Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 21:37:26 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (3509) 3509 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1495) 1495 TOTAL SCORE: 11799 Bonus ------- High Alert Combat Kills 495 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1077/1150 Matter 263/300 Energy 240/240 System Corruption 0% Temperature Cool (106) Movement Flying (23) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (9) ------ Lightpack 2.0 Advanced Weight Redist. System Enhanced Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor > --- WEAPON (2) ------- Thunder Hammer Scythe > --- INVENTORY (24) --- Light Deuterium Engine Light Deuterium Engine Micro Fission Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster High-capacity Matter Pod (200) Long-range Terrain Scanner Long-range Terrain Scanner Advanced Melee Analysis Suite Transmission Jammer Maneuvering Thrusters Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Neutron Cannon Improved Grenade Launcher Thunder Hammer Axe Spear Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Maneuvering Thrusters Improved Medium Armor Plating > --- WEAPON ----------- Thunder Hammer Scythe > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Micro Fission Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster High-capacity Matter Pod Long-range Terrain Scanner Long-range Terrain Scanner Advanced Melee Analysis Suite Transmission Jammer Maneuvering Thrusters Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Neutron Cannon Improved Grenade Launcher Thunder Hammer Axe Spear Spear [Rating: 100] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . 1 . 1 . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 Utility 7 | . . . 1 . . . 1 . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 214 | 7 8 . 17 9 1 5 86 33 14 17 7 5 5 Power 19 | 1 . . 2 1 . . 6 1 1 3 . 3 1 Engine 14 | 1 . . 2 1 . . 5 1 . 2 . 2 . Core 5 | . . . . . . . 1 . 1 1 . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 38 | 2 . . 2 1 . . 19 8 4 1 . . 1 Treads 28 | 2 . . 2 1 . . 16 7 . . . . . Leg 1 | . . . . . . . 1 . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . . . 1 1 4 1 . . 1 Utility 86 | 2 1 . 4 2 1 2 32 15 7 10 7 1 2 Device 57 | 1 . . 2 1 . 2 25 13 4 4 4 . 1 Storage 9 | 1 1 . 1 . 1 . 4 . 1 . . . . Processor 7 | . . . . . . . 2 . . 2 2 . 1 Hackware 2 | . . . 1 . . . 1 . . . . . . Protection 11 | . . . . 1 . . . 2 2 4 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 2 7 . 9 5 . 3 29 9 2 3 . 1 1 Energy Gun 13 | 1 1 . 1 3 . 1 6 . . . . . . Energy Cannon 24 | . . . 4 1 . 1 11 5 1 . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 14 | . 4 . 3 1 . . 6 . . . . . . Launcher 4 | . . . . . . . . 3 1 . . . . Special Weapon 7 | . 2 . 1 . . 1 3 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . . 3 1 . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 4 2 . . 1 . 1 Parts Lost 17 | . . . . 3 . . 8 3 . . . . 3 Power 3 | . . . . . . . 2 . . . . . 1 Propulsion 5 | . . . . 1 . . 3 1 . . . . . Utility 4 | . . . . 1 . . . 1 . . . . 2 Weapon 5 | . . . . 1 . . 3 1 . . . . . Highest Loss Streak 3 | . . . . 2 . . 3 3 . . . . 3 Average Slot Usage (%) 97 | . 100 100 97 99 100 96 99 98 98 88 86 88 84 Engine 9 | . 14 14 11 11 11 11 7 9 8 4 6 9 5 Core 1 | . . . . . . . . . . 10 6 6 10 Treads 29 | . 28 28 32 33 33 33 35 35 33 . . . . Flight 3 | . . . . . . . . . 2 30 26 23 26 Device 9 | . 14 14 11 10 11 8 8 7 6 5 13 17 15 Storage 16 | . 