . . . 3 1 . . . . . 1 1 Recycling Units 2 | . . . . . . . . . . . . 1 . 1 . . . Scanalyzers 6 | . . . . . 1 . . . 1 . . 1 . 1 . 2 . Garrison Access 6 | . . . . . 1 . 1 . . 1 . 1 . 2 . . . Total Hacks 167 | . 12 1 2 . 37 . 5 . 42 2 . 14 . 28 . 12 12 Successful 82 | . 5 . 2 . 21 . 3 . 26 1 . 5 . 10 . 3 6 Failed 83 | . 6 1 . . 15 . 2 . 16 1 . 9 . 18 . 9 6 Catastrophic 20 | . . . . . 5 . . . 5 . . 1 . 4 . 4 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . Manual 43 | . 8 1 1 . 17 . 4 . 7 . . 1 . . . 2 2 Terminals 86 | . 12 1 . . 26 . 4 . 17 . . 6 . 10 . 5 5 Fabricators 10 | . . . . . . . . . 5 . . . . . . . 5 Repair Stations 30 | . . . . . 8 . . . 17 1 . . . . . 2 2 Recycling Units 7 | . . . . . . . . . . . . 3 . 4 . . . Scanalyzers 26 | . . . . . 2 . . . 3 . . 4 . 12 . 5 . Garrison Access 6 | . . . . . 1 . 1 . . 1 . 1 . 2 . . . Terminal Hacks 21 | . 4 . 2 . 7 . . . 6 . . . . . . 1 1 Record 3 | . . . 1 . . . . . . . . . . . . 1 1 Part Schematic 3 | . . . . . . . . . 3 . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . 3 . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . 2 . . . . . . . 1 Repair Station Hacks 24 | . . . . . 8 . . . 13 . . . . . . 1 2 Scan Component 13 | . . . . . 4 . . . 7 . . . . . . 1 1 Repair 11 | . . . . . 4 . . . 6 . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . 2 . 1 . . . Process 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 1 . 1 . . . Scanalyzer 14 | . . . . . 2 . . . 2 . . 2 . 7 . 1 . Insert Component 7 | . . . . . 1 . . . 1 . . 1 . 3 . 1 . Analyze 7 | . . . . . 1 . . . 1 . . 1 . 4 . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . 1 . 1 . 2 . . . Unlock Access 5 | . . . . . 1 . 1 . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . 1 . . . 3 . 2 . 2 . . . . . . . 1 Terminals 6 | . 1 . . . 3 . 2 . . . . . . . . . . Botnet 5 | . 1 . . . 3 . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . 1 Report 3 | . . . . . . . . . 2 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 1 . . 12 . 1 . 11 2 . 6 . 5 . 7 6 Full Trace Events 6 | . 1 . . . . . . . 4 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 4 . . 1 . 3 . . . Parts Built 6 | . . . . . . . . . 4 . . . . . . . 2 Matter 614 | . . . . . . . . . 336 . . . . . . . 278 Time 214 | . . . . . . . . . 168 . . . . . . . 46 Total Part Build Rating 34 | . . . . . . . . . 16 . . . . . . . 18 Parts Repaired 11 | . . . . . 4 . . . 6 . . . . . . . 1 Time 377 | . . . . . 116 . . . 227 . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 206 | . . . . . . . . . . . . . . 206 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . 1 . . 1 . 3 . 1 . Part Schematics Acquired 6 | . . . . . 1 . . . 1 . . 1 . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Used RIF Installer 5 | . . . . . . 1 . 1 . . 1 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . . . 4 . . . . . . 1 3 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . 4 . . . . . . 1 3 Autoassimilated 4 | . . . . . . . . . . . . . . . . 1 3 Robot Hacks Applied 5 | . . . . . . . . . 5 . . . . . . . . disrupt_area 1 | . . . . . . . . . 1 . . . . . . . . wipe_record 2 | . . . . . . . . . 2 . . . . . . . . overwrite_iff 2 | . . . . . . . . . 2 . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 4 . . . . 4 . 10 . . Machine Destruction 18 | . . . . . . . . 4 . . . . 4 . 10 . . Attached 4 | . . . . . . . . 1 . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Total Allies 8 | . . 2 . . . . . . 2 . . . . . . 1 3 Largest Group 2 | . . 2 . . . . . . 2 . . . . . . 1 1 Highest-Rated Group 64 | . . 43 . . . . . . 32 . . . . . . 64 64 Highest-Rated Ally 64 | . . 31 . . . . . . 16 . . . . . . 64 64 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 3 . . . . . . 5 . . . . . . 2 16 Total Damage 840 | . . 22 . . . . . . 75 . . . . . . 107 636 Kills 6 | . . . . . . . . . 1 . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Turns Passed 18820 | 123 388 926 871 170 2094 358 643 590 2797 240 790 1027 878 1250 1293 2776 1606 Spaces Moved 9139 | 62 196 549 507 100 957 193 134 275 965 130 325 869 456 890 879 1130 522 Core 108 | 13 . . . . . . . . . . 