Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 02:03:07 Player: Eskild Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (212) 212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 452 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 141/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Terrain Scanner Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 6 8 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 2 | . 2 Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 1 | . 1 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon 2 | . 2 Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 89 | . 89 Engine 14 | . 14 Leg 15 | . 15 Wheel 10 | . 10 Device 2 | . 2 Storage 21 | . 21 Energy Gun 3 | . 3 Ballistic Gun 9 | . 9 Ballistic Cannon 10 | . 10 Naked Turns . | . . Heaviest Build 20 | 11 20 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | 2 3 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 7 | 5 8 Most Carried 7 | 6 7 Average Carried 5 | 3 5 Final Capacity 10 | 6 10 Final Carried 7 | 3 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 389 | 195 194 Remotely . | . . Salvage Created 348 | . 348 Parts 16 | . 16 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | . 6 Guns 4 | . 4 Cannons 2 | . 2 Classes Destroyed 3 | . 3 Hauler 1 | . 1 Recycler 1 | . 1 Grunt 6 | . 6 Best Kill Streak 6 | . 6 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 874 | . 874 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 41 | . 41 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 74 | . 74 Gun 40 | . 40 Cannon 34 | . 34 Launcher . | . . Special . | . . Kinetic 68 | . 68 Thermal . | . . Explosive . | . . Electromagnetic 6 | . 6 Robot Hit Streak 4 | . 4 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 41 | . 41 Core Hits 16 | . 16 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 628 | . 628 Guns 331 | . 331 Cannons 297 | . 297 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 574 | . 574 Thermal . | . . Explosive . | . . Electromagnetic 54 | . 54 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 1 | . 1 Projectiles 1 | . 1 Explosions . | . . Melee . | . . Knockbacks 7 | . 7 Impact . | . . Kinetic 7 | . 7 Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 102 | . 102 Average Temperature 37 | . 37 Received Heat Transfer 492 | . 492 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 111 | . 111 Initial . | . . Average 43 | . 50 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 3 | . 3 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 17 | . 17 Successful 8 | . 8 Failed 9 | . 9 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 17 | . 17 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 8 | . 8 Record 4 | . 4 Locate Traps 1 | . 1 Hauler Manifests 1 | . 1 Zone Layout 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 349 | 52 297 Spaces Moved 203 | 43 160 Core 22 | 20 2 Treads . | . . Legs 81 | . 81 Wheels 100 | 23 77 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 98 | 88 101 Slowest Speed 200 | 150 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 14 | 3 26 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 274 | 55 219 Wait 1 | . 1 Move 202 | 42 160 Hop . | . . Pick Up 16 | 7 9 Fast Attach 3 | 2 1 Attach 9 | 4 5 Detach . | . . Swap 2 | . 2 Drop . | . . Fire 41 | . 41 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Core integrity fell below 50% 209 | -10/Materials | Lost 4 parts (2n1u1w) 246 | -10/Materials | Core integrity fell below 20% 302 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- mining tunnels only rarely experienced hostile [Derelict] activity, not enough to justify allocating significant resources to defense. This has recently changed with the [Infestation], for which the current response is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as prototype malfunction and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. >>Manifests Retrieving manifest data... Found 1 hauler: A-02 Transporter 5x Mining Laser ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. G-34 Mercenary knocked back. G-34 Mercenary destroyed. Acquired 40 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? #" """ | | ?????????????????? + | | ?????????????????? # | | ??????????????????###?#### ################ | | ????????????????# # ##########?????? | | ????????????????# """"" # !##! #?????? | | ????????????????# """"" # =%## #?????? | | ????????????????? 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