14 14 17 22 22 22 18 18 17 7 6 5 5 Processor 5 | . . . . . . . 9 9 9 15 13 11 10 Energy Gun 3 | . 8 . . 4 11 5 4 . . . . . . Energy Cannon 5 | . . . 10 6 . 5 5 10 17 . . . . Ballistic Cannon 6 | . 9 28 9 11 11 11 5 6 . . . . . Slashing Weapon 1 | . . . . . . . . . . 11 6 5 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 11 20 20 30 36 59 59 70 69 69 23 23 32 36 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 24 33 33 39 Greatest Overweight (x) 2 | . . . . . . . 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 8 8 12 12 16 16 18 18 32 24 24 24 24 Average Capacity 15 | 5 7 8 10 12 14 16 17 18 18 24 24 24 24 Most Carried 24 | 4 8 8 12 12 13 14 18 18 18 24 24 24 24 Average Carried 14 | 2 6 8 9 10 10 13 16 17 17 19 22 23 23 Final Capacity 24 | 6 8 8 12 12 16 16 18 18 24 24 24 24 24 Final Carried 24 | 4 8 8 12 8 13 13 18 18 13 24 24 24 24 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Scavenger-Skirmisher 19% | Mutant 11% | Hauler-Scout 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -8/Garrison Hauler-Scout | -7/Factory Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Matter Collected 3278 | 264 106 19 207 327 33 54 1266 499 215 163 37 . 88 Remotely . | . . . . . . . . . . . . . . Salvage Created 4405 | 148 278 19 231 225 . 126 1986 838 326 43 185 . . Parts 232 | 11 18 5 21 2 . 2 100 50 18 2 3 . . Haulers Intercepted 13 | . 1 . 2 . . . 6 1 . 1 2 . . Recyclers Shooed 3 | . . . . . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Combat Hostiles Destroyed 86 | . 5 . 2 15 . 3 31 19 11 . . . . Guns 13 | . 3 . . 4 . . 6 . . . . . . Cannons 59 | . 2 . 2 11 . 3 24 12 5 . . . . AOE 14 | . . . . . . . 1 7 6 . . . . Classes Destroyed 16 | 2 4 1 3 2 . . 2 1 1 . . . . Worker 3 | . . . 2 . . . . 1 . . . . . Builder 3 | . . 1 2 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . . . 6 1 . 1 2 . . Recycler 8 | 1 1 . . 1 . . 4 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 6 | . 2 . . . . . 2 2 . . . . . Swarmer 10 | . 3 . . . . . . 3 4 . . . . Grunt 34 | . 2 . . . . 3 21 8 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . 2 . . . . Protector 2 | . . . . . . . 1 1 . . . . . Sentry 20 | . . . 2 . . . 7 6 5 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . Best Kill Streak 11 | 3 4 1 4 11 . 2 7 10 6 1 1 . . Combat Bots Only 11 | . 3 . 1 11 . 2 5 9 6 . . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 2 2 3 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 2 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Damage Taken 5998 | . 225 . 84 783 . 119 2126 1014 821 176 . 133 517 Core 634 | . 21 . . 76 . 15 204 98 81 66 . . 73 Absorbed by Shields 8 | . . . 8 . . . . . . . . . . Core Remaining (%) 84 | 100 . 91 . . . 77 . . 30 90 100 100 . Volleys Fired 285 | 5 45 1 21 30 . 11 119 36 15 . . 2 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . 1 . Hottest 168 | 60 100 78 168 114 . 107 120 136 136 . . 98 . Shots Fired 527 | 10 85 2 38 59 . 20 222 64 25 . . 2 . Gun 142 | 10 67 . . 11 . . 54 . . . . . . Cannon 353 | . 14 2 36 48 . 18 157 56 20 . . 2 . Launcher 13 | . . . . . . . . 8 5 . . . . Special 19 | . 4 . 2 . . 2 11 . . . . . . Kinetic 214 | 5 48 2 16 30 . 9 83 21 . . . . . Thermal 258 | 5 37 . 22 20 . 11 106 35 20 . . 2 . Explosive 13 | . . . . . . . . 8 5 . . . . Electromagnetic 42 | . . . . 9 . . 33 . . . . . . Robot Hit Streak 29 | 7 10 . 9 9 . 7 20 29 11 . . . . Robot Miss Streak 7 | . 7 1 4 5 . 1 3 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . Shots Hit Robots 372 | 7 48 . 23 33 . 