Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 23:53:48 Player: Cacho Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (133) 665 Value Destroyed (3294) 3294 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 6497 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 93 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Improved Heat Sink Large Storage Unit Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads High-capacity Matter Pod Structural Scanner Heavy Assault Rifle Autogun Assault Cannon Rocket Launcher Mace Proton Bomb Trap [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 103 | . 12 40 3 48 Power 9 | . 3 3 . 3 Engine 9 | . 3 3 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | . 3 10 . 9 Treads 15 | . . 9 . 6 Leg 4 | . 3 1 . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 34 | . 3 9 2 20 Device 14 | . . 3 1 10 Storage 3 | . 1 1 . 1 Processor 5 | . 1 1 . 3 Hackware . | . . . . . Protection 12 | . 1 4 1 6 Artifact . | . . . . . Weapon 38 | . 3 18 1 16 Energy Gun 8 | . 1 7 . . Energy Cannon 6 | . . 1 1 4 Ballistic Gun 8 | . 2 4 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 9 | . . 3 . 6 Special Weapon . | . . . . . Impact Weapon 5 | . . 3 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Corrupted Parts 2 | . . 1 . 1 System Corruption 7 | . . 2 . 5 Parts Lost 38 | . 4 15 . 19 Power 3 | . 1 2 . . Propulsion 12 | . 1 5 . 6 Utility 12 | . . 3 . 9 Weapon 11 | . 2 5 . 4 Highest Loss Streak 8 | . 1 8 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 93 99 95 Engine 10 | . 13 10 11 8 Treads 15 | . . 14 22 22 Leg 7 | . 28 7 . . Device 9 | . . 5 13 17 Storage 10 | . 14 11 11 8 Processor 10 | . 6 15 8 8 Protection 8 | . 7 7 11 8 Energy Gun 5 | . 5 15 . . Energy Cannon 3 | . . . 3 8 Ballistic Gun 9 | . 22 3 11 7 Impact Weapon 1 | . . 1 7 . Naked Turns 9 | . . . . 9 Heaviest Build 56 | 13 18 31 33 56 Greatest Support 63 | 20 20 43 43 63 Greatest Overweight (x) 13 | . . 2 . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 10 10 10 15 Average Capacity 10 | . 9 10 10 12 Most Carried 15 | . 10 10 10 15 Average Carried 9 | . 8 9 9 11 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 10 10 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2120 | 172 555 580 93 720 Remotely . | . . . . . Salvage Created 4588 | . 444 2115 316 1713 Parts 282 | . 32 125 6 119 Haulers Intercepted 11 | . 1 5 . 5 Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 82 | . 12 33 4 33 Melee 3 | . . 2 1 . Guns 32 | . 11 14 1 6 Cannons 11 | . . 2 . 9 AOE 29 | . 1 10 . 18 Classes Destroyed 15 | . 4 6 1 4 Worker 9 | . . 9 . . Builder 8 | . . 2 . 6 Tunneler 3 | . . . 3 . Hauler 11 | . 1 5 . 5 Recycler 6 | . . 3 1 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 12 | . 2 5 . 5 Swarmer 19 | . 6 6 . 7 Grunt 38 | . 6 15 3 14 Brawler 2 | . . 2 . . Duelist 3 | . . 1 . 2 Protector 1 | . . . . 1 Sentry 17 | . . 9 1 7 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 3 6 2 7 Combat Bots Only 6 | . 3 5 2 6 Max Kills in Single Turn 4 | . 1 4 1 3 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 2 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 485 | . 64 218 14 189 Missed 116 | . 15 52 7 42 Damage Taken 6268 | . 563 2529 86 3090 Core 1052 | . 100 382 11 559 Absorbed by Shields 444 | . . . . 444 Redirected to Shielding 2 | . 2 . . . Regen/Repaired (Parts) 138 | . . . . 138 Core Remaining (%) 53 | 100 60 . 1 . Volleys Fired 267 | . 69 93 8 97 Largest 2 | . 2 2 2 2 Hottest 107 | . 90 101 91 107 Shots Fired 498 | . 134 176 16 172 Gun 378 | . 134 163 8 73 Cannon 88 | . . 3 8 77 Launcher 32 | . . 10 . 22 Special . | . . . . . Kinetic 214 | . 95 36 8 75 Thermal 87 | . 22 41 8 16 Explosive 32 | . . 10 . 22 Electromagnetic 165 | . 17 89 . 59 Robot Hit Streak 23 | . 7 23 7 16 Robot Miss Streak 5 | . 