55 35 . . . . 5 Treads 5814 | 49 105 549 507 100 957 193 134 275 965 130 270 . 8 2 . 1064 506 Legs 102 | . 91 . . . . . . . . . . . . . . . 11 Wheels 3115 | . . . . . . . . . . . . 834 448 888 879 66 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 165 165 160 160 50 50 110 110 115 115 50 Average Speed 147 | 137 141 160 165 160 161 160 165 165 160 160 141 103 120 119 115 174 191 Slowest Speed 1350 | 160 160 160 200 160 165 165 165 165 165 160 160 120 180 205 115 190 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 27 99 79 16 65 34 15 38 24 3 61 18 36 20 61 22 13 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 15 | . . . . . . 6 . . 5 . . . . . 1 . 3 Terrain Destroyed 462 | . . . . 1 26 8 17 1 13 . 17 5 15 50 44 95 170 Melee 8 | . . . . . . . . . 5 . . . . . . . 3 Projectile 242 | . . . . . 26 . 17 1 8 . . 5 15 27 44 70 29 AOE 212 | . . . . 1 . 8 . . . . 17 . . 23 . 25 138 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Total 13142 | 80 252 574 544 106 1406 219 503 353 1991 157 598 967 692 1030 1061 1728 881 Wait 2580 | . 1 . . . 327 2 326 30 816 11 233 23 159 62 64 376 150 Move 9127 | 61 195 548 506 99 957 192 134 274 964 130 324 869 455 890 878 1129 522 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 127 | 4 8 4 23 2 21 2 1 1 8 2 . 6 2 4 . 24 15 Fast Attach 160 | 7 5 . 4 . 10 3 6 6 29 5 . 23 6 15 5 23 13 Attach 47 | . 4 . . . 5 . . 1 7 . 4 3 1 1 1 3 17 Detach 35 | . 2 . . . 5 . . 1 11 . 1 . 3 2 1 5 4 Swap 85 | . 3 1 . 2 5 2 . 1 6 . 1 4 4 12 1 15 28 Drop 156 | . 6 3 11 . 16 4 7 2 15 6 . 14 5 17 . 37 13 Fire 575 | 8 28 11 . 2 58 14 26 25 60 3 35 11 56 27 50 88 73 Melee 142 | . . . . . . . . 6 69 . . . . . . 23 44 Ram 4 | . . . . . . . . . . . . 2 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 30 | . . 7 . 1 2 . 3 6 6 . . . . . . 5 . Escape Stasis 72 | . . . . . . . . . . . . 12 . . 60 . . Rewire 2 | . . . . . . . . . . . . . . . 1 . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Central database locked down 279 | -10/Materials | Lost 4 parts (1p2n1w) 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 19) 512 | -10/Materials | Entered Mines 540 | -10/Mines | Learned 2 Materials zone layouts 741 | -10/Mines | Discovered new exit (range 15) 850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -10/Mines | Discovered new exit (range 6) 1292 | -10/Mines | Learned location of Storage (-8) 1432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1432 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Entered Exiles 1482 | -10/Exiles | Met 8R-AWN 1521 | -10/Exiles | Discovered new exit (range 15) 1619 | -10/Exiles | Met EX-HEX 1681 | -10/Exiles | Met EX-DEC 1692 | -10/Exiles | Learned location of Zion (-7) 1784 | -10/Exiles | Visited The Gauntlet 1988 | -10/Exiles | Met EX-BIN 2053 | -10/Exiles | Aligned with FarCom system 2055 | -10/Exiles | Given EX-Vault access code 2101 | -10/Exiles | Opened EX-Vault 2125 | -10/Exiles | Found Lightpack 2.0 2181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2295 | -10/Exiles | Discovered new exit (range 11) 2309 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2309 | -10/Exiles | Entered Mines 2407 | -9/Mines | Discovered new exit (range 12) 2432 | -9/Mines | Build established: Hauler-Mutant 2479 | -9/Mines | Entered Materials 2479 | -8/Materials | Evolved 4 slots: Utility x4 2540 | -8/Materials | Repaired Assault Rifle 2952 | -8/Materials | Build established: Hauler-Skirmisher 2959 | -8/Materials | Repaired Lgt. Treads 2986 | -8/Materials | Repaired Lgt. Treads 3025 | -8/Materials | Repaired Deuterium Engine 3171 | -8/Materials | Discovered new exit (range 16) 3743 | -8/Materials | Central database locked down 3769 | -8/Materials | Discovered new exit (range 10) 4033 | -8/Materials | Discovered new exit (range 16) 4448 | -8/Materials | Discovered new exit (range 16) 4494 | -8/Materials | Build established: Hauler-Mutant 4573 | -8/Materials | Identified exit to Garrison 4573 | -8/Materials | Entered Garrison 4706 | -8/Garrison | Triggered checkpoint 4840 | -8/Garrison | Discovered new exit (range 15) 4874 | -8/Garrison | Installed Relay Interface Framework 4905 | -8/Garrison | Lost 13 parts (2p1n4u6w) 4931 | -8/Garrison | Entered Materials 5071 | -8/Materials | Garrison activated, responded to threat 5183 | -8/Materials | Build established: Mutant 5487 | -8/Materials | Garrison activated, responded to threat 5574 | -8/Materials | Identified exit to Garrison 5574 | -8/Materials | Entered Garrison 5583 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5684 | -8/Garrison | Triggered checkpoint 5794 | -8/Garrison | Triggered checkpoint 5862 | -8/Garrison | Destroyed 7 combat bots 5894 | -8/Garrison | Lost 4 parts (2u2w) 6041 | -8/Garrison | Garrison Relay disabled 6141 | -8/Garrison | Discovered new exit (range 12) 6164 | -8/Garrison | Entered Factory 6164 | -7/Factory | Evolved 2 slots: Propulsion x2 6547 | -7/Factory | Fabricated Med. Treads (x2) 6641 | -7/Factory | Fabricated Med. Treads? 6992 | -7/Factory | Build established: Machinist-Mutant 7021 | -7/Factory | Identified exit to Lower Caves 7196 | -7/Factory | Repaired Greatsword 7220 | -7/Factory | Repaired Imp. Deuterium Engine 7639 | -7/Factory | Lost 6 parts (1p1n3u1w) 7726 | -7/Factory | Repaired Med. Treads 7772 | -7/Factory | Repaired Med. Treads 7905 | -7/Factory | Build established: Mutant 8089 | -7/Factory | Core integrity fell below 50% 8210 | -7/Factory | Repaired Hvy. Ion Engine 8256 | -7/Factory | Repaired Med. Treads 8873 | -7/Factory | Discovered new exit (range 16) 8961 | -7/Factory | Entered another Factory area 8961 | -6/Factory | Evolved 2 slots: Utility x2 9182 | -6/Factory | Found Hvy. Reflective Plating 9201 | -6/Factory | Identified exit to Garrison 9201 | -6/Factory | Entered Garrison 9364 | -6/Garrison | Triggered checkpoint 9696 | -6/Garrison | Discovered new exit (range 15) 9928 | -6/Garrison | Triggered checkpoint 9928 | -6/Garrison | Triggered checkpoint 9979 | -6/Garrison | Discovered new exit (range 15) 9989 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9991 | -6/Garrison | Entered Factory 9991 | -5/Factory | Evolved 2 slots: Weapon x2 9997 | -5/Factory | Lost 14 parts (1p4n4u5w) 10583 | -5/Factory | Build established: Gunner 11018 | -5/Factory | Identified exit to Garrison 11018 | -5/Factory | Entered Garrison 11178 | -5/Garrison | Triggered checkpoint 11432 | -5/Garrison | Build established: Mutant 11615 | -5/Garrison | Spotted B-75 Beast 11654 | -5/Garrison | Destroyed B-75 Beast 11794 | -5/Garrison | Discovered new exit (range 8) 11812 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 11896 | -5/Garrison | Entered Factory 11896 | -4/Factory | Evolved 2 slots: Utility x2 11967 | -4/Factory | Found Imp. Powered Armor 12761 | -4/Factory | Build established: Scavenger-Tank 13146 | -4/Factory | Identified exit to Garrison 13146 | -4/Factory | Entered Garrison 13195 | -4/Garrison | Build established: Hacker-Tank 13232 | -4/Garrison | Spotted B-86 Titan 13319 | -4/Garrison | Destroyed B-86 Titan 13378 | -4/Garrison | Triggered checkpoint 13504 | -4/Garrison | Triggered checkpoint 13530 | -4/Garrison | Destroyed 13 combat bots 13619 | -4/Garrison | Discovered new exit (range 14) 13725 | -4/Garrison | Discovered new exit (range 10) 13743 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 13812 | -4/Garrison | Build established: Mutant 13922 | -4/Garrison | Triggered checkpoint 13960 | -4/Garrison | Garrison Relay disabled 14156 | -4/Garrison | Triggered checkpoint 14208 | -4/Garrison | Garrison Relay disabled 14380 | -4/Garrison | Triggered checkpoint 14439 | -4/Garrison | Entered Research 14439 | -3/Research | Evolved 2 slots: Utility x2 14732 | -3/Research | Build established: Scavenger-Gunner 14985 | -3/Research | Found Fusion Bomb Launcher 15778 | -3/Research | Found Prototype Slashing Weapon 15778 | -3/Research | Identified Nanosword 15789 | -3/Research | Found Nanosword 15800 | -3/Research | Found Prototype Launcher 15800 | -3/Research | Identified Hellfire Missile Launcher 15803 | -3/Research | Found Hellfire Missile Launcher 15809 | -3/Research | Found Hellfire Missile Launcher 16321 | -3/Research | Build established: Hacker-Gunner 16334 | -3/Research | System corruption reached 10% 16621 | -3/Research | Build established: Hacker-Mutant 16854 | -3/Research | Destroyed 7 combat bots 17096 | -3/Research | Build established: Hacker-Gunner 17150 | -3/Research | Discovered new exit (range 15) 17189 | -3/Research | First assault squad dispatched 17209 | -3/Research | Found Unknown Protection 17209 | -3/Research | Identified Hvy. Reactive Plating 17215 | -3/Research | Entered another Research area 17215 | -2/Research | Evolved 2 slots: Utility x2 17226 | -2/Research | Found Unknown Launcher 17226 | -2/Research | Identified Gamma Bomb Array 17336 | -2/Research | Repaired Arm. Heavy Treads 17504 | -2/Research | Build established: Hauler-Tank 17806 | -2/Research | Fabricated Enh. Quantum Rifle (x2) 17962 | -2/Research | Found Antimissile System 18207 | -2/Research | Build established: Hauler-Mutant 18215 | -2/Research | First assault squad dispatched 18385 | -2/Research | System corruption reached 10% 18426 | -2/Research | Destroyed 12 combat bots 18737 | -2/Research | Destroyed 9 combat bots 18747 | -2/Research | Lost 10 parts (1p2n3u4w) 18808 | -2/Research | Core integrity fell below 50% 18814 | -2/Research | Released all parts (8) 18815 | -2/Research | Core integrity fell below 20% 18821 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 18818_ U-05 Engineer lays Concrete. 18818_ Sneak attack on U-05 Engineer. 18818_ System corrupted: Nanosword targeting data glitched. 18818_ Destroyed Unknown Special Weapon. 18818_ Destroyed Wheel. 18818_ Destroyed Lgt. Ion Engine. 18818_ U-05 Engineer lays Concrete. 18819_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18819_ U-05 Engineer lays Concrete. 18819_ K-01 Serf collects debris. 18819_ U-05 Engineer lays Concrete. 18820_ U-05 Engineer builds a Wall. 18820_ U-05 Engineer lays Concrete. 18820_ C-30 ARC bursts open, deploying its payload. 18820_ H-88 Terminator unfolds itself. 18820_ Destroyed Wheel. 18821_ K-01 Serf collects debris. 18821_ U-05 Engineer lays Concrete. 18821_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????# ? ?????????????????????? | | ??????????????????# ??????????????????????? | | ?????????????????## ???????????????????????? | | ?????????????????? kkh ????????????????????????? | | ???????????#########/#h##########????????????????? | | ???????????# R%R # ?????????????????? | | ########?###/ w ####???????????????? | | ###"#=% u #???????????????? | | +s=s+ % u k [ #???????????????? | | " #####% u% !k!!!#????????????????? | | ##??#= """ """ igkgu[!]#????????????????? | | #??# """ """ k""g=gu!!#????????????????? | | ##??# """ """ klggu!!#????????????????? | | #???##############@ |[*[#????????????????? | | #????????????????# # #????????????????? | | #????????????????## ######????????????????? | | #?????????????????###?????????????????????? | | #?????????????????????????????????????????? | | ##+#####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | % #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | | Y" #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 100 Energy Generation 28 Energy Capacity 350 Matter Stores 800 Matter Capacity 1300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Power Amplification 60 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 25 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 7 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Gauss Cannon | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Cld. Pulse Rifle | -7/Factory | Scanalyzed Imp. Thermal Generator | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Arm. Huge Wheel | -5/Factory | Scanalyzed Hvy. Gauss Cannon | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Med. Treads | x2 | -7/Factory | Preloaded Enh. Quantum Rifle | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Turtlemind Challenges ------------ None Game ------ Seed ArmageddonMachineManipulator Manual? 0 Play Time 02:25:19 Cumulative 97.6 hours Start 2020.08.05 @ 13:17:43 End 2020.08.05 @ 15:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2da20b9-78e5-4357-9ef1-93c1c3914340