15 157 52 19 4 13 1 . Core Hits 189 | 5 14 2 9 22 . 7 74 38 14 1 3 . . Critical Hits 15 | . . . 1 . . . 4 4 6 . . . . Critical Kills 7 | . . . . . . . 3 3 1 . . . . Critical Parts Destroyed 7 | . . . 1 . . . 1 1 4 . . . . Melee Attacks 57 | . . . . . . . 6 1 . 20 17 10 3 Impact . | . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 6 1 . 20 17 10 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 . . 2 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10263 | 85 578 25 516 697 . 336 3795 2351 893 246 639 102 . Guns 1483 | 85 490 . . 108 . . 800 . . . . . . Cannons 5684 | . 88 19 488 583 . 330 2729 1064 383 . . . . Explosions 1960 | . . . . . . . 173 1277 510 . . . . Melee 1080 | . . . . . . . 93 . . 246 639 102 . Ramming 32 | . . 6 4 6 . 6 . 10 . . . . . Kinetic 2800 | 30 347 19 175 316 . 166 1344 403 . . . . . Thermal 4014 | 55 231 . 337 288 . 164 1895 661 383 . . . . Explosive 1787 | . . . . . . . . 1277 510 . . . . Electromagnetic 550 | . . . . 87 . . 463 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1080 | . . . . . . . 93 . . 246 639 102 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 340 | . . . 30 26 . . 25 119 48 . 20 72 . Projectiles 99 | . . . 30 26 . . 25 18 . . . . . Explosions 149 | . . . . . . . . 101 48 . . . . Melee 92 | . . . . . . . . . . . 20 72 . Knockbacks 26 | . 1 . . 4 . 4 14 3 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 24 | . 1 . . 4 . 3 13 3 . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . Self-Inflicted Damage 389 | . . . . . . . 164 183 42 . . . . Shots 7 | . . . . . . . 2 4 1 . . . . Rammed 11 | . . 3 1 1 . 2 . 4 . . . . . Targets Rammed 12 | . . 3 2 1 . 2 . 4 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 651 | . 70 18 176 339 . 199 210 264 651 44 . 136 130 Average Temperature 74 | . 32 12 54 118 . 74 57 59 328 13 . 44 65 Received Heat Transfer 1885 | . 72 . 30 100 . 63 927 378 225 72 . 18 . Effects 11 | . . . . 1 . . . . 10 . . . . Energy Bleed 2 | . . . . 1 . . . . 1 . . . . Interference 3 | . . . . . . . . . 3 . . . . Damage (minor) 3 | . . . . . . . . . 3 . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . 1 1 . . . . Heat Transferred 6611 | 125 525 . 605 518 . 296 2938 1091 513 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Peak Influence 960 | 20 179 5 94 50 . 88 882 730 739 960 380 179 94 Initial 474 | . 13 . 1 3 . . 33 372 474 387 380 119 32 Average 274 | 7 72 1 53 11 . 24 324 552 633 671 259 111 53 Maximum Alert Level 3 | . . . . . . . 3 3 3 3 1 . . Low Security (%) 54 | 100 100 100 100 100 . 100 40 . . . . 100 100 Level 1 14 | . . . . . . . 31 13 . 8 100 . . Level 2 20 | . . . . . . . 15 78 64 47 . . . Level 3 9 | . . . . . . . 12 7 35 43 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . . . 8 3 . 5 2 2 . Investigation 9 | . . . . . . . 2 1 . 4 1 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . . . 5 . . 1 1 1 . Assault 3 | . . . . . . . 1 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Distress Signals 6 | . 1 . . . . . 5 . . . . . . Communications Jammed 8 | . . . . . . . . 8 . . . . . Distress Signals 8 | . . . . . . . . 8 . . . . . Times Spotted 174 | . 12 . 6 22 . 4 57 28 11 22 . 8 4 Peak Tracking Total 8 | . 5 . 3 8 . 3 7 7 6 8 1 3 2 Tactical Retreats 27 | . . . . 2 . 1 8 3 1 7 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Traps Triggered 11 | . . . . . . . 2 1 3 3 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Machines Disabled 12 | . 1 . . . . . 8 3 . . . . . Max in Single Turn 1 | . 1 . . . . . 1 1 . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . 3 . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Machines Accessed 46 | . 6 . 2 . 1 . 8 8 . 11 1 6 3 Terminals 33 | . 5 . 2 . . . 7 6 . 7 1 3 2 Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . 1 . 2 1 Total Hacks 121 | . 30 . 10 . 1 . 18 16 . 27 4 9 6 Successful 65 | . 19 . 7 . 1 . 8 9 . 11 1 5 4 Failed 54 | . 10 . 2 . . . 10 7 . 16 3 4 2 Catastrophic 6 | . . . . . . . 1 1 . 3 . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 87 | . 28 . 8 . 1 . 12 12 . 17 . 4 5 Terminals 103 | . 29 . 10 . . . 17 14 . 18 4 6 5 Fabricators 8 | . . . . . . . . . . 8 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . 1 . 2 1 Terminal Hacks 29 | . 11 . 4 . 1 . 3 4 . 3 1 1 1 Part Schematic 3 | . 2 . . . . . . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . . 1 Garrison Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 6 | . 2 . 1 . . . . 1 . . 1 1 . Locate Traps 4 | . 2 . 1 . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . 1 . 2 1 Unlock Access 2 | . . . . . . . 1 1 . . . . . Seal Access 4 | . . . . . . . . . . 1 . 2 1 Unauthorized Hacks 28 | . 8 . 3 . . . 4 4 . 5 . 2 2 Terminals 23 | . 7 . 3 . . . 4 3 . 3 . 1 2 Track 4 | . 3 . 1 . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . 1 . 1 . Botnet 13 | . 2 . 2 . . . 4 2 . 2 . . 1 Disrupt 1 | . . . . . . . . 1 . . . . . Operators 2 | . 1 . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . 1 . Recyclers 3 | . 1 . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . Hacking Detections 34 | . 4 . 2 . . . 6 5 . 10 1 4 2 Full Trace Events 4 | . . . . . . . . . . 2 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . Matter 168 | . . . . . . . . . . 168 . . . Time 84 | . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Total Allies 5 | . 1 . . 2 . . . . . 1 . 1 . Largest Group 2 | . 1 1 . 2 2 . . . . 1 . 1 . Highest-Rated Group 51 | . 10 10 . 51 51 . . . . 10 . 10 . Highest-Rated Ally 31 | . 10 10 . 31 31 . . . . 10 . 10 . Total Orders 1 | . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . 1 . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . Total Damage 42 | . . . . 42 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Turns Passed 6297 | 78 621 88 451 556 423 382 1953 660 299 427 123 153 83 Spaces Moved 4759 | 43 290 51 214 282 262 210 851 293 150 1194 231 432 256 Core 20 | 20 . . . . . . . . . . . . . Treads 2577 | 23 290 51 214 282 262 210 828 293 124 . . . . Legs . | . . . . . . . . . . . . . . Wheels 23 | . . . . . . . 23 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2139 | . . . . . . . . . 26 1194 231 432 256 Fastest Speed 23 | 50 160 160 160 160 160 160 120 162 26 26 26 26 23 Average Speed 99 | 108 160 160 160 160 160 160 161 163 145 26 26 26 23 Slowest Speed 180 | 160 160 160 160 160 160 160 180 170 170 26 26 26 23 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 5 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 64 16 28 71 65 46 67 67 36 32 8 19 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 53 | . 4 . 1 . . 2 15 1 . 15 1 11 3 Terrain Destroyed 217 | . 7 . 1 1 . 3 67 83 25 15 1 11 3 Melee 34 | . . . . . . . 5 1 . 15 1 9 3 Projectile 40 | . 7 . 1 1 . 3 26 . . . . 2 . AOE 143 | . . . . . . . 36 82 25 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Total 5623 | 63 353 54 285 326 265 230 1172 398 206 1278 269 451 273 Wait 107 | . 2 . . 2 . 1 37 21 15 16 7 . 6 Move 4732 | 42 289 50 213 281 261 209 850 292 148 1193 230 422 252 Hop 6 | . . . . . . . . . . . . 