5 4 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 400 | . 70 163 23 144 Core Hits 193 | . 26 80 3 84 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 7 | . 2 1 4 . Critical Strikes 17 | . 3 6 6 2 Burn 6 | . 1 5 . . Meltdown 1 | . . . . 1 Destroy 2 | . 2 . . . Corrupt 1 | . . . . 1 Smash 7 | . . 1 6 . Melee Attacks 57 | . . 24 15 18 Impact 57 | . . 24 15 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 2 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10936 | . 787 4332 650 5167 Guns 3765 | . 756 2214 80 715 Cannons 1908 | . . 62 125 1721 Explosions 4021 | . 30 1501 . 2490 Melee 1241 | . . 555 445 241 Ramming 1 | . 1 . . . Kinetic 1713 | . 456 418 80 759 Thermal 2081 | . 177 1253 125 526 Explosive 3006 | . . 776 . 2230 Electromagnetic 2894 | . 153 1330 . 1411 Impact 1241 | . . 555 445 241 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 2 2 5 Average Corruption 2 | . . 2 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . 7 19 16 Message Errors 16 | . . 1 7 8 Matter Fused 6 | . . 2 3 1 Heat Flow Errors 9 | . . 2 4 3 Energy Discharges 4 | . . 1 3 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 3 | . . 1 1 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 702 | . . 214 260 228 Projectiles 67 | . . . 20 47 Explosions 246 | . . 78 . 168 Melee 389 | . . 136 240 13 Knockbacks 4 | . . 3 1 . Impact 4 | . . 3 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 778 | . 38 192 . 548 Shots 19 | . 1 6 . 12 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 393 | . 393 321 242 208 Average Temperature 91 | . 123 100 84 57 Received Heat Transfer 1792 | . 186 900 66 640 Effects 10 | . 1 6 . 3 Interference 7 | . . 4 . 3 Matter Decay 2 | . 1 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 32 | . . 18 5 9 Impact Corruptions 17 | . . 6 10 1 Robots Melted 2 | . . . 1 1 Combat Hostiles 1 | . . . 1 . Parts Melted 11 | . 1 4 2 4 Heat Transferred 3751 | . 568 2230 222 731 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 15 | . 1 9 . 5 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 745 | . 190 745 328 727 Initial 233 | . . 20 233 32 Average 278 | . 45 311 193 439 Maximum Alert Level 3 | . . 3 1 3 Low Security (%) 50 | . 100 46 53 20 Level 1 15 | . . 10 46 13 Level 2 27 | . . 37 . 52 Level 3 6 | . . 5 . 13 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 5 . 7 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 8 | . 1 3 . 4 Assault 2 | . . 1 . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 11 | . 2 5 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 20 51 10 59 Peak Tracking Total 7 | . 3 5 3 7 Tactical Retreats 11 | . 1 3 3 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 1 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 19 | . 7 5 . 7 Terminals 16 | . 7 5 . 4 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 46 | . 18 11 . 17 Successful 23 | . 7 5 . 11 Failed 22 | . 10 6 . 6 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 10 | . 9 . . 1 Terminals 38 | . 18 11 . 9 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 16 | . 7 5 . 4 Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 4 | . 1 1 . 2 Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 2 . . 1 Surveillance Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 5 . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 21 | . . . 21 . Total Damage 271 | . . . 271 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5827 | . 1180 1683 1047 1917 Spaces Moved 2825 | 1 746 667 568 843 Core 19 | . . . . 19 Treads 1655 | . . 376 568 711 Legs 1038 | 1 746 291 . . Wheels 113 | . . . . 113 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 160 50 Average Speed 149 | 120 120 168 160 155 Slowest Speed 700 | 120 120 260 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 2 98 64 79 77 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . . 1 . 2 Terrain Destroyed 235 | . 5 113 . 117 Melee 3 | . . 1 . 2 Projectile . | . . . . . AOE 232 | . 5 112 . 115 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3833 | . 907 1010 667 1249 Wait 453 | . 60 146 60 187 Move 2821 | . 745 666 567 843 Hop . | . . . . . Pick Up 60 | . 11 16 6 27 Fast Attach 33 | . 3 16 2 12 Attach 32 | . 4 12 . 16 Detach 15 | . 1 7 1 6 Swap 38 | . 5 12 1 20 Drop 55 | . 8 18 7 22 Fire 267 | . 69 93 8 97 Melee 57 | . . 24 15 18 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 9) 471 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Derelicts attacked the area 975 | -10/Materials | Discovered new exit (range 10) 989 | -10/Materials | Central database locked down 1181 | -10/Materials | Entered another Materials area 1181 | -9/Materials | Evolved 2 slots: Utility x2 1247 | -9/Materials | Build established: Scavenger-Mutant 1561 | -9/Materials | Build established: Mutant 1974 | -9/Materials | Discovered new exit (range 4) 2348 | -9/Materials | Lost 3 parts (1u2w) 2376 | -9/Materials | Discovered new exit (range 9) 2381 | -9/Materials | First assault squad dispatched 2444 | -9/Materials | Core integrity fell below 50% 2462 | -9/Materials | Core integrity fell below 20% 2529 | -9/Materials | Lost 8 parts (2p3n2u1w) 2744 | -9/Materials | Discovered new exit (range 14) 2843 | -9/Materials | Build established: Scavenger-Mutant 2864 | -9/Materials | Entered Mines 2952 | -9/Mines | Discovered new exit (range 9) 3190 | -9/Mines | Learned Materials interactive machine intel 3211 | -9/Mines | Found a hidden stash of uninstalled traps 3224 | -9/Mines | Discovered new exit (range 15) 3366 | -9/Mines | Received a Mining Laser from a helpful Derelict 3632 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3877 | -9/Mines | Build established: Mutant 3911 | -9/Mines | Entered Materials 3911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3912 | -8/Materials | Loaded intel: 19 interactive machine locations 4236 | -8/Materials | Discovered new exit (range 3) 4297 | -8/Materials | Repaired Broken Imp. Treads 4753 | -8/Materials | Identified exit to Factory 5044 | -8/Materials | Repaired Shield Generator 5105 | -8/Materials | Discovered exit to Factory (range 6) 5385 | -8/Materials | Discovered exit to Factory (range 5) 5511 | -8/Materials | First assault squad dispatched 5551 | -8/Materials | Core integrity fell below 50% 5577 | -8/Materials | Lost 8 parts (3n3u2w) 5811 | -8/Materials | Lost 5 parts (1n3u1w) 5818 | -8/Materials | Core integrity fell below 20% 5819 | -8/Materials | Released all parts (3) 5828 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 05780_ Acquired 1 matter. 05790_ Slug penetrates Wall. 05791_ U-05 Engineer builds a Wall. 05795_ Knocked back. 05802_ U-05 Engineer builds a Wall. 05805_ Knocked back. 05807_ TR1LBV LZ3|QYA%2MJJXLGU, 05808_ U-05 Engineer builds a Wall. 05808_ Wheel severed. 05810_ Hrd. Medium Armor Plating severed. 05811_ Hrd. Medium Armor Plating destroyed. 05811_ Knocked back. 05813_ Missile Launcher destroyed. 05815_ Hrd. Medium Armor Plating destroyed. 05816_ Structural Scanner destroyed. 05819_ R-06 Scavenger collects Wheel. 05819_ Released Lrg. Storage Unit. 05819_ Released Cld. Ion Engine. 05819_ Released Hvy. Flail. 05822_ R-06 Scavenger collects Structural Scanner. Map ----- +----------------------------------------------------+ | ####### ####+### ########### ###### # # | | ########## # | | % [! 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Storage Unit | -10/Materials | Hacked Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableGrenadeShredder Manual? 0 Play Time 01:11:49 Cumulative 37.0 hours Start 2024.04.22 @ 19:45:36 End 2024.04.24 @ 23:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dea06b9-ef5f-4b04-9e0e-0cab24623814