4 2 Pick Up 93 | 8 5 . 14 . 3 . 28 1 4 22 3 3 2 Fast Attach 47 | 4 1 . 6 1 . . 18 7 . 4 1 2 3 Attach 52 | 3 1 . 6 4 . 2 14 2 8 3 5 3 1 Detach 22 | . 1 . 3 . . 2 5 2 1 1 4 2 1 Swap 116 | . 6 . 5 4 1 3 55 24 6 10 1 . 1 Drop 95 | 1 3 . 15 3 . . 40 8 9 10 1 3 2 Fire 285 | 5 45 1 21 30 . 11 119 36 15 . . 2 . Melee 56 | . . . . . . . 6 1 . 19 17 10 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . . 3 2 1 . 2 . 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / [Upp]) -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Central database locked down 613 | -10/Materials | Discovered new exit (range 4) 613 | -10/Materials | Identified exit to Mines 700 | -10/Materials | Entered Mines 700 | -10/Mines | Accompanied by 1 ally 782 | -10/Mines | Discovered new exit (range 3) 788 | -10/Mines | Entered Materials 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Central database locked down 1154 | -9/Materials | Discovered new exit (range 8) 1199 | -9/Materials | Build established: Scavenger-Mutant 1239 | -9/Materials | Entered Mines 1245 | -9/Mines | Met a Derelict bent on vengeance 1336 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1379 | -9/Mines | Learned location of Zion (-7) 1428 | -9/Mines | Discovered new exit (range 4) 1452 | -9/Mines | Found a hidden stash of uninstalled traps 1502 | -9/Mines | Assembled infested the area 1507 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1520 | -9/Mines | Discovered new exit (range 11) 1610 | -9/Mines | Destroyed 11 combat bots 1785 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1785 | -9/Mines | Discovered new exit (range 5) 1795 | -9/Mines | Entered Exiles 1795 | -9/Exiles | Accompanied by 2 allies 1825 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1834 | -9/Exiles | Met 8R-AWN 1863 | -9/Exiles | Met EX-HEX 1974 | -9/Exiles | Met EX-BIN 1992 | -9/Exiles | Aligned with FarCom system 1993 | -9/Exiles | Given EX-Vault access code 2030 | -9/Exiles | Opened EX-Vault 2041 | -9/Exiles | Found Lightpack 2.0 2074 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2117 | -9/Exiles | Met EX-DEC 2203 | -9/Exiles | Discovered new exit (range 10) 2218 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2218 | -9/Exiles | Entered Mines 2585 | -8/Mines | Discovered new exit (range 9) 2600 | -8/Mines | Entered Materials 2600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2982 | -8/Materials | Lost 3 parts (2p1n) 3212 | -8/Materials | Discovered new exit (range 16) 3478 | -8/Materials | Lost 3 parts (1n2w) 4004 | -8/Materials | Identified exit to Garrison 4306 | -8/Materials | Identified exit to Storage 4553 | -8/Materials | Entered Storage 4872 | -8/Storage | Discovered new exit (range 11) 4953 | -8/Storage | First assault squad dispatched 5018 | -8/Storage | Core integrity fell below 50% 5044 | -8/Storage | Destroyed 9 combat bots 5053 | -8/Storage | Lost 3 parts (1n1u1w) 5072 | -8/Storage | Build established: Scavenger-Skirmisher 5211 | -8/Storage | Identified exit to Garrison 5213 | -8/Storage | Entered Garrison 5269 | -8/Garrison | Triggered checkpoint 5372 | -8/Garrison | Discovered new exit (range 15) 5462 | -8/Garrison | Installed Relay Interface Framework 5512 | -8/Garrison | Entered Factory 5512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5666 | -7/Factory | Identified exit to Factory 5802 | -7/Factory | Build established: Hauler-Scout 5885 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 5939 | -7/Factory | Entered another Factory area 5939 | -6/Factory | Evolved 2 slots: Utility x2 6038 | -6/Factory | Discovered new exit (range 8) 6043 | -6/Factory | Found Prototype Processor 6043 | -6/Factory | Identified Exp. Terrain Scan Processor 6057 | -6/Factory | Identified exit to Factory 6062 | -6/Factory | Entered another Factory area 6062 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6073 | -5/Factory | Assembled infested ambush trap array 6129 | -5/Factory | Discovered new exit (range 24) 6201 | -5/Factory | Discovered new exit (range 14) 6215 | -5/Factory | Entered another Factory area 6215 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6297 | -4/Factory | Spotted B-86 Titan 6298 | -4/Factory | Self-destructed Last Messages --------------- >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 06281_ Acquired Prototype Impact Weapon. 06281_ Identified Thunder Hammer. 06283_ Acquired Thunder Hammer. 06287_ Acquired Enh. Optical Array. 06288_ Discarded Adv. Visual Processing Unit. 06298_ Nuclear Reactor explodes. 06298_ Lgt. Deuterium Engine destroyed. 06298_ Maneuvering Thrusters destroyed. 06298_ Nuclear Reactor explodes. 06298_ Slug penetrates Nuclear Reactor. 06298_ Nuclear Reactor explodes. 06298_ A-15 Conveyor destroyed. 06298_ Nuclear Reactor explodes. 06298_ K-01 Serf destroyed. 06298_ Fabricator disabled. 06298_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????##########?####??###### #?###?# | | ?????#??###??###?##??########?# /####### | | ????????##############??###?### / ####### | | ???????#???#???? ? ???##?## ####### | | ????#?????### ? ? ? ###?## """"""""" ####### | | ??????????#?? """" """" ###### + | | ??????##???##?"""" """" ##?### # | | ???????###??#?"""" """" #####"######+###### | | ????????#??## """" """" # | | ???????#??#?# """" """" # | | ??????#??#?## """" """" # | | ???????#?#### # | | ????????#???# + | | ???#?#???#### ! # | | ???#?#???##?# # | | ?????#????################ | | ??????#?####### | | ????????????### | | ????##???#?#### """ """ """ """ """u | | ???????#???#?## """ """ """ """ """ u | | ?????#????#?### """ """ """ """ """ | | ?????#??????### | | ??????##?##??# """ | | ????????#??### """ ###### | | ??????##?#??## """ # # | | ??????#??#?##BB @ # T # | | ???????##?#?#BB # # | | ??????#?????## # # | | ???????#??#### + # | | ?????????#???## = # !# | | ????????????#?# """ """ !g "" !# # | | ????????????### """ """ % " " ###### | | ??????#????#??# """ """ F" | | ??????????????# "" | | ??????????#??#? | | ?????????????## | | ?????????????## k k ||! | | ?????????????##### ##u##### |!! | | ??????????????????? """ ! ####### ##### |! | | ??????????????#???? """ ] ####### ##### | | ????????????#????#????" #??##?# ##### | | ????????????????##? ?? k h#?##### ##?## | | ????????????????#???""" """ h##?#### ##### ## | | ??????????????????? ?"" """ ########+##### ## | | ???????????????#??? ?"" ??? # [ ##### ## | | ????????????????????? ? + """ ##### ## | | ?????????????????? ? ? ?? ?# """"" + #? | | ???????????????????? ? ? ??# """"" #######+### | | ????????????????????#####?#??## ### | | ??????????????#???? ??????? ?## """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 40 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 71 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedRagnarokJammer Manual? 0 Play Time 01:47:29 Cumulative 491.3 hours Start 2022.01.17 @ 22:26:21 End 2022.01.18 @ 21:37:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 106 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ed1b04-d838-4c09-8c3d-6d7d4e53c8e4